v0.2.3f: corrected crash involving quickslot placeholders, dungeon now loads them at the correct time.
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@ -574,7 +574,6 @@ public class Dungeon {
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Generator.reset();
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Generator.reset();
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quickslot.reset();
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quickslot.reset();
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quickslot.restorePlaceholders( bundle );
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Dungeon.challenges = bundle.getInt( CHALLENGES );
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Dungeon.challenges = bundle.getInt( CHALLENGES );
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@ -590,6 +589,7 @@ public class Dungeon {
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Wand.restore( bundle );
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Wand.restore( bundle );
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Ring.restore( bundle );
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Ring.restore( bundle );
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quickslot.restorePlaceholders( bundle );
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if (fullLoad) {
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if (fullLoad) {
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