From 31500730fc1f36c0ab832d98421ac8c542fcfa88 Mon Sep 17 00:00:00 2001 From: Evan Debenham Date: Sat, 7 Apr 2018 19:52:37 -0400 Subject: [PATCH] v0.6.4a: dwarf king is now immune to blindness --- .../shatteredpixel/shatteredpixeldungeon/actors/mobs/King.java | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/actors/mobs/King.java b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/actors/mobs/King.java index 0b04d73ef..f0eb43fe8 100644 --- a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/actors/mobs/King.java +++ b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/actors/mobs/King.java @@ -27,6 +27,7 @@ import com.shatteredpixel.shatteredpixeldungeon.Dungeon; import com.shatteredpixel.shatteredpixeldungeon.actors.Actor; import com.shatteredpixel.shatteredpixeldungeon.actors.Char; import com.shatteredpixel.shatteredpixeldungeon.actors.blobs.ToxicGas; +import com.shatteredpixel.shatteredpixeldungeon.actors.buffs.Blindness; import com.shatteredpixel.shatteredpixeldungeon.actors.buffs.Buff; import com.shatteredpixel.shatteredpixeldungeon.actors.buffs.LockedFloor; import com.shatteredpixel.shatteredpixeldungeon.actors.buffs.Paralysis; @@ -37,7 +38,6 @@ import com.shatteredpixel.shatteredpixeldungeon.effects.Speck; import com.shatteredpixel.shatteredpixeldungeon.items.ArmorKit; import com.shatteredpixel.shatteredpixeldungeon.items.artifacts.LloydsBeacon; import com.shatteredpixel.shatteredpixeldungeon.items.keys.SkeletonKey; -import com.shatteredpixel.shatteredpixeldungeon.items.scrolls.ScrollOfPsionicBlast; import com.shatteredpixel.shatteredpixeldungeon.items.scrolls.ScrollOfTeleportation; import com.shatteredpixel.shatteredpixeldungeon.items.wands.WandOfDisintegration; import com.shatteredpixel.shatteredpixeldungeon.items.weapon.enchantments.Grim; @@ -234,6 +234,7 @@ public class King extends Mob { { immunities.add( Paralysis.class ); immunities.add( Vertigo.class ); + immunities.add( Blindness.class ); immunities.add( Terror.class ); }