v0.7.5: improved visuals for Tengu's 3rd phase
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@ -56,7 +56,6 @@ import com.shatteredpixel.shatteredpixeldungeon.mechanics.Ballistica;
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import com.shatteredpixel.shatteredpixeldungeon.messages.Messages;
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import com.shatteredpixel.shatteredpixeldungeon.messages.Messages;
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import com.shatteredpixel.shatteredpixeldungeon.scenes.GameScene;
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import com.shatteredpixel.shatteredpixeldungeon.scenes.GameScene;
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import com.shatteredpixel.shatteredpixeldungeon.sprites.CharSprite;
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import com.shatteredpixel.shatteredpixeldungeon.sprites.CharSprite;
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import com.shatteredpixel.shatteredpixeldungeon.sprites.ItemSprite;
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import com.shatteredpixel.shatteredpixeldungeon.sprites.ItemSpriteSheet;
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import com.shatteredpixel.shatteredpixeldungeon.sprites.ItemSpriteSheet;
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import com.shatteredpixel.shatteredpixeldungeon.sprites.MissileSprite;
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import com.shatteredpixel.shatteredpixeldungeon.sprites.MissileSprite;
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import com.shatteredpixel.shatteredpixeldungeon.sprites.TenguSprite;
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import com.shatteredpixel.shatteredpixeldungeon.sprites.TenguSprite;
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@ -65,6 +64,7 @@ import com.shatteredpixel.shatteredpixeldungeon.ui.BossHealthBar;
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import com.shatteredpixel.shatteredpixeldungeon.utils.BArray;
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import com.shatteredpixel.shatteredpixeldungeon.utils.BArray;
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import com.shatteredpixel.shatteredpixeldungeon.utils.GLog;
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import com.shatteredpixel.shatteredpixeldungeon.utils.GLog;
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import com.watabou.noosa.audio.Sample;
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import com.watabou.noosa.audio.Sample;
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import com.watabou.noosa.particles.Emitter;
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import com.watabou.utils.Bundle;
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import com.watabou.utils.Bundle;
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import com.watabou.utils.Callback;
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import com.watabou.utils.Callback;
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import com.watabou.utils.PathFinder;
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import com.watabou.utils.PathFinder;
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@ -640,7 +640,7 @@ public class NewTengu extends Mob {
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public void use(BlobEmitter emitter) {
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public void use(BlobEmitter emitter) {
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super.use(emitter);
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super.use(emitter);
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emitter.pour( SmokeParticle.FACTORY, 0.1f );
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emitter.pour( SmokeParticle.FACTORY, 0.25f );
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}
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}
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@Override
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@Override
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@ -676,8 +676,12 @@ public class NewTengu extends Mob {
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}
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}
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@Override
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@Override
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public ItemSprite.Glowing glowing() {
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public Emitter emitter() {
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return new ItemSprite.Glowing( 0xFF0000, 0.5f );
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Emitter emitter = new Emitter();
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emitter.pos(7.5f, 3.5f);
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emitter.fillTarget = false;
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emitter.pour(SmokeParticle.SPEW, 0.05f);
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return emitter;
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}
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}
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}
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}
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}
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}
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@ -1038,8 +1042,12 @@ public class NewTengu extends Mob {
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}
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}
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@Override
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@Override
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public ItemSprite.Glowing glowing() {
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public Emitter emitter() {
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return new ItemSprite.Glowing( 0xFFFFFF, 0.5f );
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Emitter emitter = new Emitter();
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emitter.pos(5, 5);
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emitter.fillTarget = false;
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emitter.pour(SparkParticle.FACTORY, 0.1f);
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return emitter;
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}
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}
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}
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}
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@ -24,6 +24,7 @@ package com.shatteredpixel.shatteredpixeldungeon.effects.particles;
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import com.watabou.noosa.particles.Emitter;
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import com.watabou.noosa.particles.Emitter;
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import com.watabou.noosa.particles.Emitter.Factory;
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import com.watabou.noosa.particles.Emitter.Factory;
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import com.watabou.noosa.particles.PixelParticle;
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import com.watabou.noosa.particles.PixelParticle;
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import com.watabou.utils.PointF;
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import com.watabou.utils.Random;
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import com.watabou.utils.Random;
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public class SmokeParticle extends PixelParticle {
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public class SmokeParticle extends PixelParticle {
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@ -35,6 +36,13 @@ public class SmokeParticle extends PixelParticle {
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}
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}
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};
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};
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public static final Factory SPEW = new Factory() {
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@Override
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public void emit( Emitter emitter, int index, float x, float y ) {
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((SmokeParticle)emitter.recycle( SmokeParticle.class )).resetSpew( x, y );
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}
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};
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public SmokeParticle() {
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public SmokeParticle() {
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super();
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super();
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@ -53,6 +61,18 @@ public class SmokeParticle extends PixelParticle {
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speed.set( Random.Float( -4, +4 ), Random.Float( -8, +8 ) );
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speed.set( Random.Float( -4, +4 ), Random.Float( -8, +8 ) );
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}
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}
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public void resetSpew( float x, float y ) {
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revive();
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this.x = x;
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this.y = y;
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acc.set( -40, 40 );
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left = lifespan = Random.Float( 0.6f, 1f );
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speed.polar( Random.Float(PointF.PI*1.7f, PointF.PI*1.8f), Random.Float( 30, 60 ));
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}
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@Override
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@Override
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public void update() {
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public void update() {
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super.update();
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super.update();
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