From 30404257df4f3da13811c73c6838f8656059eead Mon Sep 17 00:00:00 2001 From: Evan Debenham Date: Wed, 16 Dec 2015 03:06:35 -0500 Subject: [PATCH] v0.3.3: fixed guards using their chains while paralyzed --- .../shatteredpixel/shatteredpixeldungeon/actors/mobs/Guard.java | 1 + 1 file changed, 1 insertion(+) diff --git a/src/com/shatteredpixel/shatteredpixeldungeon/actors/mobs/Guard.java b/src/com/shatteredpixel/shatteredpixeldungeon/actors/mobs/Guard.java index 95aa252d9..38f6bd06b 100644 --- a/src/com/shatteredpixel/shatteredpixeldungeon/actors/mobs/Guard.java +++ b/src/com/shatteredpixel/shatteredpixeldungeon/actors/mobs/Guard.java @@ -65,6 +65,7 @@ public class Guard extends Mob { Dungeon.level.updateFieldOfView( this ); if (state == HUNTING && + paralysed <= 0 && enemy != null && enemy.invisible == 0 && Level.fieldOfView[enemy.pos] &&