From 2d61a65a84e7203357567be71582abdbc2c5726c Mon Sep 17 00:00:00 2001 From: Evan Debenham Date: Tue, 16 Mar 2021 18:55:15 -0400 Subject: [PATCH] v0.9.2b: fixed shamans only being able to debuff the hero --- .../shatteredpixeldungeon/actors/mobs/Shaman.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/actors/mobs/Shaman.java b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/actors/mobs/Shaman.java index e26a829e7..a95a6ca4b 100644 --- a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/actors/mobs/Shaman.java +++ b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/actors/mobs/Shaman.java @@ -111,7 +111,7 @@ public abstract class Shaman extends Mob { if (hit( this, enemy, true )) { - if (enemy == Dungeon.hero && Random.Int( 2 ) == 0) { + if (Random.Int( 2 ) == 0) { debuff( enemy ); Sample.INSTANCE.play( Assets.Sounds.DEBUFF ); }