v0.6.0: adjusted room numbers for sewer boss level

This commit is contained in:
Evan Debenham 2017-04-28 20:18:58 -04:00
parent 72808cdc17
commit 2a1690945f

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@ -65,13 +65,13 @@ public class SewerBossLevel extends SewerLevel {
@Override @Override
protected int standardRooms() { protected int standardRooms() {
return 3+Random.chances(new float[]{4, 2, 2}); return 2+Random.chances(new float[]{3, 3, 1});
} }
protected Builder builder(){ protected Builder builder(){
return new LoopBuilder() return new LoopBuilder()
.setPathLength(1f, new float[]{1}) .setPathLength(1f, new float[]{1})
.setTunnelLength(new float[]{2, 3}, new float[]{1}); .setTunnelLength(new float[]{0, 4, 1}, new float[]{1});
} }
@Override @Override