v0.7.0a: manifest commit
This commit is contained in:
parent
53b0440110
commit
32e1a49b48
|
@ -1,8 +1,8 @@
|
||||||
<?xml version="1.0" encoding="utf-8"?>
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
|
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
|
||||||
package="com.shatteredpixel.shatteredpixeldungeon"
|
package="com.shatteredpixel.shatteredpixeldungeon"
|
||||||
android:versionCode="303"
|
android:versionCode="304"
|
||||||
android:versionName="0.7.0"
|
android:versionName="0.7.0a"
|
||||||
android:installLocation="auto">
|
android:installLocation="auto">
|
||||||
|
|
||||||
<uses-feature
|
<uses-feature
|
||||||
|
|
|
@ -148,6 +148,35 @@ public class ChangesScene extends PixelScene {
|
||||||
changes.hardlight( Window.TITLE_COLOR );
|
changes.hardlight( Window.TITLE_COLOR );
|
||||||
infos.add(changes);
|
infos.add(changes);
|
||||||
|
|
||||||
|
changes = new ChangeInfo("", false, null);
|
||||||
|
changes.hardlight( Window.TITLE_COLOR );
|
||||||
|
infos.add(changes);
|
||||||
|
|
||||||
|
changes = new ChangeInfo("v0.7.0a", false, null);
|
||||||
|
changes.hardlight( Window.TITLE_COLOR );
|
||||||
|
infos.add(changes);
|
||||||
|
|
||||||
|
changes.addButton( new ChangeButton(new ItemSprite(ItemSpriteSheet.RETURN_BEACON, null), "Spell recipe balance changes",
|
||||||
|
"Early gameplay data for 0.7.0 indicates spells are very under-utilized, so I've made a few adjustments to make them more appealing:\n\n" +
|
||||||
|
"_-_ alchemize recipe cost down to 6 from 8\n" +
|
||||||
|
"_-_ magical porter recipe cost down to 4 from 8\n" +
|
||||||
|
"_-_ recycle recipe cost down to 6 from 8, quantity up to 8 from 6\n" +
|
||||||
|
"_-_ aqua blast recipe cost up to 4 from 3, quantity up to 12 from 8\n" +
|
||||||
|
"_-_ beacon of returning recipe cost down to 10 from 12, quantity up to 5 from 3\n" +
|
||||||
|
"_-_ phase shift quantity up to 8 from 6"));
|
||||||
|
|
||||||
|
changes.addButton( new ChangeButton(new Image(Assets.SPINNER, 144, 0, 16, 16), Messages.get(this, "bugfixes"),
|
||||||
|
"Fixed (Caused by v0.7.0):\n" +
|
||||||
|
"_-_ Various bugs with new shielding buff\n" +
|
||||||
|
"_-_ Visual bugs with new alchemy interface\n" +
|
||||||
|
"_-_ Deaths to new bombs not always recording rankings\n\n" +
|
||||||
|
"Fixed (Existed before v0.7.0):\n" +
|
||||||
|
"_-_ Various screen layout issues in power saver mode\n" +
|
||||||
|
"_-_ Crashes when tengu is healed above 1/2 health"));
|
||||||
|
|
||||||
|
changes.addButton( new ChangeButton(Icons.get(Icons.LANGS), Messages.get(this, "language"),
|
||||||
|
"Updated Translations\n\nUpdated translator credits"));
|
||||||
|
|
||||||
changes = new ChangeInfo(Messages.get(this, "new"), false, null);
|
changes = new ChangeInfo(Messages.get(this, "new"), false, null);
|
||||||
changes.hardlight( Window.TITLE_COLOR );
|
changes.hardlight( Window.TITLE_COLOR );
|
||||||
infos.add(changes);
|
infos.add(changes);
|
||||||
|
|
|
@ -143,9 +143,9 @@ public class WelcomeScene extends PixelScene {
|
||||||
} else {
|
} else {
|
||||||
//TODO: change the messages here in accordance with the type of patch.
|
//TODO: change the messages here in accordance with the type of patch.
|
||||||
message = Messages.get(this, "patch_intro");
|
message = Messages.get(this, "patch_intro");
|
||||||
message += "\n\n" + Messages.get(this, "patch_bugfixes");
|
message += "\n\n" + Messages.get(this, "patch_balance");
|
||||||
|
message += "\n" + Messages.get(this, "patch_bugfixes");
|
||||||
message += "\n" + Messages.get(this, "patch_translations");
|
message += "\n" + Messages.get(this, "patch_translations");
|
||||||
//message += "\n" + Messages.get(this, "patch_balance");
|
|
||||||
|
|
||||||
}
|
}
|
||||||
} else {
|
} else {
|
||||||
|
|
Loading…
Reference in New Issue
Block a user