Merging Source v1.7.2: window changes

This commit is contained in:
Evan Debenham 2014-10-20 03:24:59 -04:00
parent 735af276c8
commit 33db534e25
8 changed files with 363 additions and 49 deletions

View File

@ -20,8 +20,11 @@ package com.shatteredpixel.shatteredpixeldungeon.windows;
import com.watabou.noosa.BitmapTextMultiline;
import com.watabou.noosa.Image;
import com.watabou.noosa.ui.Component;
import com.shatteredpixel.shatteredpixeldungeon.items.Item;
import com.shatteredpixel.shatteredpixeldungeon.scenes.PixelScene;
import com.shatteredpixel.shatteredpixeldungeon.sprites.ItemSprite;
import com.shatteredpixel.shatteredpixeldungeon.ui.Window;
import com.shatteredpixel.shatteredpixeldungeon.utils.Utils;
public class IconTitle extends Component {
@ -36,6 +39,13 @@ public class IconTitle extends Component {
super();
}
public IconTitle( Item item ) {
this(
new ItemSprite( item.image(), item.glowing() ),
Utils.capitalize( item.toString() ) );
}
public IconTitle( Image icon, String label ) {
super();

View File

@ -1,7 +1,89 @@
/*
* Pixel Dungeon
* Copyright (C) 2012-2014 Oleg Dolya
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>
*/
package com.shatteredpixel.shatteredpixeldungeon.windows;
/**
* Created by Evan on 18/10/2014.
*/
public class WndChallenges {
import java.util.ArrayList;
import com.watabou.noosa.BitmapText;
import com.shatteredpixel.shatteredpixeldungeon.Challenges;
import com.shatteredpixel.shatteredpixeldungeon.ShatteredPixelDungeon;
import com.shatteredpixel.shatteredpixeldungeon.scenes.PixelScene;
import com.shatteredpixel.shatteredpixeldungeon.ui.CheckBox;
import com.shatteredpixel.shatteredpixeldungeon.ui.Window;
public class WndChallenges extends Window {
private static final int WIDTH = 108;
private static final int BTN_HEIGHT = 20;
private static final int GAP = 2;
private static final String TITLE = "Challenges";
private boolean editable;
private ArrayList<CheckBox> boxes;
public WndChallenges( int checked, boolean editable ) {
super();
this.editable = editable;
BitmapText title = PixelScene.createText( TITLE, 9 );
title.hardlight( TITLE_COLOR );
title.measure();
title.x = PixelScene.align( camera, (WIDTH - title.width()) / 2 );
add( title );
boxes = new ArrayList<CheckBox>();
float pos = title.height() + GAP;
for (int i=0; i < Challenges.NAMES.length; i++) {
CheckBox cb = new CheckBox( Challenges.NAMES[i] );
cb.checked( (checked & Challenges.MASKS[i]) != 0 );
cb.active = editable;
if (i > 0) {
pos += GAP;
}
cb.setRect( 0, pos, WIDTH, BTN_HEIGHT );
pos = cb.bottom();
add( cb );
boxes.add( cb );
}
resize( WIDTH, (int)pos );
}
@Override
public void onBackPressed() {
if (editable) {
int value = 0;
for (int i=0; i < boxes.size(); i++) {
if (boxes.get( i ).checked()) {
value |= Challenges.MASKS[i];
}
}
ShatteredPixelDungeon.challenges( value );
}
super.onBackPressed();
}
}

View File

@ -1,7 +1,199 @@
/*
* Pixel Dungeon
* Copyright (C) 2012-2014 Oleg Dolya
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>
*/
package com.shatteredpixel.shatteredpixeldungeon.windows;
/**
* Created by Evan on 18/10/2014.
*/
public class WndClass {
import com.watabou.noosa.BitmapText;
import com.watabou.noosa.BitmapTextMultiline;
import com.watabou.noosa.Group;
import com.shatteredpixel.shatteredpixeldungeon.Badges;
import com.shatteredpixel.shatteredpixeldungeon.actors.hero.HeroClass;
import com.shatteredpixel.shatteredpixeldungeon.actors.hero.HeroSubClass;
import com.shatteredpixel.shatteredpixeldungeon.scenes.PixelScene;
import com.shatteredpixel.shatteredpixeldungeon.utils.Utils;
public class WndClass extends WndTabbed {
private static final String TXT_MASTERY = "Mastery";
private static final int WIDTH = 110;
private static final int TAB_WIDTH = 50;
private HeroClass cl;
private PerksTab tabPerks;
private MasteryTab tabMastery;
public WndClass( HeroClass cl ) {
super();
this.cl = cl;
tabPerks = new PerksTab();
add( tabPerks );
Tab tab = new RankingTab( Utils.capitalize( cl.title() ), tabPerks );
tab.setSize( TAB_WIDTH, tabHeight() );
add( tab );
if (Badges.isUnlocked( cl.masteryBadge() )) {
tabMastery = new MasteryTab();
add( tabMastery );
tab = new RankingTab( TXT_MASTERY, tabMastery );
tab.setSize( TAB_WIDTH, tabHeight() );
add( tab );
resize(
(int)Math.max( tabPerks.width, tabMastery.width ),
(int)Math.max( tabPerks.height, tabMastery.height ) );
} else {
resize( (int)tabPerks.width, (int)tabPerks.height );
}
select( 0 );
}
private class RankingTab extends LabeledTab {
private Group page;
public RankingTab( String label, Group page ) {
super( label );
this.page = page;
}
@Override
protected void select( boolean value ) {
super.select( value );
if (page != null) {
page.visible = page.active = selected;
}
}
}
private class PerksTab extends Group {
private static final int MARGIN = 4;
private static final int GAP = 4;
private static final String DOT = "\u007F";
public float height;
public float width;
public PerksTab() {
super();
float dotWidth = 0;
String[] items = cl.perks();
float pos = MARGIN;
for (int i=0; i < items.length; i++) {
if (i > 0) {
pos += GAP;
}
BitmapText dot = PixelScene.createText( DOT, 6 );
dot.x = MARGIN;
dot.y = pos;
if (dotWidth == 0) {
dot.measure();
dotWidth = dot.width();
}
add( dot );
BitmapTextMultiline item = PixelScene.createMultiline( items[i], 6 );
item.x = dot.x + dotWidth;
item.y = pos;
item.maxWidth = (int)(WIDTH - MARGIN * 2 - dotWidth);
item.measure();
add( item );
pos += item.height();
float w = item.width();
if (w > width) {
width = w;
}
}
width += MARGIN + dotWidth;
height = pos + MARGIN;
}
}
private class MasteryTab extends Group {
private static final int MARGIN = 4;
private BitmapTextMultiline normal;
private BitmapTextMultiline highlighted;
public float height;
public float width;
public MasteryTab() {
super();
String text = null;
switch (cl) {
case WARRIOR:
text = HeroSubClass.GLADIATOR.desc() + "\n\n" + HeroSubClass.BERSERKER.desc();
break;
case MAGE:
text = HeroSubClass.BATTLEMAGE.desc() + "\n\n" + HeroSubClass.WARLOCK.desc();
break;
case ROGUE:
text = HeroSubClass.FREERUNNER.desc() + "\n\n" + HeroSubClass.ASSASSIN.desc();
break;
case HUNTRESS:
text = HeroSubClass.SNIPER.desc() + "\n\n" + HeroSubClass.WARDEN.desc();
break;
}
Highlighter hl = new Highlighter( text );
normal = PixelScene.createMultiline( hl.text, 6 );
normal.maxWidth = WIDTH - MARGIN * 2;
normal.measure();
normal.x = MARGIN;
normal.y = MARGIN;
add( normal );
if (hl.isHighlighted()) {
normal.mask = hl.inverted();
highlighted = PixelScene.createMultiline( hl.text, 6 );
highlighted.maxWidth = normal.maxWidth;
highlighted.measure();
highlighted.x = normal.x;
highlighted.y = normal.y;
add( highlighted );
highlighted.mask = hl.mask;
highlighted.hardlight( TITLE_COLOR );
}
height = normal.y + normal.height() + MARGIN;
width = normal.x + normal.width() + MARGIN;
}
}
}

View File

@ -21,6 +21,7 @@ import java.io.IOException;
import com.watabou.noosa.Game;
import com.shatteredpixel.shatteredpixeldungeon.Dungeon;
import com.shatteredpixel.shatteredpixeldungeon.ShatteredPixelDungeon;
import com.shatteredpixel.shatteredpixeldungeon.scenes.GameScene;
import com.shatteredpixel.shatteredpixeldungeon.scenes.InterlevelScene;
import com.shatteredpixel.shatteredpixeldungeon.scenes.RankingsScene;
@ -32,6 +33,7 @@ import com.shatteredpixel.shatteredpixeldungeon.ui.Window;
public class WndGame extends Window {
private static final String TXT_SETTINGS = "Settings";
private static final String TXT_CHALLEGES = "Challenges";
private static final String TXT_RANKINGS = "Rankings";
private static final String TXT_START = "Start New Game";
private static final String TXT_MENU = "Main Menu";
@ -56,6 +58,17 @@ public class WndGame extends Window {
}
} );
// Challenges window
if (Dungeon.challenges > 0) {
addButton( new RedButton( TXT_CHALLEGES ) {
@Override
protected void onClick() {
hide();
GameScene.show( new WndChallenges( Dungeon.challenges, false ) );
}
} );
}
// Restart
if (!Dungeon.hero.isAlive()) {
@ -64,6 +77,7 @@ public class WndGame extends Window {
@Override
protected void onClick() {
Dungeon.hero = null;
ShatteredPixelDungeon.challenges( Dungeon.challenges );
InterlevelScene.mode = InterlevelScene.Mode.DESCEND;
InterlevelScene.noStory = true;
Game.switchScene( InterlevelScene.class );

View File

@ -28,12 +28,6 @@ import com.shatteredpixel.shatteredpixeldungeon.utils.Utils;
public class WndInfoMob extends WndTitledMessage {
private static final String TXT_SLEEPNIG = "\n\nThis %s is sleeping.";
private static final String TXT_HUNTING = "\n\nThis %s is hunting.";
private static final String TXT_WANDERING = "\n\nThis %s is wandering.";
private static final String TXT_FLEEING = "\n\nThis %s is fleeing.";
private static final String TXT_PASSIVE = "\n\nThe %s is passive.";
public WndInfoMob( Mob mob ) {
super( new MobTitle( mob ), desc( mob ) );
@ -44,23 +38,7 @@ public class WndInfoMob extends WndTitledMessage {
StringBuilder builder = new StringBuilder( mob.description() );
switch (mob.state) {
case SLEEPING:
builder.append( String.format( TXT_SLEEPNIG, mob.name ) );
break;
case HUNTING:
builder.append( String.format( TXT_HUNTING, mob.name ) );
break;
case WANDERING:
builder.append( String.format( TXT_WANDERING, mob.name ) );
break;
case FLEEING:
builder.append( String.format( TXT_FLEEING, mob.name ) );
break;
case PASSIVE:
builder.append( String.format( TXT_PASSIVE, mob.name ) );
break;
}
builder.append( "\n\n" + mob.state.status() + "." );
return builder.toString();
}

View File

@ -17,12 +17,12 @@
*/
package com.shatteredpixel.shatteredpixeldungeon.windows;
import com.shatteredpixel.shatteredpixeldungeon.actors.mobs.Mob;
import com.shatteredpixel.shatteredpixeldungeon.actors.mobs.npcs.NPC;
import com.shatteredpixel.shatteredpixeldungeon.utils.Utils;
public class WndQuest extends WndTitledMessage {
public WndQuest( Mob.NPC questgiver, String text ) {
public WndQuest( NPC questgiver, String text ) {
super( questgiver.sprite(), Utils.capitalize( questgiver.name ), text );
}
}

View File

@ -19,7 +19,7 @@ package com.shatteredpixel.shatteredpixeldungeon.windows;
import java.util.Locale;
import com.shatteredpixel.shatteredpixeldungeon.ui.*;
import com.watabou.noosa.BitmapText;
import com.watabou.noosa.ColorBlock;
import com.watabou.noosa.Game;
@ -35,6 +35,12 @@ import com.shatteredpixel.shatteredpixeldungeon.actors.hero.Belongings;
import com.shatteredpixel.shatteredpixeldungeon.items.Item;
import com.shatteredpixel.shatteredpixeldungeon.scenes.PixelScene;
import com.shatteredpixel.shatteredpixeldungeon.sprites.HeroSprite;
import com.shatteredpixel.shatteredpixeldungeon.ui.BadgesList;
import com.shatteredpixel.shatteredpixeldungeon.ui.Icons;
import com.shatteredpixel.shatteredpixeldungeon.ui.ItemSlot;
import com.shatteredpixel.shatteredpixeldungeon.ui.RedButton;
import com.shatteredpixel.shatteredpixeldungeon.ui.ScrollPane;
import com.shatteredpixel.shatteredpixeldungeon.ui.Window;
import com.shatteredpixel.shatteredpixeldungeon.utils.Utils;
public class WndRanking extends WndTabbed {
@ -140,6 +146,8 @@ public class WndRanking extends WndTabbed {
private static final String TXT_TITLE = "Level %d %s";
private static final String TXT_CHALLENGES = "Challenges";
private static final String TXT_HEALTH = "Health";
private static final String TXT_STR = "Strength";
@ -165,7 +173,22 @@ public class WndRanking extends WndTabbed {
title.setRect( 0, 0, WIDTH, 0 );
add( title );
float pos = title.bottom() + GAP + GAP;
float pos = title.bottom();
if (Dungeon.challenges > 0) {
RedButton btnCatalogus = new RedButton( TXT_CHALLENGES ) {
@Override
protected void onClick() {
Game.scene().add( new WndChallenges( Dungeon.challenges, false ) );
}
};
btnCatalogus.setRect( 0, pos + GAP, btnCatalogus.reqWidth() + 2, btnCatalogus.reqHeight() + 2 );
add( btnCatalogus );
pos = btnCatalogus.bottom();
}
pos += GAP + GAP;
pos = statSlot( this, TXT_STR, Integer.toString( Dungeon.hero.STR ), pos );
pos = statSlot( this, TXT_HEALTH, Integer.toString( Dungeon.hero.HT ), pos );

View File

@ -33,6 +33,7 @@ public class WndSettings extends Window {
private static final String TXT_ZOOM_DEFAULT = "Default Zoom";
private static final String TXT_SCALE_UP = "Scale up UI";
private static final String TXT_IMMERSIVE = "Immersive mode";
private static final String TXT_MUSIC = "Music";
@ -53,6 +54,8 @@ public class WndSettings extends Window {
public WndSettings( boolean inGame ) {
super();
CheckBox btnImmersive = null;
if (inGame) {
int w = BTN_HEIGHT;
@ -95,6 +98,18 @@ public class WndSettings extends Window {
btnScaleUp.checked( ShatteredPixelDungeon.scaleUp() );
add( btnScaleUp );
btnImmersive = new CheckBox( TXT_IMMERSIVE ) {
@Override
protected void onClick() {
super.onClick();
ShatteredPixelDungeon.immerse( checked() );
}
};
btnImmersive.setRect( 0, btnScaleUp.bottom() + GAP, WIDTH, BTN_HEIGHT );
btnImmersive.checked( ShatteredPixelDungeon.immersed() );
btnImmersive.enable( android.os.Build.VERSION.SDK_INT >= 19 );
add( btnImmersive );
}
CheckBox btnMusic = new CheckBox( TXT_MUSIC ) {
@ -104,7 +119,7 @@ public class WndSettings extends Window {
ShatteredPixelDungeon.music(checked());
}
};
btnMusic.setRect( 0, BTN_HEIGHT + GAP, WIDTH, BTN_HEIGHT );
btnMusic.setRect( 0, (btnImmersive != null ? btnImmersive.bottom() : BTN_HEIGHT) + GAP, WIDTH, BTN_HEIGHT );
btnMusic.checked( ShatteredPixelDungeon.music() );
add( btnMusic );