v0.3.1: updated itemsprite to go along with other heap changes

This commit is contained in:
Evan Debenham 2015-07-19 02:57:49 -04:00 committed by Evan Debenham
parent d99e206b0e
commit 2cdebfe164

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@ -201,7 +201,7 @@ public class ItemSprite extends MovieClip {
public void update() {
super.update();
visible = (heap == null || Dungeon.visible[heap.pos]);
visible = (heap == null || heap.seen);
if (dropInterval > 0 && (dropInterval -= Game.elapsed) <= 0) {