v0.3.0a: final commit
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<?xml version="1.0" encoding="utf-8"?>
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<?xml version="1.0" encoding="utf-8"?>
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<manifest xmlns:android="http://schemas.android.com/apk/res/android"
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<manifest xmlns:android="http://schemas.android.com/apk/res/android"
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package="com.shatteredpixel.shatteredpixeldungeon"
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package="com.shatteredpixel.shatteredpixeldungeon"
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android:versionCode="40"
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android:versionCode="41"
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android:versionName="0.3.0"
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android:versionName="0.3.0a"
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android:installLocation="auto">
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android:installLocation="auto">
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<uses-permission android:name="android.permission.VIBRATE"/>
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<uses-permission android:name="android.permission.VIBRATE"/>
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@ -30,7 +30,14 @@ public class WelcomeScene extends PixelScene {
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"Happy Dungeoneering!";
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"Happy Dungeoneering!";
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private static final String TXT_Update =
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private static final String TXT_Update =
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"Mage reworked!:\n" +
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"v0.3.0a:\n" +
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"- Buffed mage and huntress base damages to compensate for increased rat numbers on floor 1.\n" +
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"- fixed a couple crash bugs\n" +
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"- fixed a bug with artifact generation\n" +
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"- fixed mages staff sometimes not charging\n" +
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"\n" +
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"v0.3.0:\n" +
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"Mage reworked!:\n" +
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"- No longer starts with knuckledusters or a wand\n" +
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"- No longer starts with knuckledusters or a wand\n" +
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"- Can no longer equip wands\n" +
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"- Can no longer equip wands\n" +
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"- Now starts with a unique mages staff, empowered with magic missile to start.\n" +
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"- Now starts with a unique mages staff, empowered with magic missile to start.\n" +
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