From 336b2f338d76e3b823e28f4cbf3863b1da6da12e Mon Sep 17 00:00:00 2001 From: Evan Debenham Date: Wed, 12 Jan 2022 16:23:11 -0500 Subject: [PATCH] v1.1.2: fixed hero being able to rest while cell selectors are present --- .../shatteredpixeldungeon/ui/Toolbar.java | 12 ++++++++---- 1 file changed, 8 insertions(+), 4 deletions(-) diff --git a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/ui/Toolbar.java b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/ui/Toolbar.java index 169ac85ee..bd9b7d466 100644 --- a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/ui/Toolbar.java +++ b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/ui/Toolbar.java @@ -85,8 +85,10 @@ public class Toolbar extends Component { add(btnWait = new Tool(24, 0, 20, 26) { @Override protected void onClick() { - examining = false; - Dungeon.hero.rest(false); + if (!GameScene.cancel()) { + examining = false; + Dungeon.hero.rest(false); + } } @Override @@ -95,8 +97,10 @@ public class Toolbar extends Component { } protected boolean onLongClick() { - examining = false; - Dungeon.hero.rest(true); + if (!GameScene.cancel()) { + examining = false; + Dungeon.hero.rest(true); + } return true; } });