v0.9.4: added new music!
This commit is contained in:
parent
5109e17f14
commit
349e227b8a
Binary file not shown.
BIN
core/src/main/assets/music/sewers_1.ogg
Normal file
BIN
core/src/main/assets/music/sewers_1.ogg
Normal file
Binary file not shown.
BIN
core/src/main/assets/music/sewers_2.ogg
Normal file
BIN
core/src/main/assets/music/sewers_2.ogg
Normal file
Binary file not shown.
Binary file not shown.
Binary file not shown.
BIN
core/src/main/assets/music/theme_1.ogg
Normal file
BIN
core/src/main/assets/music/theme_1.ogg
Normal file
Binary file not shown.
BIN
core/src/main/assets/music/theme_2.ogg
Normal file
BIN
core/src/main/assets/music/theme_2.ogg
Normal file
Binary file not shown.
|
@ -110,9 +110,11 @@ public class Assets {
|
|||
}
|
||||
|
||||
public static class Music {
|
||||
public static final String GAME = "music/game.ogg";
|
||||
public static final String SURFACE = "music/surface.ogg";
|
||||
public static final String THEME = "music/theme.ogg";
|
||||
public static final String THEME_1 = "music/theme_1.ogg";
|
||||
public static final String THEME_2 = "music/theme_2.ogg";
|
||||
|
||||
public static final String SEWERS_1 = "music/sewers_1.ogg";
|
||||
public static final String SEWERS_2 = "music/sewers_2.ogg";
|
||||
}
|
||||
|
||||
public static class Sounds {
|
||||
|
|
|
@ -40,7 +40,10 @@ public class BadgesScene extends PixelScene {
|
|||
|
||||
super.create();
|
||||
|
||||
Music.INSTANCE.play( Assets.Music.THEME, true );
|
||||
Music.INSTANCE.playTracks(
|
||||
new String[]{Assets.Music.THEME_1, Assets.Music.THEME_2},
|
||||
new float[]{1, 1},
|
||||
false);
|
||||
|
||||
uiCamera.visible = false;
|
||||
|
||||
|
|
|
@ -56,7 +56,10 @@ public class ChangesScene extends PixelScene {
|
|||
public void create() {
|
||||
super.create();
|
||||
|
||||
Music.INSTANCE.play( Assets.Music.THEME, true );
|
||||
Music.INSTANCE.playTracks(
|
||||
new String[]{Assets.Music.THEME_1, Assets.Music.THEME_2},
|
||||
new float[]{1, 1},
|
||||
false);
|
||||
|
||||
int w = Camera.main.width;
|
||||
int h = Camera.main.height;
|
||||
|
|
|
@ -180,7 +180,10 @@ public class GameScene extends PixelScene {
|
|||
return;
|
||||
}
|
||||
|
||||
Music.INSTANCE.play( Assets.Music.GAME, true );
|
||||
Music.INSTANCE.playTracks(
|
||||
new String[]{Assets.Music.SEWERS_1, Assets.Music.SEWERS_2, Assets.Music.SEWERS_2},
|
||||
new float[]{1, 1, 0.5f},
|
||||
false);
|
||||
|
||||
SPDSettings.lastClass(Dungeon.hero.heroClass.ordinal());
|
||||
|
||||
|
|
|
@ -59,7 +59,10 @@ public class RankingsScene extends PixelScene {
|
|||
|
||||
super.create();
|
||||
|
||||
Music.INSTANCE.play( Assets.Music.THEME, true );
|
||||
Music.INSTANCE.playTracks(
|
||||
new String[]{Assets.Music.THEME_1, Assets.Music.THEME_2},
|
||||
new float[]{1, 1},
|
||||
false);
|
||||
|
||||
uiCamera.visible = false;
|
||||
|
||||
|
|
|
@ -85,7 +85,10 @@ public class SurfaceScene extends PixelScene {
|
|||
|
||||
super.create();
|
||||
|
||||
Music.INSTANCE.play( Assets.Music.SURFACE, true );
|
||||
Music.INSTANCE.playTracks(
|
||||
new String[]{Assets.Music.THEME_2, Assets.Music.THEME_1},
|
||||
new float[]{1, 1},
|
||||
false);
|
||||
|
||||
uiCamera.visible = false;
|
||||
|
||||
|
|
|
@ -58,7 +58,10 @@ public class TitleScene extends PixelScene {
|
|||
|
||||
super.create();
|
||||
|
||||
Music.INSTANCE.play( Assets.Music.THEME, true );
|
||||
Music.INSTANCE.playTracks(
|
||||
new String[]{Assets.Music.THEME_1, Assets.Music.THEME_2},
|
||||
new float[]{1, 1},
|
||||
false);
|
||||
|
||||
uiCamera.visible = false;
|
||||
|
||||
|
|
|
@ -58,6 +58,11 @@ public class WelcomeScene extends PixelScene {
|
|||
return;
|
||||
}
|
||||
|
||||
Music.INSTANCE.playTracks(
|
||||
new String[]{Assets.Music.THEME_1, Assets.Music.THEME_2},
|
||||
new float[]{1, 1},
|
||||
false);
|
||||
|
||||
uiCamera.visible = false;
|
||||
|
||||
int w = Camera.main.width;
|
||||
|
|
Binary file not shown.
BIN
ios/assets/music/sewers_1.mp3
Normal file
BIN
ios/assets/music/sewers_1.mp3
Normal file
Binary file not shown.
BIN
ios/assets/music/sewers_2.mp3
Normal file
BIN
ios/assets/music/sewers_2.mp3
Normal file
Binary file not shown.
Binary file not shown.
Binary file not shown.
BIN
ios/assets/music/theme_1.mp3
Normal file
BIN
ios/assets/music/theme_1.mp3
Normal file
Binary file not shown.
BIN
ios/assets/music/theme_2.mp3
Normal file
BIN
ios/assets/music/theme_2.mp3
Normal file
Binary file not shown.
Loading…
Reference in New Issue
Block a user