v0.7.4b: final commit

This commit is contained in:
Evan Debenham 2019-08-07 17:07:45 -04:00
parent 3de8dbeb40
commit 2ed88924b1
2 changed files with 25 additions and 3 deletions

View File

@ -14,8 +14,8 @@ allprojects {
appName = 'Shattered Pixel Dungeon' appName = 'Shattered Pixel Dungeon'
appPackageName = 'com.shatteredpixel.shatteredpixeldungeon' appPackageName = 'com.shatteredpixel.shatteredpixeldungeon'
appVersionCode = 357 appVersionCode = 360
appVersionName = '0.7.4a' appVersionName = '0.7.4b'
appAndroidCompileSDK = 28 appAndroidCompileSDK = 28
appAndroidMinSDK = 9 appAndroidMinSDK = 9

View File

@ -69,10 +69,32 @@ public class v0_7_X_Changes {
changes.hardlight( Window.TITLE_COLOR ); changes.hardlight( Window.TITLE_COLOR );
changeInfos.add(changes); changeInfos.add(changes);
changes = new ChangeInfo("", false, null); changes = new ChangeInfo("v0.7.4b", false, null);
changes.hardlight( Window.TITLE_COLOR ); changes.hardlight( Window.TITLE_COLOR );
changeInfos.add(changes); changeInfos.add(changes);
changes.addButton( new ChangeButton(Icons.get(Icons.LIBGDX), "LibGDX",
"Large sections of Shattered's codebase is now using the multiplatform game library _LibGDX._ Making the game's codebase less heavily tied to Android is a big step towards making the game available on other platforms!\n\n" +
"Keyboard input handling and text rendering are still coupled to Android however. I will convert these game systems to use LibGDX in a later update.\n\n" +
"Note that Shattered will not immediately release on other platforms once LibGDX conversion is complete, but it is a big step towards that."));
changes.addButton( new ChangeButton(new WandOfLivingEarth(),
"The wand of living earth is performing fairly reasonably now, but the staff of living earth continues to be really strong. This has led me to re-evaluate the battlemage living earth ability, and to nerf it significantly:\n\n" +
"_-_ Earthen armor generated from battlemage melee hits reduced to 0.25x damage from 1x damage.\n\n" +
"_-_ Battlemage can no longer stack earthen armor past the max HP of the earthen guardian."));
changes.addButton( new ChangeButton(Icons.get(Icons.PREFS), Messages.get(ChangesScene.class, "misc"),
"_-_ Updated hero icons in rankings and saved game screens.\n\n" +
"_-_ Updated translations"));
changes.addButton( new ChangeButton(new Image(Assets.SPINNER, 144, 0, 16, 16), Messages.get(ChangesScene.class, "bugfixes"),
"Fixed (caused by 0.7.4):\n" +
"_-_ Wards able to be placed in walls\n" +
"_-_ Allies incorrectly being lost after Tengu fight\n" +
"Fixed (existed prior to 0.7.4):\n" +
"_-_ Talisman of foresight warn effect not being saved/loaded\n" +
"_-_ Level visuals (e.g. prison torches) rarely bugging out"));
changes = new ChangeInfo("v0.7.4a", false, null); changes = new ChangeInfo("v0.7.4a", false, null);
changes.hardlight( Window.TITLE_COLOR ); changes.hardlight( Window.TITLE_COLOR );
changeInfos.add(changes); changeInfos.add(changes);