v0.6.0: interacting with sheep now spends time
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@ -21,8 +21,10 @@
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package com.shatteredpixel.shatteredpixeldungeon.actors.mobs.npcs;
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package com.shatteredpixel.shatteredpixeldungeon.actors.mobs.npcs;
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import com.shatteredpixel.shatteredpixeldungeon.Dungeon;
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import com.shatteredpixel.shatteredpixeldungeon.actors.buffs.Buff;
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import com.shatteredpixel.shatteredpixeldungeon.actors.buffs.Buff;
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import com.shatteredpixel.shatteredpixeldungeon.messages.Messages;
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import com.shatteredpixel.shatteredpixeldungeon.messages.Messages;
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import com.shatteredpixel.shatteredpixeldungeon.sprites.CharSprite;
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import com.shatteredpixel.shatteredpixeldungeon.sprites.SheepSprite;
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import com.shatteredpixel.shatteredpixeldungeon.sprites.SheepSprite;
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import com.watabou.utils.Random;
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import com.watabou.utils.Random;
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@ -63,7 +65,8 @@ public class Sheep extends NPC {
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@Override
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@Override
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public boolean interact() {
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public boolean interact() {
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yell( Messages.get(this, Random.element( LINE_KEYS )) );
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sprite.showStatus( CharSprite.NEUTRAL, Messages.get(this, Random.element( LINE_KEYS )) );
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Dungeon.hero.spendAndNext(1f);
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return false;
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return false;
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}
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}
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}
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}
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