v0.6.0: interacting with sheep now spends time

This commit is contained in:
Evan Debenham 2017-05-06 03:11:26 -04:00
parent 8c30dad29f
commit 3636a9bb67

View File

@ -21,8 +21,10 @@
package com.shatteredpixel.shatteredpixeldungeon.actors.mobs.npcs;
import com.shatteredpixel.shatteredpixeldungeon.Dungeon;
import com.shatteredpixel.shatteredpixeldungeon.actors.buffs.Buff;
import com.shatteredpixel.shatteredpixeldungeon.messages.Messages;
import com.shatteredpixel.shatteredpixeldungeon.sprites.CharSprite;
import com.shatteredpixel.shatteredpixeldungeon.sprites.SheepSprite;
import com.watabou.utils.Random;
@ -63,7 +65,8 @@ public class Sheep extends NPC {
@Override
public boolean interact() {
yell( Messages.get(this, Random.element( LINE_KEYS )) );
sprite.showStatus( CharSprite.NEUTRAL, Messages.get(this, Random.element( LINE_KEYS )) );
Dungeon.hero.spendAndNext(1f);
return false;
}
}