v0.9.0: fixed projecting necromancers being able to attack

This commit is contained in:
Evan Debenham 2020-09-25 16:56:17 -04:00
parent a994e84a3f
commit 34e8c4f6ab

View File

@ -133,7 +133,12 @@ public class Necromancer extends Mob {
super.die(cause); super.die(cause);
} }
@Override
protected boolean canAttack(Char enemy) {
return false;
}
private static final String SUMMONING = "summoning"; private static final String SUMMONING = "summoning";
private static final String FIRST_SUMMON = "first_summon"; private static final String FIRST_SUMMON = "first_summon";
private static final String SUMMONING_POS = "summoning_pos"; private static final String SUMMONING_POS = "summoning_pos";