From 34477b61ae286cdb2a4f6e464e73dffaa80f1349 Mon Sep 17 00:00:00 2001 From: Evan Debenham Date: Wed, 10 May 2017 02:51:13 -0400 Subject: [PATCH] v0.6.0: fixed a bug with library rooms --- .../levels/rooms/special/LibraryRoom.java | 10 +--------- 1 file changed, 1 insertion(+), 9 deletions(-) diff --git a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/levels/rooms/special/LibraryRoom.java b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/levels/rooms/special/LibraryRoom.java index 5ef744c58..57aa1a1eb 100644 --- a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/levels/rooms/special/LibraryRoom.java +++ b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/levels/rooms/special/LibraryRoom.java @@ -43,15 +43,7 @@ public class LibraryRoom extends SpecialRoom { Door entrance = entrance(); Painter.fill( level, left + 1, top+1, width() - 2, 1 , Terrain.BOOKSHELF ); - if (entrance.y == top){ - Painter.set( level, entrance.x, entrance.y + 1, Terrain.EMPTY_SP ); - } else if (entrance.y == top + 1){ - if (entrance.x == left){ - Painter.set(level, entrance.x+1, entrance.y, Terrain.EMPTY_SP); - } else { - Painter.set(level, entrance.x+1, entrance.y, Terrain.EMPTY_SP); - } - } + Painter.drawInside(level, this, entrance, 1, Terrain.EMPTY_SP ); int n = Random.IntRange( 2, 3 ); for (int i=0; i < n; i++) {