diff --git a/android/src/main/java/com/shatteredpixel/shatteredpixeldungeon/android/AndroidGame.java b/android/src/main/java/com/shatteredpixel/shatteredpixeldungeon/android/AndroidGame.java index a263a864b..1e869b410 100644 --- a/android/src/main/java/com/shatteredpixel/shatteredpixeldungeon/android/AndroidGame.java +++ b/android/src/main/java/com/shatteredpixel/shatteredpixeldungeon/android/AndroidGame.java @@ -34,7 +34,6 @@ import com.badlogic.gdx.backends.android.AndroidApplicationConfiguration; import com.badlogic.gdx.backends.android.AndroidAudio; import com.badlogic.gdx.backends.android.AsynchronousAndroidAudio; import com.google.firebase.analytics.FirebaseAnalytics; -import com.google.firebase.crashlytics.FirebaseCrashlytics; import com.shatteredpixel.shatteredpixeldungeon.SPDSettings; import com.shatteredpixel.shatteredpixeldungeon.ShatteredPixelDungeon; import com.shatteredpixel.shatteredpixeldungeon.services.news.News; @@ -89,11 +88,11 @@ public class AndroidGame extends AndroidApplication { //UCEHandler.Builder builder = new UCEHandler.Builder(this); //builder.build(); - mFirebaseAnalytics = FirebaseAnalytics.getInstance(this); - - FirebaseCrashlytics.getInstance().setUserId(SPDSettings.customSeed()); - - FirebaseCrashlytics.getInstance().setCrashlyticsCollectionEnabled(true); +// mFirebaseAnalytics = FirebaseAnalytics.getInstance(this); +// +// FirebaseCrashlytics.getInstance().setUserId(SPDSettings.customSeed()); +// +// FirebaseCrashlytics.getInstance().setCrashlyticsCollectionEnabled(true); } else { instance = this; diff --git a/build.gradle b/build.gradle index f19a9c756..9ab5723c1 100644 --- a/build.gradle +++ b/build.gradle @@ -17,7 +17,7 @@ allprojects { appPackageName = 'com.ansdomagiclingpixeldungeon.ling' appVersionCode =700720 - appVersionName = '0.6.0.0-Beta21-p1.3' + appVersionName = '0.6.0.0-Beta21-p2.8' appJavaCompatibility = JavaVersion.VERSION_1_8 diff --git a/core/src/main/assets/environment/tiles_died.png b/core/src/main/assets/environment/tiles_died.png index 3d1f5e0e6..2cb6fab42 100644 Binary files a/core/src/main/assets/environment/tiles_died.png and b/core/src/main/assets/environment/tiles_died.png differ diff --git a/core/src/main/assets/interfaces/loading_sewers.png b/core/src/main/assets/interfaces/loading_sewers.png index 03a9485fc..a3e72dfd3 100644 Binary files a/core/src/main/assets/interfaces/loading_sewers.png and b/core/src/main/assets/interfaces/loading_sewers.png differ diff --git a/core/src/main/assets/interfaces/status_pane-puresoul.png b/core/src/main/assets/interfaces/status_pane-puresoul.png index 6ca01136f..afe317384 100644 Binary files a/core/src/main/assets/interfaces/status_pane-puresoul.png and b/core/src/main/assets/interfaces/status_pane-puresoul.png differ diff --git a/core/src/main/assets/interfaces/status_pane.png b/core/src/main/assets/interfaces/status_pane.png index cf76480b3..f678a1d8f 100644 Binary files a/core/src/main/assets/interfaces/status_pane.png and b/core/src/main/assets/interfaces/status_pane.png differ diff --git a/core/src/main/assets/messages/items/items.properties b/core/src/main/assets/messages/items/items.properties index 915073829..597df53d4 100644 --- a/core/src/main/assets/messages/items/items.properties +++ b/core/src/main/assets/messages/items/items.properties @@ -1853,8 +1853,8 @@ items.weapon.melee.roundshield.stats_desc=这件武器能格挡0~%d点伤害。 items.weapon.melee.roundshield.desc=这个大盾可以有效格挡攻击,在危机时刻也可以作为不错的武器使用。 items.weapon.melee.sai.name=吸血鬼刀 -items.weapon.melee.sai.stats_desc=这是一套非常快的武器,且能在攻击过程中得到一定的治疗值。不幸的是,这个武器的精准十分的差。 -items.weapon.melee.sai.desc=泛红的身躯表示着他并不是平凡之辈能使用的武器,在快速斩击方面十分出色,在精准方面略微逊色。 +items.weapon.melee.sai.stats_desc=这是一套非常快的武器,且能在攻击过程中得到一定的治疗值,甚至能超过英雄本身的血量。不幸的是,这个武器的精准十分的差。 +items.weapon.melee.sai.desc=泛红的剑身表示着它并不是普通人能使用的武器,这件武器在快速斩击方面十分出色,在精准方面略微逊色。 items.weapon.melee.scimitar.name=弯刀 items.weapon.melee.scimitar.stats_desc=这是一把比较快的武器。 diff --git a/core/src/main/assets/sprites/items/items.png b/core/src/main/assets/sprites/items/items.png index ab147768d..60d43ae77 100644 Binary files a/core/src/main/assets/sprites/items/items.png and b/core/src/main/assets/sprites/items/items.png differ diff --git a/core/src/main/assets/sprites/rogue.png b/core/src/main/assets/sprites/rogue.png index 6fa832fb5..96aa52f3c 100644 Binary files a/core/src/main/assets/sprites/rogue.png and b/core/src/main/assets/sprites/rogue.png differ diff --git a/core/src/main/assets/sprites/yog.png b/core/src/main/assets/sprites/yog.png index db3432233..70393e555 100644 Binary files a/core/src/main/assets/sprites/yog.png and b/core/src/main/assets/sprites/yog.png differ diff --git a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/actors/hero/HeroClass.java b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/actors/hero/HeroClass.java index f56fd29c3..219afca9e 100644 --- a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/actors/hero/HeroClass.java +++ b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/actors/hero/HeroClass.java @@ -120,6 +120,7 @@ import com.shatteredpixel.shatteredpixeldungeon.items.weapon.melee.IceFishSword; import com.shatteredpixel.shatteredpixeldungeon.items.weapon.melee.LockSword; import com.shatteredpixel.shatteredpixeldungeon.items.weapon.melee.MagesStaff; import com.shatteredpixel.shatteredpixeldungeon.items.weapon.melee.RedBloodMoon; +import com.shatteredpixel.shatteredpixeldungeon.items.weapon.melee.Sai; import com.shatteredpixel.shatteredpixeldungeon.items.weapon.melee.SkyShield; import com.shatteredpixel.shatteredpixeldungeon.items.weapon.melee.WarHammer; import com.shatteredpixel.shatteredpixeldungeon.items.weapon.melee.WornShortsword; @@ -182,6 +183,7 @@ public enum HeroClass { // Buff.affect(hero, ChampionHero.Giant.class, ChampionHero.DURATION); // Buff.affect(hero, ChampionHero.Growing.class, ChampionHero.DURATION); new Gauntlet().quantity(1).identify().collect(); + new Sai().quantity(1).identify().collect(); new GoldIron().quantity(1).identify().collect(); new ScrollOfIdentify().quantity(45).identify().collect(); new ScrollOfTransmutation().quantity(45).identify().collect(); diff --git a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/items/scrolls/ScrollOfFlameCursed.java b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/items/scrolls/ScrollOfFlameCursed.java index 2598961bf..fff4acffc 100644 --- a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/items/scrolls/ScrollOfFlameCursed.java +++ b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/items/scrolls/ScrollOfFlameCursed.java @@ -123,12 +123,12 @@ public class ScrollOfFlameCursed extends Scroll { @Override public boolean isIdentified() { - return isKnown(); + return true; } - @Override - public int value() { - return isKnown() ? 40 * quantity : super.value(); - } +// @Override +// public int value() { +// return isKnown() ? 40 * quantity : super.value(); +// } } diff --git a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/items/weapon/melee/Gauntlet.java b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/items/weapon/melee/Gauntlet.java index 70da16054..f966a3802 100644 --- a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/items/weapon/melee/Gauntlet.java +++ b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/items/weapon/melee/Gauntlet.java @@ -59,7 +59,7 @@ public class Gauntlet extends MeleeWeapon { switch (Random.Int(2)) { case 0: default: - return max(buffedLvl()); + return super.proc(attacker, defender, damage); case 1: Buff.affect(defender, Burning.class).reignite(defender); Buff.affect(attacker, Cripple.class, Degrade.ADURATION); diff --git a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/items/weapon/melee/Sai.java b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/items/weapon/melee/Sai.java index a4b1e7d25..63973055b 100644 --- a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/items/weapon/melee/Sai.java +++ b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/items/weapon/melee/Sai.java @@ -57,14 +57,15 @@ public class Sai extends MeleeWeapon { switch (Random.Int(7)) { case 0:case 1:case 2:case 3:case 4: default: - return Random.NormalIntRange( 5, 12 ); + return super.proc(attacker, defender, damage); case 5:case 6:case 7: - //角色最大血量*0.01+武器等级*0.5+0.8 + //角色最大血量*0.1+武器等级*0.5+1.5 + //50x0.1+7x0.5+1=10+3.5+1=15 if(hero.HP >= hero.HT){ GLog.p("血量已满!无法回血"); } else { - R = (int) (hero.HT * 0.01 + (buffedLvl() * 0.5) + 0.8); - hero.HP += (int) hero.HT * 0.01 + (buffedLvl()) + 0.8; + R = (int) (hero.HT * 0.1 + (buffedLvl() * 0.5) + 1.5); + hero.HP += hero.HT * 0.1 + (buffedLvl()) + 1.5; hero.sprite.showStatus(CharSprite.POSITIVE, ("+" + R + "HP")); GLog.p("迅猛一击,回血成功!"); } @@ -76,7 +77,7 @@ public class Sai extends MeleeWeapon { @Override public int max(int lvl) { return Math.round(2.5f*(tier+1)) + //10 base, down from 20 - lvl*Math.round(0.5f*(tier+1)); //+2 per level, down from +4 + lvl*Math.round(1.5f*(tier+1)); //+2 per level, down from +4 } } diff --git a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/levels/ShopBossLevel.java b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/levels/ShopBossLevel.java index 24ebf694f..cac5a9b56 100644 --- a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/levels/ShopBossLevel.java +++ b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/levels/ShopBossLevel.java @@ -277,11 +277,11 @@ public class ShopBossLevel extends Level { } public String tilesTex() { - return Assets.Environment.TILES_COLD; + return Assets.Environment.TILES_DIED; } public String waterTex() { - return Assets.Environment.WATER_COLD; + return Assets.Environment.WATER_CAVES; } } diff --git a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/scenes/InterlevelScene.java b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/scenes/InterlevelScene.java index 2b49109fd..3b78fb55f 100644 --- a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/scenes/InterlevelScene.java +++ b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/scenes/InterlevelScene.java @@ -170,7 +170,7 @@ public class InterlevelScene extends PixelScene { break; } if (loadingDepth == 1) loadingAsset = Assets.Interfaces.LOADING_COLD; - else if (loadingDepth <= 5) loadingAsset = Assets.Interfaces.LOADING_COLD; + else if (loadingDepth <= 5) loadingAsset = Assets.Interfaces.LOADING_SEWERS; else if (loadingDepth <= 10) loadingAsset = Assets.Interfaces.LOADING_PRISON; else if (loadingDepth <= 15) loadingAsset = Assets.Interfaces.LOADING_COLD; else if (loadingDepth <= 20) loadingAsset = Assets.Interfaces.LOADING_CITY; diff --git a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/ui/QuickSlotButton.java b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/ui/QuickSlotButton.java index 9e463acf3..f6b0f3da9 100644 --- a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/ui/QuickSlotButton.java +++ b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/ui/QuickSlotButton.java @@ -69,10 +69,6 @@ public class QuickSlotButton extends Button { reset(); } - public void slotMargins( int left, int top, int right, int bottom){ - slot.setMargins(left, top, right, bottom); - } - public static void reset() { instance = new QuickSlotButton[Constants.MAX_QUICKSLOTS]; diff --git a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/ui/changelist/mlpd/vM0_6_7_X_Changes.java b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/ui/changelist/mlpd/vM0_6_7_X_Changes.java index be4fec908..bf676e934 100644 --- a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/ui/changelist/mlpd/vM0_6_7_X_Changes.java +++ b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/ui/changelist/mlpd/vM0_6_7_X_Changes.java @@ -33,6 +33,7 @@ import java.util.ArrayList; public class vM0_6_7_X_Changes { public static void addAllChanges(ArrayList changeInfos) { + add_v0_6_15_Changes(changeInfos); add_v0_6_14_Changes(changeInfos); add_v0_6_13_Changes(changeInfos); add_v0_6_12_Changes(changeInfos); @@ -50,6 +51,30 @@ public class vM0_6_7_X_Changes { add_v0_6_0_Changes(changeInfos); } + public static void add_v0_6_15_Changes( ArrayList changeInfos ) { + ChangeInfo changes = new ChangeInfo("v0.6.0.0-Beta21-p2.8", true, ""); + changes.hardlight(Window.TITLE_COLOR); + changeInfos.add(changes); + + changes = new ChangeInfo("调整", false, null); + changes.hardlight(Window.GREEN_COLOR); + changeInfos.add(changes); + + changes.addButton(new ChangeButton(new ItemSprite(ItemSpriteSheet.DG24), ("极度秘卷"), + ("修复了未被鉴定的问题" ))); + + changes.addButton(new ChangeButton(new ItemSprite(ItemSpriteSheet.SAI), ("吸血鬼刀"), + ("调整了吸血鬼刀的成长数值" ))); + + changes = new ChangeInfo("改动", false, null); + changes.hardlight(Window.CYELLOW); + changeInfos.add(changes); + + changes.addButton(new ChangeButton(Icons.get(Icons.INFO), ("杂项改动"), + ("1.部分素材和UI进行了调整优化……\n2.删除了用户ID系统"))); + + } + public static void add_v0_6_14_Changes( ArrayList changeInfos ) { ChangeInfo changes = new ChangeInfo("v0.6.0.0-Beta21-p2.7", true, ""); changes.hardlight(Window.TITLE_COLOR); diff --git a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/windows/WndInfoMob.java b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/windows/WndInfoMob.java index 3501845d6..a3da2ecc6 100644 --- a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/windows/WndInfoMob.java +++ b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/windows/WndInfoMob.java @@ -61,7 +61,7 @@ public class WndInfoMob extends WndTitledMessage { add( name ); info = - PixelScene.renderTextBlock( Messages.get( WndInfoMob.class,"dsinfo" )+mob.defenseSkill+"|"+Messages.get( WndInfoMob.class,"maxinfo" )+mob.maxLvl+"|"+Messages.get( WndInfoMob.class,"getexp" )+mob.damageRoll(), 5 ); + PixelScene.renderTextBlock( Messages.get( WndInfoMob.class,"dsinfo" )+mob.defenseSkill+"|"+Messages.get( WndInfoMob.class,"maxinfo" )+mob.maxLvl+"|"+Messages.get( WndInfoMob.class,"getexp" )+mob.damageRoll(), 5 ); info.hardlight( 0xffff00); add( info ); diff --git a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/windows/WndSettings.java b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/windows/WndSettings.java index 991b5c98c..9c423007f 100644 --- a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/windows/WndSettings.java +++ b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/windows/WndSettings.java @@ -687,7 +687,7 @@ public class WndSettings extends WndTabbed { ColorBlock sep1; CheckBox LockFing; - RedButton ResetButton; +// RedButton ResetButton; @Override protected void createChildren() { @@ -708,15 +708,15 @@ public class WndSettings extends WndTabbed { LockFing.checked(SPDSettings.HelpSettings()); add(LockFing); - ResetButton = new RedButton(Messages.get(this, "reset")) { - @Override - protected void onClick() { - WndStartGame.showKeyInput(); - } - }; - if(isAndroid()) { - add(ResetButton); - } +// ResetButton = new RedButton(Messages.get(this, "reset")) { +// @Override +// protected void onClick() { +// WndStartGame.showKeyInput(); +// } +// }; +// if(isAndroid()) { +// add(ResetButton); +// } } @@ -733,10 +733,10 @@ public class WndSettings extends WndTabbed { if (width > 200){ LockFing.setRect(0, bottom, width, SLIDER_HEIGHT); - ResetButton.setRect(0, LockFing.bottom() + GAP, width, SLIDER_HEIGHT); + } else { LockFing.setRect(0, bottom + GAP, width, SLIDER_HEIGHT); - ResetButton.setRect(0, LockFing.bottom() + GAP, width, SLIDER_HEIGHT); + } height = LockFing.bottom(); diff --git a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/windows/WndStartGame.java b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/windows/WndStartGame.java index b5f7ec7a9..f0df8acf4 100644 --- a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/windows/WndStartGame.java +++ b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/windows/WndStartGame.java @@ -21,10 +21,7 @@ package com.shatteredpixel.shatteredpixeldungeon.windows; -import static com.shatteredpixel.shatteredpixeldungeon.SPDSettings.KEY_CUSTOM_LING; -import static com.shatteredpixel.shatteredpixeldungeon.SPDSettings.KEY_CUSTOM_SEED; import static com.shatteredpixel.shatteredpixeldungeon.ui.Icons.RENAME_OFF; -import static com.watabou.utils.DeviceCompat.isAndroid; import com.shatteredpixel.shatteredpixeldungeon.Assets; import com.shatteredpixel.shatteredpixeldungeon.Badges; @@ -274,9 +271,10 @@ public class WndStartGame extends Window { InterlevelScene.mode = InterlevelScene.Mode.DESCEND; //匹配两个值以及为安卓才显示 - if(SPDSettings.customSeed().equals(KEY_CUSTOM_LING) && SPDSettings.customSeed().equals(KEY_CUSTOM_SEED) && isAndroid()){ - WndStartGame.showKeyInput(); - } else if (SPDSettings.intro()) { +// if(SPDSettings.customSeed().equals(KEY_CUSTOM_LING) && SPDSettings.customSeed().equals(KEY_CUSTOM_SEED) && isAndroid()){ +// WndStartGame.showKeyInput(); +// } else + if (SPDSettings.intro()) { SPDSettings.intro( false ); Game.switchScene( IntroScene.class ); } else {