diff --git a/core/src/main/AndroidManifest.xml b/core/src/main/AndroidManifest.xml index 3b9048740..3cf335f1f 100644 --- a/core/src/main/AndroidManifest.xml +++ b/core/src/main/AndroidManifest.xml @@ -1,8 +1,8 @@ diff --git a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/scenes/ChangesScene.java b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/scenes/ChangesScene.java index f26091e42..e0a08cb7f 100644 --- a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/scenes/ChangesScene.java +++ b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/scenes/ChangesScene.java @@ -37,71 +37,35 @@ import com.watabou.noosa.ui.Component; public class ChangesScene extends PixelScene { private static final String TXT_Update = - "_v0.4.1a:_\n" + - "- Various bug and crash fixes\n" + - "- Evil eyes now resist damage while charging\n" + - "- Runic blade damage decreased\n" + - "- Flail damage increased\n" + - "- Ring of Force damage increased\n" + - "- Horn of Plenty adjusted, now stronger\n" + + "_v0.4.2:_\n" + + "Optimizations:\n" + + "- Many general performance improvements\n" + + "- Game now uses 2 CPU cores, up from 1\n" + + "- Reduced hitching on many devices\n" + + "- Framerate improvements for older devices\n" + + "\n" + + "Balance Changes:\n" + + "- Spear and Glaive damage reduced\n" + + "- Runic blade damage reduced\n" + + "- Grim enchant now procs more often\n" + + "- Glyph of stone adds more weight\n" + + "- Glyph of potential procs less often\n" + + "- Wand of Fireblast less dangerous to caster\n" + + "- Wand of Pris. Light reveal area reduced\n" + + "- Ring of Wealth slightly more effective\n" + + "- Ring of Sharpshooting gives more accuracy\n" + "\n" + "_v0.4.1:_\n" + - "Armor Balance Changes:\n" + - "- Armor now has a min damage block value\n" + - "- Armor gains more blocking from upgrades\n" + - "- Prison+ enemy damage increased\n" + + "- Armor effectiveness increased\n" + + "- Enemy damage increased to compensate\n" + "- Evil Eyes reworked\n" + - "\n" + - "Wand Balance Changes:\n" + "- All wands damage adjusted/increased\n" + - "- Upgraded wands appear slightly less often\n" + - "- Wand of Lightning bonus damage reduced\n" + - "- Wand of Fireblast uses fewer charges\n" + - "- Wand of Venom damage increases over time\n" + - "- Wand of Pris-Light bonus damage reduced\n" + - "- Corrupted enemies live longer & no longer attack eachother\n" + - "- Wands in the holster now charge faster\n" + - "\n" + - "Class Balance Changes:\n" + - "- Mage's Staff melee damage increased\n" + - "- Mage's Staff can now preserve one upgrade\n" + - "- Cloak of Shadows buffed at lower levels\n" + - "- Some Battlemage effects changed\n" + - "\n" + - "Ring Balance Changes:\n" + - "- Ring of Force weaker at 18+ strength\n" + - "- Ring of Tenacity reduces more damage\n" + - "- Ring of Wealth secret rewards adjusted\n" + - "- Ring of Evasion now works consistently\n" + - "\n" + - "Artifact Balance Changes:\n" + - "- Dried Rose charges faster, ghost HP up\n" + - "- Horn of Plenty now charges on exp gain\n" + - "- Master Thieves Armband levels faster\n" + - "- Sandals of Nature level faster\n" + - "- Hourglass uses fewer charges at a time\n" + - "\n" + - "Various Item Balance Changes:\n" + + "- Various wand mechanics adjusted\n" + + "- Balance on many items adjusted\n" + "- Many shop prices adjusted\n" + - "- Pirahna rooms no longer give cursed gear\n" + - "- Brimstone glyph healing reduced\n" + - "- Lucky enchant deals max dmg more often\n" + - "- Dazzling enchant now cripples & blinds\n"+ - "- Flail now can't surprise attack\n" + - "- Extra reach weapons no longer penetrate\n" + + "- Added a new journal button w/key display\n" + "\n" + - "Misc Changes:\n" + - "- Added a new journal button with key display\n" + - "- Keys now exist in the journal, not inventory\n" + - "- Improved donator menu button visuals\n" + - "- Chasms now deal less damage, but bleed\n" + - "- Increased the efficiency of data storage\n" + - "\n" + - "_v0.4.0:_\n" + - "- Changes to weapons, enchants & glyphs.\n" + - "- Curses now give negative effects\n" + - "- Curses now harder to remove\n" + - "- Upgrades reduce str requirements less\n" + + "_v0.4.0:_ Reworked Equipment & enchants/curses.\n" + "\n" + "_v0.3.5:_ Reworked Warrior & subclasses\n" + "\n"+ diff --git a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/scenes/WelcomeScene.java b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/scenes/WelcomeScene.java index 7110c416b..0f4e33c3e 100644 --- a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/scenes/WelcomeScene.java +++ b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/scenes/WelcomeScene.java @@ -41,7 +41,7 @@ import java.util.UUID; public class WelcomeScene extends PixelScene { - private static int LATEST_UPDATE = 114; + private static int LATEST_UPDATE = 125; @Override public void create() {