v0.3.4a: made some NPCs immovable
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@ -20,10 +20,6 @@
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*/
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package com.shatteredpixel.shatteredpixeldungeon.actors.mobs.npcs;
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import java.util.Collection;
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import com.shatteredpixel.shatteredpixeldungeon.messages.Messages;
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import com.watabou.noosa.audio.Sample;
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import com.shatteredpixel.shatteredpixeldungeon.Assets;
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import com.shatteredpixel.shatteredpixeldungeon.Badges;
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import com.shatteredpixel.shatteredpixeldungeon.Dungeon;
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@ -37,18 +33,24 @@ import com.shatteredpixel.shatteredpixeldungeon.items.quest.Pickaxe;
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import com.shatteredpixel.shatteredpixeldungeon.items.scrolls.ScrollOfUpgrade;
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import com.shatteredpixel.shatteredpixeldungeon.levels.Room;
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import com.shatteredpixel.shatteredpixeldungeon.levels.Room.Type;
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import com.shatteredpixel.shatteredpixeldungeon.messages.Messages;
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import com.shatteredpixel.shatteredpixeldungeon.scenes.GameScene;
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import com.shatteredpixel.shatteredpixeldungeon.sprites.BlacksmithSprite;
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import com.shatteredpixel.shatteredpixeldungeon.utils.GLog;
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import com.shatteredpixel.shatteredpixeldungeon.windows.WndBlacksmith;
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import com.shatteredpixel.shatteredpixeldungeon.windows.WndQuest;
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import com.watabou.noosa.audio.Sample;
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import com.watabou.utils.Bundle;
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import com.watabou.utils.Random;
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import java.util.Collection;
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public class Blacksmith extends NPC {
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{
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spriteClass = BlacksmithSprite.class;
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properties.add(Property.IMMOVABLE);
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}
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@Override
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@ -43,6 +43,8 @@ public class Imp extends NPC {
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{
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spriteClass = ImpSprite.class;
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properties.add(Property.IMMOVABLE);
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}
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private boolean seenBefore = false;
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@ -20,24 +20,22 @@
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*/
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package com.shatteredpixel.shatteredpixeldungeon.actors.mobs.npcs;
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import java.util.Collection;
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import com.shatteredpixel.shatteredpixeldungeon.Challenges;
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import com.shatteredpixel.shatteredpixeldungeon.items.Generator;
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import com.shatteredpixel.shatteredpixeldungeon.items.quest.CeremonialCandle;
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import com.shatteredpixel.shatteredpixeldungeon.items.quest.Embers;
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import com.shatteredpixel.shatteredpixeldungeon.messages.Messages;
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import com.shatteredpixel.shatteredpixeldungeon.plants.Rotberry;
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import com.shatteredpixel.shatteredpixeldungeon.Dungeon;
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import com.shatteredpixel.shatteredpixeldungeon.Journal;
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import com.shatteredpixel.shatteredpixeldungeon.actors.Char;
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import com.shatteredpixel.shatteredpixeldungeon.actors.buffs.Buff;
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import com.shatteredpixel.shatteredpixeldungeon.items.Generator;
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import com.shatteredpixel.shatteredpixeldungeon.items.Item;
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import com.shatteredpixel.shatteredpixeldungeon.items.quest.CeremonialCandle;
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import com.shatteredpixel.shatteredpixeldungeon.items.quest.CorpseDust;
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import com.shatteredpixel.shatteredpixeldungeon.items.quest.Embers;
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import com.shatteredpixel.shatteredpixeldungeon.items.wands.Wand;
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import com.shatteredpixel.shatteredpixeldungeon.levels.PrisonLevel;
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import com.shatteredpixel.shatteredpixeldungeon.levels.Room;
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import com.shatteredpixel.shatteredpixeldungeon.levels.Terrain;
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import com.shatteredpixel.shatteredpixeldungeon.messages.Messages;
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import com.shatteredpixel.shatteredpixeldungeon.plants.Rotberry;
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import com.shatteredpixel.shatteredpixeldungeon.scenes.GameScene;
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import com.shatteredpixel.shatteredpixeldungeon.sprites.WandmakerSprite;
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import com.shatteredpixel.shatteredpixeldungeon.windows.WndQuest;
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@ -45,10 +43,14 @@ import com.shatteredpixel.shatteredpixeldungeon.windows.WndWandmaker;
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import com.watabou.utils.Bundle;
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import com.watabou.utils.Random;
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import java.util.Collection;
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public class Wandmaker extends NPC {
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{
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spriteClass = WandmakerSprite.class;
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properties.add(Property.IMMOVABLE);
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}
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@Override
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