V0.2.0: Deleted all seven unused rings (each one is replaced by an artifact)
This commit is contained in:
parent
5684fe2367
commit
2667f1bbf5
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@ -71,12 +71,9 @@ import com.shatteredpixel.shatteredpixeldungeon.items.keys.SkeletonKey;
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import com.shatteredpixel.shatteredpixeldungeon.items.keys.IronKey;
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import com.shatteredpixel.shatteredpixeldungeon.items.keys.IronKey;
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import com.shatteredpixel.shatteredpixeldungeon.items.potions.PotionOfStrength;
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import com.shatteredpixel.shatteredpixeldungeon.items.potions.PotionOfStrength;
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import com.shatteredpixel.shatteredpixeldungeon.items.rings.RingOfAccuracy;
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import com.shatteredpixel.shatteredpixeldungeon.items.rings.RingOfAccuracy;
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import com.shatteredpixel.shatteredpixeldungeon.items.rings.RingOfDetection;
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import com.shatteredpixel.shatteredpixeldungeon.items.rings.RingOfElements;
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import com.shatteredpixel.shatteredpixeldungeon.items.rings.RingOfElements;
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import com.shatteredpixel.shatteredpixeldungeon.items.rings.RingOfEvasion;
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import com.shatteredpixel.shatteredpixeldungeon.items.rings.RingOfEvasion;
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import com.shatteredpixel.shatteredpixeldungeon.items.rings.RingOfHaste;
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import com.shatteredpixel.shatteredpixeldungeon.items.rings.RingOfHaste;
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import com.shatteredpixel.shatteredpixeldungeon.items.rings.RingOfShadows;
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import com.shatteredpixel.shatteredpixeldungeon.items.rings.RingOfThorns;
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import com.shatteredpixel.shatteredpixeldungeon.items.scrolls.ScrollOfMagicMapping;
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import com.shatteredpixel.shatteredpixeldungeon.items.scrolls.ScrollOfMagicMapping;
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import com.shatteredpixel.shatteredpixeldungeon.items.scrolls.ScrollOfRecharging;
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import com.shatteredpixel.shatteredpixeldungeon.items.scrolls.ScrollOfRecharging;
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import com.shatteredpixel.shatteredpixeldungeon.items.scrolls.ScrollOfUpgrade;
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import com.shatteredpixel.shatteredpixeldungeon.items.scrolls.ScrollOfUpgrade;
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@ -1084,11 +1081,8 @@ public class Hero extends Char {
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@Override
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@Override
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public int stealth() {
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public int stealth() {
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int stealth = super.stealth();
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//no logic here since removal of Ring of Shadows, may do something here in future.
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for (Buff buff : buffs( RingOfShadows.Shadows.class )) {
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return super.stealth();
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stealth += ((RingOfShadows.Shadows)buff).level;
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}
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return stealth;
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}
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}
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@Override
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@Override
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@ -1236,9 +1230,12 @@ public class Hero extends Char {
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public boolean search( boolean intentional ) {
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public boolean search( boolean intentional ) {
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boolean smthFound = false;
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boolean smthFound = false;
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int positive = 0;
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int positive = 0;
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int negative = 0;
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int negative = 0;
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//holding onto this code for now as it may be useful in coding the Talisman of Foresight.
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/*
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for (Buff buff : buffs( RingOfDetection.Detection.class )) {
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for (Buff buff : buffs( RingOfDetection.Detection.class )) {
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int bonus = ((RingOfDetection.Detection)buff).level;
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int bonus = ((RingOfDetection.Detection)buff).level;
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if (bonus > positive) {
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if (bonus > positive) {
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@ -1247,6 +1244,7 @@ public class Hero extends Char {
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negative += bonus;
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negative += bonus;
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}
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}
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}
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}
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*/
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int distance = 1 + positive + negative;
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int distance = 1 + positive + negative;
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float level = intentional ? (2 * awareness - awareness * awareness) : awareness;
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float level = intentional ? (2 * awareness - awareness * awareness) : awareness;
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@ -1,55 +0,0 @@
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/*
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* Pixel Dungeon
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* Copyright (C) 2012-2014 Oleg Dolya
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>
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*/
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package com.shatteredpixel.shatteredpixeldungeon.items.rings;
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import com.shatteredpixel.shatteredpixeldungeon.Dungeon;
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import com.shatteredpixel.shatteredpixeldungeon.actors.hero.Hero;
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public class RingOfDetection extends Ring {
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{
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name = "Ring of Detection";
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}
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@Override
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public boolean doEquip( Hero hero ) {
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if (super.doEquip( hero )) {
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Dungeon.hero.search( false );
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return true;
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} else {
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return false;
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}
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}
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@Override
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protected RingBuff buff( ) {
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return new Detection();
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}
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@Override
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public String desc() {
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return isKnown() ?
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"Wearing this ring will allow the wearer to notice hidden secrets - " +
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"traps and secret doors - without taking time to search. Degraded rings of detection " +
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"will dull your senses, making it harder to notice secrets even when actively searching for them." :
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super.desc();
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}
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public class Detection extends RingBuff {
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}
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}
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@ -1,68 +0,0 @@
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/*
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* Pixel Dungeon
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* Copyright (C) 2012-2014 Oleg Dolya
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>
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*/
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package com.shatteredpixel.shatteredpixeldungeon.items.rings;
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import com.shatteredpixel.shatteredpixeldungeon.Badges;
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import com.shatteredpixel.shatteredpixeldungeon.actors.hero.Hero;
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import com.shatteredpixel.shatteredpixeldungeon.items.Item;
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public class RingOfHaggler extends Ring {
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{
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name = "Ring of Haggler";
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}
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@Override
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protected RingBuff buff( ) {
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return new Haggling();
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}
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@Override
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public Item random() {
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level = +1;
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return this;
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}
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@Override
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public boolean doPickUp( Hero hero ) {
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identify();
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Badges.validateRingOfHaggler();
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Badges.validateItemLevelAquired( this );
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return super.doPickUp(hero);
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}
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@Override
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public boolean isUpgradable() {
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return false;
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}
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@Override
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public String desc() {
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return isKnown() ?
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"In fact this ring doesn't provide any magic effect, but it demonstrates " +
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"to shopkeepers and vendors, that the owner of the ring is a member of " +
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"The Thieves' Guild. Usually they are glad to give a discount in exchange " +
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"for temporary immunity guarantee. Upgrading this ring won't give any additional " +
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"bonuses." :
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super.desc();
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}
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public class Haggling extends RingBuff {
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}
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}
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@ -1,40 +0,0 @@
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/*
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* Pixel Dungeon
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* Copyright (C) 2012-2014 Oleg Dolya
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>
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*/
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package com.shatteredpixel.shatteredpixeldungeon.items.rings;
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public class RingOfHerbalism extends Ring {
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{
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name = "Ring of Herbalism";
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}
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@Override
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protected RingBuff buff( ) {
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return new Herbalism();
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}
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@Override
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public String desc() {
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return isKnown() ?
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"This ring increases your chance to gather dew and seeds from trampled grass." :
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super.desc();
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}
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public class Herbalism extends RingBuff {
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}
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}
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@ -1,42 +0,0 @@
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/*
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* Pixel Dungeon
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* Copyright (C) 2012-2014 Oleg Dolya
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>
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*/
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package com.shatteredpixel.shatteredpixeldungeon.items.rings;
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public class RingOfMending extends Ring {
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{
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name = "Ring of Mending";
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}
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@Override
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protected RingBuff buff( ) {
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return new Rejuvenation();
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}
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@Override
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public String desc() {
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return isKnown() ?
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"This ring increases the body's regenerative properties, allowing " +
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"one to recover lost health at an accelerated rate. Degraded rings will " +
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"decrease or even halt one's natural regeneration." :
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super.desc();
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}
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public class Rejuvenation extends RingBuff {
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}
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}
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@ -1,40 +0,0 @@
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/*
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* Pixel Dungeon
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* Copyright (C) 2012-2014 Oleg Dolya
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>
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*/
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package com.shatteredpixel.shatteredpixeldungeon.items.rings;
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public class RingOfSatiety extends Ring {
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{
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name = "Ring of Satiety";
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}
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@Override
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protected RingBuff buff( ) {
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return new Satiety();
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}
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@Override
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public String desc() {
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return isKnown() ?
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"Wearing this ring you can go without food longer. Degraded rings of satiety will cause the opposite effect." :
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super.desc();
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}
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public class Satiety extends RingBuff {
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}
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}
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/*
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* Pixel Dungeon
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* Copyright (C) 2012-2014 Oleg Dolya
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>
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*/
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package com.shatteredpixel.shatteredpixeldungeon.items.rings;
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public class RingOfShadows extends Ring {
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{
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name = "Ring of Shadows";
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}
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@Override
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protected RingBuff buff( ) {
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return new Shadows();
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}
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@Override
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public String desc() {
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return isKnown() ?
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"Enemies will be less likely to notice you if you wear this ring. Degraded rings " +
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"of shadows will alert enemies who might otherwise not have noticed your presence." :
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super.desc();
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}
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public class Shadows extends RingBuff {
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}
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}
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@ -1,66 +0,0 @@
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/*
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* Pixel Dungeon
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* Copyright (C) 2012-2014 Oleg Dolya
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>
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*/
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package com.shatteredpixel.shatteredpixeldungeon.items.rings;
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import com.shatteredpixel.shatteredpixeldungeon.Badges;
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import com.shatteredpixel.shatteredpixeldungeon.actors.hero.Hero;
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import com.shatteredpixel.shatteredpixeldungeon.items.Item;
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public class RingOfThorns extends Ring {
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{
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name = "Ring of Thorns";
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}
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@Override
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protected RingBuff buff( ) {
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return new Thorns();
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}
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@Override
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public Item random() {
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level = +1;
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return this;
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}
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@Override
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public boolean doPickUp( Hero hero ) {
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identify();
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Badges.validateRingOfThorns();
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|
||||||
Badges.validateItemLevelAquired( this );
|
|
||||||
return super.doPickUp(hero);
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public boolean isUpgradable() {
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public String desc() {
|
|
||||||
return isKnown() ?
|
|
||||||
"Though this ring doesn't provide real thorns, an enemy that attacks you " +
|
|
||||||
"will itself be wounded by a fraction of the damage that it inflicts. " +
|
|
||||||
"Upgrading this ring won't give any additional bonuses." :
|
|
||||||
super.desc();
|
|
||||||
}
|
|
||||||
|
|
||||||
public class Thorns extends RingBuff {
|
|
||||||
}
|
|
||||||
}
|
|
Loading…
Reference in New Issue
Block a user