v0.4.1a: manifest commit
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<?xml version="1.0" encoding="utf-8"?>
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<manifest xmlns:android="http://schemas.android.com/apk/res/android"
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package="com.shatteredpixel.shatteredpixeldungeon"
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android:versionCode="114"
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android:versionName="0.4.1"
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android:versionCode="115"
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android:versionName="0.4.1a"
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android:installLocation="auto">
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<uses-permission android:name="android.permission.VIBRATE"/>
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@ -37,7 +37,15 @@ import com.watabou.noosa.ui.Component;
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public class ChangesScene extends PixelScene {
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private static final String TXT_Update =
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"_0.4.1:_\n" +
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"_v0.4.1a:_\n" +
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"- Various bug and crash fixes\n" +
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"- Evil eyes now resist damage while charging\n" +
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"- Runic blade damage decreased\n" +
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"- Flail damage increased\n" +
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"- Ring of Force damage increased\n" +
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"- Horn of Plenty adjusted, now stronger\n" +
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"\n" +
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"_v0.4.1:_\n" +
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"Armor Balance Changes:\n" +
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"- Armor now has a min damage block value\n" +
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"- Armor gains more blocking from upgrades\n" +
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@ -88,17 +96,12 @@ public class ChangesScene extends PixelScene {
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"- Improved donator menu button visuals\n" +
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"- Chasms now deal less damage, but bleed\n" +
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"- Increased the efficiency of data storage\n" +
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"- Translation updates\n" +
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"- Various bugfixes\n" +
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"\n" +
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"_v0.4.0:_\n" +
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"- Changes to weapons, enchants & glyphs.\n" +
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"- Curses now give negative effects\n" +
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"- Curses now harder to remove\n" +
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"- Upgrades reduce str requirements less\n" +
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"- Huntress now starts with knuckleduster\n" +
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"- Assassin sneak bonus damage reduced\n" +
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"- Gladiator's clobber now inflicts vertigo\n" +
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"\n" +
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"_v0.3.5:_ Reworked Warrior & subclasses\n" +
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"\n"+
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