v0.9.0: fixed projecting necromancers being able to attack

This commit is contained in:
Evan Debenham 2020-09-25 16:56:17 -04:00
parent a994e84a3f
commit 34e8c4f6ab

View File

@ -134,6 +134,11 @@ public class Necromancer extends Mob {
super.die(cause);
}
@Override
protected boolean canAttack(Char enemy) {
return false;
}
private static final String SUMMONING = "summoning";
private static final String FIRST_SUMMON = "first_summon";
private static final String SUMMONING_POS = "summoning_pos";