From 2dc45d78415923eddbfe383655aa2b46504e79cd Mon Sep 17 00:00:00 2001 From: Evan Debenham Date: Wed, 11 Aug 2021 14:45:24 -0400 Subject: [PATCH] v0.9.4: fixed succubi checking the wrong cell when blinking and large --- .../shatteredpixeldungeon/actors/mobs/Succubus.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/actors/mobs/Succubus.java b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/actors/mobs/Succubus.java index 9d63fa52b..ed31d8b78 100644 --- a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/actors/mobs/Succubus.java +++ b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/actors/mobs/Succubus.java @@ -131,7 +131,7 @@ public class Succubus extends Mob { cell = route.collisionPos + n; if (Dungeon.level.passable[cell] && Actor.findChar( cell ) == null - && (!properties().contains(Property.LARGE) || Dungeon.level.openSpace[n])) { + && (!properties().contains(Property.LARGE) || Dungeon.level.openSpace[cell])) { candidates.add( cell ); } }