v0.7.1: adjusted the size and transparency of the turn counter
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@ -336,8 +336,8 @@ public class GameScene extends PixelScene {
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busy.y = pane.bottom() + 1;
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busy.y = pane.bottom() + 1;
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add( busy );
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add( busy );
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counter = new CircleArc(18, 4);
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counter = new CircleArc(18, 4.25f);
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counter.color( 0xCCCCCC, true );
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counter.color( 0x999999, true );
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counter.camera = uiCamera;
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counter.camera = uiCamera;
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counter.show(this, busy.center(), 0f);
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counter.show(this, busy.center(), 0f);
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