v0.7.3: updated translations

This commit is contained in:
Evan Debenham 2019-05-23 15:35:39 -04:00
parent 7ac7727093
commit 25c05c8892
58 changed files with 710 additions and 693 deletions

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@ -27,14 +27,14 @@ public enum Languages {
ENGLISH("english", "", Status.REVIEWED, null, null),
KOREAN("한국어", "ko", Status.REVIEWED, new String[]{"Flameblast12"}, new String[]{"Cocoa", "Korean2017", "WondarRabb1t", "ddojin0115", "eeeei", "hancyel", "linterpreteur", "lsiebnie" }),
RUSSIAN("русский", "ru", Status.UNREVIEWED, new String[]{"ConsideredHamster", "Inevielle", "yarikonline"}, new String[]{"AttHawk46", "HerrGotlieb", "HoloTheWise", "JleHuBbluKoT", "MrXantar", "Raymundo", "Shamahan", "apxwn", "roman.yagodin", "un_logic", "Вoвa"}),
GERMAN("deutsch", "de", Status.UNREVIEWED, new String[]{"Dallukas", "KrystalCroft", "Wuzzy", "Zap0", "bernhardreiter", "davedude"}, new String[]{"Ceeee", "DarkPixel", "ErichME", "LenzB", "Sarius", "SirEddi", "Sorpl3x", "ThunfischGott", "Topicranger", "apxwn", "gekko303", "johannes.schobel", "oragothen", "spixi"}),
FRENCH("français", "fr", Status.UNREVIEWED, new String[]{"Emether", "Xalofar", "canc42", "kultissim", "minikrob"}, new String[]{"Alsydis", "Axce", "Basttee", "Dekadisk", "Draal", "Neopolitan", "RomTheMareep", "SpeagleZNT", "Tronche2Cake", "Ygdrazil", "antoine9298", "go11um", "linterpreteur", "marmous", "solthaar", "vavavoum"}),
SPANISH("español", "es", Status.UNREVIEWED, new String[]{"Kiroto", "Kohru", "airman12", "grayscales"}, new String[]{"Alesxanderk", "CorvosUtopy", "Dewstend", "Dyrran", "Fervoreking", "Illyatwo2", "JPCHZ", "STKmonoqui", "alfongad", "benzarr410", "ctrijueque", "dhg121", "javifs", "jonismack1", "tres.14159"}),
RUSSIAN("русский", "ru", Status.INCOMPLETE, new String[]{"ConsideredHamster", "Inevielle", "yarikonline"}, new String[]{"AttHawk46", "HerrGotlieb", "HoloTheWise", "JleHuBbluKoT", "MrXantar", "Raymundo", "Shamahan", "apxwn", "roman.yagodin", "un_logic", "Вoвa"}),
GERMAN("deutsch", "de", Status.INCOMPLETE, new String[]{"Dallukas", "KrystalCroft", "Wuzzy", "Zap0", "bernhardreiter", "davedude"}, new String[]{"Ceeee", "DarkPixel", "ErichME", "LenzB", "Sarius", "SirEddi", "Sorpl3x", "ThunfischGott", "Topicranger", "apxwn", "gekko303", "johannes.schobel", "oragothen", "spixi"}),
FRENCH("français", "fr", Status.INCOMPLETE, new String[]{"Emether", "Xalofar", "canc42", "kultissim", "minikrob"}, new String[]{"Alsydis", "Axce", "Basttee", "Dekadisk", "Draal", "Neopolitan", "RomTheMareep", "SpeagleZNT", "Tronche2Cake", "Ygdrazil", "antoine9298", "go11um", "linterpreteur", "marmous", "solthaar", "vavavoum"}),
SPANISH("español", "es", Status.INCOMPLETE, new String[]{"Kiroto", "Kohru", "airman12", "grayscales"}, new String[]{"Alesxanderk", "CorvosUtopy", "Dewstend", "Dyrran", "Fervoreking", "Illyatwo2", "JPCHZ", "STKmonoqui", "alfongad", "benzarr410", "ctrijueque", "dhg121", "javifs", "jonismack1", "tres.14159"}),
PORTUGUESE("português", "pt", Status.UNREVIEWED, new String[]{"Chacal.Ex", "TDF2001", "matheus208"}, new String[]{"Bigode935", "ChainedFreaK", "JST", "MadHorus", "Matie", "Tio_P_(Krampus)", "ancientorange", "danypr23", "denis.gnl", "ismael.henriques12", "mfcord", "owenreilly", "rafazago", "try31"}),
POLISH("polski", "pl", Status.REVIEWED, new String[]{"Deksippos", "kuadziw", "szymex73"}, new String[]{"Chasseur", "Darden", "KarixDaii", "MJedi", "MrKukurykpl", "Peperos", "Scharnvirk", "VasteelXolotl", "bvader95", "dusakus", "michaub", "ozziezombie", "szczoteczka22", "transportowiec96"}),
ITALIAN("italiano", "it", Status.UNREVIEWED, new String[]{"bizzolino", "funnydwarf"}, new String[]{"4est", "DaniMare", "Danzl", "andrearubbino00", "nessunluogo", "righi.a", "umby000"}),
CHINESE("中文", "zh", Status.UNREVIEWED, new String[]{"Jinkeloid(zdx00793)"}, new String[]{"931451545", "HoofBumpBlurryface", "Lery", "Lyn-0401", "ShatteredFlameBlast", "endlesssolitude", "hmdzl001", "tempest102"}),
POLISH("polski", "pl", Status.INCOMPLETE, new String[]{"Deksippos", "kuadziw", "szymex73"}, new String[]{"Chasseur", "Darden", "KarixDaii", "MJedi", "MrKukurykpl", "Peperos", "Scharnvirk", "VasteelXolotl", "bvader95", "dusakus", "michaub", "ozziezombie", "szczoteczka22", "transportowiec96"}),
ITALIAN("italiano", "it", Status.REVIEWED, new String[]{"bizzolino", "funnydwarf"}, new String[]{"4est", "DaniMare", "Danzl", "andrearubbino00", "nessunluogo", "righi.a", "umby000"}),
CHINESE("中文", "zh", Status.REVIEWED, new String[]{"Jinkeloid(zdx00793)"}, new String[]{"931451545", "HoofBumpBlurryface", "Lery", "Lyn-0401", "ShatteredFlameBlast", "endlesssolitude", "hmdzl001", "tempest102"}),
CZECH("čeština", "cs", Status.REVIEWED, new String[]{"ObisMike"}, new String[]{"AshenShugar", "Buba237", "JStrange", "RealBrofessor", "chuckjirka"}),
TURKISH("türkçe", "tr", Status.INCOMPLETE, new String[]{"LokiofMillenium", "emrebnk"}, new String[]{"AGORAAA", "AcuriousPotato", "alpekin98", "denizakalin", "melezorus34", "mitux"}),
FINNISH("suomi", "fi", Status.INCOMPLETE, new String[]{"TenguTheKnight"}, null ),
@ -42,7 +42,7 @@ public enum Languages {
INDONESIAN("indonésien","in", Status.INCOMPLETE, new String[]{"rakapratama"}, new String[]{"ZangieF347", "esprogarap"}),
CATALAN("català", "ca", Status.REVIEWED, new String[]{"Illyatwo2"}, null),
ESPERANTO("esperanto", "eo", Status.UNREVIEWED, new String[]{"Verdulo"}, new String[]{"Raizin"}),
BASQUE("euskara", "eu", Status.REVIEWED, new String[]{"Deathrevenge", "Osoitz"}, null);
BASQUE("euskara", "eu", Status.INCOMPLETE, new String[]{"Deathrevenge", "Osoitz"}, null);
public enum Status{
//below 80% complete languages are not added.

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@ -52,8 +52,8 @@ actors.buffs.adrenalinesurge.desc=Una gran onada de vigor, però per desgràcia
actors.buffs.amok.name=Deliri
actors.buffs.amok.desc=El deliri causa un estat de gran fúria i confusió en el seu objectiu.\n\nQuan una criatura és afectada pel deliri, atacarà el que trobi al seu voltant, sigui un amic o un enemic.\n\nTorns de deliri restants: %s.
actors.buffs.arcanearmor.name=Arcane Armor
actors.buffs.arcanearmor.desc=A thin shield is surrounding you, blocking some of the damage from magical attacks.\n\nYour magical armor is currently boosted by: 0-%d.\n\nTurns until arcane armor weakens: %s.
actors.buffs.arcanearmor.name=Armadura Arcana
actors.buffs.arcanearmor.desc=T'envolta un escut prim, bloquejant alguns danys causats pels atacs màgics.\n\nActualment, la teva armadura màgica està millorada en: 0-%d.\n\nTorns fins que larmadura arcana es debiliti: %s.
actors.buffs.artifactrecharge.name=Recàrrega d'artefactes
actors.buffs.artifactrecharge.desc=L'energia recorre el teu cos, incrementant la velocitat a la qual es carreguen els teus artefactes equipats.\n\nCada artefacte és afectat de manera una mica diferent, però tots ells estaran menys limitats per les càrregues.\n\nTorns restants: %s.
@ -110,13 +110,13 @@ actors.buffs.combo.clobber_prompt=Selecciona un objectiu per Enderrocar\nAtordei
actors.buffs.combo.clobber_desc=_Enderrocar_ està disponible actualment. Aquest atac _fa retrocedir a un enemic i l'atordeix,_ però infligeix un dany reduït. Va molt be per aconseguir una mica de temps durant una baralla.
actors.buffs.combo.cleave_prompt=Selecciona un objectiu per Partir\nSi el mates, continues el combo
actors.buffs.combo.cleave_desc=_Esqueixar_ està disponible actualment. Aquest atac augmenta el dany infligit, i _si mata a l'enemic, preservarà el combo enlloc de reiniciar-lo._ Va molt be per atacar en combo quan es lluita.
actors.buffs.combo.slam_prompt=Select a target to Slam\nShields and damages based on armor
actors.buffs.combo.slam_desc=_Slam_ is currently available. This attack deals _increased damage and shields you based on the blocking power of your armor._ It's great for finishing a fight, letting you carry over endurance to the next one.
actors.buffs.combo.slam_prompt=Selecciona un objectiu per Assotar\nProtegeix i danya en funció de l'armadura
actors.buffs.combo.slam_desc=_Assotar_ està actualment disponible. Aquest atac fa _més mal i et protegeix basant-se en el poder de bloqueig de la teva armadura._ Va molt bé per terminar un combat, deixant que t'emportis resistència pel següent.
actors.buffs.combo.crush_prompt=Selecciona un objectiu per Aixafar\nFa molt de mal
actors.buffs.combo.crush_desc=_Aixafar_ està actualment disponible. Aquest atac devastador _danya massivament i consistentment._ Va molt bé per enderrocar a un oponent poderós amb molta vida!
actors.buffs.combo.fury_prompt=Sobre quin enemic vols descarregar la teva Fúria?\nAtaca molts cops molt ràpid
actors.buffs.combo.fury_desc=_Fúria_ està actualment disponible. Aquest atac devastador _ataca tants cops com combos tinguis acumulats._ a canvi de reduir el teu dany. Fúria va bé si tens un encanteri a l'arma, ja que l'encanteri s'activarà molt més sovint!
actors.buffs.combo.desc=The gladiator builds momentum as they land successful blows. Each attack increases the combo counter by one, but taking too long between attacks or missing twice in a row will reset the combo counter to 0.\n\nBuilding combo unlocks special finisher abilities: powerful attacks that cannot miss! A different finisher is available at 2, 4, 6, 8, and 10 combo count, and using a finisher will reset your combo.
actors.buffs.combo.desc=El gladiador agafa impuls quan dóna cops amb èxit. Cada atac augmenta el comptador de combo en un, però si es triga massa entre atacs o es fallen dues vegades seguides, es restablirà el comptador de combo a 0.\n\nConstruint el combo es desbloquegen habilitats especials finalitzadores: atacs poderosos que no poden fallar! Hi ha disponible un finalitzador diferent en fer 2, 4, 6, 8 i 10 combos, i l'ús d'un finalitzador restablirà el teu combo.
actors.buffs.corruption.name=Corromput
actors.buffs.corruption.desc=La corrupció es filtra dins l'essència d'un ésser, retorçant-lo contra la seva natura prèvia.\n\nLes criatures corrompudes atacaran i feriran als seus aliats, ignorant als seus anteriors enemics. La corrupció també és nociva, i lentament causarà que el seu objectiu sucumbeixi.\n\nLa corrupció és permanent, els seus efectes només terminen en mort.

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@ -52,8 +52,8 @@ actors.buffs.adrenalinesurge.desc=Prudký nárůst velké síly, ale bohužel ne
actors.buffs.amok.name=Amok
actors.buffs.amok.desc=Amok svému cíli způsobí stav ohromného běsnění a zmatení.\n\nKdyž stvoření posedne amok, zaútočí na cokoliv, co je poblíž, ať už je to přítel či nepřítel.\n\nZbývající tahy amoku: %s
actors.buffs.arcanearmor.name=Arcane Armor
actors.buffs.arcanearmor.desc=A thin shield is surrounding you, blocking some of the damage from magical attacks.\n\nYour magical armor is currently boosted by: 0-%d.\n\nTurns until arcane armor weakens: %s.
actors.buffs.arcanearmor.name=Magická zbroj
actors.buffs.arcanearmor.desc=Obklopuje tě tenký štít, který blokuje některé poškození způsobené magickými útoky.\n\nTvá magická zbroj je aktuálně: 0-%d\n\nZbývající tahy magické zbroje: %s
actors.buffs.artifactrecharge.name=Dobíjení artefaktu
actors.buffs.artifactrecharge.desc=Energie proudí skrze tebe, čímž se zvyšuje rychlost dobíjení tvých vybavených artefaktů.\n\nKaždý artefakt je ovlivněn trochu jinak, ale všechny budou méně omezeny počtem svých nabití.\n\nZbývající tahy: %s
@ -110,13 +110,13 @@ actors.buffs.combo.clobber_prompt=Vyber cíl pro Máznutí\nOmámí a odrazí
actors.buffs.combo.clobber_desc=_Máznutí_ je právě dostupné. Tento útok _odrazí nepřítele a omámí ho,_ ale udělí snížené poškození. Výborné pro získání trochy času během boje.
actors.buffs.combo.cleave_prompt=Vyber cíl pro Rozseknutí\nPokud zabije, zachová kombo
actors.buffs.combo.cleave_desc=_Rozseknutí_ je právě dostupné. Tento útok uděluje zvýšené poškození a _pokud nepřítele zabije, zachová kombo místo toho aby jej resetovalo._ Skvělé pro budování komba při boji s více nepřáteli.
actors.buffs.combo.slam_prompt=Select a target to Slam\nShields and damages based on armor
actors.buffs.combo.slam_desc=_Slam_ is currently available. This attack deals _increased damage and shields you based on the blocking power of your armor._ It's great for finishing a fight, letting you carry over endurance to the next one.
actors.buffs.combo.slam_prompt=Vyber cíl pro Prásknutí\nChrání a poškozuje na základě zbroje
actors.buffs.combo.slam_desc=_Prásknutí_ je právě dostupné. Tento útok uděluje _zvýšené poškození a chrání tě na základě blokující síly tvé zbroje._ Skvělé při zakončení boje, umožňující ti udržet si vytrvalost do dalšího.
actors.buffs.combo.crush_prompt=Vyber cíl pro Rozdrcení\nUděluje hodně poškození
actors.buffs.combo.crush_desc=_Rozdrcení_ je právě dostupné. Tento devastující útok _uděluje masivní poškození velmi důsledně._ Skvělé pro sundání silných oponentů s hodně životy!
actors.buffs.combo.fury_prompt=Na kterého nepřítele vypustíš zuřivost?\nZaútočíš mnohokrát velmi rychle
actors.buffs.combo.fury_desc=_Zuřivost_ je právě dostupná. Tento devastující útok _udeří tolikrát, kolikrát je právě tvé kombo,_ i když se sníženým poškozením. Zuřivost je skvělá pokud máš okouzlenou zbraň, protože okouzlení se aktivuje s každým úderem!
actors.buffs.combo.desc=The gladiator builds momentum as they land successful blows. Each attack increases the combo counter by one, but taking too long between attacks or missing twice in a row will reset the combo counter to 0.\n\nBuilding combo unlocks special finisher abilities: powerful attacks that cannot miss! A different finisher is available at 2, 4, 6, 8, and 10 combo count, and using a finisher will reset your combo.
actors.buffs.combo.desc=Gladiátor nabírá na síle po úspěšně zasažených úderech. Každý útok zvyšuje počet komba o jedno, ale dlouhá doba mezi útoky nebo minutí dvakrát za sebou resetuje počítadlo komba na 0.\n\nBudování komba odemyká speciální zakončující schopnosti: silné útoky, které nemůžou minout! Různé zakončující schopnosti jsou dostupné při počtu komba 2, 4, 6, 8, a 10, přičemž použití schopnosti kombo restartuje.
actors.buffs.corruption.name=Zkaženost
actors.buffs.corruption.desc=Zkaženost prosakuje do jádra bytosti a obrací ji proti své původní povaze.\n\nZkažená stvoření budou útočit na své spojence a ignorovat své původní nepřátele. Zkaženost je rovněž poškozující a pomalu donutí svůj cíl podlehnout.\n\nZkaženost je trvalá, její účinky končí pouze smrtí.
@ -468,7 +468,7 @@ actors.mobs.eye.desc=Oči zla jsou létající koule nahromaděné démonickou e
actors.mobs.fetidrat.name=Páchnoucí krysa
actors.mobs.fetidrat.desc=Něco je s touto krysou zjevně špatně. Její mastná černá srst a hnijící kůže je velmi odlišná od zdravých krys, které jsi viděl dřív. Její bledě zelené oči se zdají být obzvlášť hrozivé.\n\nKrysa sebou nese oblak strašného zápachu, neuvěřitelně silného na blízko.\n\nTemný sliz odkapávající z úst krysy se prožírá podlahou, ale vypadá to že ve vodě se rozplývá.
actors.mobs.gnoll.name=Gnoll
actors.mobs.gnoll.name=Gnollí skaut
actors.mobs.gnoll.desc=Gnollové jsou lidem podobné hyeny. Pobývají ve stokách a kobkách, čas od času provádějí nájezdy na povrch. Gnollové jsou obyčejní členové smečky, ne tak silní jako gnollý brutové a ne tak inteligentní jako gnollý šamani.
actors.mobs.gnolltrickster.name=Zákeřný gnoll

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@ -52,8 +52,8 @@ actors.buffs.adrenalinesurge.desc=Alfluo da maro, bedaŭrinde sendaŭra.\n\nPlii
actors.buffs.amok.name=Murdemo
actors.buffs.amok.desc=Murdemo kaŭzas grandan furiozon kaj konfuzon por sia viktimo.\n\nKiam kreaĵo estas sub influo de mordemo, ĝi atakos kiun ajn proksimulon kaj amikon kaj kontraŭulon.\n\nPluaj temperoj da murdemo: %s.
actors.buffs.arcanearmor.name=Arcane Armor
actors.buffs.arcanearmor.desc=A thin shield is surrounding you, blocking some of the damage from magical attacks.\n\nYour magical armor is currently boosted by: 0-%d.\n\nTurns until arcane armor weakens: %s.
actors.buffs.arcanearmor.name=Mistera ŝirmo
actors.buffs.arcanearmor.desc=Maldika ŝirmo ĉirkaŭas vin, blokante damaĝon pro magiaj atakoj.\n\nVia magia ŝirmo estas nuntempe pliigita je 0-%d.\n\nTemperoj ĝis la mistera ŝirmo etiĝos: %s.
actors.buffs.artifactrecharge.name=Antikvaĵa ŝargiĝado
actors.buffs.artifactrecharge.desc=Energio trafluas vin pliigante rapidon kiel viaj surmetitaj antikvaĵoj reŝargiĝas.\n\nĈiu antikvaĵo reagas malegale, sed vi povas uzi ilin pli ofte.\n\nPluaj temperoj da antikvaĵa ŝargado: %s.
@ -110,13 +110,13 @@ actors.buffs.combo.clobber_prompt=Elektu celon por surdumfrapi\nSurdumas kaj for
actors.buffs.combo.clobber_desc=_Surdumfrapo_ estas nune disponebla. Tiu ĉi atako _forfrapas kontraŭulon kaj surdumas ĝin,_ sed kaŭzas ete da damaĝo. Ĝi estas perfekta por gajni iomete da tempo dum batalo.
actors.buffs.combo.cleave_prompt=Elektu celon por hakfrapi\nSe mortigos, daŭrigos fraparon
actors.buffs.combo.cleave_desc=_Hakfrapo_ estas nune disponebla. Tiu ĉi atako kaŭzas pliigan damaĝon kaj _se ĝi mortigos kontraŭulon, fraparo daŭros anstataŭ nuliĝi._ Tio ĉi estas bonega por krei fraparon dum batalo kun kelkaj malamikoj.
actors.buffs.combo.slam_prompt=Select a target to Slam\nShields and damages based on armor
actors.buffs.combo.slam_desc=_Slam_ is currently available. This attack deals _increased damage and shields you based on the blocking power of your armor._ It's great for finishing a fight, letting you carry over endurance to the next one.
actors.buffs.combo.slam_prompt=Elektu celon por krakigi\nŜirmas kaj damaĝas laŭ defendaĵo
actors.buffs.combo.slam_desc=_Krakigo_ estas nune disponebla. Tiu ĉi atako kaŭzas _pliigan damaĝon kaj provizas al vi ŝirmon_ adekvate laŭ via defendaĵo. Ĝi estas bonega por finigi batalon kaj helpi transdaŭri ĝis la sekva.
actors.buffs.combo.crush_prompt=Elektu celon por frakasi\nKaŭzas damaĝegon
actors.buffs.combo.crush_desc=_Frakaso_ estas nune disponebla. Tiu ĉi ruiniga atako _kaŭzas multege da damaĝo tre sinsekve._ Ĝi estas bonega por venki potencan kontraŭulon kun plene da sano!
actors.buffs.combo.fury_prompt=Defuriozigi je kiu malamiko?\nFrapas pluroble kaj rapide
actors.buffs.combo.fury_desc=_Furiozego_ estas nune disponebla. Tiu ĉi detruanta atako _frapas tiel foje kiel estas via nuna fraparo,_ tamen kun reduktita damaĝo. Furiozego estas bonega se vi havas ensorĉitan armilon, do la ensorĉo aktiviĝos je ĉiu frapo!
actors.buffs.combo.desc=The gladiator builds momentum as they land successful blows. Each attack increases the combo counter by one, but taking too long between attacks or missing twice in a row will reset the combo counter to 0.\n\nBuilding combo unlocks special finisher abilities: powerful attacks that cannot miss! A different finisher is available at 2, 4, 6, 8, and 10 combo count, and using a finisher will reset your combo.
actors.buffs.combo.desc=La Gladiatoro akiras impeton post iu ajn sukcesa frapo. Ĉiu frapo pliigas la fraparnumerilon je unu, sed tro malrapida atako aŭ maltrafi du sekvantajn frapojn nuligos la numerilon.\n\nAkirado de fraparo ebligas ekstrajn venkfrapojn: potencajn neeviteblajn atakojn! Diversaj venkfrapojn disponeblas je 2, 4, 6, 8 kaj 10 fraparnumerilo, kaj uzo de venkfrapo rekomencos la fraparon.
actors.buffs.corruption.name=Koruptita
actors.buffs.corruption.desc=Korupto penetras en la ekzistaĵon kaj igas lin kontraŭ lia eksa naturo.\n\nKoruptitaj monstroj atakos siajn amikojn kaj ignoros siajn eksajn malamikojn. Korupto tamen detruiĝas kaj malrapide alkondukos la viktimon ĝis sia morto.\n\nKorupto estas ĉiamdaŭra, ĝi finiĝos nur je la morto.

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@ -52,8 +52,8 @@ actors.buffs.adrenalinesurge.desc=Una descarga de gran poderío, pero lamentable
actors.buffs.amok.name=Locura
actors.buffs.amok.desc=La locura causa un estado de gran furia y confusión en el objetivo.\n\nCuando una criatura enloquece, atacará a cualquiera que esté cerca, sea aliado o enemigo.\n\nTurnos de locura restantes: %s.
actors.buffs.arcanearmor.name=Arcane Armor
actors.buffs.arcanearmor.desc=A thin shield is surrounding you, blocking some of the damage from magical attacks.\n\nYour magical armor is currently boosted by: 0-%d.\n\nTurns until arcane armor weakens: %s.
actors.buffs.arcanearmor.name=Armadura Arcana
actors.buffs.arcanearmor.desc=Un delgado escudo te rodea, bloqueando algo de daño de ataques mágicos.\n\nTu armadura mágica está actualmemte potencia un: 0-%d\n\nTurnos hasta que la armadura arcana se debilite: %s.
actors.buffs.artifactrecharge.name=Recarga de Artefactos
actors.buffs.artifactrecharge.desc=La energía fluye a través de ti, aumentando la velocidad de carga de tus artefactos equipados.\n\nCada artefacto se ve afectado de manera un poco diferente, pero todos estarán menos limitados por su medidor de carga.\n\nTurnos restantes: %s
@ -82,11 +82,11 @@ actors.buffs.bleeding.rankings_desc=Desangrado hasta Morir
actors.buffs.bleeding.desc=Esa herida está derramando una cantidad preocupante de sangre.\n\nSangrar causa daño cada turno. Cada turno el daño se reduce por una cantidad aleatoria, hasta que el sangrado se detiene eventualmente.\n\nDaño actual del sangrado: %d.
actors.buffs.bless.name=Bendecido
actors.buffs.bless.desc=Un gran brote de concentración, algunos dicen que es inspirada por los dioses.\n\nBendecir aumenta significativamente la precisión y evasión, haciendo al bendito mucho mas efectivo en combate. \n\nTurnos de bendición restantes: %s.
actors.buffs.bless.desc=Una gran ráfaga de concentración, algunos dicen que es inspirada por los dioses.\n\nBendecir aumenta significativamente la precisión y evasión, haciendo al bendito mucho más efectivo en combate. \n\nTurnos de bendición restantes: %s.
actors.buffs.blindness.name=Cegado
actors.buffs.blindness.heromsg=¡Estás cegado!
actors.buffs.blindness.desc=La ceguera convierte al espacio circundante en una oscura neblina.\n\nDurante la ceguera, un personaje no puede ver a más de una casilla en frente de él, convirtiendo en inservibles los ataques a distancia y haciendo más fácil perder la pista de enemigos distantes. Adicionalmente, un héroe cegado no puede leer pergaminos o libros.\n\nTurnos de ceguera restantes: %s.
actors.buffs.blindness.desc=La ceguera convierte al espacio circundante en una oscura neblina.\n\nDurante la ceguera, un personaje no puede ver más que una casilla en frente de él, convirtiendo en inservibles los ataques a distancia y haciendo más fácil perder el rastro de enemigos distantes. Adicionalmente, un héroe cegado no puede leer pergaminos o libros.\n\nTurnos de ceguera restantes: %s.
actors.buffs.burning.name=Ardiendo
actors.buffs.burning.heromsg=¡Te quemas!
@ -101,7 +101,7 @@ actors.buffs.charm.desc=Un encanto es una magia manipuladora que puede hacer que
actors.buffs.chill.name=Enfriado
actors.buffs.chill.freezes=¡%s se congela!
actors.buffs.chill.desc=No del todo congelado, pero demasiado frío.\n\nLos personajes enfriados realizan todas las acciones mas lentamente, dependiendo cuantos turnos restan del efecto. En su peor momento, esto equivale a estar ralentizado.\n\nTurnos de frío restantes: %1$s.\nVelocidad reducida en %2$s%%
actors.buffs.chill.desc=No del todo congelado, pero demasiado frío.\n\nLos personajes enfriados realizan todas las acciones más lentamente, dependiendo en cuántos turnos restan del efecto. En su peor momento, esto equivale a estar ralentizado.\n\nTurnos de frío restantes: %1$s.\nVelocidad reducida en %2$s%%
actors.buffs.combo.name=Combo
actors.buffs.combo.combo=¡Combo de %d golpes!
@ -109,14 +109,14 @@ actors.buffs.combo.bad_target=Debes elegir un enemigo en el rango de ataque.
actors.buffs.combo.clobber_prompt=Selecciona un objetivo a Derribar\nAturde y empuja
actors.buffs.combo.clobber_desc=_Derribar_ está disponible actualmente. Este ataque _hace retroceder un enemigo y lo aturde,_ pero causa daño reducido. Es excelente para conseguir un poco de tiempo durante una pelea.
actors.buffs.combo.cleave_prompt=Selecciona un objetivo a Rajar\nSi lo matas, continúas el combo
actors.buffs.combo.cleave_desc=_Rajar_ está disponible actualmente. Este ataque hace daño extra, y _mantiene el combo en lugar de reiniciarlo si mata a un enemigo._ Permite crear grandes combos cuando se lucha contra múltiples enemigos.
actors.buffs.combo.slam_prompt=Select a target to Slam\nShields and damages based on armor
actors.buffs.combo.slam_desc=_Slam_ is currently available. This attack deals _increased damage and shields you based on the blocking power of your armor._ It's great for finishing a fight, letting you carry over endurance to the next one.
actors.buffs.combo.cleave_desc=_Rajar_ está disponible actualmente. Este ataque hace daño extra, y _mantiene el combo en lugar de reiniciarlo si matas a un enemigo._ Permite crear grandes combos cuando se lucha contra múltiples enemigos.
actors.buffs.combo.slam_prompt=Seleccione un objetivo para Embatir\nDaña y otorga blindaje según tu armadura.
actors.buffs.combo.slam_desc=_Embatir_ está disponible. Este ataque inflinge _daño adicional y te otorga blindaje según el poder de bloqueo de tu armadura._ Es un buen movimiento para terminar un combate, permitiendote mantener la resistencia para la siguiente pelea.
actors.buffs.combo.crush_prompt=Selecciona un objetivo para Aplastar\nOfrece una gran cantidad de daño
actors.buffs.combo.crush_desc=_Aplastar_ está disponible actualmente. Este devastador ataque _produce una gran cantidad de daño de forma consistente._ Es muy efectivo para acabar con un oponente con gran cantidad de salud.
actors.buffs.combo.crush_desc=_Aplastar_ está disponible actualmente. Este devastador ataque _produce una gran cantidad de daño de forma consistente._ Es muy efectivo para acabar con un poderoso oponente con gran cantidad de salud.
actors.buffs.combo.fury_prompt=¿En qué enemigo quieres descargar tu furia?\nAtaca varias veces rápidamente al objetivo
actors.buffs.combo.fury_desc=_Furia_ está disponible actualmente. Este ataque devastador _golpea tantas veces como tu contador de combo actual,_ aunque a costa de un menor daño. ¡La furia es genial si tienes un arma encantada, ya que el encantamiento se activará en cada golpe!
actors.buffs.combo.desc=The gladiator builds momentum as they land successful blows. Each attack increases the combo counter by one, but taking too long between attacks or missing twice in a row will reset the combo counter to 0.\n\nBuilding combo unlocks special finisher abilities: powerful attacks that cannot miss! A different finisher is available at 2, 4, 6, 8, and 10 combo count, and using a finisher will reset your combo.
actors.buffs.combo.desc=El gladiador gana impulso conectando varios golpes exitosos. Cada golpe aumenta el contador del combo en uno, pero tardar demasiado tiempo para atacar, fallar más de una vez, o usar ítems restablecerá el contador de combo a 0.\n\nCrear combos desbloquea habilidades finales especiales: ¡Poderosos ataques que no pueden fallar! Las diferentes habilidades finales están disponible a los 2, 4, 6, 8, 10 puntos de combo, y usarlas reiniciará el contador del combo.
actors.buffs.corruption.name=Corrompido
actors.buffs.corruption.desc=La corrupción se filtra dentro de la esencia de un ser, retorciéndolo contra su naturaleza previa.\n\nLas criaturas corrompidas atacan a sus aliados, e ignoran a sus antiguos enemigos. La corrupción también es dañina, y lentamente causará que su objetivo sucumba.\n\nLa corrupción es permanente, sus efectos solo cesan en la muerte.
@ -138,7 +138,7 @@ actors.buffs.fireimbue.name=Imbuido con Fuego
actors.buffs.fireimbue.desc=¡Estás imbuido con el poder del fuego!\n\nTodos los ataques físicos tienen una posibilidad de incendiar a los enemigos. También eres completamente inmune a los efectos del fuego.\n\nTurnos de imbuimiento de fuego restantes: %s.
actors.buffs.foresight.name=Precaución
actors.buffs.foresight.desc=Tus sentidos están elevados, permitiéndote notar instantáneamente cualquier cosa fuera de lugar.\n\nMientras estés bajo el efecto de la previsión, tu radio de búsqueda se vera incrementado, y cualquier cosa que entre a tu radio de búsqueda sera inmediatamente descubierto.\n\nTurnos de previsión restantes: 1%s.
actors.buffs.foresight.desc=Tus sentidos están elevados, permitiéndote notar instantáneamente cualquier cosa fuera de lugar.\n\nMientras estés bajo el efecto de la previsión, tu radio de búsqueda se verá incrementado, y cualquier cosa que entre a tu radio de búsqueda será descubierto inmediatamente.\n\nTurnos de previsión restantes: %s.
actors.buffs.frost.name=Congelado
actors.buffs.frost.freezes=¡%s se congela!
@ -149,13 +149,13 @@ actors.buffs.frostimbue.desc=¡Estás imbuido con el poder del hielo!\n\nTodos l
actors.buffs.fury.name=Furioso
actors.buffs.fury.heromsg=¡Te pones furioso!
actors.buffs.fury.desc=Estás enfadado, a los enemigos no les gustarás cuando estés enfadado.\n\nUna gran furia arde en tu interior, incrementando el daño que haces con tus ataques físicos en un 50%%.\n\nEsta furia durará mientras estes dañado por debajo del 50%% de vida.
actors.buffs.fury.desc=Estás enfadado, a los enemigos no les gustarás cuando estés enfadado.\n\nUna gran furia arde en tu interior, incrementando el daño que haces con tus ataques físicos en un 50%%.\n\nEsta furia durará mientras estés dañado por debajo del 50%% de vida.
actors.buffs.blobimmunity.name=Barrera de Purificación
actors.buffs.blobimmunity.desc=Alguna fuerza extraña te encierra en una delgada barrera protectora, bloqueando todos los efectos dañinos del ambiente.\n\nEres inmune a todos los efectos del área mientras dure esta barrera.\n\nTurnos de inmunidad restantes: %s.
actors.buffs.haste.name=Velocidad
actors.buffs.haste.desc=¡Energía moviendose atraves de tus musculós, permitiedote correr a velocidades increíbles!\n\nMientras estes bajo el efecto de velocidad correrás 3x más rapido, pero haras otras acciones a velocidad normal.\n\nTurnos de velocidad restante: %s.
actors.buffs.haste.desc=¡La energía corre a través de tus músculos, permitiéndote correr a velocidades increíbles!\n\nMientras estés bajo los efectos de la velocidad, correrás a una velocidad de x3, pero realizarás todas las demás acciones a velocidad normal.\n\nTurnos de velocidad restantes:%s.
actors.buffs.healing.name=Curación
actors.buffs.healing.desc=Un remedio mágico está causando que las heridas se cierren y la carne se una.\n\nLa salud de cada turno se regenerará constantemente hasta que el efecto de curación expire. La cantidad de curación puede desvanecerse con el tiempo.\n\nSiguiente curación: %d.\n\nCuración restante: %d.
@ -181,18 +181,18 @@ actors.buffs.light.name=Iluminado
actors.buffs.light.desc=Incluso en la Mazmorra más oscura, una luz estable a tu lado es siempre alentadora.\n\nLa luz ayuda a mantener la oscuridad a raya, permiténdote ver una razonable distancia, a pesar del ambiente.\n\nTurnos de iluminación restantes: %s.
actors.buffs.lockedfloor.name=El nivel está cerrado
actors.buffs.lockedfloor.desc=¡El nivel actual está cerrado, y no eres capaz de salir!\n\nMientras el nivel está cerrado, el hambre no aumentará ni te causará daño. Además, si no intentas derrotar al jefe de este piso, los efectos pasivos de regeneración también se detendrán.\n\nAdicionalmente, si eres revivido por un Ankh no bendito, el piso volverá a su estado inicial.\n\nMata al jefe del piso para romper la cerradura
actors.buffs.lockedfloor.desc=¡El nivel actual está cerrado, y no eres capaz de salir!\n\nMientras el nivel está cerrado, el hambre no aumentará ni te causará daño. Además, si no intentas derrotar al jefe de este piso, los efectos pasivos de regeneración también se detendrán.\n\nAdicionalmente, si eres revivido por un Ankh no bendito, el piso volverá a su estado inicial.\n\nMata al jefe del piso para romper la cerradura.
actors.buffs.magicalsight.name=Visión mágica
actors.buffs.magicalsight.name=Visión Mágica
actors.buffs.magicalsight.desc=De alguna manera, puedes ver con tu mente, en lugar de tus ojos.\n\nTodo terreno o efectos que reduzcan o bloqueen la vista se rompen mientras la visión mágica está activa.\n\nTurnos de visión mágica restantes: %s.
actors.buffs.magicalsleep.name=Sueño mágico
actors.buffs.magicalsleep.toohealthy=Estas demasiado sano y resistes el impulso de dormir.
actors.buffs.magicalsleep.fallasleep=Caes en un profundo y magico sueño.
actors.buffs.magicalsleep.wakeup=Te despiertas sintiendote refrescado y saludable.
actors.buffs.magicalsleep.desc=Este personaje ha caído en un profundo y mágico sueño del que no despertaran de forma natural.\n\nEl sueño mágico es similar al sueño regular excepto porque únicamente daño ocasionará que el objetivo despierte.\n\nPara el héroe, el sueño mágico tiene algunas propiedades restauradoras, permitiéndole sanar rápidamente mientras descansa.
actors.buffs.magicalsleep.desc=Este personaje ha caído en un profundo sueño mágico del que no despertará de forma natural.\n\nEl sueño mágico es similar al sueño regular excepto que únicamente el daño ocasionará que el objetivo se despierte.\n\nPara el héroe, el sueño mágico tiene algunas propiedades restauradoras, permitiéndole sanar rápidamente mientras descansa.
actors.buffs.magicimmune.name=Inmune a la magia
actors.buffs.magicimmune.name=Inmune a la Magia
actors.buffs.magicimmune.desc=Todos los efectos mágicos han perdido su control sobre ti, eres completamente impermeable a ellos\n\nMientras permanezca la magia de inmunidad, todos los efectos mágicos dañinos y útiles no se aplicarán a ti, incluyendo maldiciones, hechizos, varitas mágicas, pergaminos, etc.\n\nTurnos de inmunidad mágica restantes: %s.
actors.buffs.mindvision.name=Visión mental
@ -215,14 +215,14 @@ actors.buffs.paralysis.desc=A menudo, lo peor que se puede hacer es nada en abso
actors.buffs.poison.name=Envenenado
actors.buffs.poison.heromsg=¡Estás envenenado!
actors.buffs.poison.ondeath=Has muerto por envenenamiento...
actors.buffs.poison.rankings_desc=Sucumbió al veneno
actors.buffs.poison.desc=El veneno se abre paso a través del cuerpo, lentamente impidiendo su funcionamiento normal.\n\nEl veneno ocasiona daño cada turno proporcionalmente al tiempo que le falta para expirar.\n\nTurnos de envenenamiento restantes: %s.
actors.buffs.poison.rankings_desc=Sucumbió al Veneno
actors.buffs.poison.desc=El veneno se abre paso a través del cuerpo, impidiendo lentamente su funcionamiento normal.\n\nEl veneno ocasiona daño cada turno proporcionalmente al tiempo que le falta para expirar.\n\nTurnos de envenenamiento restantes: %s.
actors.buffs.preparation.name=Preparación
actors.buffs.preparation.desc=El Asesino está esperando pacientemente, preparándose para golpear desde las sombras.
actors.buffs.preparation.desc_dmg=Su próximo ataque hará _%d%% de daño adicional._
actors.buffs.preparation.desc_dmg_scale=Su próximo ataque hará _%d%%-%d%% de daño adicional,_ dependiendo de cuán dañado esté el objetivo.
actors.buffs.preparation.desc_dmg_instakill=Su próximo ataque _matará al instante_ a cualquier enemigo que no sea jefe!\n\nSinó hará _%d%%-%d%% de daño adicional,_ dependiendo de cuán dañado esté el objetivo.
actors.buffs.preparation.desc_dmg_instakill=¡Su próximo ataque _matará al instante_ a cualquier enemigo que no sea jefe!\n\nDe lo contrario, hará _%d%%-%d%% de daño adicional,_ dependiendo de cuán dañado esté el objetivo.
actors.buffs.preparation.desc_dmg_likely=El ataque también será más probable que provoque una mayor cantidad de daño.
actors.buffs.preparation.desc_blink=Él puede teletransportarse hacia un enemigo antes de golpearlo, con una distancia máxima de _%d._
actors.buffs.preparation.desc_invis_time=El Asesino ha estado invisible por _%d turnos._
@ -231,7 +231,7 @@ actors.buffs.preparation.prompt=¡Seleccione un objetivo a atacar!\nMáxima dist
actors.buffs.preparation.no_target=Ahí no hay nada a qué atacar.
actors.buffs.preparation.out_of_reach=El objetivo está fuera de alcance.
actors.buffs.prismaticguard.name=Guardia prismática
actors.buffs.prismaticguard.name=Guardia Prismática
actors.buffs.prismaticguard.desc=Estás siendo protegido por una imagen prismática que está actualmente inactiva. Cuando hay enemigos, ¡la imagen prismática se activará y te protegerá!\n\nMientras está inactiva, la imagen prismática se recuperará de cualquier daño que haya sufrido.\n\nPS actual: %d/%d.
actors.buffs.recharging.name=Recargando
@ -254,7 +254,7 @@ actors.buffs.soulmark.name=Alma Marcada
actors.buffs.soulmark.desc=El brujo ha marcado el alma de esta criatura. Este se curará y satisfará su hambre cuando la criatura reciba daño físico.\n\nTurnos de la marca espiritual restantes: %s
actors.buffs.stamina.name=Resistencia
actors.buffs.stamina.desc=¡Tienes resistencia interminable, lo que te permite moverte más rápido!\n\nMientras estés bajo los efectos de la resistencia correrás a +50%% de velocidad, pero realizará todas las otras acciones a velocidad normal.\n\nTurnos de resistencia restantes: %s.
actors.buffs.stamina.desc=¡Tienes resistencia interminable, lo que te permite moverte más rápido!\n\nMientras estés bajo los efectos de la resistencia correrás a +50%% de velocidad, pero realizarás todas las otras acciones a velocidad normal.\n\nTurnos de resistencia restantes: %s.
actors.buffs.terror.name=Aterrado
actors.buffs.terror.desc=El terror es una magia manipuladora que fuerza a su objetivo a un pánico incontrolable.\n\nLos personajes aterrorizados se ven obligados a huir de su oponente, tratando de poner tantas puertas y paredes entre ellos como sea posible. Sin embargo, el impacto del dolor disminuirá la duración del terror.\n\nTurnos de terror restantes: %s.
@ -275,7 +275,7 @@ actors.buffs.weakness.name=Debilitado
actors.buffs.weakness.heromsg=¡Te sientes debilitado!
actors.buffs.weakness.desc=Todo de repente se siente mucho más pesado.\n\nLa magia debilitadora reduce la fuerza de un personaje. El héroe perderá 2 puntos de fuerza efectiva, mientras que los enemigos causarán daño reducido.\n\nTurnos de debilitación restantes: %s.
actors.buffs.wellfed.name=Bien alimentado
actors.buffs.wellfed.name=Bien Alimentado
actors.buffs.wellfed.desc=Te sientes bastante satisfecho y lleno.\n\nMientras estás bien alimentado, tu apetito no aumentará y podrás sanar una cantidad adicional de salud con el tiempo.\n\nTurnos restantes: %d.
@ -334,7 +334,7 @@ actors.hero.herosubclass.battlemage_desc=Cuando pelea con su bastón, el _Mago d
actors.hero.herosubclass.assassin=asesino
actors.hero.herosubclass.assassin_desc=Mientras está invisible el _Asesino_ prepara un golpe mortal para su próximo ataque. Cuanto más tiempo permanezca invisible, más poderoso será el ataque.
actors.hero.herosubclass.freerunner=acróbata
actors.hero.herosubclass.freerunner_desc=El _Acróbata_ toma impulso mientras corre. El impulso incrementa su velocidad de movimiento y evasión, pero se disipa rápidamente cuando no se está moviendo.
actors.hero.herosubclass.freerunner_desc=El _Acróbata_ genera impulso mientras corre. El impulso incrementa su velocidad de movimiento y evasión, pero se disipa rápidamente cuando no se está moviendo.
actors.hero.herosubclass.sniper=francotiradora
actors.hero.herosubclass.sniper_desc=La _Francotiradora_ es una maestra del combate a distancia. Ella gana más visión y sus ataques a distancia perforan la armadura. Después de golpear con un arma arrojadiza, puede seguir con un ataque especial de su arco.
actors.hero.herosubclass.warden=guardabosques
@ -357,7 +357,7 @@ actors.mobs.npcs.blacksmith.un_ided=Necesito saber con que estoy trabajando, ¡i
actors.mobs.npcs.blacksmith.cursed=¡No trabajo con ítems malditos!
actors.mobs.npcs.blacksmith.degraded=¡Esto es basura, la calidad es muy pobre!
actors.mobs.npcs.blacksmith.cant_reforge=¡No puedo reforjar estos ítems!
actors.mobs.npcs.blacksmith.desc=Este herrero troll se ve como todos los trolls se ven: es alto y enjuto, y su piel parece piedra en color y textura. El herrero troll está martillando con herramientas muy pequeñas para su tamaño.
actors.mobs.npcs.blacksmith.desc=Este herrero troll se ve como todos los demás trolls: es alto y enjuto, y su piel parece de piedra en color y textura. El herrero troll está martillando con herramientas muy pequeñas para su tamaño.
actors.mobs.npcs.ghost.name=fantasma triste
actors.mobs.npcs.ghost.rat_1=Saludos, %s... Alguna vez fui como tú, fuerte y confiado... Pero fui vencido por una asquerosa bestia... No puedo dejar este lugar... No hasta haber obtenido mi venganza... Acaba con la _rata fétida,_ que ha acabado con mi vida...\n\nRonda este piso... Difundiendo suciedad por todas partes... _Cuidado con su nube apestosa y su mordida corrosiva, el ácido es soluble en agua..._
@ -437,7 +437,7 @@ actors.mobs.bandit.name=bandido loco
actors.mobs.bat.name=murciélago vampiro
actors.mobs.bat.def_verb=evadido
actors.mobs.bat.desc=Estos vigorosos y tenaces habitantes de las cuevas pueden vencer a oponentes mucho más grandes oponentes rellenando su vida con cada golpe exitoso.
actors.mobs.bat.desc=Estos vigorosos y tenaces habitantes de las cuevas pueden vencer a oponentes mucho más grandes rellenando su vida con cada golpe exitoso.
actors.mobs.bee.name=abeja dorada
actors.mobs.bee.desc_honey=A pesar de su pequeño tamaño, las abejas doradas tienden a proteger su hogar ferozmente. Ésta ha sido aplacada, y parece querer seguirte.
@ -511,7 +511,7 @@ actors.mobs.king$undead.rankings_desc=Caído ante el Rey de lo Enanos
actors.mobs.king$undead.desc=Estos enanos no-muertos, invocados por el Rey de los Enanos, fueron miembros de su corte. Parecen esqueletos con una impactante cantidad de vello facial.
actors.mobs.mimic.name=mímico
actors.mobs.mimic.desc=Los mímicos son criaturas mágicas que pueden tomar cualquier forma que ellos desean. En las mazmorras casi siempre toman la forma de un cofre del tesoro, porque saben como atraer un aventurero.
actors.mobs.mimic.desc=Los mímicos son criaturas mágicas que pueden tomar cualquier forma que ellos deseen. En las mazmorras casi siempre toman la forma de un cofre del tesoro, porque saben cómo atraer a un aventurero.
actors.mobs.mob.died=Oyes a lo lejos que algo muere.
actors.mobs.mob.rage=^%$#
@ -530,7 +530,7 @@ actors.mobs.piranha.name=piraña gigante
actors.mobs.piranha.desc=Estos peces carnívoros no son habitantes naturales de los lagos subterráneos. Fueron criados específicamente para proteger cámaras del tesoro inundadas.
actors.mobs.rat.name=rata marsupial
actors.mobs.rat.desc=Las ratas marsupial son agresivas pero débiles habitantes de las alcantarillas. Tienen una mordida asquerosa, pero solamente peligrosas si van en grandes números.
actors.mobs.rat.desc=Las ratas marsupiales son agresivas pero débiles habitantes de las alcantarillas. Tienen una mordida asquerosa, pero solamente peligrosas si van en grandes números.
actors.mobs.rotheart.name=corazón podrido
actors.mobs.rotheart.desc=La fruta de Rotberry es única. En vez de podrirse y dar nutrientes, la fruta crece, se endurece, y protege la semilla. Da protección a los órganos internos que crecen dentro de la fruta. Se dice que ésta enorme esfera es el corazón de una planta de rotberry adulta.
@ -540,7 +540,7 @@ actors.mobs.rotlasher.desc=El látigo de vid podrido es parte del sistema de ra
actors.mobs.rotlasher$waiting.status=%s está haciendo nada.
actors.mobs.scorpio.name=escorpión
actors.mobs.scorpio.desc=Estos enormes criaturas demoníacas parecidas a las arañas evitan combate cercano a toda costa, disparando picos dentados paralizantes a largas distancias.
actors.mobs.scorpio.desc=Estas enormes criaturas demoníacas parecidas a las arañas evitan el combate cercano a toda costa, disparando picos dentados paralizantes a largas distancias.
actors.mobs.senior.name=monje mayor

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@ -52,8 +52,8 @@ actors.buffs.adrenalinesurge.desc=Une vague de grande puissance, malheureusement
actors.buffs.amok.name=Folie furieuse
actors.buffs.amok.desc=La folie furieuse fait entrer sa cible dans un état de rage folle. \n\nUne créature sous l'effet de la folie furieuse attaque tout ce qui passe à sa portée, amis ou ennemis.\n\nTours de folie furieuse restants : %s.
actors.buffs.arcanearmor.name=Arcane Armor
actors.buffs.arcanearmor.desc=A thin shield is surrounding you, blocking some of the damage from magical attacks.\n\nYour magical armor is currently boosted by: 0-%d.\n\nTurns until arcane armor weakens: %s.
actors.buffs.arcanearmor.name=Armure Arcanique
actors.buffs.arcanearmor.desc=Un fin bouclier vous entoure, bloquant une partie des attaques magiques.\n\nVotre armure magique est actuellement améliorée de: 0-%d.\n\nTours avant que l'armure arcanique ne s'affaiblisse: %s.
actors.buffs.artifactrecharge.name=Recharge d'Artefact
actors.buffs.artifactrecharge.desc=De l'énergie parcourt votre corps, augmentant la vitesse de recharge de vos artefacts équipés\n\nChaque artefact est affecté différemment, mais ils seront tous moins limités par leur niveau de charge.\n\nTours restants : %s
@ -110,13 +110,13 @@ actors.buffs.combo.clobber_prompt=Choisissez une cible à matraquer \nÉtourdit
actors.buffs.combo.clobber_desc=Le _Matraquage_ est maintenant disponible. Cette attaque _étourdit un ennemi et le repousse,_ mais inflige des dégâts réduits. Une attaque idéale pour gagner un peu de temps en combat.
actors.buffs.combo.cleave_prompt=Sélectionnez une cible à trancher\nSi elle meurt, le combo est préservé
actors.buffs.combo.cleave_desc=_Trancher_ est maintenant disponible. Cette attaque inflige des dégâts supplémentaires, et _si la cible est tuée, elle conservera le combo au lieu de le réinitialiser._ C'est idéal pour construire des combos lors de combats contre de nombreux ennemis.
actors.buffs.combo.slam_prompt=Select a target to Slam\nShields and damages based on armor
actors.buffs.combo.slam_desc=_Slam_ is currently available. This attack deals _increased damage and shields you based on the blocking power of your armor._ It's great for finishing a fight, letting you carry over endurance to the next one.
actors.buffs.combo.slam_prompt=Sélectionnez une cible à Démolir\nProtège et fait des dégâts basé sur l'armure
actors.buffs.combo.slam_desc=La _Démolition_ est maintenant disponible. Cette attaque inflige _des dégâts augmentés et vous procure un bouclier proportionnel au pouvoir de bloquage de votre armure._ Une attaque idéale pour finir un combat vous permettant de conserver votre endurance pour le prochain combat.
actors.buffs.combo.crush_prompt=Sélectionnez une cible à écraser\nInflige beaucoup de dégâts
actors.buffs.combo.crush_desc=L' _Écrasement_ est maintenant disponible. Cette attaque dévastatrice _inflige des dégâts considérablement augmentés._ Une attaque idéale pour diminuer rapidement la santé d'un ennemi puissant !
actors.buffs.combo.fury_prompt=Décharger votre fureur sur quel ennemi ? \nNombreuses attaques successives
actors.buffs.combo.fury_desc=La _Fureur_ est maintenant disponible. Cette capacité destructrice _vous permet d'attaquer un nombre de fois égal à votre compteur de combo,_ bien qu'avec des dégâts réduits. La fureur est excellente si vous avez une arme enchantée, l'enchantement se déclenchant à chaque coup !
actors.buffs.combo.desc=The gladiator builds momentum as they land successful blows. Each attack increases the combo counter by one, but taking too long between attacks or missing twice in a row will reset the combo counter to 0.\n\nBuilding combo unlocks special finisher abilities: powerful attacks that cannot miss! A different finisher is available at 2, 4, 6, 8, and 10 combo count, and using a finisher will reset your combo.
actors.buffs.combo.desc=Le gladiateur prend de l'élan au fur et à mesure qu'il porte des coups. Chaque attaque augmente le compteur de combo de un, mais prendre trop de temps entre deux attaques ou rater deux attaques de suite remettra le compteur à 0.\n\nAugmenter le compteur de combo débloque des coups de grâce speciaux: des attaques puissantes qui ne peuvent pas rater! Un coup de grace différent est disponible à 2, 4, 6, 8 et 10 points de combo, et utiliser un coup de grâce réinitialisera le combo.
actors.buffs.corruption.name=Corrompu
actors.buffs.corruption.desc=La corruption pénètre l'essence même d'un être, modifiant sa nature profonde.\n\nLes créatures corrompues attaqueront leurs alliés et ignoreront leurs anciens ennemis. La corruption est aussi néfaste pour la cible et entrainera lentement sa mort.\n\nLa corruption est permanente, ses effets cesseront avec la mort.

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@ -52,8 +52,8 @@ actors.buffs.adrenalinesurge.desc=Megugrott a hatalmad, de sajnos nem véglegese
actors.buffs.amok.name=Ámok
actors.buffs.amok.desc=Az ámok óriási dühöt és zavartságot kelt a célpontjában.\n\nA hatása alá kerülő lény bármit megtámad a közelében, legyen az akár ellenség, akár barát.\n\nAz ámok még %s körig tart.
actors.buffs.arcanearmor.name=Arcane Armor
actors.buffs.arcanearmor.desc=A thin shield is surrounding you, blocking some of the damage from magical attacks.\n\nYour magical armor is currently boosted by: 0-%d.\n\nTurns until arcane armor weakens: %s.
actors.buffs.arcanearmor.name=Rejtelmes páncél
actors.buffs.arcanearmor.desc=Egy vékony pajzs körbeölel, amely néhány mágikus sérüléstől megvéd.\n\nA mágikus páncélod túltöltődött ennyivel: 0-%d.\n\nHátralévő körök ameddig a rejtélyes páncél gyengül: %s.
actors.buffs.artifactrecharge.name=Ereklye Töltődés
actors.buffs.artifactrecharge.desc=Az energia átáramlik rajtad, ezzel megnövelve a viselt ereklyék töltési sebességét.\n\nMinden ereklyére kicsit máshogy hat, de kevésbé korlátozza őket a töltési mutató.\n\nFennmaradó körök: %s
@ -110,8 +110,8 @@ actors.buffs.combo.clobber_prompt=Jelöld ki a kiütés célpontját\nElkábul
actors.buffs.combo.clobber_desc=Lehetőséged van a _kiütésre._ Ez a támadás _hátraveti az ellenséget és elszédíti,_ de kevesebb sebzést okoz. Harc közben kiváló módszer időnyerésre.
actors.buffs.combo.cleave_prompt=Jelöld ki a hasítás célpontját\nHa halálos a csapás, a kombó megmarad
actors.buffs.combo.cleave_desc=Lehetőséged van a _hasításra._ Ez a támadás nagyobb sebzést okoz, és ha _megöli az ellenséget, nem állítja vissza, hanem megőrzi a kombót._ Nagyszerű kombóépítésre, amikor több ellenséggel harcolsz.
actors.buffs.combo.slam_prompt=Select a target to Slam\nShields and damages based on armor
actors.buffs.combo.slam_desc=_Slam_ is currently available. This attack deals _increased damage and shields you based on the blocking power of your armor._ It's great for finishing a fight, letting you carry over endurance to the next one.
actors.buffs.combo.slam_prompt=Válassz célt a csapáshoz\nA sebzések és a pajzsok a páncéltól függenek
actors.buffs.combo.slam_desc=Lehetőséged van a _rácsapásra._ Ez a támadás nagyobb sebzést okoz, illetve véd téged a páncélod védelmével arányosan._ Nagyszerű egy csata befejezéséhez, lehetővé téve, hogy tovább vidd az állóképességed a soron következő harcba.
actors.buffs.combo.crush_prompt=Jelöld ki a szétzúzás célpontját\nKomoly sebzést okoz
actors.buffs.combo.crush_desc=Lehetőséged van a _szétzúzásra._ A puszttó támadással _óriási sebzésre lehet számítani._ Remek módja az erős ellenségek magas életerejének megcsappantására!
actors.buffs.combo.fury_prompt=Melyik ellenségre öntöd ki az őrjöngő dühödet?\nGyorsan egymás után támad

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@ -275,8 +275,8 @@ actors.buffs.weakness.name=Melemah
actors.buffs.weakness.heromsg=Kau merasa lemah!
actors.buffs.weakness.desc=Tiba-tiba segalanya terasa lebih berat.\n\nSihir pelemahan mengurangi kekuatan fisik karakter. Pahlawan akan kehilangan 2 poin kekuatan, sementara musuh akan mengurangi damage.\n\nSisa waktu kelemahan: %s giliran.
actors.buffs.wellfed.name=makanan bagus
actors.buffs.wellfed.desc=Anda merasa cukup puas dan kenyang.\n\nSaat diberi makan dengan baik, rasa lapar Anda tidak akan meningkat, dan Anda akan menyembuhkan jumlah kesehatan tambahan seiring waktu.\n\nSisa yang tersisa: %d .
actors.buffs.wellfed.name=Cukup Makan
actors.buffs.wellfed.desc=Kau merasa cukup puas dan kenyang.\n\nSaat cukup makan, rasa laparmu tidak akan meningkat, dan kau akan mendapatan darah tambahan seiring waktu.\n\nSisa giliran: %d.
@ -440,7 +440,7 @@ actors.mobs.bat.def_verb=terhindari
actors.mobs.bat.desc=Penghuni goa yang cepat dan ulet itu dapat menang melawan musuh yang besar dengan cara menyerap darah mereka dari setiap serangan yang sukses.
actors.mobs.bee.name=lebah emas
actors.mobs.bee.desc_honey=Meskipun ukurannya kecil, lebah emas cenderung melindungi rumah mereka dengan ganas. Yang ini sudah ditenangkan, dan sepertinya ingin mengikuti Anda.
actors.mobs.bee.desc_honey=Meskipun ukurannya kecil, lebah emas cenderung melindungi rumah mereka dengan ganas. Yang ini sudah dijinakkan, dan sepertinya ingin mengikutimu.
actors.mobs.bee.desc=Meskipun ukurannya kecil, lebah emas ini melindungi rumah mereka dengan ganas. Yang satu ini sangat marah, lebih baik kau menjauh darinya.
actors.mobs.brute.name=gnoll brutal

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@ -52,8 +52,8 @@ actors.buffs.adrenalinesurge.desc=Un'ondata di grande potenza, purtroppo non per
actors.buffs.amok.name=Frenesia
actors.buffs.amok.desc=La frenesia provoca uno stato di grande rabbia e confusione nell'obbiettivo.\n\nQuando una creatura è resa frenetica, attaccherà tutto ciò che le sta vicino, siano essi amici o nemici.\n\nTurni di frenesia rimanenti: %s.
actors.buffs.arcanearmor.name=Arcane Armor
actors.buffs.arcanearmor.desc=A thin shield is surrounding you, blocking some of the damage from magical attacks.\n\nYour magical armor is currently boosted by: 0-%d.\n\nTurns until arcane armor weakens: %s.
actors.buffs.arcanearmor.name=Armatura Arcana
actors.buffs.arcanearmor.desc=Un esile scudo ti circonda, bloccando un po' del danno proveniente dagli attacchi magici.\n\nLa tua armatura magica è attualmente incrementata di: 0-%d.\n\nTurni rimanenti: %s.
actors.buffs.artifactrecharge.name=Ricarica dell'Artefatto
actors.buffs.artifactrecharge.desc=L'energia ti scorre attraverso, migliorando il tasso di ricarica degli artefatti equipaggiati.\n\nOgni artefatto è influenzato in modo leggermente differente, ma tutti saranno meno limitati dal loro contatore di carica.\n\nTurni rimanenti: %s.
@ -110,13 +110,13 @@ actors.buffs.combo.clobber_prompt=Seleziona un bersaglio da Percuotere\nConfonde
actors.buffs.combo.clobber_desc=_Percossa_ è attualmente disponibile. Questo attacco _spinge via un nemico e lo confonde,_ ma arreca un danno ridotto. È eccellente per guadagnare un po' di tempo durante un combattimento.
actors.buffs.combo.cleave_prompt=Seleziona un bersaglio da Squarciare\nSe uccide, mantiene la combinazione
actors.buffs.combo.cleave_desc=_Squarcio_ è attualmente disponibile. Questo attacco arreca danno incrementato, e _se uccide un nemico, preserverà la combinazione invece di azzerarla._ È eccezionale per incrementare combinazioni quando si affrontano molteplici nemici.
actors.buffs.combo.slam_prompt=Select a target to Slam\nShields and damages based on armor
actors.buffs.combo.slam_desc=_Slam_ is currently available. This attack deals _increased damage and shields you based on the blocking power of your armor._ It's great for finishing a fight, letting you carry over endurance to the next one.
actors.buffs.combo.slam_prompt=Seleziona un bersaglio da Schiantare\nScudo e danni basati sull'armatura
actors.buffs.combo.slam_desc=_Schianto_ è attualmente disponibile. Questo attacco infligge _danno incrementato e concede uno scudo proporzionale alla potenza della tua armatura._ È ottimo per concludere uno scontro, permettendoti di trasferire la durata a quello successivo.
actors.buffs.combo.crush_prompt=Seleziona un bersaglio da Frantumare\nInfligge molti danni
actors.buffs.combo.crush_desc=Frantuma è attualmente disponibile. Questo devastante attacco _infligge danni massicci molto frequentemente._ È ottimo per abbattere un potente avversario dalla salute elevata!
actors.buffs.combo.fury_prompt=Scarica la furia su quale nemico?\nAttacca molte volte rapidamente
actors.buffs.combo.fury_desc=_Furia_ è attualmente disponibile. Questo devastante attacco _colpisce tante volte quanto il tuo attuale contatore combo,_ sebbene con danno ridotto. Furia è grandioso se possiedi un incantamento sull'arma, poiché esso si attiverà ad ogni colpo!
actors.buffs.combo.desc=The gladiator builds momentum as they land successful blows. Each attack increases the combo counter by one, but taking too long between attacks or missing twice in a row will reset the combo counter to 0.\n\nBuilding combo unlocks special finisher abilities: powerful attacks that cannot miss! A different finisher is available at 2, 4, 6, 8, and 10 combo count, and using a finisher will reset your combo.
actors.buffs.combo.desc=Il gladiatore accumula slancio assestando colpi a segno. Ogni colpo aumenta il contatore delle combo di una unità, ma impiegare troppo tempo tra gli attacchi o mancare il colpo più di una volta azzererà il contatore.\n\nAccumulare combinazioni sblocca speciali mosse finali: potenti attacchi che non possono fallire! Mosse finali differenti sono disponibili a 2, 4, 6, 8, e 10 conteggi combo e usare una mossa finale azzererà la tua combinazione.
actors.buffs.corruption.name=Corrotto
actors.buffs.corruption.desc=La corruzione penetra l'essenza di un essere, torcendoli contro la loro originaria natura.\n\nLe creature corrotte attaccheranno ed esaspereranno i loro alleati, ignorando i precedenti nemici. La corruzione è anche dannosa e causerà un lento deterioramento del bersaglio.\n\nLa corruzione è permanente, i suoi effetti terminano solo con la morte.

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@ -52,8 +52,8 @@ actors.buffs.adrenalinesurge.desc=강력한 힘의 흐름이 느껴집니다.
actors.buffs.amok.name=광란
actors.buffs.amok.desc=광란 효과는 대상에게 대단한 분노와 혼란 효과를 줍니다. \n\n어떤 생물체가 광란에 걸리면, 그 적과 아군 구분 없이 주변의 모든 것을 공격하게 됩니다. \n\n광란 효과는 %s턴 동안 유지됩니다.
actors.buffs.arcanearmor.name=Arcane Armor
actors.buffs.arcanearmor.desc=A thin shield is surrounding you, blocking some of the damage from magical attacks.\n\nYour magical armor is currently boosted by: 0-%d.\n\nTurns until arcane armor weakens: %s.
actors.buffs.arcanearmor.name=아케인 갑옷
actors.buffs.arcanearmor.desc=얇은 보호막이 당신을 감싸며 마법 공격으로부터의 피해를 줄여주고 있습니다.\n\n당신의 마법 보호막은 현재 0-%d의 피해를 막을 수 있습니다.\n\n이 보호막은 %s턴 뒤에 약해집니다.
actors.buffs.artifactrecharge.name=유물 충전
actors.buffs.artifactrecharge.desc=에너지가 당신 주변을 맴돌고 있으며, 당신에게 장착된 유물의 충전 속도를 상승시키고 있습니다.\n\n각 유물마다 조금씩 차이가 있지만, 이들 모두 충전 속도가 감소할 것입니다.\n\n효과가 끝나기까지 %s 턴 남았습니다.
@ -110,13 +110,13 @@ actors.buffs.combo.clobber_prompt=후려칠 대상을 선택\n뒤로 밀쳐지
actors.buffs.combo.clobber_desc=이제 _후려치기_ 가 가능합니다. 이 공격은 피해량이 적지만 _적을 밀쳐내고 혼란시킵니다._ 전투 중 시간을 벌 때 유용합니다.
actors.buffs.combo.cleave_prompt=갈라버릴 대상을 선택\n대상이 죽으면, 연속 타격을 유지함
actors.buffs.combo.cleave_desc=이제 _가르기_ 가 가능합니다. 이 공격은 피해량이 증가하며, _적을 처치하는데 성공하면 연속 타격을 유지할 수 있습니다._ 여러 명의 적을 상대하면서 연속 타격을 유지하기 위해 효과적인 수단입니다.
actors.buffs.combo.slam_prompt=Select a target to Slam\nShields and damages based on armor
actors.buffs.combo.slam_desc=_Slam_ is currently available. This attack deals _increased damage and shields you based on the blocking power of your armor._ It's great for finishing a fight, letting you carry over endurance to the next one.
actors.buffs.combo.slam_prompt=강타할 대상을 선택\n방어구 성능에 비례한 추가 피해와 방어막 획득
actors.buffs.combo.slam_desc=현재 _강타_를 사용할 수 있습니다. 이 공격은 _더 높은 피해를 주고 당신이 입고 있는 갑옷의 성능에 비례한 보호막을 부여합니다._ 이 공격은 전투를 끝내는 데에 좋으며, 다음 전투를 더 오래 버텨낼 수 있게 합니다.
actors.buffs.combo.crush_prompt=으깨버릴 대상을 선택\n엄청난 피해를 줌.
actors.buffs.combo.crush_desc=이제 _으깨기_ 가 가능합니다. 이 잔혹한 공격은 _매우 지속적으로 커다란 피해를 입힙니다._ 높은 체력을 가진 강력한 적을 제압할 때 효과적입니다!
actors.buffs.combo.fury_prompt=분노 폭발 대상을 선택\n매우 빠르게 여러번 공격
actors.buffs.combo.fury_desc=이제 _분노 폭발_ 이 가능합니다. 이 잔혹한 공격은 감소된 피해량으로 _현재 연속 타격 수치만큼 적을 공격합니다._ 매 공격마다 무기에 걸린 마법을 발동시킬 수 있으므로, 그런 무기를 사용할때 매우 효과적입니다!
actors.buffs.combo.desc=The gladiator builds momentum as they land successful blows. Each attack increases the combo counter by one, but taking too long between attacks or missing twice in a row will reset the combo counter to 0.\n\nBuilding combo unlocks special finisher abilities: powerful attacks that cannot miss! A different finisher is available at 2, 4, 6, 8, and 10 combo count, and using a finisher will reset your combo.
actors.buffs.combo.desc=검투사들은 공격에 성공할 때마다 전투에 추진력을 얻습니다. 명중한 공격은 연속 타격 수치를 하나 늘립니다. 그러나 일정 시간동안 공격하지 않거나, 공격이 두 번 연속으로 빗나가면 연속 타격 수치는 0으로 되돌아갑니다.\n\n연속 타격을 많이 성공시키면 절대 빗나가지 않는 필살기를 사용할 수 있습니다! 연속 수치가 2, 4, 6, 8, 10일때 각각의 특수한 필살기를 사용할 수 있으며, 이를 사용하면 연속 타격 수치가 초기화됩니다.
actors.buffs.corruption.name=타락
actors.buffs.corruption.desc=타락 마법은 존재의 근원을 조작하여, 대상을 아군과 적대하도록 만듭니다.\n\n타락한 생물체는 자신의 동료를 공격하며, 자신의 원래 적을 무시합니다. 타락은 또한 걸린 대상에게 피해를 입히며, 시간이 지남에 따라 체력이 천천히 사라집니다.\n\n타락 효과는 영구적으로 지속되며, 오직 죽어야만 끝이 납니다.

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@ -52,8 +52,8 @@ actors.buffs.adrenalinesurge.desc=Przypływ wielkiej siły, ale niestety nie na
actors.buffs.amok.name=Amok
actors.buffs.amok.desc=Amok powoduje stan wielkiego szału i dezorientacji dla jego celu. \n\nKiedy stworzenie jest pod wpływem amoku, zaatakuje tego kto jest najbliżej, obojętnie czy to przyjaciel czy wróg.\n\nAmok będzie jeszcze trwał przez: %s tur.
actors.buffs.arcanearmor.name=Arcane Armor
actors.buffs.arcanearmor.desc=A thin shield is surrounding you, blocking some of the damage from magical attacks.\n\nYour magical armor is currently boosted by: 0-%d.\n\nTurns until arcane armor weakens: %s.
actors.buffs.arcanearmor.name=Magiczna zbroja
actors.buffs.arcanearmor.desc=Otacza cię cienka bariera, częściowo blokująca obrażenia od magicznych ataków.\n\nTwoja magiczna zbroja jest aktualnie wzmocniona o 0-%d.\n\nDo osłabienia zbroi pozostało %s tur.
actors.buffs.artifactrecharge.name=Ładowanie artefaktu
actors.buffs.artifactrecharge.desc=Energia przepływa przez ciebie, zwiększając prędkość ładowania noszonych artefaktów.\n\nEfekt ten działa różnie na różne artefakty, ale wszystkie będą mniej ograniczone przez poziom naładowania.\n\nPozostałych tur:%s.
@ -110,13 +110,13 @@ actors.buffs.combo.clobber_prompt=Wybierz cel do Sprania.\nOszałamia i odrzuca
actors.buffs.combo.clobber_desc=_Spranie_ jest dostępne. Ten atak _odrzuca przeciwnika do tyła i oszałamia go,_ lecz powoduje zmniejszona obrażenia. Jest doskonały do kupienia czasu podczas walki.
actors.buffs.combo.cleave_prompt=Wybierz cel do Rozłupania\nJeśli zabije, zachowuje kombo
actors.buffs.combo.cleave_desc=_Rozłupanie_ jest dostępne. Ten atak powoduje zwiększone obrażenia, a _jeśli zabije przeciwnika, zachowa kombo zamiast je wyzerować._ Jest świetny do budowania kombo podczas walki z wieloma przeciwnikami.
actors.buffs.combo.slam_prompt=Select a target to Slam\nShields and damages based on armor
actors.buffs.combo.slam_desc=_Slam_ is currently available. This attack deals _increased damage and shields you based on the blocking power of your armor._ It's great for finishing a fight, letting you carry over endurance to the next one.
actors.buffs.combo.slam_prompt=Wybierz cel do Trzaśnięcia, Ochrona i obrażenia bazują na zbroi
actors.buffs.combo.slam_desc=_Trzaśnięcie_ jest dostępne. Ten atak powoduje _zwiększone obrażenia oraz daje ci osłonę bazujące na ochronie twojej zbroi._ Jest świetne do zakończenia walki, pozwalając na zachowanie wytrzymałości do następnej.
actors.buffs.combo.crush_prompt=Wybierz cel do Zmiażdżenia\n\nZadaje wiele obrażeń
actors.buffs.combo.crush_desc=_Zmiażdżenie_ jest aktualnie dostępne. Ten niszczycielski atak _zadaje masywne obrażenia bardzo konsekwentnie._ Jest doskonały do zdjęcia potężnego przeciwnika z dużą ilością zdrowia!
actors.buffs.combo.fury_prompt=Na którym wrogu wyładować furię?\nAtakuje wiele razy bardzo szybko
actors.buffs.combo.fury_desc=_Furia_ jest obecnie dostępna. Ten niszczycielski atak _trafia tyle razy, ile wskazuje twój aktualny licznik kombo,_ jednak obrażenia są zmniejszone. Furia jest świetna, jeśli masz zaklęcie na broni, jako że to zaklęcie aktywuje się przy każdym trafieniu!
actors.buffs.combo.desc=The gladiator builds momentum as they land successful blows. Each attack increases the combo counter by one, but taking too long between attacks or missing twice in a row will reset the combo counter to 0.\n\nBuilding combo unlocks special finisher abilities: powerful attacks that cannot miss! A different finisher is available at 2, 4, 6, 8, and 10 combo count, and using a finisher will reset your combo.
actors.buffs.combo.desc=Gladiator rozjusza się przy celnych uderzeniach. Każdy atak zwiększa długość ciągu o jeden, ale zbyt długie przerwy między atakami lub dwa niecelne ataki przerwą ciąg.\n\nSkuteczne ciągi pozwalają na wykonanie ruchów kończących: potężnych ataków które zawsze trafią przeciwnika! Różne ruchy kończące są dostępne przy ciągu o długości 2, 4, 6, 8 i 10. Użycie ruchu kończącego przerywa ciąg.
actors.buffs.corruption.name=Wypaczony
actors.buffs.corruption.desc=Korupcja wchłania się w duszę stworzenia, wywracając ich naturę do góry nogami.\n\nSkorumpowane stworzenia będą atakować ich sojuszników, i ignorować ich poprzednich przeciwników. Korupcja także rani, i ewentualnie wyniszczy cel.\n\nKorupcja jest pernamentna, jej efekt znika dopiero po śmierci.

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@ -52,8 +52,8 @@ actors.buffs.adrenalinesurge.desc=Uma onda de grande poder, mas infelizmente nã
actors.buffs.amok.name=Possessão
actors.buffs.amok.desc=Possessão causa um estado de grande raiva e confusão em seu alvo.\n\nQuando uma criatura está possuída, ela irá atacar qualquer coisa que estiver por perto, seja amigo ou inimigo.\n\nTurnos de possessâo restante: %s
actors.buffs.arcanearmor.name=Arcane Armor
actors.buffs.arcanearmor.desc=A thin shield is surrounding you, blocking some of the damage from magical attacks.\n\nYour magical armor is currently boosted by: 0-%d.\n\nTurns until arcane armor weakens: %s.
actors.buffs.arcanearmor.name=Armadura Arcana
actors.buffs.arcanearmor.desc=Um escudo fino está cercando você, bloqueando alguns dos danos causados por ataques mágicos.\n \n Sua armadura mágica é atualmente aumentada por: 0-%d.\n \n Gira até que a armadura arcana enfraqueça: %s.
actors.buffs.artifactrecharge.name=Artefato Recarregando
actors.buffs.artifactrecharge.desc=A energia está passando por você, aumentando a taxa que os artefatos equipados carregam.\n\nCada artefato é afetado de forma um pouco diferente, mas todos serão menos limitados pelo medidor de energia.\n\nTurnos restantes: %s.
@ -110,13 +110,13 @@ actors.buffs.combo.clobber_prompt=Escolha um alvo para Atordoar.\nAtordoa e faz
actors.buffs.combo.clobber_desc=_Atordoar_ está correntemente disponível. Este ataque faz um inimigo _cambalear para trás e ficar atordoado,_ mas inflige dano reduzido. É perfeito para ganhar algum tempo durante uma luta.
actors.buffs.combo.cleave_prompt=Escolha um alvo para Trinchar\nSe matar o alvo, o combo continua.
actors.buffs.combo.cleave_desc=_Trinchar_ está disponível. Este ataque inflige dano adicional e, _se matar um inimigo, preserva o contador de combo em vez de resetá-lo._ É um ótimo ataque para aumentar o combo quando lutar com vários inimigos.
actors.buffs.combo.slam_prompt=Select a target to Slam\nShields and damages based on armor
actors.buffs.combo.slam_desc=_Slam_ is currently available. This attack deals _increased damage and shields you based on the blocking power of your armor._ It's great for finishing a fight, letting you carry over endurance to the next one.
actors.buffs.combo.slam_prompt=Selecione um alvo para o Bater\nEscudos e danos baseados em armadura
actors.buffs.combo.slam_desc=_Bater_ está atualmente disponível. Este ataque causa dano aumentado e protege você com base no poder de bloqueio de sua armadura. É ótimo para terminar uma luta, permitindo que você carregue a resistência para a próxima.
actors.buffs.combo.crush_prompt=Escolha um alvo para Esmagar\nInflige uma quantidade de dano enorme.
actors.buffs.combo.crush_desc=_Esmagar_ está disponível. Este ataque devastador _inflige muito dano de forma muito consistente._ É um ataque ótimo para derrotar um inimigo poderoso com muita vida!
actors.buffs.combo.fury_prompt=Descarregar Fúria em que inimigo?\nAtaca muitas vezes rapidamente
actors.buffs.combo.fury_desc=_Fúria_ está disponível. Este ataque devastador _atinge tantas vezes como o valor do seu contador de combo,_ apesar de o fazer com dano reduzido. Fúria é um ótimo ataque se você tem uma arma encantada pois o encantamento irá procar(ativar) em cada ataque!
actors.buffs.combo.desc=The gladiator builds momentum as they land successful blows. Each attack increases the combo counter by one, but taking too long between attacks or missing twice in a row will reset the combo counter to 0.\n\nBuilding combo unlocks special finisher abilities: powerful attacks that cannot miss! A different finisher is available at 2, 4, 6, 8, and 10 combo count, and using a finisher will reset your combo.
actors.buffs.combo.desc=O gladiador constrói o momento em que acertam golpes de sucesso. Cada ataque aumenta o contador de combos em um, mas demorando demais entre os ataques ou faltando duas vezes seguidas, o contador de combinações será reiniciado em 0.\n \nAcumular combinações desbloqueia habilidades especiais de finalização: ataques poderosos que não podem perder! Um finalizador diferente está disponível na contagem combinada de 2, 4, 6, 8 e 10, e o uso de um finalizador redefinirá seu combo.
actors.buffs.corruption.name=Corrompido
actors.buffs.corruption.desc=A corrupção infiltra na essência de um ser, torcendo-os contra sua natureza anterior.\n\nCriaturas corrompidas atacarão seus aliados e ignorarão seus antigos inimigos. A corrupção também é prejudicial, e irá lentamente levar seu alvo a sucumbir.\n\nA corrupção é permanente, seus efeitos terminam apenas na morte.

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@ -52,8 +52,8 @@ actors.buffs.adrenalinesurge.desc=一股强大的力量,不过很可惜不是
actors.buffs.amok.name=狂乱
actors.buffs.amok.desc=狂乱导致状态下的生物进入一种极度愤怒和混乱的状态。 \n\n狂乱的生物会不分敌我地攻击任何靠近它们的人。\n\n剩余的狂乱效果时长%s回合
actors.buffs.arcanearmor.name=Arcane Armor
actors.buffs.arcanearmor.desc=A thin shield is surrounding you, blocking some of the damage from magical attacks.\n\nYour magical armor is currently boosted by: 0-%d.\n\nTurns until arcane armor weakens: %s.
actors.buffs.arcanearmor.name=抗魔护罩
actors.buffs.arcanearmor.desc=一层薄薄的魔法护盾保护着你,抵挡一定的魔法伤害。\n\n当前你的魔法护甲值为: 0~%d。\n\n距离魔法护甲衰减还有 %s 回合。
actors.buffs.artifactrecharge.name=神器充能
actors.buffs.artifactrecharge.desc=魔力在你体内奔腾而过,提高你手中神器的充能速率。 \n\n每件神器受到的影响都不尽相同但它们都会少受充能储备对其的限制。\n\n剩余的神器充能效果时长%s回合
@ -110,13 +110,13 @@ actors.buffs.combo.clobber_prompt=选择一个要击垮的目标\n使其退后
actors.buffs.combo.clobber_desc=_击垮_技能目前可用。这一招能_击退一个敌人并使其晕向_但攻击伤害会有所降低。暴打敌人能够让你在苦战中喘一口气。
actors.buffs.combo.cleave_prompt=选择一个要劈斩的目标\n如果劈斩击杀了敌人连击数将被保留
actors.buffs.combo.cleave_desc=_劈斩_技能目前可用。这次攻击造成更高伤害_若成功以劈斩杀敌连击计数将会保留而不是被重置。_在面对大量敌人时可有效积累连击数。
actors.buffs.combo.slam_prompt=Select a target to Slam\nShields and damages based on armor
actors.buffs.combo.slam_desc=_Slam_ is currently available. This attack deals _increased damage and shields you based on the blocking power of your armor._ It's great for finishing a fight, letting you carry over endurance to the next one.
actors.buffs.combo.slam_prompt=选择一个要重击的目标\n根据你的护甲决定造成的伤害与添加的护盾
actors.buffs.combo.slam_desc=_重击_技能目前可用。这次攻击造成更高伤害并_根据你的护甲造成伤害并提供护盾_。该技能非常适合用来结束战斗能让你将额外的持久力带到下一场战斗中。
actors.buffs.combo.crush_prompt=选择一个要粉碎的目标\n造成巨额伤害
actors.buffs.combo.crush_desc=_粉碎_技能目前可用。这种毁灭性的打击_能够造成稳定的巨额伤害。_在对抗强力敌人时拥有奇效
actors.buffs.combo.fury_prompt=将狂怒倾泻在哪位敌人身上?\n对其快速造成多次伤害
actors.buffs.combo.fury_desc=_狂怒_技能目前可用。这种毁灭性的打击方式_能够进行和你目前连击计数相同的攻击_尽管每次攻击的伤害有所下降。该技能尤其适合附魔武器因其每一击都能触发附魔
actors.buffs.combo.desc=The gladiator builds momentum as they land successful blows. Each attack increases the combo counter by one, but taking too long between attacks or missing twice in a row will reset the combo counter to 0.\n\nBuilding combo unlocks special finisher abilities: powerful attacks that cannot miss! A different finisher is available at 2, 4, 6, 8, and 10 combo count, and using a finisher will reset your combo.
actors.buffs.combo.desc=角斗士在成功打击敌人时能够积累能量。每次打击都会提高一次连击数,但长时间不进行攻击或是多于一次攻击失败都会将连击数归零。\n\n积累连击数会激活特殊的处决技能无法被躲避的强力攻击在连击数到达246810时会提供不同的处决攻击使用处决攻击会重置你的连击数。
actors.buffs.corruption.name=腐化
actors.buffs.corruption.desc=腐化魔法会侵入生物体的生命本质,扭转他们原有的天性。\n\n被腐化的生物会攻击他们的盟友还会忽视其原先的敌人。腐化效果同时也是有伤害性的会导致其目标缓慢走向死亡。\n\n腐化是永久性的死后才能解脱。

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@ -29,7 +29,7 @@ items.armor.glyphs.affection.name=%s d'afecte
items.armor.glyphs.affection.desc=Aquest glif poderós manipula la ment dels atacants, encantant-los temporalment.
items.armor.glyphs.antimagic.name=%s d'antimàgia
items.armor.glyphs.antimagic.desc=This powerful glyph allows armor to defend its wearer against magical attacks as well as physical ones. This magical defence is not affected by the armor's tier.
items.armor.glyphs.antimagic.desc=Aquest glif poderós permet que l'armadura del seu portador el defensi d'atacs màgics i físics. Aquesta defensa màgica no està afectada pel nivell de l'armadura.
items.armor.glyphs.brimstone.name=%s de sofre
items.armor.glyphs.brimstone.desc=Aquest glif protegeix al portador i les seves pertinences del foc, millorant-lo fins i tot converteix el foc en un escut temporal.
@ -38,7 +38,7 @@ items.armor.glyphs.camouflage.name=%s de camuflatge
items.armor.glyphs.camouflage.desc=Aquest glif permet al portador barrejar-se amb l'herba alta, garantint-li invisibilitat temporal.
items.armor.glyphs.entanglement.name=%s d'arrelament
items.armor.glyphs.entanglement.desc=This glyph grows earthen armor around the wearer to absorb damage, but this armor will break if the wearer moves.
items.armor.glyphs.entanglement.desc=Aquest glif fa que creixi armadura terraria al voltant del portador per absorbir danys, però l'armadura es trencarà si el portador es mou.
items.armor.glyphs.flow.name=%s de flux
items.armor.glyphs.flow.desc=Aquest glif manipula el flux d'aigua al voltant de l'usuari, fent-lo molt més ràpid quan es mou a través d'aquesta.
@ -48,7 +48,7 @@ items.armor.glyphs.obfuscation.desc=Aquest glif obscureix al portador, fent-lo m
items.armor.glyphs.potential.name=%s de potencial
items.armor.glyphs.potential.rankings_desc=Mort per: glif de potencial
items.armor.glyphs.potential.desc=This glyph builds energy when struck, granting charge to the wearer's wand when it activates.
items.armor.glyphs.potential.desc=Aquest glif acumula energia quan se li dóna un cop, garantint una càrrega a les varetes del portador quan s'activa.
items.armor.glyphs.repulsion.name=%s de repulsió
items.armor.glyphs.repulsion.desc=Aquest glif rebota força als atacants, enviant-los volant cap enrere.
@ -60,7 +60,7 @@ items.armor.glyphs.swiftness.name=%s de lleugeresa
items.armor.glyphs.swiftness.desc=Aquest glif augmenta la velocitat del portador sempre que no està a prop d'un enemic.
items.armor.glyphs.thorns.name=%s d'espines
items.armor.glyphs.thorns.desc=This powerful glyph harms attackers, causing them to slowly bleed when they attack the wearer.
items.armor.glyphs.thorns.desc=Aquest glif poderós fa mal als atacants, fent que sagnin lentament quan ataquen al seu portador.
items.armor.glyphs.viscosity.name=%s de viscositat
items.armor.glyphs.viscosity.deferred=diferit %d
@ -567,7 +567,7 @@ items.potions.potionoftoxicgas.desc=Destapar o trencar aquest flascó pressuritz
###brews
items.potions.brews.causticbrew.name=beuratge càustic
items.potions.brews.causticbrew.desc=This brew will spread corrosive ooze in a wide area around the location it shatters in. Anything caught by the ooze will slowly melt if it can't wash it off in water.
items.potions.brews.causticbrew.desc=Aquest beuratge difondrà àmpliament llot corrosiu per la ubicació en què es trenqui. Qualsevol cosa atrapada en el llot es fondrà lentament si no es renta amb aigua.
items.potions.brews.blizzardbrew.name=beuratge de rufaga
items.potions.brews.blizzardbrew.desc=Quan es trenqui, aquest beuratge deslligarà un remolí de rufaga que es difon com un gas.
@ -581,13 +581,13 @@ items.potions.brews.shockingbrew.desc=Quan es trenqui, aquest beuratge desencade
###elixirs
items.potions.elixirs.elixirofarcanearmor.name=elixir of arcane armor
items.potions.elixirs.elixirofarcanearmor.desc=This elixir will grant the drinker a long lasting resistance to magical damage.
items.potions.elixirs.elixirofarcanearmor.name=elixir d'armadura arcana
items.potions.elixirs.elixirofarcanearmor.desc=Aquest elixir atorgarà al bevedor una resistència duradora davant els danys màgics.
items.potions.elixirs.elixirofaquaticrejuvenation.name=elixir de rejoveniment aquàtic
items.potions.elixirs.elixirofaquaticrejuvenation.desc=This elixir contains the remains of Goo enhanced with a healing potion. While it will not provide immediate healing, it will steadily restore a greater amount of health while you are standing in water.
items.potions.elixirs.elixirofaquaticrejuvenation.desc=Aquest elixir conté les restes d'en Goo millorades amb una poció curativa. Tot i que no proporcionarà una curació immediata, restablirà constantment una major quantitat de salut mentre estiguis a l'aigua.
items.potions.elixirs.elixirofaquaticrejuvenation$aquahealing.name=Curació aquàtica
items.potions.elixirs.elixirofaquaticrejuvenation$aquahealing.desc=You have temporarily gained restorative properties similar to that of Goo.\n\nWhile standing in water, you will recover a small amount of health per turn. The effect is paused when you are at full health or are out of water.\n\nhealing left: %d.
items.potions.elixirs.elixirofaquaticrejuvenation$aquahealing.desc=Has obtingut temporalment propietats restauradores similars a les d'en Goo.\n\nMentre et quedis a l'aigua, recuperaràs una petita quantitat de salut per torn. L'efecte es posa en pausa quan estiguis al màxim de salut o si no estàs a l'aigua.\n\nCuració restant: %d.
items.potions.elixirs.elixirofdragonsblood.name=elixir de sang del drac
items.potions.elixirs.elixirofdragonsblood.desc=Quan es consumeix, aquest elixir envia un poder ardent a través de les venes del bevedor. Aquest efecte farà que el bevedor sigui immune al foc, i permet incendiar als enemics amb atacs físics.
@ -943,7 +943,7 @@ items.spells.beaconofreturning.desc=Aquest intricat encanteri li atorga a l'usua
items.spells.curseinfusion.name=infusió de maledicció
items.spells.curseinfusion.inv_title=Maleir un element
items.spells.curseinfusion.desc=This spell infuses a piece of equipment with the same powerful malignant magic present within DM-300. The item it is used on will immediately be cursed, and any enchantment or glyph it may have had will be overridden.\n\n In the case of weapons, armor, and wands, the item will be upgraded in addition to being cursed. Curse infusion upgrades do not stack, and the upgrade is lost of the item becomes uncursed.
items.spells.curseinfusion.desc=Aquest encanteri infon una peça d'equipament amb la mateixa màgia maligne dins el DM-300. L'ítem que s'utilitzi serà immediatament maleït, i qualsevol encanteri o glif que tingui se substituirà.\n\nEn el cas d'armes, armadures i varetes, l'ítem s'actualitzarà a més de ser maleït. Les infusions maleïdes de les millores no s'acumulen i es perd la millora si se li treu la maledicció a l'ítem.
items.spells.featherfall.name=caiguda de ploma
items.spells.featherfall.light=Et sents lleuger com una ploma!
@ -968,8 +968,8 @@ items.spells.phaseshift.desc=Aquest encanteri caòtic teletransportarà a qualse
items.spells.reclaimtrap.name=recuperar trampa
items.spells.reclaimtrap.no_trap=No hi ha cap trampa allà.
items.spells.reclaimtrap.desc_trap=The spell is currently imbued with a _%s._
items.spells.reclaimtrap.desc=This spell contains remnants of the mechanical energy of DM-300. When cast on an active trap, the power of the trap will be absorbed into the spell, allowing you to trigger the trap's effect at any location you like.\n\nHowever, some traps may not function in all places, and the spell can only store one trap at a time.
items.spells.reclaimtrap.desc_trap=L'encanteri està imbuït actualment amb un/a _%s._
items.spells.reclaimtrap.desc=Aquest pergamí conté restes de lenergia mecànica del DM-300. Quan sintrodueix en una trampa activa, el poder de la trampa serà absorbida per lencanteri, que et permetrà activar lefecte de la trampa a qualsevol lloc que vulguis.\n\nNo obstant això, algunes trampes poden no funcionar en tots els llocs, i el pergamí només pot emmagatzemar un parany a la vegada.
items.spells.recycle.name=reciclar
items.spells.recycle.inv_title=Reciclar un ítem
@ -979,8 +979,8 @@ items.spells.recycle.desc=Aquest encanteri conté una forma menor de màgia de t
items.spells.targetedspell.prompt=Tria un objectiu
items.spells.targetedspell.inv_title=Infon un ítem
items.spells.wildenergy.name=wild energy
items.spells.wildenergy.desc=This spell contains some of the cursed energy which powered DM-300. When cast, it will grant you several turns of recharging and mystical energy, while also triggering a random cursed wand effect. You are able to choose a direction for this cursed magic to shoot in, however.
items.spells.wildenergy.name=energia salvatge
items.spells.wildenergy.desc=Aquest pergamí conté part de l'energia maleïda que alimentava al DM-300. Quan s'utilitzi, es donaran diversos torns de recàrrega i energia mística, alhora que activarà un efecte de vareta maleïda aleatòria. Tot i això, podeu escollir una direcció per a aquesta màgia maleïda.
###runestones
@ -1046,7 +1046,7 @@ items.wands.cursedwand.nothing=No ha passat res.
items.wands.cursedwand.grass=Erupciona herba al teu voltant!
items.wands.cursedwand.fire=Sents olor a cremat...
items.wands.cursedwand.transmogrify_wand=La teva vareta es transmodifica en un ítem diferent!
items.wands.cursedwand.transmogrify_other=Your item transmogrifies into something different!
items.wands.cursedwand.transmogrify_other=El teu ítem es transmogrifica en una cosa diferent!
items.wands.wand.ac_zap=DISPARAR
items.wands.wand.fizzles=La teva vareta espurneja; no deu tenir prou càrrega.
@ -1170,13 +1170,13 @@ items.weapon.enchantments.blooming.desc=Les armes floreixents contenen màgia qu
items.weapon.enchantments.chilling.name=%s refredant
items.weapon.enchantments.chilling.desc=Els enemics colpejats amb aquest encanteri són refredats, alentint així els seus moviments i atacs.
items.weapon.enchantments.kinetic.name=kinetic %s
items.weapon.enchantments.kinetic.desc=When an enemy is killed with a kinetic weapon, any excess force is stored in the weapon and will be applied to the next successful attack.
items.weapon.enchantments.kinetic$conserveddamage.name=Conserved Damage
items.weapon.enchantments.kinetic$conserveddamage.desc=Your weapon has stored the excess force from a previous killing blow, and will apply it as bonus damage to your next attack. The energy will slowly fade over time, however.\n\nConserved Damage: %d.
items.weapon.enchantments.kinetic.name=%s cinètic/a
items.weapon.enchantments.kinetic.desc=Quan un enemic és assassinat amb una arma cinètica, qualsevol excés de força s'emmagatzema a l'arma i s'aplicarà al següent atac amb èxit.
items.weapon.enchantments.kinetic$conserveddamage.name=Dany conservat
items.weapon.enchantments.kinetic$conserveddamage.desc=La teva arma ha emmagatzemat lexcés de força d'un previ enemic mort i saplicarà com a dany addicional al teu proper atac. Lenergia s'esvairà lentament amb el temps, però.\n\nDany conservat: %d.
items.weapon.enchantments.corrupting.name=corrupting %s
items.weapon.enchantments.corrupting.desc=This powerful enchantment posses similar power to the wand of corruption. When an enemy is killed with a corrupting weapon, there is a chance they will become corrupted.
items.weapon.enchantments.corrupting.name=%s corruptor
items.weapon.enchantments.corrupting.desc=Aquest poderós encanteri té la capacitat de convertir als enemics a la teva voluntat. Quan un enemic és assassinat amb aquesta arma, hi ha la possibilitat que es corrompi en lloc de morir.
items.weapon.enchantments.elastic.name=%s elàstic/a
items.weapon.enchantments.elastic.desc=Les armes elàstiques tenen una probabilitat d'enviar volant als enemics a distàncies curtes.
@ -1185,7 +1185,7 @@ items.weapon.enchantments.grim.name=%s sinistre/a
items.weapon.enchantments.grim.desc=Aquest poderós encanteri pot executar instantàniament a un enemic. L'efecte és més probable que ocorri com més dèbil estigui l'enemic.
items.weapon.enchantments.lucky.name=%s afortunat/da
items.weapon.enchantments.lucky.desc=Enemies which are killed by a lucky weapon have a chance to drop extra loot.
items.weapon.enchantments.lucky.desc=Els enemics que són assassinats amb una arma afortunada tenen l'oportunitat de deixar un botí addicional.
items.weapon.enchantments.precise.name=%s precís/a
items.weapon.enchantments.precise.desc=Una arma precisa té la probabilitat de garantir un atac a un enemic, independentment de les circumstàncies.
@ -1338,59 +1338,59 @@ items.weapon.melee.wornshortsword.desc=Una espasa relativament curta, deteriorad
###missile weapons
items.weapon.missiles.darts.adrenalinedart.name=dard d'adrenalina
items.weapon.missiles.darts.adrenalinedart.desc=Aquests dards tenen una punta feta d'una extracció de card-ràpid que donarà al seu objectiu un augment de velocitat. Aquest augment afectarà tant la velocitat de moviment com la d'atac, tot i que el moviment es millorarà més.
items.weapon.missiles.darts.adrenalinedart.desc=Aquests dards tenen una punta amarada amb extracció de card-ràpid que donarà al seu objectiu un augment de velocitat. Aquest augment afectarà tant la velocitat de moviment com la d'atac, tot i que el moviment es millorarà més.
items.weapon.missiles.darts.blindingdart.name=dard cegador
items.weapon.missiles.darts.blindingdart.desc=Aquests dards tenen una punta feta d'una extracció d'herbacega que cegarà al seu objectiu per un període curt de temps. No desorienten, però, és a dir que un enemic recordarà on t'han vist per últim cop.
items.weapon.missiles.darts.blindingdart.desc=Aquests dards tenen una punta amarada amb extracció d'herbacega que cegarà al seu objectiu per un període curt de temps. No desorienten, però, és a dir que un enemic recordarà on t'han vist per últim cop.
items.weapon.missiles.darts.chillingdart.name=dard refredant
items.weapon.missiles.darts.chillingdart.desc=Aquests dards tenen una punta feta d'una extracció de bola-de-neu, cosa que refredarà significativament al seu objectiu.
items.weapon.missiles.darts.chillingdart.desc=Aquests dards tenen una punta amarada amb extracció de bola-de-neu, cosa que refredarà significativament al seu objectiu.
items.weapon.missiles.darts.dart.name=dard
items.weapon.missiles.darts.dart.ac_tip=TIP
items.weapon.missiles.darts.dart.tip_title=Tip Darts
items.weapon.missiles.darts.dart.tip_desc=A seed can be combined with one or two darts to tip them. Each type of seed produces its own type of tipped dart, with a unique single-use effect.\n\nTipping a dart with these seeds will produce a _%s._
items.weapon.missiles.darts.dart.tip_all=tip %d darts with %d seeds
items.weapon.missiles.darts.dart.tip_two=tip 2 darts with 1 seed
items.weapon.missiles.darts.dart.tip_one=tip 1 dart with 1 seed
items.weapon.missiles.darts.dart.ac_tip=AMARAR
items.weapon.missiles.darts.dart.tip_title=Amarar Dards
items.weapon.missiles.darts.dart.tip_desc=Una llavor es pot combinar amb un o dos dards per afegir-los-hi puntes. Cada tipus de llavor produeix el seu propi tipus de dard amb punta, amb un efecte únic d'un sol ús.\n\nAmarar un dard amb aquestes llavors produiran a _%s._
items.weapon.missiles.darts.dart.tip_all=amarar %d dards amb %d llavors
items.weapon.missiles.darts.dart.tip_two=amarar 2 dards amb 1 llavor
items.weapon.missiles.darts.dart.tip_one=amarar 1 dard amb 1 llavor
items.weapon.missiles.darts.dart.tip_cancel=cancel·lar
items.weapon.missiles.darts.dart.desc=These simple shafts of spike-tipped wood are weighted to fly true and sting their prey with a flick of the wrist. They can tipped with seeds to gain bonus effects when thrown.
items.weapon.missiles.darts.dart.desc=Aquests eixos simples de fusta amb una punxa a la punta s'han ponderat per volar i picar a la seva presa amb un moviment de canell. Es poden amarar amb llavors per guanyar efectes bonus quan es llencen.
items.weapon.missiles.darts.dart.unlimited_uses=No obstant això, per la senzillesa de la seva construcció aquests dards duraran pràcticament per sempre.
items.weapon.missiles.darts.displacingdart.name=dard desplaçador
items.weapon.missiles.darts.displacingdart.desc=Aquests dards tenen una punta feta d'una extracció d'escapafulla que teletransportarà al seu objectiu a una distància propera.
items.weapon.missiles.darts.displacingdart.desc=Aquests dards tenen una punta amarada amb extracció d'escapafulla que teletransportarà al seu objectiu a una distància propera.
items.weapon.missiles.darts.healingdart.name=dard curatiu
items.weapon.missiles.darts.healingdart.desc=Aquests dards tenen una punta feta d'una extracció d'herba-sol, que garanteix una ràfega de curació al seu objectiu. L'atac del dard segueix fent mal però.
items.weapon.missiles.darts.healingdart.desc=Aquests dards tenen una punta amarada amb extracció d'herba-sol, que garanteix una ràfega de curació al seu objectiu. L'atac del dard segueix fent mal però.
items.weapon.missiles.darts.holydart.name=dard sagrat
items.weapon.missiles.darts.holydart.desc=Aquests dards tenen una punta feta d'una extracció d'estrellada, la qual garanteix un increment de poder al seu objectiu. L'atac del dard segueix fent mal però.
items.weapon.missiles.darts.holydart.desc=Aquests dards tenen una punta amarada amb extracció d'estrellada, la qual garanteix un increment de poder al seu objectiu. L'atac del dard segueix fent mal però.
items.weapon.missiles.darts.incendiarydart.name=dard incendiari
items.weapon.missiles.darts.incendiarydart.desc=Aquests dards tenen una punta feta d'una extracció de florígnia que s'incendiarà en flames brillants quan impacti.
items.weapon.missiles.darts.incendiarydart.desc=Aquests dards tenen una punta amarada amb extracció de florígnia que s'incendiarà en flames brillants quan impacti.
items.weapon.missiles.darts.paralyticdart.name=dard paralitzant
items.weapon.missiles.darts.paralyticdart.desc=Aquests dards tenen una punta feta d'una extracció d'arrel-terra que paralitza al seu objectiu per un període curt de temps.
items.weapon.missiles.darts.paralyticdart.desc=Aquests dards tenen una punta amarada amb extracció d'arrel-terra que paralitza al seu objectiu per un període curt de temps.
items.weapon.missiles.darts.poisondart.name=dard verinós
items.weapon.missiles.darts.poisondart.desc=Aquests dards tenen una punta feta d'una extracció de molsagonia, cosa que enverinarà al seu objectiu.
items.weapon.missiles.darts.poisondart.desc=Aquests dards tenen una punta amarada amb extracció de molsagonia, cosa que enverinarà al seu objectiu.
items.weapon.missiles.darts.rotdart.name=dard corrosiu
items.weapon.missiles.darts.rotdart.desc=Aquests dards horrorosos tenen una punta feta amb un compost àcid basat en putrebaia, que menjarà de forma agressiva tot el que entri en contacte amb el dard. Els enemics poderosos podran resistir gran part de l'efecte, però la corrosió és prou forta per matar fàcilment a la majoria d'enemics estàndard. Malauradament, el compost és inestable i sempre expirarà després d'un sol ús.
items.weapon.missiles.darts.rotdart.desc=Aquests dards horrorosos tenen una punta amarada amb un compost àcid basat en putrebaia, que menjarà de forma agressiva tot el que entri en contacte amb el dard. Els enemics poderosos podran resistir gran part de l'efecte, però la corrosió és prou forta per matar fàcilment a la majoria d'enemics estàndard. Malauradament, el compost és inestable i sempre expirarà després d'un sol ús.
items.weapon.missiles.darts.shockingdart.name=dard xocant
items.weapon.missiles.darts.shockingdart.desc=Aquests dards tenen una punta feta d'una extracció de vinyatempesta, cosa que xocarà al seu objectiu.
items.weapon.missiles.darts.shockingdart.desc=Aquests dards tenen una punta amarada amb extracció de vinyatempesta, cosa que xocarà al seu objectiu.
items.weapon.missiles.darts.sleepdart.name=dard somnífer
items.weapon.missiles.darts.sleepdart.desc=Aquests dards tenen una punta feta d'una extracció de fulla-somni, cosa que posarà al seu objectiu en un estat lleuger de somnolència.
items.weapon.missiles.darts.sleepdart.desc=Aquests dards tenen una punta amarada amb extracció de fulla-somni, cosa que posarà al seu objectiu en un estat lleuger de somnolència.
items.weapon.missiles.darts.tippeddart.ac_clean=CLEAN
items.weapon.missiles.darts.tippeddart.clean_title=Clean Darts
items.weapon.missiles.darts.tippeddart.clean_desc=This action will remove the seed tipping on your darts, reverting them back to regular darts.
items.weapon.missiles.darts.tippeddart.clean_all=clean all
items.weapon.missiles.darts.tippeddart.clean_one=clean one
items.weapon.missiles.darts.tippeddart.ac_clean=RENTAR
items.weapon.missiles.darts.tippeddart.clean_title=Dards Nets
items.weapon.missiles.darts.tippeddart.clean_desc=Aquesta acció eliminarà la llavor amarada als teus dards i les convertirà de nou en dards normals.
items.weapon.missiles.darts.tippeddart.clean_all=netejar tots
items.weapon.missiles.darts.tippeddart.clean_one=netejar un
items.weapon.missiles.darts.tippeddart.cancel=cancel·lar
items.weapon.missiles.darts.tippeddart.durability=Els dards amb punta perdran les seves puntes i es convertiran en dards normals quan s'utilitzin.
items.weapon.missiles.darts.tippeddart.durability=Els dards amarats perdran les seves puntes i es convertiran en dards normals quan s'utilitzin.
items.weapon.missiles.darts.tippeddart.uses_left=Aquest piló de dards té _%d/%d_ usos restants fins que una de les seves puntes es desgasti.
items.weapon.missiles.darts.tippeddart.unlimited_uses=_Però aquests són de tan alta qualitat que duraran pràcticament per sempre._
items.weapon.missiles.darts.tippeddart.about_to_break=La punta del teu dard està a punt d'expirar.
@ -1406,17 +1406,18 @@ items.weapon.missiles.boomerang.durability=A causa de la seva construcció sòli
items.weapon.missiles.fishingspear.name=llança de pescar
items.weapon.missiles.fishingspear.desc=Minúscules llances llancívoles per a la pesca. També funcionen com una arma improvisada.
items.weapon.missiles.forcecube.name=force cube
items.weapon.missiles.forcecube.desc=This oddly-shaped weapon is small enough to hold in your hand, but is incredibly heavy. When thrown, it will spread the force of its impact over a small area, damaging everything in the blast.
items.weapon.missiles.forcecube.name=cub de força
items.weapon.missiles.forcecube.ondeath=T'has suïcidat amb el teu propi Cub de Força
items.weapon.missiles.forcecube.desc=Aquesta arma de forma estranya és prou petita per tenir-la a la mà, però és increïblement pesada. Quan es llanci, es difondrà la força del seu impacte en una àrea petita i perjudicarà tot el que estigui a l'explosió.
items.weapon.missiles.heavyboomerang.name=heavy boomerang
items.weapon.missiles.heavyboomerang.desc=This large boomerang is difficult to wield effectively, but will deal considerable damage. After a few turns, it will fly back to the location it was thrown from.
items.weapon.missiles.heavyboomerang.name=bumerang pesat
items.weapon.missiles.heavyboomerang.desc=Aquest gran bumerang és difícil d'utilitzar de manera efectiva, però causarà danys considerables. Després d'uns quants torns, tornarà a la ubicació des de la qual es va llançar.
items.weapon.missiles.javelin.name=javelina
items.weapon.missiles.javelin.desc=Aquestes llances llancívoles més grosses s'han ponderat per mantenir la punxa de la seva punta intactament mentre naveguen per l'aire.
items.weapon.missiles.kunai.name=kunai
items.weapon.missiles.kunai.desc=These small knives are very powerful in the hands of a skilled user. They are most effective against unaware enemies.
items.weapon.missiles.kunai.desc=Aquests ganivets lleugers són molt poderosos en les mans d'un usuari amb experiència. Són més efectius contra enemics desprevinguts.
items.weapon.missiles.missileweapon.stats=Aquesta arma llancívola de _categoria-%1$d_ infligeix _%2$d-%3$d de dany_ i requereix _%4$d de força_ per utilitzar-se adequadament.
items.weapon.missiles.missileweapon.distance=Aquesta arma està dissenyada per utilitzar-se a distància, és molt més precisa amb enemics a distància, però molt menys precisa quan es fa servir cos a cos.
@ -1428,8 +1429,8 @@ items.weapon.missiles.missileweapon.about_to_break=La teva arma llancívola est
items.weapon.missiles.shuriken.name=shuriken
items.weapon.missiles.shuriken.desc=Peces de metall amb forma d'estrella, amb fulles afilades. Són lleugers i fàcils d'usar en moviment. Un sol shuriken pot llançar-se a instantàniament després de moure's.
items.weapon.missiles.throwingclub.name=throwing club
items.weapon.missiles.throwingclub.desc=A fairly simply thrown weapon, essentially a large rock fastened to a stick. While they are a bit lacking in damage, their solid stone head means they are quite durable, and won't stick to enemies.
items.weapon.missiles.throwingclub.name=pal llancívol
items.weapon.missiles.throwingclub.desc=Una arma llancívola bastant simple, essencialment una gran roca fixada a un pal. Tot i que no fan massa dany, el seu cap sòlid de pedra els fa bastant duradors, i no s'enganxen als enemics.
items.weapon.missiles.throwinghammer.name=martell llancívol
items.weapon.missiles.throwinghammer.desc=Aquests martells robustos estan dissenyats per ser llançats a un enemic. Tot i que no fan massa dany, la seva construcció totalment metàl·lica els fa bastant duradors, i no s'enganxaran als enemics.

View File

@ -29,7 +29,7 @@ items.armor.glyphs.affection.name=%s Náklonnosti
items.armor.glyphs.affection.desc=Tato mocná runa zmanipuluje mysl útočníka a dočasně jej okouzlí.
items.armor.glyphs.antimagic.name=%s Anti-magie
items.armor.glyphs.antimagic.desc=This powerful glyph allows armor to defend its wearer against magical attacks as well as physical ones. This magical defence is not affected by the armor's tier.
items.armor.glyphs.antimagic.desc=Tato mocná runa umožňuje zbroji bránit svého nositele proti magickým útokům stejně jako proti fyzickým. Tato magická obrana není ovlivněna úrovní zbroje.
items.armor.glyphs.brimstone.name=%s Ohnivosti
items.armor.glyphs.brimstone.desc=Tato runa chrání nositele a jeho věci před ohněm. S vylepšením dokonce přemění žár na dočasný ochranný štít.
@ -37,8 +37,8 @@ items.armor.glyphs.brimstone.desc=Tato runa chrání nositele a jeho věci před
items.armor.glyphs.camouflage.name=%s Maskování
items.armor.glyphs.camouflage.desc=Tato runa umožní nositeli aby splynul s vysokou trávou, což poskytuje dočasnou neviditelnost.
items.armor.glyphs.entanglement.name=%s Propletení
items.armor.glyphs.entanglement.desc=This glyph grows earthen armor around the wearer to absorb damage, but this armor will break if the wearer moves.
items.armor.glyphs.entanglement.name=%s Vytvrzení
items.armor.glyphs.entanglement.desc=Tato runa obroste nositele hliněným brněním aby absorbovalo poškození, ale brnění se rozbije pokud se nositel pohne.
items.armor.glyphs.flow.name=%s Proudění
items.armor.glyphs.flow.desc=Tato runa manipuluje proudění vody kolem nositele, což ho při pohybu po ní dělá mnohem rychlejší.
@ -48,7 +48,7 @@ items.armor.glyphs.obfuscation.desc=Tato runa skryje nositele, což způsobí ž
items.armor.glyphs.potential.name=%s Vodivosti
items.armor.glyphs.potential.rankings_desc=Zabila tě: Runa vodivosti
items.armor.glyphs.potential.desc=This glyph builds energy when struck, granting charge to the wearer's wand when it activates.
items.armor.glyphs.potential.desc=Tato runa vytváří při zásahu energii, což při aktivaci poskytuje hůlce nositele nabití.
items.armor.glyphs.repulsion.name=%s Odrazivosti
items.armor.glyphs.repulsion.desc=Tato runa odráží sílu proti útočníkům a posouvá je od tebe zpět.
@ -60,7 +60,7 @@ items.armor.glyphs.swiftness.name=%s Rychlosti
items.armor.glyphs.swiftness.desc=Tato runa zvyšuje rychlost nositele, kdykoliv není vedle nepřítele.
items.armor.glyphs.thorns.name=%s Trnitosti
items.armor.glyphs.thorns.desc=This powerful glyph harms attackers, causing them to slowly bleed when they attack the wearer.
items.armor.glyphs.thorns.desc=Tato mocná runa poškozuje útočníky, což způsobuje že budou pomalu krvácet, když zaútočí na nositele.
items.armor.glyphs.viscosity.name=%s Pozdržení
items.armor.glyphs.viscosity.deferred=pozdrženo %d
@ -567,7 +567,7 @@ items.potions.potionoftoxicgas.desc=Odzátkování nebo roztříštění této p
###brews
items.potions.brews.causticbrew.name=Směs žíraviny
items.potions.brews.causticbrew.desc=This brew will spread corrosive ooze in a wide area around the location it shatters in. Anything caught by the ooze will slowly melt if it can't wash it off in water.
items.potions.brews.causticbrew.desc=Tato směs rozšíří žíravý sliz v širokém okolí kolem místa kde se roztříští. Cokoliv zachycené ve slizu se začne pomalu rozpouštět, pokud se to nedokáže omýt ve vodě.
items.potions.brews.blizzardbrew.name=Směs ledové vichřice
items.potions.brews.blizzardbrew.desc=Po rozbití rozpoutá tato směs divokou ledovou vichřici, která se bude šířit podobně jako plyn.
@ -581,13 +581,13 @@ items.potions.brews.shockingbrew.desc=Po rozbití rozpoutá tato směs elektrick
###elixirs
items.potions.elixirs.elixirofarcanearmor.name=elixir of arcane armor
items.potions.elixirs.elixirofarcanearmor.desc=This elixir will grant the drinker a long lasting resistance to magical damage.
items.potions.elixirs.elixirofarcanearmor.name=Elixír magické zbroje
items.potions.elixirs.elixirofarcanearmor.desc=Tento elixír poskytne tomu kdo jej vypije dlouhotrvající odolnost vůči magickému poškození.
items.potions.elixirs.elixirofaquaticrejuvenation.name=Elixír vodního omlazení
items.potions.elixirs.elixirofaquaticrejuvenation.desc=This elixir contains the remains of Goo enhanced with a healing potion. While it will not provide immediate healing, it will steadily restore a greater amount of health while you are standing in water.
items.potions.elixirs.elixirofaquaticrejuvenation.desc=Tento elixír obsahuje Slizákovi zbytky obohacené lektvarem léčení. Ačkoliv neposkytne okamžité uzdravení, doplní postupně velké množství zdraví, během toho co budeš stát ve vodě.
items.potions.elixirs.elixirofaquaticrejuvenation$aquahealing.name=Vodní léčení
items.potions.elixirs.elixirofaquaticrejuvenation$aquahealing.desc=You have temporarily gained restorative properties similar to that of Goo.\n\nWhile standing in water, you will recover a small amount of health per turn. The effect is paused when you are at full health or are out of water.\n\nhealing left: %d.
items.potions.elixirs.elixirofaquaticrejuvenation$aquahealing.desc=Dočasně získáváš obnovující vlastnosti podobné těm Slizákovým.\n\nBěhem stání ve vodě se ti obnoví malé množství zdraví za tah. Efekt se pozastaví, pokud máš plné zdraví nebo jsi mimo vodu.\n\nZbývající léčení: %d
items.potions.elixirs.elixirofdragonsblood.name=Elixír dračí krve
items.potions.elixirs.elixirofdragonsblood.desc=Po vypití vyšle elixír ohnivou sílu, která proteče žilami toho kdo jej vypil. Tento efekt tě udělá imunní vůči ohni a umožní ti zapálit nepřátele fyzickým útokem.
@ -943,7 +943,7 @@ items.spells.beaconofreturning.desc=Toto složité kouzlo poskytne uživateli mo
items.spells.curseinfusion.name=Prokleté naplnění
items.spells.curseinfusion.inv_title=Proklej předmět
items.spells.curseinfusion.desc=This spell infuses a piece of equipment with the same powerful malignant magic present within DM-300. The item it is used on will immediately be cursed, and any enchantment or glyph it may have had will be overridden.\n\n In the case of weapons, armor, and wands, the item will be upgraded in addition to being cursed. Curse infusion upgrades do not stack, and the upgrade is lost of the item becomes uncursed.
items.spells.curseinfusion.desc=Toto kouzlo naplní kus vybavení stejně mocnou magií, jako je přítomna v DM-300. Předmět na který je použito, bude okamžitě proklet a jakékoliv okouzlení nebo runa které měl, bude přepsáno.\n\nV případě zbraně, zbroje nebo hůlky bude předmět kromě prokletí taky vylepšen. Vylepšení prokletým naplněním se nesčítají a vylepšení se ztratí pokud je předmět očištěn.
items.spells.featherfall.name=Lehkost pírka
items.spells.featherfall.light=Cítíš se lehce jako pírko!
@ -968,8 +968,8 @@ items.spells.phaseshift.desc=Toto chaotické kouzlo teleportuje jakoukoliv posta
items.spells.reclaimtrap.name=Využití pasti
items.spells.reclaimtrap.no_trap=Není tu žádná past.
items.spells.reclaimtrap.desc_trap=The spell is currently imbued with a _%s._
items.spells.reclaimtrap.desc=This spell contains remnants of the mechanical energy of DM-300. When cast on an active trap, the power of the trap will be absorbed into the spell, allowing you to trigger the trap's effect at any location you like.\n\nHowever, some traps may not function in all places, and the spell can only store one trap at a time.
items.spells.reclaimtrap.desc_trap=V tomto kouzlu je momentálně naplněna _%s._
items.spells.reclaimtrap.desc=Toto kouzlo obsahuje zbytky mechanické energie DM-300. Při vyvolání na aktivní past, bude její síla absorbována do kouzla, což umožní vyvolat efekt dané pasti na jakémkoliv místě.\n\nNěkteré efekty pastí ovšem nemusí fungovat na všech místech a kouzlo v sobě může naráz uchovat pouze jednu past.
items.spells.recycle.name=Recyklace
items.spells.recycle.inv_title=Zrecykluj předmět
@ -979,8 +979,8 @@ items.spells.recycle.desc=Toto kouzlo obsahuje menší formu magie proměny. Ač
items.spells.targetedspell.prompt=Vyber cíl
items.spells.targetedspell.inv_title=Očaruj předmět
items.spells.wildenergy.name=wild energy
items.spells.wildenergy.desc=This spell contains some of the cursed energy which powered DM-300. When cast, it will grant you several turns of recharging and mystical energy, while also triggering a random cursed wand effect. You are able to choose a direction for this cursed magic to shoot in, however.
items.spells.wildenergy.name=Divoká energie
items.spells.wildenergy.desc=Toto kouzlo obsahuje část prokleté energie, která poháněla DM-300. Při vyvolání ti nadělí několik tahů dobíjení hůlek i artefaktů, ale zároveň vyvolá náhodný efekt jako u prokleté hůlky. Máš ovšem možnost, určit pro tuto prokletou magii směr.
###runestones
@ -1046,7 +1046,7 @@ items.wands.cursedwand.nothing=Nic se nestalo.
items.wands.cursedwand.grass=Tráva kolem tebe vzrostla!
items.wands.cursedwand.fire=Cítíš jak něco hoří...
items.wands.cursedwand.transmogrify_wand=Tvá hůlka se přeměnila v úplně jiný předmět!
items.wands.cursedwand.transmogrify_other=Your item transmogrifies into something different!
items.wands.cursedwand.transmogrify_other=Tvůj předmět se mění na něco jiného!
items.wands.wand.ac_zap=SESLAT
items.wands.wand.fizzles=Tvá hůlka zasyčela. Nespíš je úplně vybitá.
@ -1170,13 +1170,13 @@ items.weapon.enchantments.blooming.desc=Zbraně rozkvětu obsahují magii, kter
items.weapon.enchantments.chilling.name=%s Ochlazení
items.weapon.enchantments.chilling.desc=Nepřátelé zasažení tímto okouzlením jsou ochlazeni, což zpomaluje jejich pohyb a útoky.
items.weapon.enchantments.kinetic.name=kinetic %s
items.weapon.enchantments.kinetic.desc=When an enemy is killed with a kinetic weapon, any excess force is stored in the weapon and will be applied to the next successful attack.
items.weapon.enchantments.kinetic$conserveddamage.name=Conserved Damage
items.weapon.enchantments.kinetic$conserveddamage.desc=Your weapon has stored the excess force from a previous killing blow, and will apply it as bonus damage to your next attack. The energy will slowly fade over time, however.\n\nConserved Damage: %d.
items.weapon.enchantments.kinetic.name=%s Uchování
items.weapon.enchantments.kinetic.desc=Když je nepřítel zabit uchovávající zbraní, jakékoliv přebytečné poškození je do ní uloženo a bude aplikováno v dalším úspěšném útoku.
items.weapon.enchantments.kinetic$conserveddamage.name=Uchované poškození
items.weapon.enchantments.kinetic$conserveddamage.desc=Tvá zbraň si uchovala přebytečné poškození z předchozího úderu a použije ho jako bonusové poškození ve tvém dalším útoku. Přebytečná síla se v ní ovšem časem pomalu rozplyne.\n\nUchované poškození: %d
items.weapon.enchantments.corrupting.name=corrupting %s
items.weapon.enchantments.corrupting.desc=This powerful enchantment posses similar power to the wand of corruption. When an enemy is killed with a corrupting weapon, there is a chance they will become corrupted.
items.weapon.enchantments.corrupting.name=%s Zkaženosti
items.weapon.enchantments.corrupting.desc=Tohle silné okouzlení má moc podrobit si vůli tvých nepřátel. Když je nepřítel touto zbraní zabit, je zde šance že namísto smrti podlehne zkaženosti.
items.weapon.enchantments.elastic.name=%s Pružnosti
items.weapon.enchantments.elastic.desc=Pružné zbraně mají šanci odrazit nepřátele na krátkou vzdálenost zpět.
@ -1185,7 +1185,7 @@ items.weapon.enchantments.grim.name=%s Smrti
items.weapon.enchantments.grim.desc=Tohle mocné okouzlení má sílu okamžitě popravit nepřítele. Čím slabší je nepřítel, tím má efekt větší pravděpodobnost se projevit.
items.weapon.enchantments.lucky.name=%s Štěstí
items.weapon.enchantments.lucky.desc=Enemies which are killed by a lucky weapon have a chance to drop extra loot.
items.weapon.enchantments.lucky.desc=Nepřátelé, kteří jsou zabiti zbraní štěstí, mají šanci že z nich vypadne extra kořist.
items.weapon.enchantments.precise.name=%s Přesnosti
items.weapon.enchantments.precise.desc=Přesná zbraň má šanci zaručit zásah do nepřítele, bez ohledu na okolnostech.
@ -1347,14 +1347,14 @@ items.weapon.missiles.darts.chillingdart.name=Mrazící šipka
items.weapon.missiles.darts.chillingdart.desc=Tyto šipky jsou napuštěny směsí s výtažkem z Leděnky, která svůj cíl výrazně ochladí.
items.weapon.missiles.darts.dart.name=Šipka
items.weapon.missiles.darts.dart.ac_tip=TIP
items.weapon.missiles.darts.dart.tip_title=Tip Darts
items.weapon.missiles.darts.dart.tip_desc=A seed can be combined with one or two darts to tip them. Each type of seed produces its own type of tipped dart, with a unique single-use effect.\n\nTipping a dart with these seeds will produce a _%s._
items.weapon.missiles.darts.dart.tip_all=tip %d darts with %d seeds
items.weapon.missiles.darts.dart.tip_two=tip 2 darts with 1 seed
items.weapon.missiles.darts.dart.tip_one=tip 1 dart with 1 seed
items.weapon.missiles.darts.dart.ac_tip=NAPUSTIT
items.weapon.missiles.darts.dart.tip_title=Napustit šipky
items.weapon.missiles.darts.dart.tip_desc=Semínko může být zkombinováno s jednou nebo dvěma šipkami pro napuštění. Každý typ semínka vytvoří vlastní typ napuštěné šipky na jedno použití s unikátním efektem.\n\nNapuštěním šípky tímto semínkem vznikne _%s._
items.weapon.missiles.darts.dart.tip_all=Napustit %d ks šipek %d semínky
items.weapon.missiles.darts.dart.tip_two=Napustit 2 ks šipek 1 semínkem
items.weapon.missiles.darts.dart.tip_one=Napustit 1 ks šipky 1 semínkem
items.weapon.missiles.darts.dart.tip_cancel=Zrušit
items.weapon.missiles.darts.dart.desc=These simple shafts of spike-tipped wood are weighted to fly true and sting their prey with a flick of the wrist. They can tipped with seeds to gain bonus effects when thrown.
items.weapon.missiles.darts.dart.desc=Tyto jednoduché dřevěné šipky opatřené špičatým hrotem jsou vyváženy tak, aby letěli přesně a zasáhly cíl máchnutím ruky. Mohou být napuštěný semínky aby získali bonusový efekt, když jsou hozeny.
items.weapon.missiles.darts.dart.unlimited_uses=Díky své jednoduché konstrukci vydrží tyto šipky napořád.
items.weapon.missiles.darts.displacingdart.name=Přemísťovací šipka
@ -1384,11 +1384,11 @@ items.weapon.missiles.darts.shockingdart.desc=Tyto šipky jsou napuštěny směs
items.weapon.missiles.darts.sleepdart.name=Uspávací šipka
items.weapon.missiles.darts.sleepdart.desc=Tyto šipky jsou napuštěny směsí s výtažkem ze Snůvky, která svůj cíl okamžitě uvede do lehkého spánku.
items.weapon.missiles.darts.tippeddart.ac_clean=CLEAN
items.weapon.missiles.darts.tippeddart.clean_title=Clean Darts
items.weapon.missiles.darts.tippeddart.clean_desc=This action will remove the seed tipping on your darts, reverting them back to regular darts.
items.weapon.missiles.darts.tippeddart.clean_all=clean all
items.weapon.missiles.darts.tippeddart.clean_one=clean one
items.weapon.missiles.darts.tippeddart.ac_clean=VYČISTIT
items.weapon.missiles.darts.tippeddart.clean_title=Vyčistit šipky
items.weapon.missiles.darts.tippeddart.clean_desc=Tato akce odstraní napuštění z tvých šipek, což z nich znovu udělá normální šipky.
items.weapon.missiles.darts.tippeddart.clean_all=Vyčistit všechny
items.weapon.missiles.darts.tippeddart.clean_one=Vyčistit jednu
items.weapon.missiles.darts.tippeddart.cancel=Zrušit
items.weapon.missiles.darts.tippeddart.durability=Napuštěné šipky ztratí po použití svou směs a stanou se z nich běžné šipky.
items.weapon.missiles.darts.tippeddart.uses_left=Této sadě šipek zbývá _%d/%d_ použití předtím, než jedna směs vyprchá.
@ -1406,17 +1406,18 @@ items.weapon.missiles.boomerang.durability=Díky své pevné konstrukci se tento
items.weapon.missiles.fishingspear.name=Rybářské kopí
items.weapon.missiles.fishingspear.desc=Lehká vrhací kopí navržená pro rybaření. Slouží dobře i jako improvizovaná zbraň.
items.weapon.missiles.forcecube.name=force cube
items.weapon.missiles.forcecube.desc=This oddly-shaped weapon is small enough to hold in your hand, but is incredibly heavy. When thrown, it will spread the force of its impact over a small area, damaging everything in the blast.
items.weapon.missiles.forcecube.name=Silová kostka
items.weapon.missiles.forcecube.ondeath=Zabíjíš se svou vlastní Silovou kostkou...
items.weapon.missiles.forcecube.desc=Tato podivně tvarovaná zbraň je dost malá na to aby se ti vlezla do dlaně, ale je neuvěřitelně těžká. Po hození rozšíří sílu nárazu do malé oblasti, což poškodí vše v okolí dopadu.
items.weapon.missiles.heavyboomerang.name=heavy boomerang
items.weapon.missiles.heavyboomerang.desc=This large boomerang is difficult to wield effectively, but will deal considerable damage. After a few turns, it will fly back to the location it was thrown from.
items.weapon.missiles.heavyboomerang.name=Těžký bumerang
items.weapon.missiles.heavyboomerang.desc=Tento velký bumerang je těžké efektně používat, ale uděluje značné poškození. Po pár tazích přiletí zpět na místo, odkud byl hozen.
items.weapon.missiles.javelin.name=Vrhací oštěp
items.weapon.missiles.javelin.desc=Tyto velké vrhací oštěpy jsou vyváženy tak, aby drželi hrot na špičce před sebou, když plují vzduchem.
items.weapon.missiles.kunai.name=kunai
items.weapon.missiles.kunai.desc=These small knives are very powerful in the hands of a skilled user. They are most effective against unaware enemies.
items.weapon.missiles.kunai.name=Kunai
items.weapon.missiles.kunai.desc=Tyto malé nože jsou v rukou zkušeného uživatele velmi silné. Jsou nejefektivnější proti nic netušícím nepřátelům.
items.weapon.missiles.missileweapon.stats=Vrhací zbraň _úrovně %1$d_ uděluje _%2$d-%3$d poškození_ a vyžaduje _%4$d bodů síly_ pro řádné využití.
items.weapon.missiles.missileweapon.distance=Tato zbraň je navržena pro použití na dálku a je mnohem přesnější proti vzdáleným nepřátelům. Na blízko je velmi nepřesná.
@ -1428,11 +1429,11 @@ items.weapon.missiles.missileweapon.about_to_break=Tvá vrhací zbraň se brzy z
items.weapon.missiles.shuriken.name=Shuriken
items.weapon.missiles.shuriken.desc=Kousky kovu tvarované jako hvězdice s ostrými břity. Jsou lehké a snadno se používají za pohybu. Jeden shuriken může být hozen okamžitě po zastavení.
items.weapon.missiles.throwingclub.name=throwing club
items.weapon.missiles.throwingclub.desc=A fairly simply thrown weapon, essentially a large rock fastened to a stick. While they are a bit lacking in damage, their solid stone head means they are quite durable, and won't stick to enemies.
items.weapon.missiles.throwingclub.name=Vrhací palice
items.weapon.missiles.throwingclub.desc=Poměrně jednoduchá vrhací zbraň, v podstatě velký kámen připevněný k tyči. Zatímco trochu nedostačuje v poškození, pevná kamenná hlava zajišťuje, že je dost odolná a nezabodne se do nepřátel.
items.weapon.missiles.throwinghammer.name=Vrhací kladivo
items.weapon.missiles.throwinghammer.desc=Tyto robustní kladiva jsou navrženy pro házení po nepřátelích. Zatímco trochu nedostačují v poškození, jejich hladká celokovová konstrukce způsobuje, že jsou docela odolné a nezabodnou se do nepřátel.
items.weapon.missiles.throwinghammer.desc=Tyto robustní kladiva jsou navrženy pro házení po nepřátelích. Zatímco trochu nedostačují v poškození, jejich hladká celokovová konstrukce zajišťuje, že jsou dost odolné a nezabodnou se do nepřátel.
items.weapon.missiles.throwingknife.name=Vrhací nůž
items.weapon.missiles.throwingknife.desc=Tyto lehké nože jsou vyváženy tak, aby prolétli vzduchem přímo do jejich cíle. Jsou nejefektivnější proti nic netušícím nepřátelům.

View File

@ -29,7 +29,7 @@ items.armor.glyphs.affection.name=%s der Zuneigung
items.armor.glyphs.affection.desc=Diese starke Glyphe manipuliert den Verstand von Gegnern, was sie kurzzeitig betört.
items.armor.glyphs.antimagic.name=%s der Antimagie
items.armor.glyphs.antimagic.desc=This powerful glyph allows armor to defend its wearer against magical attacks as well as physical ones. This magical defence is not affected by the armor's tier.
items.armor.glyphs.antimagic.desc=Diese starke Glyphe ermöglicht es einer Rüstung, den Träger nicht nur gegen physische, sondern auch magische Angriffe zu verteidigen. Die magische Verteidigung ist unabhängig von der Stufe der Rüstung.
items.armor.glyphs.brimstone.name=%s des Schwefels
items.armor.glyphs.brimstone.desc=Diese Glyphe schützt den Träger und alles, was er bei sich trägt, vor dem alles verzehrenden Feuer und verwandelt sogar Hitze in temporäre Schildpunkte, wenn die Rüstung verbessert wurde.
@ -38,7 +38,7 @@ items.armor.glyphs.camouflage.name=%s der Tarnung
items.armor.glyphs.camouflage.desc=Diese Glyphe ermöglicht es dem Träger, sich mit hohem Gewächs optisch anzugleichen, was ihn kurzzeitig unsichtbar macht.
items.armor.glyphs.entanglement.name=%s der Verwurzlung
items.armor.glyphs.entanglement.desc=This glyph grows earthen armor around the wearer to absorb damage, but this armor will break if the wearer moves.
items.armor.glyphs.entanglement.desc=Diese Glyphe lässt eine irdene Rüstung um den Träger wachsen, um Schaden zu absorbieren, diese bricht jedoch bei Bewegung.
items.armor.glyphs.flow.name=%s des Flusses
items.armor.glyphs.flow.desc=Diese Glyphe manipuliert den Wasserfluss um den Träger, wodurch er viel schneller wird, wenn er durch Wasser geht.
@ -48,7 +48,7 @@ items.armor.glyphs.obfuscation.desc=Diese Glyphe verdunkelt den Träger, so dass
items.armor.glyphs.potential.name=%s des Potenzials
items.armor.glyphs.potential.rankings_desc=Getötet von: Glyphe des Potenzials
items.armor.glyphs.potential.desc=This glyph builds energy when struck, granting charge to the wearer's wand when it activates.
items.armor.glyphs.potential.desc=Diese Glyphe sammelt Energie, wenn sie getroffen wird, und lädt dann die Zauberstäbe des Trägers ein wenig auf.
items.armor.glyphs.repulsion.name=%s des Rückstoßes
items.armor.glyphs.repulsion.desc=Diese Glyphe lässt Angreifer abprallen, wodurch sie zurückgeschleudert werden.
@ -60,7 +60,7 @@ items.armor.glyphs.swiftness.name=%s der Schnelligkeit
items.armor.glyphs.swiftness.desc=Diese Glyphe erhöht die Geschwindigkeit des Trägers, wenn er nicht neben einem Feind steht.
items.armor.glyphs.thorns.name=%s der Dornen
items.armor.glyphs.thorns.desc=This powerful glyph harms attackers, causing them to slowly bleed when they attack the wearer.
items.armor.glyphs.thorns.desc=Diese starke Glyphe lässt Angreifer langsam bluten, wenn sie den Träger angreifen.
items.armor.glyphs.viscosity.name=%s der Zähigkeit
items.armor.glyphs.viscosity.deferred=verzögert %d
@ -567,7 +567,7 @@ items.potions.potionoftoxicgas.desc=Sobald dieses luftdichte Flasche geöffnet o
###brews
items.potions.brews.causticbrew.name=Ätzende Brühe
items.potions.brews.causticbrew.desc=This brew will spread corrosive ooze in a wide area around the location it shatters in. Anything caught by the ooze will slowly melt if it can't wash it off in water.
items.potions.brews.causticbrew.desc=Dieses Gebräu wird zersetzenden Schlamm überall verteilen, wo sein Gefäß zerbricht. Alles woran Schlamm klebt wird langsam schmelzen, wenn dieser nicht in Wasser abgewaschen wird.
items.potions.brews.blizzardbrew.name=Blizzardbräu
items.potions.brews.blizzardbrew.desc=Wenn es zerbrochen wird, entfesselt dieses Gebräu einen tosenden Schneesturm, der sich wie ein Gas ausbreitet.
@ -581,13 +581,13 @@ items.potions.brews.shockingbrew.desc=Wenn es zerbrochen wird, entfesselt dieses
###elixirs
items.potions.elixirs.elixirofarcanearmor.name=elixir of arcane armor
items.potions.elixirs.elixirofarcanearmor.desc=This elixir will grant the drinker a long lasting resistance to magical damage.
items.potions.elixirs.elixirofarcanearmor.name=Elixier der arkanen Rüstung
items.potions.elixirs.elixirofarcanearmor.desc=Dieses Elixier verleiht einen lang anhaltenden Schutz gegen magische Angriffe.
items.potions.elixirs.elixirofaquaticrejuvenation.name=Elixier der aquatischen Verjüngung
items.potions.elixirs.elixirofaquaticrejuvenation.desc=This elixir contains the remains of Goo enhanced with a healing potion. While it will not provide immediate healing, it will steadily restore a greater amount of health while you are standing in water.
items.potions.elixirs.elixirofaquaticrejuvenation.desc=Dieses Elixier enthält die Überreste einen Schleims, angereichert mit einem Heiltrank. Während es keine unmittelbare Heilung bringt, wird es deine Lebenskraft zuverlässig wieder herstellen, während Du im Wasser stehst.
items.potions.elixirs.elixirofaquaticrejuvenation$aquahealing.name=Aquatische Heilung
items.potions.elixirs.elixirofaquaticrejuvenation$aquahealing.desc=You have temporarily gained restorative properties similar to that of Goo.\n\nWhile standing in water, you will recover a small amount of health per turn. The effect is paused when you are at full health or are out of water.\n\nhealing left: %d.
items.potions.elixirs.elixirofaquaticrejuvenation$aquahealing.desc=Du hast vorrübergehend die Heilungskräfte eines Schleims.\n\nWährend Du im Wasser stehst, wirst Du pro Runde einen Lebenspunkt hinzugewinnen. Der Effekt wird pausiert wenn du bei vollständiger Gesundheit bist oder nicht im Wasser stehst.\n\nVerbleibende Runden: %d.
items.potions.elixirs.elixirofdragonsblood.name=Drachenblutelixier
items.potions.elixirs.elixirofdragonsblood.desc=Wenn dieses Elixier getrunken wird, lässt es feurige Energie durch die Adern des Trinkenden fließen. Dieser Effekt lässt den Trinkenden immun gegenüber Feuer werden und mit physischen Angriffen attackierte Feinde gehen in Flammen auf.
@ -626,7 +626,7 @@ items.potions.exotic.exoticpotion.silver=Exotischer silberner Trank
items.potions.exotic.exoticpotion.unknown_desc=Dieses runde Fläschchen enthält eine schlierige farbige Flüssigkeit. Sie scheint nicht von dieser Welt zu sein. Wer weiß, was passieren wird, wenn man sie trinkt oder wirft?
items.potions.exotic.potionofadrenalinesurge.name=Trank des Adrenalinstoßes
items.potions.exotic.potionofadrenalinesurge.desc=Diese starke Flüssigkeit verleiht dir einen größeren Schub der Stärke, der nach einiger Zeit verdorrt.
items.potions.exotic.potionofadrenalinesurge.desc=Diese starke Flüssigkeit verleiht dir einen größeren Schub der Stärke, der nach einiger Zeit versiegt.
items.potions.exotic.potionofcleansing.name=Trank der Reinigung
items.potions.exotic.potionofcleansing.desc=Dieses starke Mittelchen wird, wenn man es trinkt, alle schädlichen Effekte neutralisieren, die dem Trinkenden anhängen. Es kann auch auf ein Ziel geworfen werden, um es so zu reinigen.
@ -651,7 +651,7 @@ items.potions.exotic.potionofshielding.name=Schildtrank
items.potions.exotic.potionofshielding.desc=Anstatt zu heilen wird dieser Trank stattdessen einen beständigen Schild um den Körper des Trinkenden aufbauen, der eine beträchtliche Menge an Schaden abblockt.
items.potions.exotic.potionofshroudingfog.name=Trank des verhüllenden Nebels
items.potions.exotic.potionofshroudingfog.desc=Wenn diese Flüssigkeit mit Luft in Berührung kommt, ensteht ein dicker Nebel der die Sicht blockiert.
items.potions.exotic.potionofshroudingfog.desc=Wenn diese Flüssigkeit mit Luft in Berührung kommt, ensteht ein dicker Nebel, der die Sicht blockiert.
items.potions.exotic.potionofsnapfreeze.name=Blitzeis-Trank
items.potions.exotic.potionofsnapfreeze.desc=Die Chemikalien in diesem Trank reagieren schnell mit der Luft, frieren und verwurzeln alles in ihrer Reichweite.
@ -943,7 +943,7 @@ items.spells.beaconofreturning.desc=Dieser schwierige Zauber erlaubt es dem Anwe
items.spells.curseinfusion.name=verfluchte Infusion
items.spells.curseinfusion.inv_title=Verfluche einen Gegenstand
items.spells.curseinfusion.desc=This spell infuses a piece of equipment with the same powerful malignant magic present within DM-300. The item it is used on will immediately be cursed, and any enchantment or glyph it may have had will be overridden.\n\n In the case of weapons, armor, and wands, the item will be upgraded in addition to being cursed. Curse infusion upgrades do not stack, and the upgrade is lost of the item becomes uncursed.
items.spells.curseinfusion.desc=Dieser Zauber erfüllt einen Gegenstand mit der gleichen bösartigen Magie, die auch DM-300 innewohnt. Der betroffene Gegenstand wird sofort verflucht und jede Verzauberung oder Glyphe überschrieben.\n\nWaffen, Rüstung und Zauberstäbe werden dabei auch aufgewertet, das ist jedoch je Gegenstand nur einmal möglich und endet, wenn der Fluch gebrochen wird.
items.spells.featherfall.name=Federfall
items.spells.featherfall.light=Du fühlst dich so leicht wie eine Feder!
@ -968,8 +968,8 @@ items.spells.phaseshift.desc=Dieser chaotische Zauber wird jeden Character den e
items.spells.reclaimtrap.name=Reklamiere Falle
items.spells.reclaimtrap.no_trap=Dort ist keine Falle.
items.spells.reclaimtrap.desc_trap=The spell is currently imbued with a _%s._
items.spells.reclaimtrap.desc=This spell contains remnants of the mechanical energy of DM-300. When cast on an active trap, the power of the trap will be absorbed into the spell, allowing you to trigger the trap's effect at any location you like.\n\nHowever, some traps may not function in all places, and the spell can only store one trap at a time.
items.spells.reclaimtrap.desc_trap=Der Stab ist derzeit mit einem _%s_ verschmolzen.
items.spells.reclaimtrap.desc=Dieser Spruch beinhaltet mechanische Energie aus DM-300. Auf eine aktive Falle angewendet, absorbiert er die Energie der Falle und erlaubt dem Sprechenden, den Effekt der Falle zu einem beliebigen Zeitpunkt auszulösen.\n\nAllerdings werden manche Fallen nicht überall funktionieren. Der Spruch kann nur eine Falle gleichzeitig aufbewahren.
items.spells.recycle.name=Wiederverwertung
items.spells.recycle.inv_title=Gegenstand wiederverwerten
@ -979,7 +979,7 @@ items.spells.recycle.desc=Dieser Zauberspruch birgt eine schwache Verwandlungsma
items.spells.targetedspell.prompt=Wähle ein Ziel
items.spells.targetedspell.inv_title=Fusioniere Gegenstand
items.spells.wildenergy.name=wild energy
items.spells.wildenergy.name=ungezähmte Energie
items.spells.wildenergy.desc=This spell contains some of the cursed energy which powered DM-300. When cast, it will grant you several turns of recharging and mystical energy, while also triggering a random cursed wand effect. You are able to choose a direction for this cursed magic to shoot in, however.
@ -1046,7 +1046,7 @@ items.wands.cursedwand.nothing=Es passiert nichts.
items.wands.cursedwand.grass=Plötzlich beginnt Gras um dich zu wuchern!
items.wands.cursedwand.fire=Du riechst etwas Verbranntes...
items.wands.cursedwand.transmogrify_wand=Dein Zauberstab transmutiert es in einen komplett anderen Gegenstand!
items.wands.cursedwand.transmogrify_other=Your item transmogrifies into something different!
items.wands.cursedwand.transmogrify_other=Dein Gegenstand verwandelt sich in etwas Anderes!
items.wands.wand.ac_zap=FEUERN
items.wands.wand.fizzles=Dein Zauberstab zischt; Er scheint nicht genug Ladungen zu besitzen.
@ -1170,13 +1170,13 @@ items.weapon.enchantments.blooming.desc=Blühende Waffen enthalten Magie, die da
items.weapon.enchantments.chilling.name=Frost-%s
items.weapon.enchantments.chilling.desc=Gegner, die mit dieser Verzauberung getroffen werden, werden unterkühlt, was ihre Bewegungen und Angriffe verlangsamt.
items.weapon.enchantments.kinetic.name=kinetic %s
items.weapon.enchantments.kinetic.desc=When an enemy is killed with a kinetic weapon, any excess force is stored in the weapon and will be applied to the next successful attack.
items.weapon.enchantments.kinetic.name=kinetisch %s
items.weapon.enchantments.kinetic.desc=Wenn ein Gegner mit einer kinetischen Waffe getötet wird, nimmt diese jede Überschüssige Kraft auf und überträgt sie auf ihren nächsten Treffer.
items.weapon.enchantments.kinetic$conserveddamage.name=Conserved Damage
items.weapon.enchantments.kinetic$conserveddamage.desc=Your weapon has stored the excess force from a previous killing blow, and will apply it as bonus damage to your next attack. The energy will slowly fade over time, however.\n\nConserved Damage: %d.
items.weapon.enchantments.corrupting.name=corrupting %s
items.weapon.enchantments.corrupting.desc=This powerful enchantment posses similar power to the wand of corruption. When an enemy is killed with a corrupting weapon, there is a chance they will become corrupted.
items.weapon.enchantments.corrupting.desc=This powerful enchantment possesses the ability to turn enemies to your will. When an enemy is killed with this weapon, there is a chance they will become corrupted instead of dieing.
items.weapon.enchantments.elastic.name=%s der Elastizität
items.weapon.enchantments.elastic.desc=Mit elastischen Waffen hat man eine Chance, Feinde über eine kurze Distanz zurückzuschleudern.
@ -1185,7 +1185,7 @@ items.weapon.enchantments.grim.name=%s des Grauens
items.weapon.enchantments.grim.desc=Diese mächtige Verzauberung besitzt die Kraft, einen Gegner sofort zu exekutieren. Je schwächer der Gegner ist, desto wahrscheinlicher wird dieser sofort getötet.
items.weapon.enchantments.lucky.name=%s des Glücks
items.weapon.enchantments.lucky.desc=Enemies which are killed by a lucky weapon have a chance to drop extra loot.
items.weapon.enchantments.lucky.desc=Feinde, die mit einer glücklichen Waffe getötet werden, hinterlassen möglicherweise zusätzliche Beute.
items.weapon.enchantments.precise.name=%s der Präzision
items.weapon.enchantments.precise.desc=Mit einer präzisen Waffe hat man die Chance eines garantierten Treffers gegen einen Feind, unabhängig von den Umständen.
@ -1354,7 +1354,7 @@ items.weapon.missiles.darts.dart.tip_all=tip %d darts with %d seeds
items.weapon.missiles.darts.dart.tip_two=tip 2 darts with 1 seed
items.weapon.missiles.darts.dart.tip_one=tip 1 dart with 1 seed
items.weapon.missiles.darts.dart.tip_cancel=Abbrechen
items.weapon.missiles.darts.dart.desc=These simple shafts of spike-tipped wood are weighted to fly true and sting their prey with a flick of the wrist. They can tipped with seeds to gain bonus effects when thrown.
items.weapon.missiles.darts.dart.desc=Diese einfachen Wurfpfeile aus Holz mit metallenen Zacken sind perfekt für genaue Würfe ausgelegt und beißen ihr Opfer mit Schwung aus dem Handgelenk. Sie können mit Samen präpariert werden, um besondere Wirkung zu erzielen.
items.weapon.missiles.darts.dart.unlimited_uses=Jedoch, aufgrund der einfachen Konstruktion nutzen sich Wurfpfeile nicht ab und halten so für immer.
items.weapon.missiles.darts.displacingdart.name=Dart der Verdrängung
@ -1407,6 +1407,7 @@ items.weapon.missiles.fishingspear.name=Harpune
items.weapon.missiles.fishingspear.desc=Kleine Wurfspieße zum Fischen. Sie eignen sich auch gut als improvisierte Waffen.
items.weapon.missiles.forcecube.name=force cube
items.weapon.missiles.forcecube.ondeath=You killed yourself with your own Force Cube...
items.weapon.missiles.forcecube.desc=This oddly-shaped weapon is small enough to hold in your hand, but is incredibly heavy. When thrown, it will spread the force of its impact over a small area, damaging everything in the blast.
items.weapon.missiles.heavyboomerang.name=heavy boomerang
@ -1429,7 +1430,7 @@ items.weapon.missiles.shuriken.name=Wurfstern
items.weapon.missiles.shuriken.desc=Sternförmige Metallobjekte mit messerscharfen Kanten. Sie sind leicht und einfach zu verwenden, auch aus der Bewegung. Ein einzelnes Shuriken kann sofort nach einer Bewegung geworfen werden.
items.weapon.missiles.throwingclub.name=throwing club
items.weapon.missiles.throwingclub.desc=A fairly simply thrown weapon, essentially a large rock fastened to a stick. While they are a bit lacking in damage, their solid stone head means they are quite durable, and won't stick to enemies.
items.weapon.missiles.throwingclub.desc=A fairly simple thrown weapon, essentially a large rock fastened to a stick. While they are a bit lacking in damage, their solid stone head means they are quite durable, and won't stick to enemies.
items.weapon.missiles.throwinghammer.name=Wurfhammer
items.weapon.missiles.throwinghammer.desc=Diese schweren Hämmer sind dafür gemacht auf einen Gegner geworfen zu werden. Während sie etwas mehr Schaden vermissen lassen, sorgt die glatte Ausführung, komplett aus Metall dafür, dass sie sehr haltbar sind und nicht in Gegnern stecken bleiben.
@ -1453,7 +1454,7 @@ items.weapon.missiles.trident.desc=Massive Wurfspeere mit drei tödlichen Zacken
items.weapon.spiritbow.name=Seelenbogen
items.weapon.spiritbow.ac_shoot=SCHIEẞEN
items.weapon.spiritbow.prompt=Wähle ein Ziel
items.weapon.spiritbow.stats=Der Bogen kann nicht direkt verbessert werden, sondern wird mit zunehmendem Level immer stärker. In deinem aktuellen Level verursachen Pfeile, die aus dem Bogen geschossen werden, _%1$d-%2$d Schaden_ und erfordert eine _Stärke von %3$d_ um korrekte Verwendet zu werden.
items.weapon.spiritbow.stats=Der Bogen kann nicht direkt verbessert werden, sondern wird mit zunehmendem Level immer stärker. Auf deinem aktuellen Level verursachen Pfeile, die aus dem Bogen geschossen werden, _%1$d-%2$d Schaden_ und er erfordert eine _Stärke von %3$d_ um korrekt verwendet zu werden.
items.weapon.spiritbow.desc=Ein Bogen, gemacht aus uraltem magischen Holz. Schnur und Zeichen des Bogens glühen in einem blassen Blau. Wenn die Schnur gespannt wird, beschwört dieser Bogen einen magischen Pfeil, der auf einen Feind abgefeuert werden kann.
items.weapon.weapon.identify=Du bist mit deiner Waffe nun vertraut genug, um sie zu identifizieren.

View File

@ -29,7 +29,7 @@ items.armor.glyphs.affection.name=%s de afekcio
items.armor.glyphs.affection.desc=Tiu ĉi potenca skribaĵo manipulas mensojn de atakantoj, fiĉarmante ilin portempe.
items.armor.glyphs.antimagic.name=%s de malmagio
items.armor.glyphs.antimagic.desc=This powerful glyph allows armor to defend its wearer against magical attacks as well as physical ones. This magical defence is not affected by the armor's tier.
items.armor.glyphs.antimagic.desc=Tiu ĉi potenca skribaĵo ebligas al defendaĵo protekti ĝian portanton kontraŭ magiaj atakoj, aldone al korpaj. La magia protekto ne dependas de nivelo de la defendaĵo.
items.armor.glyphs.brimstone.name=%s de sulfuro
items.armor.glyphs.brimstone.desc=Tiu ĉi skribaĵo protektas portanton kaj liajn posedaĵojn kontraŭ fajro kaj kiam plibonigita, ĝi eĉ transformas varmon al portempa ŝirmo.
@ -38,7 +38,7 @@ items.armor.glyphs.camouflage.name=%s de kaŝmaskado
items.armor.glyphs.camouflage.desc=Tiu ĉi skribaĵo igas portanton kamufli per alta herbo, farante lin portempe nevidebla.
items.armor.glyphs.entanglement.name=%s de alligo
items.armor.glyphs.entanglement.desc=This glyph grows earthen armor around the wearer to absorb damage, but this armor will break if the wearer moves.
items.armor.glyphs.entanglement.desc=Tiu ĉi skribaĵo kreskigas terecan ŝirmon ĉirkaŭ la portanto por sorbi damaĝon, sed tiu ŝirmo malaperos kiam la portanto moviĝos.
items.armor.glyphs.flow.name=%s de fluo
items.armor.glyphs.flow.desc=Tiu ĉi skribaĵo manipulas fluon de akvo ĉirkaŭ portanto, igante lin pli rapida dum movado tra ĝin.
@ -48,7 +48,7 @@ items.armor.glyphs.obfuscation.desc=Tiu ĉi skribaĵo nigrumas la portanton, iga
items.armor.glyphs.potential.name=%s de potencialo
items.armor.glyphs.potential.rankings_desc=Mortigita de skribaĵo de potencialo
items.armor.glyphs.potential.desc=This glyph builds energy when struck, granting charge to the wearer's wand when it activates.
items.armor.glyphs.potential.desc=Tiu ĉi skribaĵo gajnas energion de frapoj, kiu ŝarĝas vergojn de la portanto je aktivigo.
items.armor.glyphs.repulsion.name=%s de repuŝo
items.armor.glyphs.repulsion.desc=Tiu ĉi skribaĵo kaŭzas forton kontraŭ atakantojn, repuŝante ilin for.
@ -60,7 +60,7 @@ items.armor.glyphs.swiftness.name=%s de rapideco
items.armor.glyphs.swiftness.desc=Tiu ĉi skribaĵo pliigas rapidon de la portanto, se li ne apudas malamikon.
items.armor.glyphs.thorns.name=%s de dornoj
items.armor.glyphs.thorns.desc=This powerful glyph harms attackers, causing them to slowly bleed when they attack the wearer.
items.armor.glyphs.thorns.desc=Tiu ĉi potenca skribaĵo damaĝas atakantojn, igante ilin malrapide sangadi kiam ili atakas la portanton.
items.armor.glyphs.viscosity.name=%s de glueco
items.armor.glyphs.viscosity.deferred=prokrastata %d
@ -567,7 +567,7 @@ items.potions.potionoftoxicgas.desc=Malkorkado aŭ dispecigado de tiu ĉi kunpre
###brews
items.potions.brews.causticbrew.name=acidmorda infuzaĵo
items.potions.brews.causticbrew.desc=This brew will spread corrosive ooze in a wide area around the location it shatters in. Anything caught by the ooze will slowly melt if it can't wash it off in water.
items.potions.brews.causticbrew.desc=Post dispecigo, tiu ĉi infuzaĵo kovros vastan areon per morda acido. Ĉio kaptita per tiu ĉi ĥemiaĵo estos malrapidete dismordata ĝis forlavi acidon per akvo.
items.potions.brews.blizzardbrew.name=neĝŝtorma infuzaĵo
items.potions.brews.blizzardbrew.desc=Post dispecigo, tiu ĉi infuzaĵo eligos kirlantan neĝŝtormon, kiu disvastiĝos kiel gaso.
@ -581,13 +581,13 @@ items.potions.brews.shockingbrew.desc=Post dispecigo, tiu ĉi infuzaĵo ellasos
###elixirs
items.potions.elixirs.elixirofarcanearmor.name=elixir of arcane armor
items.potions.elixirs.elixirofarcanearmor.desc=This elixir will grant the drinker a long lasting resistance to magical damage.
items.potions.elixirs.elixirofarcanearmor.name=miksturo de mistera ŝirmo
items.potions.elixirs.elixirofarcanearmor.desc=Tiu ĉi miksturo donos al la trinkanto longe aktivan reziston kontraŭ magia damaĝo.
items.potions.elixirs.elixirofaquaticrejuvenation.name=miksturo de akva restarigo
items.potions.elixirs.elixirofaquaticrejuvenation.desc=This elixir contains the remains of Goo enhanced with a healing potion. While it will not provide immediate healing, it will steadily restore a greater amount of health while you are standing in water.
items.potions.elixirs.elixirofaquaticrejuvenation.desc=Tiu ĉi miksturo enhavas restaĵojn de Ŝmiraĵego kuiritaj kun saniga eliksiro. Kvankam ĝi ne sanigos vin tuj, ĝi iom post iom restarigos signifan parton da via sano dum kiam vi staros en akvo.
items.potions.elixirs.elixirofaquaticrejuvenation$aquahealing.name=Akva sanigado
items.potions.elixirs.elixirofaquaticrejuvenation$aquahealing.desc=You have temporarily gained restorative properties similar to that of Goo.\n\nWhile standing in water, you will recover a small amount of health per turn. The effect is paused when you are at full health or are out of water.\n\nhealing left: %d.
items.potions.elixirs.elixirofaquaticrejuvenation$aquahealing.desc=Vi portempe havas resanigan povon, similan al tiu de Ŝmiraĵego.\n\nDum stari en la akvo, vi reakiros po kelkaj da sanpoentoj por luda tempero. La efiko paŭzos kiam vi estos plena da sano aŭ ekster la akvo.\n\nPlua sanigado: %d.
items.potions.elixirs.elixirofdragonsblood.name=miksturo de draka sango
items.potions.elixirs.elixirofdragonsblood.desc=Post esti trinkita, tiu ĉi miksturo plenigos vejnojn de trinkanto per arda povo. Tiu ĉi efiko igos la trinkanton rezista kontraŭ fajro kaj ebligos al li flamigi malamikojn per korpaj atakoj.
@ -943,7 +943,7 @@ items.spells.beaconofreturning.desc=Tiu ĉi komplika sorĉaĵo ebligos al la uza
items.spells.curseinfusion.name=sorĉkristalo de fia enmagiigo
items.spells.curseinfusion.inv_title=Malbenigi aĵon
items.spells.curseinfusion.desc=This spell infuses a piece of equipment with the same powerful malignant magic present within DM-300. The item it is used on will immediately be cursed, and any enchantment or glyph it may have had will be overridden.\n\n In the case of weapons, armor, and wands, the item will be upgraded in addition to being cursed. Curse infusion upgrades do not stack, and the upgrade is lost of the item becomes uncursed.
items.spells.curseinfusion.desc=Tiu ĉi sorĉaĵo enmagiigos vian armaĵon per la sama potenca malica magio, kiu ĉeestis en DM-300. La pritraktota aĵo estos malbenita, kaj ĉiu ensorĉo aŭ skribaĵo perdiĝos.\n\nLa pritraktota armilo, defendaĵo aŭ vergo estos plibonigita kaj ankaŭ malbenita. Ne eblas uzi pli ol unu fia enmagiigo por aĵo kaj la plibonigo pereos kiam la aĵo estos senmalbenita.
items.spells.featherfall.name=sorĉkristalo de ĝentila falo
items.spells.featherfall.light=Vi sentas vin malpeza kiel plumo!
@ -968,8 +968,8 @@ items.spells.phaseshift.desc=Tiu ĉi ĥaosa sorĉaĵo povas teleporti iun ajn ce
items.spells.reclaimtrap.name=sorĉkristalo de kaptila transkonstruo
items.spells.reclaimtrap.no_trap=Estas neniu kaptilo tie ĉi.
items.spells.reclaimtrap.desc_trap=The spell is currently imbued with a _%s._
items.spells.reclaimtrap.desc=This spell contains remnants of the mechanical energy of DM-300. When cast on an active trap, the power of the trap will be absorbed into the spell, allowing you to trigger the trap's effect at any location you like.\n\nHowever, some traps may not function in all places, and the spell can only store one trap at a time.
items.spells.reclaimtrap.desc_trap=La sorĉkristalo estas nuntempe plenigita per _%s._
items.spells.reclaimtrap.desc=Tiu ĉi sorĉaĵo enhavas restaĵojn de meĥanika energio de DM300. Kiam uzita sur aktiva kaptilo, la povo de la kaptilo estos sorbita en sorĉkristalon, ebligante al vi okazigi efikon de la kaptilo kie ajn vi volas.\n\nTamen iuj kaptiloj povas ne funkcii ĉie kaj la sorĉkristalo povas teni povon nur de unu kaptilo samtempe.
items.spells.recycle.name=sorĉkristalo de transformeto
items.spells.recycle.inv_title=Transformeti aĵon
@ -979,8 +979,8 @@ items.spells.recycle.desc=Tiu ĉi sorĉaĵo enhavas malpli fortan specon de tran
items.spells.targetedspell.prompt=Elektu aĵon
items.spells.targetedspell.inv_title=Enmagiigi aĵon
items.spells.wildenergy.name=wild energy
items.spells.wildenergy.desc=This spell contains some of the cursed energy which powered DM-300. When cast, it will grant you several turns of recharging and mystical energy, while also triggering a random cursed wand effect. You are able to choose a direction for this cursed magic to shoot in, however.
items.spells.wildenergy.name=sorĉkristalo de sovaĝa energio
items.spells.wildenergy.desc=Tiu ĉi sorĉkristalo enhavas iom da malbena energio de DM300. Kiam uzita, ĝi por iom da tempo donos al vi misteran kaj ŝargan energion kaj ankaŭ okazigos hazardajn efikojn de malbenita vergo. Vi tamen povos elekti kien direkti tiun malbenitan pafon.
###runestones
@ -1046,7 +1046,7 @@ items.wands.cursedwand.nothing=Nenio okazas.
items.wands.cursedwand.grass=Herbo kreskegas ĉirkaŭ vi!
items.wands.cursedwand.fire=Vi sentas fumon…
items.wands.cursedwand.transmogrify_wand=Via vergo ŝanĝiĝas al alia aĵo!
items.wands.cursedwand.transmogrify_other=Your item transmogrifies into something different!
items.wands.cursedwand.transmogrify_other=Via aĵo transformiĝis al alia aĵo!
items.wands.wand.ac_zap=PAFI
items.wands.wand.fizzles=Via vergo siblas, ĝi ne havas sufiĉe da ŝargoj.
@ -1170,13 +1170,13 @@ items.weapon.enchantments.blooming.desc=Florigaj armiloj enhavas magion, kiu ka
items.weapon.enchantments.chilling.name=trankviliga %s
items.weapon.enchantments.chilling.desc=Monstroj frapitaj per tiu ĉi ensorĉo estas trankviligitaj, kaj iliaj movoj kaj atakoj iĝas pli malrapidaj.
items.weapon.enchantments.kinetic.name=kinetic %s
items.weapon.enchantments.kinetic.desc=When an enemy is killed with a kinetic weapon, any excess force is stored in the weapon and will be applied to the next successful attack.
items.weapon.enchantments.kinetic$conserveddamage.name=Conserved Damage
items.weapon.enchantments.kinetic$conserveddamage.desc=Your weapon has stored the excess force from a previous killing blow, and will apply it as bonus damage to your next attack. The energy will slowly fade over time, however.\n\nConserved Damage: %d.
items.weapon.enchantments.kinetic.name=kineta %s
items.weapon.enchantments.kinetic.desc=Kiam malamiko estas mortigita per uzo de kineta armilo, ĉiu troa forto konserviĝas en la armilo kaj ellasiĝos je la sekvanta sukcesa frapo.
items.weapon.enchantments.kinetic$conserveddamage.name=Konservita damaĝo
items.weapon.enchantments.kinetic$conserveddamage.desc=Via armilo konservis troan forton de la antaŭa mortiga frapo kaj ellasos ĝin kiel kroma damaĝo je via sekvanta frapo. Tamen tiu energio malrapidete malaperos laŭtempe.\n\nKonservita damaĝo: %d.
items.weapon.enchantments.corrupting.name=corrupting %s
items.weapon.enchantments.corrupting.desc=This powerful enchantment posses similar power to the wand of corruption. When an enemy is killed with a corrupting weapon, there is a chance they will become corrupted.
items.weapon.enchantments.corrupting.name=korupta %s
items.weapon.enchantments.corrupting.desc=Tiu ĉi potenca ensorĉo povas persvadi malamikojn al via flanko. Kiam monstro estas mortigita per tiu ĉi armilo, estas ŝanco, ke ĝi estos koruptita anstataŭ morti.
items.weapon.enchantments.elastic.name=elasta %s
items.weapon.enchantments.elastic.desc=Elastaj armiloj havas ŝancon por forpuŝi malamikojn je eta distanco.
@ -1185,7 +1185,7 @@ items.weapon.enchantments.grim.name=finfrapa %s
items.weapon.enchantments.grim.desc=Tiu ĉi potenca ensorĉo kapablas tuj senvivigi kontraŭulon. Des pli ebla la efiko estas, ju malpli forta la kontraŭulo estas.
items.weapon.enchantments.lucky.name=bonŝanca %s
items.weapon.enchantments.lucky.desc=Enemies which are killed by a lucky weapon have a chance to drop extra loot.
items.weapon.enchantments.lucky.desc=Monstroj mortigitaj per bonŝanca armilo havos ŝancon faligi iun trezoron.
items.weapon.enchantments.precise.name=preciza %s
items.weapon.enchantments.precise.desc=Preciza armilo havas ŝancon garantii frapi monstron, sendepende de cirkonstancoj.
@ -1347,14 +1347,14 @@ items.weapon.missiles.darts.chillingdart.name=trankviliga sageto
items.weapon.missiles.darts.chillingdart.desc=Tiuj ĉi sagetoj estas dronigitaj en glacibobel-devenan substancon, kiu serioze malvarmigos la viktimon.
items.weapon.missiles.darts.dart.name=sageto
items.weapon.missiles.darts.dart.ac_tip=TIP
items.weapon.missiles.darts.dart.tip_title=Tip Darts
items.weapon.missiles.darts.dart.tip_desc=A seed can be combined with one or two darts to tip them. Each type of seed produces its own type of tipped dart, with a unique single-use effect.\n\nTipping a dart with these seeds will produce a _%s._
items.weapon.missiles.darts.dart.tip_all=tip %d darts with %d seeds
items.weapon.missiles.darts.dart.tip_two=tip 2 darts with 1 seed
items.weapon.missiles.darts.dart.tip_one=tip 1 dart with 1 seed
items.weapon.missiles.darts.dart.ac_tip=DRONIGI
items.weapon.missiles.darts.dart.tip_title=Dronigi sagetojn
items.weapon.missiles.darts.dart.tip_desc=Oni povas kombini semon kun unu aŭ du sagetoj por saturi ilin per substanco de la semo. Per ĉiu speco de semo oni povas krei malsaman dronigitan sageton kun unika por-unu-uza efekto.\n\nDronigi sageton kun tiuj semoj rezultigos _%s._
items.weapon.missiles.darts.dart.tip_all=dronigi %d sagetojn kun %d semoj
items.weapon.missiles.darts.dart.tip_two=dronigi 2 sagetojn kun 1 semo
items.weapon.missiles.darts.dart.tip_one=dronigi 1 sageton kun 1 semo
items.weapon.missiles.darts.dart.tip_cancel=rezigni
items.weapon.missiles.darts.dart.desc=These simple shafts of spike-tipped wood are weighted to fly true and sting their prey with a flick of the wrist. They can tipped with seeds to gain bonus effects when thrown.
items.weapon.missiles.darts.dart.desc=Tiuj ĉi simplaj akrigitaj lignaj sagetoj estas ekvilibrigitaj por flugi rekte al la celo kaj piki ĝin dolore. Oni povas dronigi ilin kun semoj por akiri ekstrajn efikojn je ĵeto.
items.weapon.missiles.darts.dart.unlimited_uses=Pro ilia simpla strukturo tiuj sagetoj neniam rompiĝos.
items.weapon.missiles.darts.displacingdart.name=teleportanta sageto
@ -1384,11 +1384,11 @@ items.weapon.missiles.darts.shockingdart.desc=Tiuj ĉi sagetoj estas dronigitaj
items.weapon.missiles.darts.sleepdart.name=dormiga sageto
items.weapon.missiles.darts.sleepdart.desc=Tiuj ĉi sagetoj estas dronigitaj en sonĝigplant-devenan substancon, kiu senprokraste dormigetos la viktimon.
items.weapon.missiles.darts.tippeddart.ac_clean=CLEAN
items.weapon.missiles.darts.tippeddart.clean_title=Clean Darts
items.weapon.missiles.darts.tippeddart.clean_desc=This action will remove the seed tipping on your darts, reverting them back to regular darts.
items.weapon.missiles.darts.tippeddart.clean_all=clean all
items.weapon.missiles.darts.tippeddart.clean_one=clean one
items.weapon.missiles.darts.tippeddart.ac_clean=PURIGI
items.weapon.missiles.darts.tippeddart.clean_title=Purigi sagetojn
items.weapon.missiles.darts.tippeddart.clean_desc=Tio ĉi purigos viajn sagetojn de substancoj de semoj, igante ilin reen normaj sagetoj.
items.weapon.missiles.darts.tippeddart.clean_all=puriĝi ĉiujn
items.weapon.missiles.darts.tippeddart.clean_one=purigi unu
items.weapon.missiles.darts.tippeddart.cancel=rezigni
items.weapon.missiles.darts.tippeddart.durability=Substanco de dronigitaj sagetoj eluzos kaj ili iĝos normaj sagetoj.
items.weapon.missiles.darts.tippeddart.uses_left=De tiu ĉi amaso de dronigitaj sagetoj unu el ili perdos sian substancon post _%d%d_ uzoj.
@ -1406,17 +1406,18 @@ items.weapon.missiles.boomerang.durability=Pro ĝia solida strukturo, tiu ĉi bu
items.weapon.missiles.fishingspear.name=harpuno
items.weapon.missiles.fishingspear.desc=Malgrandaj ĵetlancoj projektitaj al fiŝkaptado. Ili ankaŭ funkcias kiel improvizitaj armiloj.
items.weapon.missiles.forcecube.name=force cube
items.weapon.missiles.forcecube.desc=This oddly-shaped weapon is small enough to hold in your hand, but is incredibly heavy. When thrown, it will spread the force of its impact over a small area, damaging everything in the blast.
items.weapon.missiles.forcecube.name=kubo de forto
items.weapon.missiles.forcecube.ondeath=Vi mortigis vin mem per via kubo de forto…
items.weapon.missiles.forcecube.desc=Tiu ĉi strangforma armilo estas sufiĉe malgranda por enspaci en via mano, sed ĝi estas nekredeble peza. Kiam ĵetita, ĝi disigos forton de sia bato en malgrandan areon, detruante ĉion ene la eksplodejo.
items.weapon.missiles.heavyboomerang.name=heavy boomerang
items.weapon.missiles.heavyboomerang.desc=This large boomerang is difficult to wield effectively, but will deal considerable damage. After a few turns, it will fly back to the location it was thrown from.
items.weapon.missiles.heavyboomerang.name=peza bumerango
items.weapon.missiles.heavyboomerang.desc=Estas malfacile efike teni tiun ĉi grandan bumerangon, tamen ĝi kaŭzos signifan damaĝon. Post kelkaj temperoj ĝi flugos reen al la loko el kiu ĝi estis ĵetita.
items.weapon.missiles.javelin.name=ĵetlancego
items.weapon.missiles.javelin.desc=Tiuj ĉi grandaj ĵetlancoj estas ekvilibrigitaj por ke iliaj pikaj finaĵoj ŝovu antaŭen tra la aero.
items.weapon.missiles.kunai.name=kunai
items.weapon.missiles.kunai.desc=These small knives are very powerful in the hands of a skilled user. They are most effective against unaware enemies.
items.weapon.missiles.kunai.name=kunajo
items.weapon.missiles.kunai.desc=Tiu ĉi etaj tranĉiloj estas tre potencaj en manoj de sperta uzanto. Ili estas plej efikaj kontraŭ surprizitaj kontraŭuloj.
items.weapon.missiles.missileweapon.stats=Tiu ĉi _%1$d-nivela_ ĵetarmilo kaŭzas _%2$d-%3$d da damaĝo_ kaj postulas _%4$d da povo_ por uzi ĝin ĝuste.
items.weapon.missiles.missileweapon.distance=Tiu ĉi armilo estas projektita por esti uzata je distanco, ĝi estas li preciza kontraŭ distancaj malamikoj kaj ankaŭ malpli preciza je proksimo.
@ -1428,8 +1429,8 @@ items.weapon.missiles.missileweapon.about_to_break=Via ĵetarmilo baldaŭ rompi
items.weapon.missiles.shuriken.name=ĵetponardo
items.weapon.missiles.shuriken.desc=Stel-formaj pecoj da metalo kun akraj klingoj. Ili estas malpezigitaj kaj facile uzeblaj dum movi. Unuopa ĵetponardo povas esti ĵetita tuj post movi.
items.weapon.missiles.throwingclub.name=throwing club
items.weapon.missiles.throwingclub.desc=A fairly simply thrown weapon, essentially a large rock fastened to a stick. While they are a bit lacking in damage, their solid stone head means they are quite durable, and won't stick to enemies.
items.weapon.missiles.throwingclub.name=ĵetklabo
items.weapon.missiles.throwingclub.desc=Malkomplika ĵetarmilo: granda ŝtono kunigita al bastono. Kvankam ili ne kaŭzas multan damaĝon, danke al siaj ŝtonaj kapoj ili estas malfacile rompeblaj kaj ne alkroĉiĝas al malamikoj.
items.weapon.missiles.throwinghammer.name=ĵetmartelo
items.weapon.missiles.throwinghammer.desc=Tiuj ĉi grandetaj marteloj estas projektitaj por ĵeti al kontraŭulo. Kvankam ili ne kaŭzas seriozan damaĝon, ilia glata tute metala formo igas ilin eĉ solidaj kaj nealkroĉigemaj al kontraŭuloj.

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@ -943,7 +943,7 @@ items.spells.beaconofreturning.desc=Este hechizo intrincado otorga al usuario la
items.spells.curseinfusion.name=infusión de maldición
items.spells.curseinfusion.inv_title=Maldecir un ítem
items.spells.curseinfusion.desc=This spell infuses a piece of equipment with the same powerful malignant magic present within DM-300. The item it is used on will immediately be cursed, and any enchantment or glyph it may have had will be overridden.\n\n In the case of weapons, armor, and wands, the item will be upgraded in addition to being cursed. Curse infusion upgrades do not stack, and the upgrade is lost of the item becomes uncursed.
items.spells.curseinfusion.desc=This spell infuses a piece of equipment with the same powerful malignant magic present within DM-300. The item it is used on will immediately be cursed, and any enchantment or glyph it may have had will be overridden.\n\nIn the case of weapons, armor, and wands, the item will be upgraded in addition to being cursed. Curse infusion upgrades do not stack, and the upgrade is lost if the item becomes uncursed.
items.spells.featherfall.name=caída de pluma
items.spells.featherfall.light=¡Te sientes ligero como una pluma!
@ -1176,7 +1176,7 @@ items.weapon.enchantments.kinetic$conserveddamage.name=Conserved Damage
items.weapon.enchantments.kinetic$conserveddamage.desc=Your weapon has stored the excess force from a previous killing blow, and will apply it as bonus damage to your next attack. The energy will slowly fade over time, however.\n\nConserved Damage: %d.
items.weapon.enchantments.corrupting.name=corrupting %s
items.weapon.enchantments.corrupting.desc=This powerful enchantment posses similar power to the wand of corruption. When an enemy is killed with a corrupting weapon, there is a chance they will become corrupted.
items.weapon.enchantments.corrupting.desc=This powerful enchantment possesses the ability to turn enemies to your will. When an enemy is killed with this weapon, there is a chance they will become corrupted instead of dieing.
items.weapon.enchantments.elastic.name=%s elástico
items.weapon.enchantments.elastic.desc=Las armas elásticas tienen una probabilidad de enviar enemigos volando a distancias cortas.
@ -1354,7 +1354,7 @@ items.weapon.missiles.darts.dart.tip_all=tip %d darts with %d seeds
items.weapon.missiles.darts.dart.tip_two=tip 2 darts with 1 seed
items.weapon.missiles.darts.dart.tip_one=tip 1 dart with 1 seed
items.weapon.missiles.darts.dart.tip_cancel=cancelar
items.weapon.missiles.darts.dart.desc=These simple shafts of spike-tipped wood are weighted to fly true and sting their prey with a flick of the wrist. They can tipped with seeds to gain bonus effects when thrown.
items.weapon.missiles.darts.dart.desc=These simple shafts of spike-tipped wood are weighted to fly true and sting their prey with a flick of the wrist. They can be tipped with seeds to gain bonus effects when thrown.
items.weapon.missiles.darts.dart.unlimited_uses=Sin embargo, debido a su construcción simple, los dardos durarán para siempre.
items.weapon.missiles.darts.displacingdart.name=dardo desplazante
@ -1407,6 +1407,7 @@ items.weapon.missiles.fishingspear.name=lanza de pesca
items.weapon.missiles.fishingspear.desc=Pequeñas lanzas arrojadizas diseñadas para la pesca. De igual manera, funcionan bien como un arma improvisada.
items.weapon.missiles.forcecube.name=force cube
items.weapon.missiles.forcecube.ondeath=You killed yourself with your own Force Cube...
items.weapon.missiles.forcecube.desc=This oddly-shaped weapon is small enough to hold in your hand, but is incredibly heavy. When thrown, it will spread the force of its impact over a small area, damaging everything in the blast.
items.weapon.missiles.heavyboomerang.name=heavy boomerang
@ -1429,7 +1430,7 @@ items.weapon.missiles.shuriken.name=shuriken
items.weapon.missiles.shuriken.desc=Piezas de metal con forma de estrella y bordes afilados. Son ligeras y fáciles de usar en movimiento. Sólo un shuriken puede ser arrojado instantáneamente después de moverse.
items.weapon.missiles.throwingclub.name=throwing club
items.weapon.missiles.throwingclub.desc=A fairly simply thrown weapon, essentially a large rock fastened to a stick. While they are a bit lacking in damage, their solid stone head means they are quite durable, and won't stick to enemies.
items.weapon.missiles.throwingclub.desc=A fairly simple thrown weapon, essentially a large rock fastened to a stick. While they are a bit lacking in damage, their solid stone head means they are quite durable, and won't stick to enemies.
items.weapon.missiles.throwinghammer.name=martillo arrojadizo
items.weapon.missiles.throwinghammer.desc=Estos pesados martillos están diseñados para ser arrojados a un enemigo. Si bien carecen un poco de daño, su construcción completamente de metal liso, hace que sean bastantes duraderos, y no se pegarán a los enemigos.

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@ -943,7 +943,7 @@ items.spells.beaconofreturning.desc=Sorginkeria konplexu honek erabiltzaileari e
items.spells.curseinfusion.name=madarikazioaren txertatzea
items.spells.curseinfusion.inv_title=Madarikatu objektua
items.spells.curseinfusion.desc=This spell infuses a piece of equipment with the same powerful malignant magic present within DM-300. The item it is used on will immediately be cursed, and any enchantment or glyph it may have had will be overridden.\n\n In the case of weapons, armor, and wands, the item will be upgraded in addition to being cursed. Curse infusion upgrades do not stack, and the upgrade is lost of the item becomes uncursed.
items.spells.curseinfusion.desc=This spell infuses a piece of equipment with the same powerful malignant magic present within DM-300. The item it is used on will immediately be cursed, and any enchantment or glyph it may have had will be overridden.\n\nIn the case of weapons, armor, and wands, the item will be upgraded in addition to being cursed. Curse infusion upgrades do not stack, and the upgrade is lost if the item becomes uncursed.
items.spells.featherfall.name=lumaren erorketa
items.spells.featherfall.light=Luma bezain arina sentitzen zara!
@ -1176,7 +1176,7 @@ items.weapon.enchantments.kinetic$conserveddamage.name=Conserved Damage
items.weapon.enchantments.kinetic$conserveddamage.desc=Your weapon has stored the excess force from a previous killing blow, and will apply it as bonus damage to your next attack. The energy will slowly fade over time, however.\n\nConserved Damage: %d.
items.weapon.enchantments.corrupting.name=corrupting %s
items.weapon.enchantments.corrupting.desc=This powerful enchantment posses similar power to the wand of corruption. When an enemy is killed with a corrupting weapon, there is a chance they will become corrupted.
items.weapon.enchantments.corrupting.desc=This powerful enchantment possesses the ability to turn enemies to your will. When an enemy is killed with this weapon, there is a chance they will become corrupted instead of dieing.
items.weapon.enchantments.elastic.name=%s zalua
items.weapon.enchantments.elastic.desc=Arma elastikoek etsaiak hegaz bidali ditzakete distantzia labur batez.
@ -1354,7 +1354,7 @@ items.weapon.missiles.darts.dart.tip_all=tip %d darts with %d seeds
items.weapon.missiles.darts.dart.tip_two=tip 2 darts with 1 seed
items.weapon.missiles.darts.dart.tip_one=tip 1 dart with 1 seed
items.weapon.missiles.darts.dart.tip_cancel=ezeztatu
items.weapon.missiles.darts.dart.desc=These simple shafts of spike-tipped wood are weighted to fly true and sting their prey with a flick of the wrist. They can tipped with seeds to gain bonus effects when thrown.
items.weapon.missiles.darts.dart.desc=These simple shafts of spike-tipped wood are weighted to fly true and sting their prey with a flick of the wrist. They can be tipped with seeds to gain bonus effects when thrown.
items.weapon.missiles.darts.dart.unlimited_uses=Bestalde, bere eraikuntzaren sinpletasuna dela eta dardoek bizi osoa iraungo dizute.
items.weapon.missiles.darts.displacingdart.name=lekualdatze dardoa
@ -1407,6 +1407,7 @@ items.weapon.missiles.fishingspear.name=arrantzarako arpoia
items.weapon.missiles.fishingspear.desc=Arrantzarako diseinatutako jaurtitzeko arpoiak. Arma bezala ere erabili daitezke.
items.weapon.missiles.forcecube.name=force cube
items.weapon.missiles.forcecube.ondeath=You killed yourself with your own Force Cube...
items.weapon.missiles.forcecube.desc=This oddly-shaped weapon is small enough to hold in your hand, but is incredibly heavy. When thrown, it will spread the force of its impact over a small area, damaging everything in the blast.
items.weapon.missiles.heavyboomerang.name=heavy boomerang
@ -1429,7 +1430,7 @@ items.weapon.missiles.shuriken.name=shuriken
items.weapon.missiles.shuriken.desc=Izar formako metalezko piezak labana bezain zorrotzak diren hortzekin. Arinak eta erabilerrazak dira. Shuriken bakar bat bota daiteke mugitu eta berehala.
items.weapon.missiles.throwingclub.name=throwing club
items.weapon.missiles.throwingclub.desc=A fairly simply thrown weapon, essentially a large rock fastened to a stick. While they are a bit lacking in damage, their solid stone head means they are quite durable, and won't stick to enemies.
items.weapon.missiles.throwingclub.desc=A fairly simple thrown weapon, essentially a large rock fastened to a stick. While they are a bit lacking in damage, their solid stone head means they are quite durable, and won't stick to enemies.
items.weapon.missiles.throwinghammer.name=jaurtitzeko mailua
items.weapon.missiles.throwinghammer.desc=Mailu mardul hauek etsaiari jaurtitzeko egin dira. kalte aldetik makalak badira ere, metal trinkoz eginak daudenez nahiko iraunkorrak dira, eta ez zaizkie arerioei erantsiko.

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@ -943,7 +943,7 @@ items.spells.beaconofreturning.desc=This intricate spell grants the user the abi
items.spells.curseinfusion.name=curse infusion
items.spells.curseinfusion.inv_title=Curse an item
items.spells.curseinfusion.desc=This spell infuses a piece of equipment with the same powerful malignant magic present within DM-300. The item it is used on will immediately be cursed, and any enchantment or glyph it may have had will be overridden.\n\n In the case of weapons, armor, and wands, the item will be upgraded in addition to being cursed. Curse infusion upgrades do not stack, and the upgrade is lost of the item becomes uncursed.
items.spells.curseinfusion.desc=This spell infuses a piece of equipment with the same powerful malignant magic present within DM-300. The item it is used on will immediately be cursed, and any enchantment or glyph it may have had will be overridden.\n\nIn the case of weapons, armor, and wands, the item will be upgraded in addition to being cursed. Curse infusion upgrades do not stack, and the upgrade is lost if the item becomes uncursed.
items.spells.featherfall.name=feather fall
items.spells.featherfall.light=You feel light as a feather!
@ -1176,7 +1176,7 @@ items.weapon.enchantments.kinetic$conserveddamage.name=Conserved Damage
items.weapon.enchantments.kinetic$conserveddamage.desc=Your weapon has stored the excess force from a previous killing blow, and will apply it as bonus damage to your next attack. The energy will slowly fade over time, however.\n\nConserved Damage: %d.
items.weapon.enchantments.corrupting.name=corrupting %s
items.weapon.enchantments.corrupting.desc=This powerful enchantment posses similar power to the wand of corruption. When an enemy is killed with a corrupting weapon, there is a chance they will become corrupted.
items.weapon.enchantments.corrupting.desc=This powerful enchantment possesses the ability to turn enemies to your will. When an enemy is killed with this weapon, there is a chance they will become corrupted instead of dieing.
items.weapon.enchantments.elastic.name=elastic %s
items.weapon.enchantments.elastic.desc=Elastic weapons have a chance to send enemies flying back short distances.
@ -1354,7 +1354,7 @@ items.weapon.missiles.darts.dart.tip_all=tip %d darts with %d seeds
items.weapon.missiles.darts.dart.tip_two=tip 2 darts with 1 seed
items.weapon.missiles.darts.dart.tip_one=tip 1 dart with 1 seed
items.weapon.missiles.darts.dart.tip_cancel=cancel
items.weapon.missiles.darts.dart.desc=These simple shafts of spike-tipped wood are weighted to fly true and sting their prey with a flick of the wrist. They can tipped with seeds to gain bonus effects when thrown.
items.weapon.missiles.darts.dart.desc=These simple shafts of spike-tipped wood are weighted to fly true and sting their prey with a flick of the wrist. They can be tipped with seeds to gain bonus effects when thrown.
items.weapon.missiles.darts.dart.unlimited_uses=However, due to their simple construction darts will effectively last forever.
items.weapon.missiles.darts.displacingdart.name=displacing dart
@ -1407,6 +1407,7 @@ items.weapon.missiles.fishingspear.name=fishing spear
items.weapon.missiles.fishingspear.desc=Tiny throwing spears designed for fishing. They work well as an improvised weapon too.
items.weapon.missiles.forcecube.name=force cube
items.weapon.missiles.forcecube.ondeath=You killed yourself with your own Force Cube...
items.weapon.missiles.forcecube.desc=This oddly-shaped weapon is small enough to hold in your hand, but is incredibly heavy. When thrown, it will spread the force of its impact over a small area, damaging everything in the blast.
items.weapon.missiles.heavyboomerang.name=heavy boomerang
@ -1429,7 +1430,7 @@ items.weapon.missiles.shuriken.name=shuriken
items.weapon.missiles.shuriken.desc=Star-shaped pieces of metal with razor-sharp blades. They are lightweight and easy to use on the move. A single shuriken can be thrown instantly after moving.
items.weapon.missiles.throwingclub.name=throwing club
items.weapon.missiles.throwingclub.desc=A fairly simply thrown weapon, essentially a large rock fastened to a stick. While they are a bit lacking in damage, their solid stone head means they are quite durable, and won't stick to enemies.
items.weapon.missiles.throwingclub.desc=A fairly simple thrown weapon, essentially a large rock fastened to a stick. While they are a bit lacking in damage, their solid stone head means they are quite durable, and won't stick to enemies.
items.weapon.missiles.throwinghammer.name=throwing hammer
items.weapon.missiles.throwinghammer.desc=These hefty hammers are designed to be thrown at an enemy. While they are a bit lacking in damage, their smooth all-metal construction means they are quite durable, and won't stick to enemies.

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@ -29,7 +29,7 @@ items.armor.glyphs.affection.name=%s d'affection
items.armor.glyphs.affection.desc=Ce glyphe puissant manipule l'esprit des assaillants, pour les charmer temporairement.
items.armor.glyphs.antimagic.name=%s d'anti-magie
items.armor.glyphs.antimagic.desc=This powerful glyph allows armor to defend its wearer against magical attacks as well as physical ones. This magical defence is not affected by the armor's tier.
items.armor.glyphs.antimagic.desc=Ce puissant glyphe permet à l'armure de défendre son porteur aussi bien contre les attaques magiques que physiques. Cette défense magique n'est pas proportionnelle au rang de l'armure.
items.armor.glyphs.brimstone.name=%s de soufre
items.armor.glyphs.brimstone.desc=Ce glyphe protège le porteur et ses possessions du feu, et ses améliorations peuvent même convertir le feu en blindage temporaire.
@ -38,7 +38,7 @@ items.armor.glyphs.camouflage.name=%s de camouflage
items.armor.glyphs.camouflage.desc=Ce glyphe permet au porteur de se fondre dans les herbes hautes, lui accordant une invisibilité temporaire.
items.armor.glyphs.entanglement.name=%s d'enchevêtrement
items.armor.glyphs.entanglement.desc=This glyph grows earthen armor around the wearer to absorb damage, but this armor will break if the wearer moves.
items.armor.glyphs.entanglement.desc=Ce glyphe fait pousser une armure de terre autour du porteur pour absorber les dégâts, mais cette protection disparait si le porteur bouge.
items.armor.glyphs.flow.name=%s de flux
items.armor.glyphs.flow.desc=Ce glyphe manipule le flux de l'eau autour du porteur, lui permettant de se déplacer bien plus rapidement à travers elle.
@ -48,7 +48,7 @@ items.armor.glyphs.obfuscation.desc=Ce glyphe obscurcit le porteur, le rendant p
items.armor.glyphs.potential.name=%s de potentiel
items.armor.glyphs.potential.rankings_desc=Tué par : le glyphe de potentiel
items.armor.glyphs.potential.desc=This glyph builds energy when struck, granting charge to the wearer's wand when it activates.
items.armor.glyphs.potential.desc=Ce glyphe génère de l'énergie lorsqu'il reçoit des coups, rechargeant charge la baguette si activée.
items.armor.glyphs.repulsion.name=%s de répulsion
items.armor.glyphs.repulsion.desc=Ce glyphe renvoie un champ de force contre les attaquants, les propulsant au loin.
@ -60,7 +60,7 @@ items.armor.glyphs.swiftness.name=%s de rapidité
items.armor.glyphs.swiftness.desc=Ce glyphe améliore la vitesse du porteur quand il n'est pas à côté d'un ennemi.
items.armor.glyphs.thorns.name=%s d'épines
items.armor.glyphs.thorns.desc=This powerful glyph harms attackers, causing them to slowly bleed when they attack the wearer.
items.armor.glyphs.thorns.desc=Ce puissant glyphe blesse l'attaquant, le faisant saigner quand il attaque le porteur.
items.armor.glyphs.viscosity.name=%s de viscosité
items.armor.glyphs.viscosity.deferred=%d différé
@ -567,7 +567,7 @@ items.potions.potionoftoxicgas.desc=Déboucher ou briser cette fiole de gaz sous
###brews
items.potions.brews.causticbrew.name=breuvage caustique
items.potions.brews.causticbrew.desc=This brew will spread corrosive ooze in a wide area around the location it shatters in. Anything caught by the ooze will slowly melt if it can't wash it off in water.
items.potions.brews.causticbrew.desc=Ce breuvage répandra une vase corrosive autour de l'endroit où il est déposé. Tout ce que touchera la vase fondra doucement s'il n'est pas rincé.
items.potions.brews.blizzardbrew.name=Breuvage de blizzard
items.potions.brews.blizzardbrew.desc=Lorsqu'il est'utilisé, ce breuvage répand un blizzard tourbillonnant.
@ -581,13 +581,13 @@ items.potions.brews.shockingbrew.desc=Lorsque utilisé, ce breuvage répand un o
###elixirs
items.potions.elixirs.elixirofarcanearmor.name=elixir of arcane armor
items.potions.elixirs.elixirofarcanearmor.desc=This elixir will grant the drinker a long lasting resistance to magical damage.
items.potions.elixirs.elixirofarcanearmor.name=Elixir d'armure arcanique
items.potions.elixirs.elixirofarcanearmor.desc=Cet élixir donnera à la personne qui le boit une une resistance durable aux dégâts magiques.
items.potions.elixirs.elixirofaquaticrejuvenation.name=élixir de rajeunissement aquatique
items.potions.elixirs.elixirofaquaticrejuvenation.desc=This elixir contains the remains of Goo enhanced with a healing potion. While it will not provide immediate healing, it will steadily restore a greater amount of health while you are standing in water.
items.potions.elixirs.elixirofaquaticrejuvenation$aquahealing.name=Aquaguérison
items.potions.elixirs.elixirofaquaticrejuvenation$aquahealing.desc=You have temporarily gained restorative properties similar to that of Goo.\n\nWhile standing in water, you will recover a small amount of health per turn. The effect is paused when you are at full health or are out of water.\n\nhealing left: %d.
items.potions.elixirs.elixirofaquaticrejuvenation$aquahealing.desc=Vous avez temporairement gagné un pouvoir de guérison similaire à celui de Goo.\n\nEn restant dans l'eau, vous regagnerez une petite partie de votre santé par tour. Cet effet est mis en paise lorsque vous sortez de l'eau.\n\nsoin restant: %d.
items.potions.elixirs.elixirofdragonsblood.name=potion de sang de dragon
items.potions.elixirs.elixirofdragonsblood.desc=Une fois consommé, cet élixir enverra une puissance ardente dans les veines du buveur. Cet effet immunisera le buveur au feu et lui permettra de mettre le feu à ses ennemis avec des attaques physiques.
@ -943,7 +943,7 @@ items.spells.beaconofreturning.desc=Ce sort donne à l'utilisateur la capacité
items.spells.curseinfusion.name=infusion maudite
items.spells.curseinfusion.inv_title=Maudire un objet
items.spells.curseinfusion.desc=This spell infuses a piece of equipment with the same powerful malignant magic present within DM-300. The item it is used on will immediately be cursed, and any enchantment or glyph it may have had will be overridden.\n\n In the case of weapons, armor, and wands, the item will be upgraded in addition to being cursed. Curse infusion upgrades do not stack, and the upgrade is lost of the item becomes uncursed.
items.spells.curseinfusion.desc=This spell infuses a piece of equipment with the same powerful malignant magic present within DM-300. The item it is used on will immediately be cursed, and any enchantment or glyph it may have had will be overridden.\n\nIn the case of weapons, armor, and wands, the item will be upgraded in addition to being cursed. Curse infusion upgrades do not stack, and the upgrade is lost if the item becomes uncursed.
items.spells.featherfall.name=chute de plume
items.spells.featherfall.light=Vous vous sentez léger comme une plume!
@ -1176,7 +1176,7 @@ items.weapon.enchantments.kinetic$conserveddamage.name=Conserved Damage
items.weapon.enchantments.kinetic$conserveddamage.desc=Your weapon has stored the excess force from a previous killing blow, and will apply it as bonus damage to your next attack. The energy will slowly fade over time, however.\n\nConserved Damage: %d.
items.weapon.enchantments.corrupting.name=corrupting %s
items.weapon.enchantments.corrupting.desc=This powerful enchantment posses similar power to the wand of corruption. When an enemy is killed with a corrupting weapon, there is a chance they will become corrupted.
items.weapon.enchantments.corrupting.desc=This powerful enchantment possesses the ability to turn enemies to your will. When an enemy is killed with this weapon, there is a chance they will become corrupted instead of dieing.
items.weapon.enchantments.elastic.name=%s élastique
items.weapon.enchantments.elastic.desc=Les armes élastiques peuvent envoyer les ennemis voltiger vers l'arrière sur de courtes distances.
@ -1354,7 +1354,7 @@ items.weapon.missiles.darts.dart.tip_all=tip %d darts with %d seeds
items.weapon.missiles.darts.dart.tip_two=tip 2 darts with 1 seed
items.weapon.missiles.darts.dart.tip_one=tip 1 dart with 1 seed
items.weapon.missiles.darts.dart.tip_cancel=annuler
items.weapon.missiles.darts.dart.desc=These simple shafts of spike-tipped wood are weighted to fly true and sting their prey with a flick of the wrist. They can tipped with seeds to gain bonus effects when thrown.
items.weapon.missiles.darts.dart.desc=These simple shafts of spike-tipped wood are weighted to fly true and sting their prey with a flick of the wrist. They can be tipped with seeds to gain bonus effects when thrown.
items.weapon.missiles.darts.dart.unlimited_uses=Cependant, grâce à leur construction simple les fléchettes sont incassables.
items.weapon.missiles.darts.displacingdart.name=fléchette de téléportation
@ -1407,6 +1407,7 @@ items.weapon.missiles.fishingspear.name=Harpon
items.weapon.missiles.fishingspear.desc=Petites lances de jet conçues pour la pêche. Elles fonctionnent aussi bien en tant qu'armes improvisées.
items.weapon.missiles.forcecube.name=force cube
items.weapon.missiles.forcecube.ondeath=You killed yourself with your own Force Cube...
items.weapon.missiles.forcecube.desc=This oddly-shaped weapon is small enough to hold in your hand, but is incredibly heavy. When thrown, it will spread the force of its impact over a small area, damaging everything in the blast.
items.weapon.missiles.heavyboomerang.name=heavy boomerang
@ -1429,7 +1430,7 @@ items.weapon.missiles.shuriken.name=shuriken
items.weapon.missiles.shuriken.desc=Des pièces de métal au bords très tranchants. Elles sont assez légères et très faciles à utiliser en mouvement. Un shuriken peut être lancé instantanément après un déplacement
items.weapon.missiles.throwingclub.name=throwing club
items.weapon.missiles.throwingclub.desc=A fairly simply thrown weapon, essentially a large rock fastened to a stick. While they are a bit lacking in damage, their solid stone head means they are quite durable, and won't stick to enemies.
items.weapon.missiles.throwingclub.desc=A fairly simple thrown weapon, essentially a large rock fastened to a stick. While they are a bit lacking in damage, their solid stone head means they are quite durable, and won't stick to enemies.
items.weapon.missiles.throwinghammer.name=Un marteau de lancer
items.weapon.missiles.throwinghammer.desc=Ces lourds marteaux ont été crées pour être lancés sur les ennemis. Malgré leurs dommages faibles, leur corps lisse entièrement métallique leur confère une grande durabilité, et les empêche de coller aux ennemis

View File

@ -29,7 +29,7 @@ items.armor.glyphs.affection.name=megnyerő %s
items.armor.glyphs.affection.desc=Ez az erős varázsjel a támadók elméjét manipulálva egy időre elbűvöli őket.
items.armor.glyphs.antimagic.name=mágiaellenes %s
items.armor.glyphs.antimagic.desc=This powerful glyph allows armor to defend its wearer against magical attacks as well as physical ones. This magical defence is not affected by the armor's tier.
items.armor.glyphs.antimagic.desc=Az erős varázsjelnek köszönhetően a páncél éppúgy védelmet nyújt a legtöbb mágikus támadással szemben, mint a fizikaiakkal szemben. Ezt a mágikus védelmet nem befolyásolja a páncélod fokozata.
items.armor.glyphs.brimstone.name=kénköves %s
items.armor.glyphs.brimstone.desc=Ez a varázsjel megvédi a viselőt és a tárgyait a tűztől. Ha fejlesztik, a hőt képes lesz ideiglenes pajzzsá is alakítani.
@ -38,7 +38,7 @@ items.armor.glyphs.camouflage.name=elrejtő %s
items.armor.glyphs.camouflage.desc=A varázsjelnek köszönhetően a viselője belesimul a magas fűbe, átmenetileg láthatatlanná téve őt.
items.armor.glyphs.entanglement.name=háncs %s
items.armor.glyphs.entanglement.desc=This glyph grows earthen armor around the wearer to absorb damage, but this armor will break if the wearer moves.
items.armor.glyphs.entanglement.desc=Ez a varázsjel földi páncélt növeszt a viselője köré, hogy elnyelje a sérüléseket, de ez a páncél széthullik amint a viselője megmozdul.
items.armor.glyphs.flow.name=áramló %s
items.armor.glyphs.flow.desc=Ez a varázsjel irányítja a vízfolyást a páncél viselője körül, aki így a vízen át gyorsabban tud mozogni.
@ -48,7 +48,7 @@ items.armor.glyphs.obfuscation.desc=Ez a varázsjel homályba burkolja a viselő
items.armor.glyphs.potential.name=elektromos %s
items.armor.glyphs.potential.rankings_desc=Az elektromos varázsjel végzett vele
items.armor.glyphs.potential.desc=This glyph builds energy when struck, granting charge to the wearer's wand when it activates.
items.armor.glyphs.potential.desc=Ez a varázsjel energiát bocsát ki ha ütés érte, ezzel garantál töltést a viselője varázspálcájának, ha aktiválják.
items.armor.glyphs.repulsion.name=visszalökő %s
items.armor.glyphs.repulsion.desc=A varázsjel visszafordítja a csapás erejét a támadóra, aki ettől hátraesik.
@ -60,7 +60,7 @@ items.armor.glyphs.swiftness.name=fürge %s
items.armor.glyphs.swiftness.desc=Ez a varázsjel megnöveli a viselője sebességét, amikor nincs mellette ellenség.
items.armor.glyphs.thorns.name=tüskés %s
items.armor.glyphs.thorns.desc=This powerful glyph harms attackers, causing them to slowly bleed when they attack the wearer.
items.armor.glyphs.thorns.desc=Ez az erőteljes varázsjel megsérti a támadót, lassú vérzést okoz ha a viselőjét megtámadják.
items.armor.glyphs.viscosity.name=viszkóz %s
items.armor.glyphs.viscosity.deferred=%d késleltetve
@ -355,7 +355,7 @@ items.bags.magicalholster.desc=Ez a vékony tok valamilyen egzotikus állat bőr
###bombs
items.bombs.arcanebomb.name=ismeretlen hatású bomba
items.bombs.arcanebomb.desc=Ez a bomba misztikus tulajdonságokkal bír, és erőteljes lökéssel robban, Goo felpumpálós támadásához hasonlóan.
items.bombs.arcanebomb.desc=Ez a bomba misztikus tulajdonságokkal bír, és erőteljes lökéssel robban, Ragacs felpumpálós támadásához hasonlóan.
items.bombs.bomb.name=bomba
items.bombs.bomb.ac_lightthrow=MEGGYÚJTOM ÉS ELDOBOM
@ -567,7 +567,7 @@ items.potions.potionoftoxicgas.desc=Ha ezt a nyomás alatt lévő üvegcsét kin
###brews
items.potions.brews.causticbrew.name=maró főzet
items.potions.brews.causticbrew.desc=This brew will spread corrosive ooze in a wide area around the location it shatters in. Anything caught by the ooze will slowly melt if it can't wash it off in water.
items.potions.brews.causticbrew.desc=Ez a főzet széles területen korrozív iszapként szivárog a helyiségbe ahol összetörik. Bármihez hozzáér, az lassan megolvad, hacsak nem mossák le vízzel.
items.potions.brews.blizzardbrew.name=hóvihar főzet
items.potions.brews.blizzardbrew.desc=Amint összetörik, ez a főzet örvénylő hóvihart szabadít ki, mely úgy terjed mint egy gázfelhő.
@ -581,13 +581,13 @@ items.potions.brews.shockingbrew.desc=Amint összetörik, ez a főzet egy elektr
###elixirs
items.potions.elixirs.elixirofarcanearmor.name=elixir of arcane armor
items.potions.elixirs.elixirofarcanearmor.desc=This elixir will grant the drinker a long lasting resistance to magical damage.
items.potions.elixirs.elixirofarcanearmor.name=titkos hatású páncél elixír
items.potions.elixirs.elixirofarcanearmor.desc=Ez az elixír hosszan tartó ellenállást garantál mágikus sebzések ellen.
items.potions.elixirs.elixirofaquaticrejuvenation.name=vizes megfiatalodás elixírje
items.potions.elixirs.elixirofaquaticrejuvenation.desc=This elixir contains the remains of Goo enhanced with a healing potion. While it will not provide immediate healing, it will steadily restore a greater amount of health while you are standing in water.
items.potions.elixirs.elixirofaquaticrejuvenation.desc=Ez az elixír Ragacs maradványait tartalmazza gyógyitallal erősítve. Habár nem ígér azonnali gyógyulást, fokozatosan visszaállítja nagyobb egységekben az egészséged miközben vízben állsz.
items.potions.elixirs.elixirofaquaticrejuvenation$aquahealing.name=Vízi gyógyulás
items.potions.elixirs.elixirofaquaticrejuvenation$aquahealing.desc=You have temporarily gained restorative properties similar to that of Goo.\n\nWhile standing in water, you will recover a small amount of health per turn. The effect is paused when you are at full health or are out of water.\n\nhealing left: %d.
items.potions.elixirs.elixirofaquaticrejuvenation$aquahealing.desc=Átmenetileg erősítő tulajdonságokra tettél szert, hasonlóan Ragacshoz.\n\nVízben állva, körönként kis mennyiségben nő az egészséged körönként. A hatás szünetel, ha teljesen egészséges vagy, vagy vízen kívülre kerülsz.\n\nHátralévő gyógyítás: %d.
items.potions.elixirs.elixirofdragonsblood.name=sárkány vére elixír
items.potions.elixirs.elixirofdragonsblood.desc=Elfogyasztása során ez az elixír tüzes energiával árad az ereidben. Ez a hatás immunissá tesz a tűzzel szemben és képes leszel lángra lobbantani az ellenfeleidet fizikai támadással.
@ -644,23 +644,23 @@ items.potions.exotic.potionofearthenarmor.desc=Bénítás helyett ez a folyadék
items.potions.exotic.potionofholyfuror.name=szent ihlet ital
items.potions.exotic.potionofholyfuror.desc=A szent energia ereje folyékony formába öntve. Ez a korty áldást ad egy kiterjesztett időperiódusra.
items.potions.exotic.potionofmagicalsight.name=potion of magical sight
items.potions.exotic.potionofmagicalsight.desc=After drinking this, your senses will be briefly heightened to incredible levels, allowing you to see through walls!
items.potions.exotic.potionofmagicalsight.name=mágikus látás itala
items.potions.exotic.potionofmagicalsight.desc=Miután ezt megittad, az érzékeid hirtelen hihetetlen szintre erősödtek, képessé téve hogy átláss a falakon!
items.potions.exotic.potionofshielding.name=potion of shielding
items.potions.exotic.potionofshielding.desc=Rather than heal, this potion will instead project a durable shield around the user's body, blocking a considerable amount of damage.
items.potions.exotic.potionofshielding.name=oltalmazó főzet
items.potions.exotic.potionofshielding.desc=Gyógyítás helyett ez a főzet egy tartós burkot képez a használója körül, tetemes mértékű sérülésektől megóvva.
items.potions.exotic.potionofshroudingfog.name=potion of shrouding fog
items.potions.exotic.potionofshroudingfog.desc=When exposed to air, the liquid in this flask will produce a thick smoky fog which completely blocks vision.
items.potions.exotic.potionofshroudingfog.name=elfedő köd itala
items.potions.exotic.potionofshroudingfog.desc=Ha levegővel érintkezik, a flaskában lévő folyadék sűrű kormos ködöt termel amely teljesen blokkolja a látást.
items.potions.exotic.potionofsnapfreeze.name=potion of snap freeze
items.potions.exotic.potionofsnapfreeze.desc=The chemical contained in this potion will rapidly react with the air, instantly freezing and rooting all within its effect.
items.potions.exotic.potionofsnapfreeze.name=hirtelen fagyás itala
items.potions.exotic.potionofsnapfreeze.desc=A vegyszer amit ez a főzet tartalmaz azonnal reakcióba lép a levegővel, rögtön megfagyaszt és meggyökerez mindent a hatásán belül.
items.potions.exotic.potionofstamina.name=potion of stamina
items.potions.exotic.potionofstamina.desc=Drinking this oddly sweet liquid will imbue you with a long-lasting boost of energy, allowing you to run at a quickened pace for an extended period of time.
items.potions.exotic.potionofstamina.name=állóképesség itala
items.potions.exotic.potionofstamina.desc=Megiszod ezt a különösen édes folyadékot, és hosszú időre eltelsz energiatöltettel, képessé válsz gyorsabban futni hosszabb időegységig.
items.potions.exotic.potionofstormclouds.name=potion of storm clouds
items.potions.exotic.potionofstormclouds.desc=Throwing this potion will create a cloud of concentrated vapor, which will condense and pour down onto the environment. Most terrain will be converted to water, and traps will be overwhelmed and break.
items.potions.exotic.potionofstormclouds.name=viharfelhők itala
items.potions.exotic.potionofstormclouds.desc=A főzetet elhajítva koncentrált pára képződik, ami lecsapódik majd lefolyik a környezetében. A terep nagy része vízzé válik, a csapdák túlterhelődnek és tönkremennek.
@ -681,11 +681,11 @@ items.quest.dwarftoken.desc=Ilyen fémlapocskát hord magánál sok törpe és n
items.quest.embers.name=elementál parázs
items.quest.embers.desc=Ezt a különleges parazsat csak fiatal tűzelementálokból lehet begyűjteni. Meleg energiát sugároz magából.
items.quest.gooblob.name=blob of goo
items.quest.gooblob.desc=A jiggly blob of goop, split off from Goo as it died. It's almost like a big ball of jelly, though you wouldn't dare eat it.\n\nIt does nothing on its own, but it might be useful when combined with certain potions, or a bomb. At the very least it should sell for a decent price.
items.quest.gooblob.name=ragacs foltja
items.quest.gooblob.desc=Egy zselészerűen mocorgó folt, Ragacsból szakadt ki amikor meghalt. Olyan, mint egy nagy zselélabda, habár megenni nem mernéd.\n\nSemmit sem ér magában, de talán hasznos lehet kombinálni bizonyos főzetekkel, vagy egy bombával. Végső soron el is adhatod tisztességes áron.
items.quest.metalshard.name=cursed metal shard
items.quest.metalshard.desc=A shard of rusted cursed metal, which broke off DM-300 as it was destroyed. You can feel an inactive malevolent magic within it.\n\nIt does nothing on its own, but it might be useful when combined with certain scrolls, or a bomb. At the very least it should sell for a decent price.
items.quest.metalshard.name=megátkozott fém szilánk
items.quest.metalshard.desc=Egy szilánk rozsdás megátkozott fémből, ami a DM-300-ból tört ki amikor megsemmisült. Inaktív rosszindulatú mágiát érzel benne.\n\nSemmit sem ér magában, de de talán hasznos lehet kombinálni bizonyos főzetekkel, vagy egy bombával. Végső soron el is adhatod tisztességes áron. 
items.quest.pickaxe.name=csákány
items.quest.pickaxe.ac_mine=BÁNYÁSZOM
@ -719,23 +719,23 @@ items.rings.ring.curse_known=Gonosz varázslatot érzel megbújni a gyűrűben.
items.rings.ring.not_cursed=Ez a gyűrű rosszindulatú mágiától mentes.
items.rings.ringofaccuracy.name=pontossággyűrű
items.rings.ringofaccuracy.stats=When worn, this ring will increase your accuracy by _%s%%._
items.rings.ringofaccuracy.typical_stats=When worn, this ring will typically increase your accuracy by _%s%%._
items.rings.ringofaccuracy.desc=This ring increases your focus, making it easier for your attacks to find their mark. A cursed ring will instead make it harder for your attacks to connect.
items.rings.ringofaccuracy.stats=A gyűrűt viselve a pontosságod ennyivel nő _%s %%._
items.rings.ringofaccuracy.typical_stats=Ha viseled, ez a gyűrű tipikusan ennyivel emeli a pontosságod _%s%%._
items.rings.ringofaccuracy.desc=E gyűrű növeli az összpontosításod, támadásaid könnyebben célba érnek. Az elátkozott gyűrű azonban nehezíti a támadás eredményességét.
items.rings.ringofelements.name=elemek gyűrűje
items.rings.ringofelements.stats=When worn, this ring will provide _%s%%_ elemental resistance.
items.rings.ringofelements.typical_stats=When worn, this ring will typically provide _%s%%_ elemental resistance.
items.rings.ringofelements.desc=This ring provides resistance to most elemental and magical effects, decreasing damage and debuff duration. Naturally a cursed ring will instead worsen these effects.
items.rings.ringofelements.stats=Ha viselik, ez a gyűrű _%s%%_ elementális ellenállásról gondoskodik.
items.rings.ringofelements.typical_stats=Ha viselik, ez a gyűrű tipikusan _%s%%_ elementális ellenállásról gondoskodik.
items.rings.ringofelements.desc=Ez a gyűrű a legtöbb elementális és varázshatásra ellenállást biztosít, csökkenti a sérülést és a negatív hatások idejét. Természetesen egy megátkozott gyűrű ehelyett rontja ezeket a hatásokat.
items.rings.ringofenergy.name=energiagyűrű
items.rings.ringofenergy.stats=When worn, this ring will increase wand charge speed by _%s%%._
items.rings.ringofenergy.typical_stats=When worn, this ring will typically increase wand charge speed by _%s%%._
items.rings.ringofenergy.stats=Ha viselik, ez a gyűrű ennyivel növeli a varázspálca töltési sebességét _%s%%._
items.rings.ringofenergy.typical_stats=Ha viselik, ez a gyűrű a varázspálca töltési sebességét tipikusan ennyivel növeli _%s%%._
items.rings.ringofenergy.desc=A pálcáid sokkal gyorsabban töltenek fel a gyűrűből sugárzó rejtélyes erőtérben. Ha a gyűrű átkozott, lelassítja a varázspálcák töltését.
items.rings.ringofevasion.name=kijátszás gyűrűje
items.rings.ringofevasion.stats=When worn, this ring will increase your evasion by _%s%%._
items.rings.ringofevasion.typical_stats=When worn, this ring will typically increase your evasion by _%s%%._
items.rings.ringofevasion.stats=Ha viselik, ez a gyűrű ennyivel növeli a kitérést _%s%%._
items.rings.ringofevasion.typical_stats=Ha viselik, ez a gyűrű tipikusan ennyivel növeli a kitérést _%s%%._
items.rings.ringofevasion.desc=This ring quickens the wearer's reactions, making it harder to land blows on them. A cursed ring will instead make the user easier to strike.
items.rings.ringofforce.name=nyerserő-gyűrű
@ -793,7 +793,7 @@ items.scrolls.scroll.unknown_desc=Kibetűzhetetlen varázsrúna van írva a perg
items.scrolls.scroll.blinded=Megvakulva nem tudsz tekercset olvasni.
items.scrolls.scroll.no_magic=You can't read a scroll while magic immune.
items.scrolls.scroll.cursed=A megátkozott varázskönyved nem engedi, hogy megidézd a tekercs varázserejét! Talán az átoklevétel tekercsének ereje ennek ellenére is működhet...
items.scrolls.scroll$placeholder.name=scroll
items.scrolls.scroll$placeholder.name=tekercs
items.scrolls.inventoryscroll.warning=Biztos nem akarod felhasználni a tekercs képességét? A tekercs már mindenképp elhasználódik.
items.scrolls.inventoryscroll.yes=Igen, biztos
@ -815,7 +815,7 @@ items.scrolls.scrollofmagicmapping.desc=A tekercs felolvasásakor egy kristályt
items.scrolls.scrollofmirrorimage.name=tükörképtekercs
items.scrolls.scrollofmirrorimage.desc=The incantation on this scroll will create two illusory twins of the reader. These mirror images act as weaker clones of the reader, and will chase down their enemies. They have no durability however, and will fade upon taking damage.
items.scrolls.scrollofretribution.name=scroll of retribution
items.scrolls.scrollofretribution.name=büntető tekercs
items.scrolls.scrollofretribution.desc=This scroll contains destructive energy which channels the reader's suffering outward into a blast of power. The weaker the reader is, the more damage they will deal. At very low health this scroll can kill most enemies instantly.\n\nUsing the scroll takes a toll on the user however, blinding and weakening them.
items.scrolls.scrollofrage.name=dühtekercs
@ -835,7 +835,7 @@ items.scrolls.scrollofremovecurse.desc=A tekercsen lévő varázsige azonnal elt
items.scrolls.scrollofteleportation.name=teleporttekercs
items.scrolls.scrollofteleportation.tele=Egy szempillantás alatt a szint egy másik helyére teleportálódtál.
items.scrolls.scrollofteleportation.no_tele=A hely erős mágikus aurája nem enged teleportálni!
items.scrolls.scrollofteleportation.cant_reach=You can't teleport there.
items.scrolls.scrollofteleportation.cant_reach=Nem tudsz ide teleportálni.
items.scrolls.scrollofteleportation.prompt=Hova teleportálsz?
items.scrolls.scrollofteleportation.desc=The spell on this parchment instantly transports the reader to a different location on the dungeon level. The scroll prioritizes areas the reader hasn't been to before, through it is not able to teleport past locked doors or barricades. It can, however, reveal hidden doors that lead to new areas.
@ -845,10 +845,10 @@ items.scrolls.scrollofterror.one=A tekercsből ragyogó piros fény villan fel,
items.scrolls.scrollofterror.many=A tekercsből ragyogó piros fény villan fel, és a lények elmenekülnek!
items.scrolls.scrollofterror.desc=A flash of red light will overwhelm all creatures in your field of view with terror, and they will turn and flee. Attacking a fleeing enemy will shorten the effect.
items.scrolls.scrolloftransmutation.name=scroll of transmutation
items.scrolls.scrolloftransmutation.inv_title=Transmute an item
items.scrolls.scrolloftransmutation.nothing=Nothing interesting happens.
items.scrolls.scrolloftransmutation.morph=Your item morphs into something different!
items.scrolls.scrolloftransmutation.name=átváltoztató tekercs
items.scrolls.scrolloftransmutation.inv_title=Átváltoztat egy tárgyat
items.scrolls.scrolloftransmutation.nothing=Semmi érdekes nem történik.
items.scrolls.scrolloftransmutation.morph=A tárgyad átváltozik valami mássá!
items.scrolls.scrolloftransmutation.desc=This scroll contains powerful transmutation magic. When used on an eligible item it will transform it into a different item of the same type. The magic will even preserve upgrades, enchantments, and glyphs.
items.scrolls.scrollofupgrade.name=fejlődéstekercs
@ -860,58 +860,58 @@ items.scrolls.scrollofupgrade.desc=This scroll will upgrade a single item, impro
###exotic scrolls
items.scrolls.exotic.exoticscroll.kaunan=exotic scroll of KAUNAN
items.scrolls.exotic.exoticscroll.sowilo=exotic scroll of SOWILO
items.scrolls.exotic.exoticscroll.laguz=exotic scroll of LAGUZ
items.scrolls.exotic.exoticscroll.yngvi=exotic scroll of YNGVI
items.scrolls.exotic.exoticscroll.gyfu=exotic scroll of GYFU
items.scrolls.exotic.exoticscroll.raido=exotic scroll of RAIDO
items.scrolls.exotic.exoticscroll.isaz=exotic scroll of ISAZ
items.scrolls.exotic.exoticscroll.mannaz=exotic scroll of MANNAZ
items.scrolls.exotic.exoticscroll.naudiz=exotic scroll of NAUDIZ
items.scrolls.exotic.exoticscroll.berkanan=exotic scroll of BERKANAN
items.scrolls.exotic.exoticscroll.odal=exotic scroll of ODAL
items.scrolls.exotic.exoticscroll.tiwaz=exotic scroll of TIWAZ
items.scrolls.exotic.exoticscroll.kaunan=egzotikus KAUNAN tekercs
items.scrolls.exotic.exoticscroll.sowilo=egzotikus SOWILO tekercs
items.scrolls.exotic.exoticscroll.laguz=egzotikus LAGUZ tekercs
items.scrolls.exotic.exoticscroll.yngvi=egzotikus YNGVI tekercs
items.scrolls.exotic.exoticscroll.gyfu=egzotikus GYFU tekercs
items.scrolls.exotic.exoticscroll.raido=egzotikus RAIDO tekercs
items.scrolls.exotic.exoticscroll.isaz=egzotikus ISAZ tekercs
items.scrolls.exotic.exoticscroll.mannaz=egzotikus MANNAZ tekercs
items.scrolls.exotic.exoticscroll.naudiz=egzotikus NAUDIZ tekercs
items.scrolls.exotic.exoticscroll.berkanan=egzotikus BERKANAN tekercs
items.scrolls.exotic.exoticscroll.odal=egzotikus ODAL tekercs
items.scrolls.exotic.exoticscroll.tiwaz=egzotikus TIWAZ tekercs
items.scrolls.exotic.exoticscroll.unknown_desc=A glowing indecipherable magical rune is written on this black parchment. It seems to be foreign to this land, who knows what it will do when read aloud?
items.scrolls.exotic.scrollofaffection.name=scroll of affection
items.scrolls.exotic.scrollofaffection.name=vonzalom tekercs
items.scrolls.exotic.scrollofaffection.desc=Reading this scroll will emit an alluring laugh which charms all who hear it.
items.scrolls.exotic.scrollofantimagic.name=scroll of anti-magic
items.scrolls.exotic.scrollofantimagic.name=mágiaellenes tekercs
items.scrolls.exotic.scrollofantimagic.desc=The incantation on this scroll will surround you with a magical aura that temporarily blocks all magical effects, harmful or helpful.
items.scrolls.exotic.scrollofconfusion.name=scroll of confusion
items.scrolls.exotic.scrollofconfusion.name=zavarodottság tekercs
items.scrolls.exotic.scrollofconfusion.desc=When read aloud, this scroll will unleash confusing magic on all targets in sight, blinding and disorienting them.
items.scrolls.exotic.scrollofdivination.name=scroll of divination
items.scrolls.exotic.scrollofdivination.nothing_left=There is nothing left to identify!
items.scrolls.exotic.scrollofdivination.name=jövendölő tekercs
items.scrolls.exotic.scrollofdivination.nothing_left=Nincs már mit azonosítani!
items.scrolls.exotic.scrollofdivination.desc=This scroll will permanently identify four random item types. The types identified can be a potion's color, a scroll's rune, or a ring's gem. The items identified won't necessarily be ones you're carrying.
items.scrolls.exotic.scrollofdivination$wnddivination.desc=Your scroll of divination has identified the following items:
items.scrolls.exotic.scrollofdivination$wnddivination.desc=A jövendölő tekercsed a következőket azonosította:
items.scrolls.exotic.scrollofenchantment.name=scroll of enchantment
items.scrolls.exotic.scrollofenchantment.inv_title=Enchant an item
items.scrolls.exotic.scrollofenchantment.weapon=Select an enchantment to apply to your weapon.
items.scrolls.exotic.scrollofenchantment.armor=Select a glyph to apply to your armor.
items.scrolls.exotic.scrollofenchantment.cancel_warn=Cancelling will still consume the scroll.
items.scrolls.exotic.scrollofenchantment.cancel=cancel
items.scrolls.exotic.scrollofenchantment.name=bűvölet tekercs
items.scrolls.exotic.scrollofenchantment.inv_title=Bűvölj egy tárgyat
items.scrolls.exotic.scrollofenchantment.weapon=Válassz egy bűvöletet a fegyveredhez.
items.scrolls.exotic.scrollofenchantment.armor=Válassz egy varázsjelt a páncélodhoz.
items.scrolls.exotic.scrollofenchantment.cancel_warn=A visszalépés akkor is kimeríti a tekercset.
items.scrolls.exotic.scrollofenchantment.cancel=mégsem
items.scrolls.exotic.scrollofenchantment.desc=This scroll will infuse a weapon or armor with powerful magical energy. The reader even has some degree of control over which magic is imbued.
items.scrolls.exotic.scrollofforesight.name=scroll of foresight
items.scrolls.exotic.scrollofforesight.name=előrelátás tekercs
items.scrolls.exotic.scrollofforesight.desc=When this scroll is read, the detail of nearby terrain will be constantly fed to the reader's mind in crystal clarity. For the duration of this effect, searching will not be necessary, as the reader will automatically detect everything within an enhanced search radius.
items.scrolls.exotic.scrollofmysticalenergy.name=scroll of mystical energy
items.scrolls.exotic.scrollofmysticalenergy.name=misztikus energia tekercse
items.scrolls.exotic.scrollofmysticalenergy.desc=The raw magical power bound up in this parchment will, when released, charge a user's equipped artifacts over time.
items.scrolls.exotic.scrollofpassage.name=scroll of passage
items.scrolls.exotic.scrollofpassage.name=utazó tekercs
items.scrolls.exotic.scrollofpassage.desc=The spell on this parchment instantly transports the reader to the nearest region entrance above them. Very handy for quickly getting to a shop.
items.scrolls.exotic.scrollofpetrification.name=scroll of petrification
items.scrolls.exotic.scrollofpetrification.name=kővé válás tekercse
items.scrolls.exotic.scrollofpetrification.desc=A flash of red light will overwhelm all creatures in your field of view with such great terror that they will be frozen on the spot.
items.scrolls.exotic.scrollofpolymorph.name=scroll of polymorph
items.scrolls.exotic.scrollofpolymorph.name=többalakúság tekercse
items.scrolls.exotic.scrollofpolymorph.desc=This scroll contains powerful transmutation magic. When invoked, all enemies in the reader's sight will be transformed into magical sheep!\n\nThe transformation is permanent, eliminating all enemies affected. Powerful enemies will resist the effect though, and any items affected enemies were carrying are lost.
items.scrolls.exotic.scrollofprismaticimage.name=scroll of prismatic image
items.scrolls.exotic.scrollofprismaticimage.name=prizmakép tekercs
items.scrolls.exotic.scrollofprismaticimage.desc=The incantation on this scroll will create a colorful illusory twin of the reader. This prismatic image acts as a weaker clone of the reader, with similar defence but lower hp and damage.\n\nThe prismatic image will show itself when enemies are present, and will attempt to defend the reader.\n\nIf a prismatic image already exists, using this scroll will fully heal it.
items.scrolls.exotic.scrollofpsionicblast.name=pszionikus robbanás tekercse
@ -921,32 +921,32 @@ items.scrolls.exotic.scrollofpsionicblast.desc=This scroll contains incredible d
###spells
items.spells.alchemize.name=alchemize
items.spells.alchemize.name=alkimizál
items.spells.alchemize.enemy_near=Ezt nem teheted ellenségekkel a közeledben.
items.spells.alchemize.desc=This spell channels alchemical energy, allowing you to perform alchemy as if you were at a pot with no energy for a short time.
items.spells.aquablast.name=aqua blast
items.spells.aquablast.name=vízrobbanás
items.spells.aquablast.desc=This spell will create a burst of water at the target location. It isn't forceful enough to do damage (even to fiery enemies), but it will spread water to nearby terrain and very briefly stun anything caught in the center of the burst.
items.spells.arcanecatalyst.name=arcane catalyst
items.spells.arcanecatalyst.name=mágikus katalizátor
items.spells.arcanecatalyst.desc=This ball of golden dust is made from the deconstructed essence of a scroll. It glimmers in the darkness of the dungeon.\n\nThis catalyst is primarily useful as an alchemy ingredient, but you can also channel the magic directly to get the effect of a random scroll.
items.spells.beaconofreturning.name=beacon of returning
items.spells.beaconofreturning.name=visszatérés irányfénye
items.spells.beaconofreturning.preventing=The strong magic aura of this place prevents you from using the spell!
items.spells.beaconofreturning.creatures=The Psychic aura of neighbouring creatures doesn't allow you to teleport at this moment.
items.spells.beaconofreturning.set=The beacon was set at your current location.
items.spells.beaconofreturning.wnd_body=Setting will override the location the beacon was previously set to.\n\nReturning will return to your last set location and consume one use of the spell.
items.spells.beaconofreturning.wnd_set=Set
items.spells.beaconofreturning.wnd_return=Return
items.spells.beaconofreturning.desc_set=This beacon was set somewhere on floor %d.
items.spells.beaconofreturning.wnd_set=Készlet
items.spells.beaconofreturning.wnd_return=Visszatér
items.spells.beaconofreturning.desc_set=Ez a fényjel valahova a %d szintre van állítva.
items.spells.beaconofreturning.desc=This intricate spell grants the user the ability to return to a set location, regardless of distance. The spell will only be consumed by returning, it can be set as many times as you like, but it will only remember the most recent location it was set to.
items.spells.curseinfusion.name=curse infusion
items.spells.curseinfusion.inv_title=Curse an item
items.spells.curseinfusion.desc=This spell infuses a piece of equipment with the same powerful malignant magic present within DM-300. The item it is used on will immediately be cursed, and any enchantment or glyph it may have had will be overridden.\n\n In the case of weapons, armor, and wands, the item will be upgraded in addition to being cursed. Curse infusion upgrades do not stack, and the upgrade is lost of the item becomes uncursed.
items.spells.curseinfusion.name=átokfőzet
items.spells.curseinfusion.inv_title=Átkozz meg valamit
items.spells.curseinfusion.desc=This spell infuses a piece of equipment with the same powerful malignant magic present within DM-300. The item it is used on will immediately be cursed, and any enchantment or glyph it may have had will be overridden.\n\nIn the case of weapons, armor, and wands, the item will be upgraded in addition to being cursed. Curse infusion upgrades do not stack, and the upgrade is lost if the item becomes uncursed.
items.spells.featherfall.name=feather fall
items.spells.featherfall.light=You feel light as a feather!
items.spells.featherfall.name=toll eső
items.spells.featherfall.light=Könnyűnek érzed magad, mint egy madártoll!
items.spells.featherfall.desc=This spell manipulates gravity's effect on the caster, allowing them to fall great distances without harm for a short time. Each use of the spell will only provide enough protection for one chasm.
items.spells.spell.ac_cast=KIVETEM
@ -979,65 +979,65 @@ items.spells.recycle.desc=This spell contains a lesser form of transmutation mag
items.spells.targetedspell.prompt=Válassz célpontot
items.spells.targetedspell.inv_title=Mit bűvölsz meg?
items.spells.wildenergy.name=wild energy
items.spells.wildenergy.name=vad energia
items.spells.wildenergy.desc=This spell contains some of the cursed energy which powered DM-300. When cast, it will grant you several turns of recharging and mystical energy, while also triggering a random cursed wand effect. You are able to choose a direction for this cursed magic to shoot in, however.
###runestones
items.stones.inventorystone.ac_use=HASZNÁLOM
items.stones.runestone$placeholder.name=runestone
items.stones.runestone$placeholder.name=rúnakő
items.stones.stoneofaggression.name=stone of aggression
items.stones.stoneofaggression.name=agresszió köve
items.stones.stoneofaggression.desc=When this stone is thrown at an ally or enemy, all nearby enemies will be forced to attack that character for a short time.\n\nWhen used on enemies, the magic will only last for a few moments, but when used on yourself or allies it will last significantly longer. Powerful enemies will resist the effect as well.
items.stones.stoneofaggression$aggression.name=Targeted
items.stones.stoneofaugmentation.name=stone of augmentation
items.stones.stoneofaugmentation.inv_title=Augment an item
items.stones.stoneofaugmentation.name=bővítés köve
items.stones.stoneofaugmentation.inv_title=Bővíts egy tárgyat
items.stones.stoneofaugmentation.desc=This runestone possesses potent magic which can augment equipment to enhance one property at the cost of another.\n\nUsing on a weapon will allow you to enhance either speed or damage.\n\nUsing on armor will allow you to enhance either defense or evasion.
items.stones.stoneofaugmentation$wndaugment.choice=What would you like to enhance?
items.stones.stoneofaugmentation$wndaugment.speed=Speed
items.stones.stoneofaugmentation$wndaugment.damage=Damage
items.stones.stoneofaugmentation$wndaugment.evasion=Evasion
items.stones.stoneofaugmentation$wndaugment.defense=Defense
items.stones.stoneofaugmentation$wndaugment.none=Remove Augmentation
items.stones.stoneofaugmentation$wndaugment.choice=Mit szeretnél fokozni?
items.stones.stoneofaugmentation$wndaugment.speed=Sebesség
items.stones.stoneofaugmentation$wndaugment.damage=Sérülés
items.stones.stoneofaugmentation$wndaugment.evasion=Kitérés
items.stones.stoneofaugmentation$wndaugment.defense=Védelem
items.stones.stoneofaugmentation$wndaugment.none=Bővítés eltávolítása
items.stones.stoneofaugmentation$wndaugment.cancel=Hagyjuk
items.stones.stoneofaffection.name=stone of affection
items.stones.stoneofaffection.name=vonzalom köve
items.stones.stoneofaffection.desc=When this stone is thrown on or next to an enemy they will be temporarily charmed, and will attempt to target your allies instead of you.
items.stones.stoneofblast.name=stone of blast
items.stones.stoneofblast.name=robbanó kő
items.stones.stoneofblast.desc=This runestone will instantly explode at the location it is thrown to. Just like a bomb, the explosion will deal damage to anything nearby.
items.stones.stoneofblink.name=stone of blink
items.stones.stoneofblink.desc=This runestone will teleport the user to the location it is thrown to.
items.stones.stoneofblink.name=pislantás köve
items.stones.stoneofblink.desc=Ez a rúnakő oda teleportálja a használóját, ahova eldobja.
items.stones.stoneofclairvoyance.name=stone of clairvoyance
items.stones.stoneofclairvoyance.desc=This stone will instantly reveal all tiles in a wide area around where it is thrown. Its effect will even reach through walls.
items.stones.stoneofdeepenedsleep.name=stone of deepened sleep
items.stones.stoneofdeepenedsleep.desc=When this stone is thrown near a sleeping enemy, it will magically deepen their sleep. Magically slept enemies will sleep forever until disturbed.
items.stones.stoneofdeepenedsleep.name=mély alvás köve
items.stones.stoneofdeepenedsleep.desc=Amikor ezt a követ egy mélyen alvó ellenfél közelébe dobják, varázslatosan elmélyíti az alvását. Varázslattal altatott ellenségek addig alszanak, amíg meg nem zavarják.
items.stones.stoneofdisarming.name=stone of disarming
items.stones.stoneofdisarming.desc=This runestone holds magic that can disable malicious traps hidden throughout the dungeon. It will disarm up to 9 traps around the area it is thrown at.
items.stones.stoneofdisarming.name=hatástalanító kő
items.stones.stoneofdisarming.desc=Ez a rúnakő olyan mágiát hordoz, ami leállítja a gonosz rejtett csapdákat mindenütt a várbörtönben. A dobott terület 9 csapdáját tudja maga körül elhárítani.
items.stones.stoneofenchantment.name=stone of enchantment
items.stones.stoneofenchantment.inv_title=Enchant an item
items.stones.stoneofenchantment.inv_title=Bűvölj egy tárgyat
items.stones.stoneofenchantment.weapon=A fegyvered világít a sötétben!
items.stones.stoneofenchantment.armor=A páncélod világít a sötétben!
items.stones.stoneofenchantment.desc=This runestone possesses enchanting magic. Unlike a scroll of upgrade, it will not increase the direct power of an item, but will instead imbue a weapon or armor with an enchantment, granting it a new power.
items.stones.stoneofflock.name=stone of flock
items.stones.stoneofflock.desc=This runestone summons magical sheep for a short time around the location it is thrown to.
items.stones.stoneofflock.name=nyájkő
items.stones.stoneofflock.desc=Ez a rúnakő mágikus bárányokat idéz rövid időre a dobott terület köré.
items.stones.stoneofintuition.name=stone of intuition
items.stones.stoneofintuition.name=intuíció köve
items.stones.stoneofintuition.inv_title=Válassz egy tárgyat
items.stones.stoneofintuition.desc=This runestone holds a weaker version of the magic found in scrolls of identification. Rather than directly identifying an item, it will work on your intuition, allowing you to attempt to identify a potion or scroll by guessing.
items.stones.stoneofintuition$wndguess.text=Guess what the unidentified item is. If you guess correctly, it will be identified!
items.stones.stoneofintuition$wndguess.correct=Correct. The item has been identified!
items.stones.stoneofintuition$wndguess.incorrect=Your guess was incorrect.
items.stones.stoneofintuition.desc=Ez a rúnakő a gyengébb verziója annak a varázslatnak ami az azonosítótekercsben van. Ahelyett, hogy azonosítana egy tárgyat, az intuíciódra alapoz, meghagyva számodra, hogy felismerj egy főzetet vagy tekercset találgatással.
items.stones.stoneofintuition$wndguess.text=Találd ki mi az azonosítatlan tárgy. Ha eltalálod, beazonosítod!
items.stones.stoneofintuition$wndguess.correct=Eltaláltad. A tárgyat beazonosítottad!
items.stones.stoneofintuition$wndguess.incorrect=Nem találtad el.
items.stones.stoneofshock.name=stone of shock
items.stones.stoneofshock.name=sokkoló kő
items.stones.stoneofshock.desc=This runestone unleashes a blast of electrical energy which briefly stuns all nearby targets, and grants the thrower wand charge for each target hit.
###wands
@ -1159,9 +1159,9 @@ items.weapon.curses.wayward.desc=A csökönyös fegyver nagyon nehezen talál c
items.weapon.enchantments.blazing.name=lángoló %s
items.weapon.enchantments.blazing.desc=This enchantment causes flames to spit forth from a weapon, igniting enemies and terrain alike.
items.weapon.enchantments.blocking.name=blocking %s
items.weapon.enchantments.blocking.name=véd %s
items.weapon.enchantments.blocking.desc=This enchantment will enhance your ability to defend yourself after attacking with this weapon.
items.weapon.enchantments.blocking$blockbuff.name=Blocking
items.weapon.enchantments.blocking$blockbuff.name=Védő
items.weapon.enchantments.blocking$blockbuff.desc=Your weapon's blocking enchantment has given you a short boost of defensive power!\n\nBlocking boost: 0-%d\n\nTurns remaining: %s.
items.weapon.enchantments.blooming.name=blooming %s
@ -1176,7 +1176,7 @@ items.weapon.enchantments.kinetic$conserveddamage.name=Conserved Damage
items.weapon.enchantments.kinetic$conserveddamage.desc=Your weapon has stored the excess force from a previous killing blow, and will apply it as bonus damage to your next attack. The energy will slowly fade over time, however.\n\nConserved Damage: %d.
items.weapon.enchantments.corrupting.name=corrupting %s
items.weapon.enchantments.corrupting.desc=This powerful enchantment posses similar power to the wand of corruption. When an enemy is killed with a corrupting weapon, there is a chance they will become corrupted.
items.weapon.enchantments.corrupting.desc=This powerful enchantment possesses the ability to turn enemies to your will. When an enemy is killed with this weapon, there is a chance they will become corrupted instead of dieing.
items.weapon.enchantments.elastic.name=elastic %s
items.weapon.enchantments.elastic.desc=Elastic weapons have a chance to send enemies flying back short distances.
@ -1187,7 +1187,7 @@ items.weapon.enchantments.grim.desc=Az erős bűvöletnek megvan az ereje ahhoz,
items.weapon.enchantments.lucky.name=szerencse %s
items.weapon.enchantments.lucky.desc=Enemies which are killed by a lucky weapon have a chance to drop extra loot.
items.weapon.enchantments.precise.name=precise %s
items.weapon.enchantments.precise.name=pontos %s
items.weapon.enchantments.precise.desc=A precise weapon has a chance to guarantee a hit on an enemy, regardless of the circumstances.
items.weapon.enchantments.projecting.name=nyújtott %s
@ -1196,7 +1196,7 @@ items.weapon.enchantments.projecting.desc=A bűvölés hatására a közelharci
items.weapon.enchantments.shocking.name=sokkoló %s
items.weapon.enchantments.shocking.desc=Áram ível ki a sokkoló fegyverből, az egymáshoz közel álló ellenségeknek többlet sebzést okozva.
items.weapon.enchantments.swift.name=swift %s
items.weapon.enchantments.swift.name=gyors %s
items.weapon.enchantments.swift.desc=A swift weapon can allow the wielder to instantly follow up their attack with a second weapon. The two weapons must be of different types however: one ranged, and one melee.
items.weapon.enchantments.swift$swiftattack.name=Swift Attack
items.weapon.enchantments.swift$swiftattack.desc_melee=The swift enchantment on your melee weapon has made your next attack with a ranged weapon instantaneous. The effect will only last briefly though!
@ -1353,8 +1353,8 @@ items.weapon.missiles.darts.dart.tip_desc=A seed can be combined with one or two
items.weapon.missiles.darts.dart.tip_all=tip %d darts with %d seeds
items.weapon.missiles.darts.dart.tip_two=tip 2 darts with 1 seed
items.weapon.missiles.darts.dart.tip_one=tip 1 dart with 1 seed
items.weapon.missiles.darts.dart.tip_cancel=cancel
items.weapon.missiles.darts.dart.desc=These simple shafts of spike-tipped wood are weighted to fly true and sting their prey with a flick of the wrist. They can tipped with seeds to gain bonus effects when thrown.
items.weapon.missiles.darts.dart.tip_cancel=Mégsem
items.weapon.missiles.darts.dart.desc=These simple shafts of spike-tipped wood are weighted to fly true and sting their prey with a flick of the wrist. They can be tipped with seeds to gain bonus effects when thrown.
items.weapon.missiles.darts.dart.unlimited_uses=However, due to their simple construction darts will effectively last forever.
items.weapon.missiles.darts.displacingdart.name=displacing dart
@ -1384,16 +1384,16 @@ items.weapon.missiles.darts.shockingdart.desc=These darts are tipped with a stor
items.weapon.missiles.darts.sleepdart.name=altatónyíl
items.weapon.missiles.darts.sleepdart.desc=These darts are tipped with a dreamfoil-based compound which will instantly put their target into a light sleep.
items.weapon.missiles.darts.tippeddart.ac_clean=CLEAN
items.weapon.missiles.darts.tippeddart.clean_title=Clean Darts
items.weapon.missiles.darts.tippeddart.ac_clean=TISZTA
items.weapon.missiles.darts.tippeddart.clean_title=Tiszta dárdák
items.weapon.missiles.darts.tippeddart.clean_desc=This action will remove the seed tipping on your darts, reverting them back to regular darts.
items.weapon.missiles.darts.tippeddart.clean_all=clean all
items.weapon.missiles.darts.tippeddart.clean_one=clean one
items.weapon.missiles.darts.tippeddart.cancel=cancel
items.weapon.missiles.darts.tippeddart.clean_all=tisztíts mindent
items.weapon.missiles.darts.tippeddart.clean_one=tisztíts egyet
items.weapon.missiles.darts.tippeddart.cancel=Mégsem
items.weapon.missiles.darts.tippeddart.durability=Tipped darts will lose their tips and become regular darts when used.
items.weapon.missiles.darts.tippeddart.uses_left=This stack of darts has _%d/%d_ uses left before one tip wears off.
items.weapon.missiles.darts.tippeddart.unlimited_uses=_But these are of such high quality that they will effectively last forever._
items.weapon.missiles.darts.tippeddart.about_to_break=Your dart tip is about to expire.
items.weapon.missiles.darts.tippeddart.about_to_break=A dárdahegyed lassan elkopik.
items.weapon.missiles.bolas.name=fogókötél
@ -1406,10 +1406,11 @@ items.weapon.missiles.boomerang.durability=Due to its solid construction, this b
items.weapon.missiles.fishingspear.name=horgászbot
items.weapon.missiles.fishingspear.desc=Tiny throwing spears designed for fishing. They work well as an improvised weapon too.
items.weapon.missiles.forcecube.name=force cube
items.weapon.missiles.forcecube.name=erő kocka
items.weapon.missiles.forcecube.ondeath=Megölted magad a saját erőkockáddal...
items.weapon.missiles.forcecube.desc=This oddly-shaped weapon is small enough to hold in your hand, but is incredibly heavy. When thrown, it will spread the force of its impact over a small area, damaging everything in the blast.
items.weapon.missiles.heavyboomerang.name=heavy boomerang
items.weapon.missiles.heavyboomerang.name=nehéz bumeráng
items.weapon.missiles.heavyboomerang.desc=This large boomerang is difficult to wield effectively, but will deal considerable damage. After a few turns, it will fly back to the location it was thrown from.
items.weapon.missiles.javelin.name=dárda
@ -1423,13 +1424,13 @@ items.weapon.missiles.missileweapon.distance=This weapon is designed to be used
items.weapon.missiles.missileweapon.durability=Thrown weapons will wear out and break as they are used.
items.weapon.missiles.missileweapon.uses_left=This stack of weapons has _%d/%d_ uses left before one breaks.
items.weapon.missiles.missileweapon.unlimited_uses=_But these are of such high quality that they will effectively last forever._
items.weapon.missiles.missileweapon.about_to_break=Your thrown weapon is about to break.
items.weapon.missiles.missileweapon.about_to_break=A dobófegyvered hamarosan eltörik.
items.weapon.missiles.shuriken.name=shuriken
items.weapon.missiles.shuriken.desc=Star-shaped pieces of metal with razor-sharp blades. They are lightweight and easy to use on the move. A single shuriken can be thrown instantly after moving.
items.weapon.missiles.shuriken.desc=Csillag formájú fémdarabok borotvaéles pengével. Könnyűek és mozgás közben is könnyen használhatók. Egy szimpla dobócsillagot rögtön el lehet dobni mozgás után.
items.weapon.missiles.throwingclub.name=throwing club
items.weapon.missiles.throwingclub.desc=A fairly simply thrown weapon, essentially a large rock fastened to a stick. While they are a bit lacking in damage, their solid stone head means they are quite durable, and won't stick to enemies.
items.weapon.missiles.throwingclub.name=hajítófa
items.weapon.missiles.throwingclub.desc=Egy meglehetősen egyszerű fegyver, lényegében egy nagy kő egy botra erősítve. Habár kissé gyengéd sérülést okoz, szilárd kőfeje egészen tartóssá teszi és nem fog az ellenfelekben maradni.
items.weapon.missiles.throwinghammer.name=dobókalapács
items.weapon.missiles.throwinghammer.desc=These hefty hammers are designed to be thrown at an enemy. While they are a bit lacking in damage, their smooth all-metal construction means they are quite durable, and won't stick to enemies.
@ -1462,9 +1463,9 @@ items.weapon.weapon.excess_str=A magas erődnek köszönhetően akár _%d bónus
items.weapon.weapon.incompatible=A különböző varázslatokkal való érintkezés hatására eltűnt a bűbáj erről a fegyverről!
items.weapon.weapon.cursed_worn=Mivel ezt a fegyvert megátkozták, nem bírod levenni.
items.weapon.weapon.cursed=Gonosz varázserőt érzel megbújni a fegyverben.
items.weapon.weapon.not_cursed=This weapon is free of malevolent magic.
items.weapon.weapon.faster=It is augmented to enhance _speed._
items.weapon.weapon.stronger=It is augmented to enhance _damage._
items.weapon.weapon.not_cursed=Ez a fegyver rosszindulatú mágiától mentes.
items.weapon.weapon.faster=Kiegészítés a _sebesség_ fokozására.
items.weapon.weapon.stronger=Kiegészítés a _sérülés_ fokozására.
items.weapon.weapon.enchanted=A fegyveren _%s_ van.
items.weapon.weapon$enchantment.enchant=bűvölet

View File

@ -136,12 +136,12 @@ items.armor.warriorarmor.desc=Di samping armor ini terlihat berat, armor ini dap
###artifacts
items.artifacts.alchemiststoolkit.name=Alat peracik
items.artifacts.alchemiststoolkit.ac_brew=MASAK
items.artifacts.alchemiststoolkit.not_ready=Toolkit Anda belum selesai melakukan pemanasan.
items.artifacts.alchemiststoolkit.not_ready=Alatmu belum selesai melakukan pemanasan.
items.artifacts.alchemiststoolkit.cursed=Toolkit terkutuk Anda mencegah Anda menggunakan alkimia!
items.artifacts.alchemiststoolkit.enemy_near=Kau tidak dapat melakukan itu jika ada musuh di dekatmu.
items.artifacts.alchemiststoolkit.full=Toolkit Anda berada pada energi maksimum!
items.artifacts.alchemiststoolkit.desc=Toolkit ini berisi sejumlah reagen dan bumbu bersama dengan botol pencampur kecil, memungkinkan untuk alkimia di perjalanan.
items.artifacts.alchemiststoolkit.desc_cursed=Toolkit yang dikutuk telah mengikat dirinya sendiri di sisi Anda, dan menolak untuk membiarkan Anda menggunakan alkimia.
items.artifacts.alchemiststoolkit.desc_cursed=Alat terkutuk ini telah mengikat dirinya sendiri di sampingmu, dan melarangmu untuk menggunakan alat peracik.
items.artifacts.alchemiststoolkit.desc_warming=\nToolkit ini sedang melakukan pemanasan, dan akan siap digunakan setelah Anda mendapatkan Exp.
items.artifacts.alchemiststoolkit.desc_hint=Toolkit yang dilengkapi secara perlahan menghasilkan energi alkimia saat Anda mendapatkan pengalaman. Mungkin itu bisa ditingkatkan dalam pot alkimia?
@ -354,7 +354,7 @@ items.bags.magicalholster.desc=Sarung ramping ini terbuat dari beberapa kulit bi
###bombs
items.bombs.arcanebomb.name=\nbom misterius
items.bombs.arcanebomb.name=bom sihir
items.bombs.arcanebomb.desc=Bom ini telah dijiwai dengan properti misterius, dan akan meledak menjadi ledakan kuat yang mirip dengan serangan yang dipompa oleh Goo.
items.bombs.bomb.name=bom
@ -389,8 +389,8 @@ items.bombs.shockbomb.desc=Bom ini telah dimodifikasi agar mengeluarkan listrik
items.bombs.regrowthbomb.name=bom pertumbuhan ulang
items.bombs.regrowthbomb.desc=Bom khusus ini akan memercikkan cairan yang memberi kehidupan di sekelilingnya alih-alih meledak. Daerah yang terperangkap dalam ledakan akan dengan cepat menumbuhkan rumput dan tanaman, dan sekutu yang tertangkap dalam ledakan itu akan sembuh.
items.bombs.shrapnelbomb.name=Bom pecahan peluru
items.bombs.shrapnelbomb.desc=Bom ini telah dimodifikasi dengan potongan-potongan logam DM-300, yang akan pecah dan terbang ke mana-mana ketika meledak. Anda sebaiknya bersembunyi di balik sesuatu saat menggunakannya ...
items.bombs.shrapnelbomb.name=Bom pecahan logam
items.bombs.shrapnelbomb.desc=Bom ini telah dimodifikasi dengan potongan-potongan logam DM-300, yang akan pecah dan terbang ke mana-mana ketika meledak. Kau sebaiknya bersembunyi di balik sesuatu saat menggunakannya...
items.bombs.woollybomb.name=bom wol
items.bombs.woollybomb.desc=Bom rakitan ini akan membuat sejumlah domba ajaib alih-alih meledak. Domba-domba ini akan menghalangi pergerakan dan bertahan selama beberapa waktu.
@ -566,16 +566,16 @@ items.potions.potionoftoxicgas.desc=Jika kau membuka atau memecahkan ramuan ini,
###brews
items.potions.brews.causticbrew.name=Minuman kaustik
items.potions.brews.causticbrew.name=cairan kaustik
items.potions.brews.causticbrew.desc=This brew will spread corrosive ooze in a wide area around the location it shatters in. Anything caught by the ooze will slowly melt if it can't wash it off in water.
items.potions.brews.blizzardbrew.name=Cairan Badai petir
items.potions.brews.blizzardbrew.desc=Ketika hancur, minuman ini akan mengeluarkan badai salju yang berputar-putar yang menyebar seperti gas.
items.potions.brews.blizzardbrew.name=cairan salju
items.potions.brews.blizzardbrew.desc=Ketika pecah, minuman ini akan mengeluarkan badai salju berputar-putar yang menyebar seperti gas.
items.potions.brews.infernalbrew.name=minuman infernal
items.potions.brews.infernalbrew.name=cairan panas
items.potions.brews.infernalbrew.desc=Ketika pecah, cairan ini akan mengeluarkan amukan api yang menyebar seperti gas.
items.potions.brews.shockingbrew.name=minuman mengejutkan
items.potions.brews.shockingbrew.name=cairan kejut
items.potions.brews.shockingbrew.desc=Ketika pecah, cairan ini akan mengeluarkan badai listrik di daerah di sekitar lokasi botol ini pecah.
@ -584,13 +584,13 @@ items.potions.brews.shockingbrew.desc=Ketika pecah, cairan ini akan mengeluarkan
items.potions.elixirs.elixirofarcanearmor.name=elixir of arcane armor
items.potions.elixirs.elixirofarcanearmor.desc=This elixir will grant the drinker a long lasting resistance to magical damage.
items.potions.elixirs.elixirofaquaticrejuvenation.name=ramuan air peremajaan
items.potions.elixirs.elixirofaquaticrejuvenation.name=ramuan peremajaan akuatik
items.potions.elixirs.elixirofaquaticrejuvenation.desc=This elixir contains the remains of Goo enhanced with a healing potion. While it will not provide immediate healing, it will steadily restore a greater amount of health while you are standing in water.
items.potions.elixirs.elixirofaquaticrejuvenation$aquahealing.name=Penyembuhan Akuatik
items.potions.elixirs.elixirofaquaticrejuvenation$aquahealing.desc=You have temporarily gained restorative properties similar to that of Goo.\n\nWhile standing in water, you will recover a small amount of health per turn. The effect is paused when you are at full health or are out of water.\n\nhealing left: %d.
items.potions.elixirs.elixirofdragonsblood.name=ramuan darah naga
items.potions.elixirs.elixirofdragonsblood.desc=Saat dikonsumsi, ramuan ini akan mengirimkan kekuatan berapi-api mengalir melalui pembuluh darah peminum. Efek ini akan membuat peminum kebal terhadap api, dan memungkinkan mereka untuk membakar musuh dengan serangan fisik.
items.potions.elixirs.elixirofdragonsblood.desc=Saat diminum, ramuan ini akan mengalirkan kekuatan api melalui pembuluh darah peminum. Efek ini akan membuat peminum kebal terhadap api, dan memungkinkan mereka untuk membakar musuh dengan serangan fisik.
items.potions.elixirs.elixirofhoneyedhealing.name=ramuan penyembuhan madu
items.potions.elixirs.elixirofhoneyedhealing.desc=Ramuan ini mengkombinasikan penyembuhan dengan manisnya madu. Ketika diminum, ramuan ini akan menghilangkan sedikit rasa lapar, tetapi juga bisa dilemparkan untuk menyembuhkan sekutu.\n\nMakhluk yang berhubungan dengan madu mungkin akan senang jika item ini digunakan pada mereka.
@ -598,15 +598,15 @@ items.potions.elixirs.elixirofhoneyedhealing.desc=Ramuan ini mengkombinasikan pe
items.potions.elixirs.elixiroficytouch.name=Elixir dari sentuhan dingin
items.potions.elixirs.elixiroficytouch.desc=Saat dikonsumsi, ramuan ini akan memungkinkan peminum untuk meredam panas dari musuh yang mereka serang. Efek ini akan membuat peminum kebal terhadap hawa dingin, dan memungkinkan mereka untuk mendinginkan musuh dengan serangan fisik.
items.potions.elixirs.elixirofmight.name=ramuan kekuatan
items.potions.elixirs.elixirofmight.name=ramuan tenaga
items.potions.elixirs.elixirofmight.msg_1=+1 str, +%d hp
items.potions.elixirs.elixirofmight.msg_2=Kekuatan baru mengalir dalam tubuhmu.
items.potions.elixirs.elixirofmight.desc=This powerful liquid will course through your muscles, permanently increasing your strength by one point and temporarily increasing maximum health by %d points. The health boost scales with your maximum health, but will slowly wear off as you gain levels.
items.potions.elixirs.elixirofmight$htboost.name=max health boost
items.potions.elixirs.elixirofmight$htboost.desc=Your body feels unnaturally strong and healthy.\n\nYour maximum health is boosted for an extended period of time. As you gain levels, the boost will steadily fade.\n\nCurrent boost amount: %d\nLevels remaining: %d
items.potions.elixirs.elixiroftoxicessence.name=elixir dari esensi toksik
items.potions.elixirs.elixiroftoxicessence.desc=Saat dikonsumsi, ramuan ini akan memberi energi pada peminum dengan racun. Peminum akan kebal terhadap gas beracun dan racun, dan akan terus menyebarkan gas beracun saat mereka bergerak.
items.potions.elixirs.elixiroftoxicessence.name=ramuan sumber racun
items.potions.elixirs.elixiroftoxicessence.desc=Saat diminum, ramuan ini akan menjiwai si peminum dengan energi racun. Peminum akan kebal terhadap gas beracun dan racun, dan akan terus menyebarkan gas beracun saat mereka bergerak.
@ -943,7 +943,7 @@ items.spells.beaconofreturning.desc=This intricate spell grants the user the abi
items.spells.curseinfusion.name=curse infusion
items.spells.curseinfusion.inv_title=Curse an item
items.spells.curseinfusion.desc=This spell infuses a piece of equipment with the same powerful malignant magic present within DM-300. The item it is used on will immediately be cursed, and any enchantment or glyph it may have had will be overridden.\n\n In the case of weapons, armor, and wands, the item will be upgraded in addition to being cursed. Curse infusion upgrades do not stack, and the upgrade is lost of the item becomes uncursed.
items.spells.curseinfusion.desc=This spell infuses a piece of equipment with the same powerful malignant magic present within DM-300. The item it is used on will immediately be cursed, and any enchantment or glyph it may have had will be overridden.\n\nIn the case of weapons, armor, and wands, the item will be upgraded in addition to being cursed. Curse infusion upgrades do not stack, and the upgrade is lost if the item becomes uncursed.
items.spells.featherfall.name=feather fall
items.spells.featherfall.light=Engkau merasa ringan seperti bulu!
@ -953,7 +953,7 @@ items.spells.spell.ac_cast=TARIK
items.spells.spell.no_magic=You can't cast spells while magic immune.
items.spells.magicalinfusion.name=magical infusion
items.spells.magicalinfusion.inv_title=Menanamkan item
items.spells.magicalinfusion.inv_title=Jiwai sebuah item
items.spells.magicalinfusion.infuse=%s mu telah diresapi dengan energi misterius!
items.spells.magicalinfusion.desc=This spell possesses the same magical power as a scroll of upgrade, but in a more stable form.\n\nIn addition to upgrading an item as normal, it will never erase an enchantment on a weapon or a glyph on armor.
@ -977,7 +977,7 @@ items.spells.recycle.recycled=Your item was recycled into: %s.
items.spells.recycle.desc=This spell contains a lesser form of transmutation magic. While it won't work on equipment, this spell will transform a scroll, potion, seed, or runestone into a random item of the same type.
items.spells.targetedspell.prompt=Pilih sasaran
items.spells.targetedspell.inv_title=Menanamkan item
items.spells.targetedspell.inv_title=Jiwai sebuah item
items.spells.wildenergy.name=wild energy
items.spells.wildenergy.desc=This spell contains some of the cursed energy which powered DM-300. When cast, it will grant you several turns of recharging and mystical energy, while also triggering a random cursed wand effect. You are able to choose a direction for this cursed magic to shoot in, however.
@ -1176,7 +1176,7 @@ items.weapon.enchantments.kinetic$conserveddamage.name=Conserved Damage
items.weapon.enchantments.kinetic$conserveddamage.desc=Your weapon has stored the excess force from a previous killing blow, and will apply it as bonus damage to your next attack. The energy will slowly fade over time, however.\n\nConserved Damage: %d.
items.weapon.enchantments.corrupting.name=corrupting %s
items.weapon.enchantments.corrupting.desc=This powerful enchantment posses similar power to the wand of corruption. When an enemy is killed with a corrupting weapon, there is a chance they will become corrupted.
items.weapon.enchantments.corrupting.desc=This powerful enchantment possesses the ability to turn enemies to your will. When an enemy is killed with this weapon, there is a chance they will become corrupted instead of dieing.
items.weapon.enchantments.elastic.name=%selastik
items.weapon.enchantments.elastic.desc=Elastic weapons have a chance to send enemies flying back short distances.
@ -1354,7 +1354,7 @@ items.weapon.missiles.darts.dart.tip_all=tip %d darts with %d seeds
items.weapon.missiles.darts.dart.tip_two=tip 2 darts with 1 seed
items.weapon.missiles.darts.dart.tip_one=tip 1 dart with 1 seed
items.weapon.missiles.darts.dart.tip_cancel=batalkan
items.weapon.missiles.darts.dart.desc=These simple shafts of spike-tipped wood are weighted to fly true and sting their prey with a flick of the wrist. They can tipped with seeds to gain bonus effects when thrown.
items.weapon.missiles.darts.dart.desc=These simple shafts of spike-tipped wood are weighted to fly true and sting their prey with a flick of the wrist. They can be tipped with seeds to gain bonus effects when thrown.
items.weapon.missiles.darts.dart.unlimited_uses=However, due to their simple construction darts will effectively last forever.
items.weapon.missiles.darts.displacingdart.name=anak panah pemindah
@ -1407,6 +1407,7 @@ items.weapon.missiles.fishingspear.name=tombak pancing
items.weapon.missiles.fishingspear.desc=Tombak lempar kecil yang dibuat untuk memancing. Tombak-tombak ini dapat dipakai juga sebagai senjata.
items.weapon.missiles.forcecube.name=force cube
items.weapon.missiles.forcecube.ondeath=You killed yourself with your own Force Cube...
items.weapon.missiles.forcecube.desc=This oddly-shaped weapon is small enough to hold in your hand, but is incredibly heavy. When thrown, it will spread the force of its impact over a small area, damaging everything in the blast.
items.weapon.missiles.heavyboomerang.name=heavy boomerang
@ -1429,7 +1430,7 @@ items.weapon.missiles.shuriken.name=shuriken
items.weapon.missiles.shuriken.desc=Logam berbentuk bintang dengan mata pisau yang tajam. Benda ini ringan dan mudah dipakai saat bergerak. Satu shuriken dapat dilempar secara instan setelah bergerak.
items.weapon.missiles.throwingclub.name=throwing club
items.weapon.missiles.throwingclub.desc=A fairly simply thrown weapon, essentially a large rock fastened to a stick. While they are a bit lacking in damage, their solid stone head means they are quite durable, and won't stick to enemies.
items.weapon.missiles.throwingclub.desc=A fairly simple thrown weapon, essentially a large rock fastened to a stick. While they are a bit lacking in damage, their solid stone head means they are quite durable, and won't stick to enemies.
items.weapon.missiles.throwinghammer.name=palu lempar
items.weapon.missiles.throwinghammer.desc=Palu-palu yang besar dan berat itu didesain untuk dilemparkan ke musuh. Walaupun tidak terlalu memberi banyak damage, pembuatan palu yang terbuat dari metal semua itu membuat palu itu praktis, dan tidak akan menancap ke musuh.
@ -1559,7 +1560,7 @@ items.stylus.prompt=Pilih sebuah armor
items.stylus.identify=Kau harus mengidentifikasi armor itu dulu.
items.stylus.cursed=Sihir stylus tidak akan bekerja pada armor terkutuk.
items.stylus.inscribed=Kau memberikan armormu stylus
items.stylus.desc=Arcane stylus ini terbuat dari batu yang sangat keras dan gelap. Dengan memakainya kau dapat memasukkan glyph ajaib ke armormu, tapi kau tidak punya kemampuan untuk memilih glyph apa, stylus yang akan memutuskannya.
items.stylus.desc=Stylus sihir ini terbuat dari batu yang sangat keras dan gelap. Dengan memakainya kau dapat memasukkan glyph ajaib ke armormu, tapi kau tidak punya kemampuan untuk memilih glyph apa, stylus yang akan memutuskannya.
items.tomeofmastery.name=Buku Penguasaan
items.tomeofmastery.ac_read=BACA

View File

@ -29,7 +29,7 @@ items.armor.glyphs.affection.name=%s dell'affezione
items.armor.glyphs.affection.desc=Questo potente glifo manipola la mente degli attaccanti, affascinandoli temporaneamente.
items.armor.glyphs.antimagic.name=%s dell'anti-magia
items.armor.glyphs.antimagic.desc=This powerful glyph allows armor to defend its wearer against magical attacks as well as physical ones. This magical defence is not affected by the armor's tier.
items.armor.glyphs.antimagic.desc=Questo potente glifo permette all'armatura di difendere colui che la indossa dagli attacchi magici così come quelli fisici. Tale difesa magica non è influenzata dalla categoria dell'armatura.
items.armor.glyphs.brimstone.name=%s sulfurea
items.armor.glyphs.brimstone.desc=Questo glifo protegge il portatore ed i suoi averi dal fuoco, con i miglioramenti può addirittura convertire il calore in uno scudo temporaneo.
@ -38,7 +38,7 @@ items.armor.glyphs.camouflage.name=%s del camuffamento
items.armor.glyphs.camouflage.desc=Questo glifo permette al portatore di mimetizzarsi nell'erba alta, concedendogli invisibilità temporanea.
items.armor.glyphs.entanglement.name=%s del groviglio
items.armor.glyphs.entanglement.desc=This glyph grows earthen armor around the wearer to absorb damage, but this armor will break if the wearer moves.
items.armor.glyphs.entanglement.desc=Questo glifo fa crescere radicaterra attorno al portatore per attutire i danni, ma tale armatura si romperà se ci si muove.
items.armor.glyphs.flow.name=%s del flusso
items.armor.glyphs.flow.desc=Questo glifo manipola il flusso dell'acqua attorno al portatore, rendendolo molto più veloce quando si muove attraverso essa.
@ -48,7 +48,7 @@ items.armor.glyphs.obfuscation.desc=Questo glifo offusca il portatore, rendendol
items.armor.glyphs.potential.name=%s potenziale
items.armor.glyphs.potential.rankings_desc=Ucciso da: glifo del potenziale
items.armor.glyphs.potential.desc=This glyph builds energy when struck, granting charge to the wearer's wand when it activates.
items.armor.glyphs.potential.desc=Questo glifo accumula energia quando colpito, donando carica alla bacchetta del portatore quando si attiva.
items.armor.glyphs.repulsion.name=%s della repulsione
items.armor.glyphs.repulsion.desc=Questo glifo rimbalza la forza contro gli attaccanti, sbalzandoli all'indietro.
@ -60,7 +60,7 @@ items.armor.glyphs.swiftness.name=%s della celerità
items.armor.glyphs.swiftness.desc=Questo glifo aumenta la velocità del portatore ogni qual volta non è vicino ad un nemico.
items.armor.glyphs.thorns.name=%s di spine
items.armor.glyphs.thorns.desc=This powerful glyph harms attackers, causing them to slowly bleed when they attack the wearer.
items.armor.glyphs.thorns.desc=Questo potente glifo ferisce gli attaccanti, causando loro sanguinamenti quando attaccano il portatore.
items.armor.glyphs.viscosity.name=%s della viscosità
items.armor.glyphs.viscosity.deferred=differito %d
@ -567,7 +567,7 @@ items.potions.potionoftoxicgas.desc=Stappare o frantumare questa ampolla pressur
###brews
items.potions.brews.causticbrew.name=miscela caustica
items.potions.brews.causticbrew.desc=This brew will spread corrosive ooze in a wide area around the location it shatters in. Anything caught by the ooze will slowly melt if it can't wash it off in water.
items.potions.brews.causticbrew.desc=Questa miscela spargerà della melma corrosiva in un'ampia area intorno al luogo in cui viene frantumata. Ogni cosa raggiunta dalla melma si scioglierà lentamente se non verrà lavata con l'acqua.
items.potions.brews.blizzardbrew.name=miscela bufera
items.potions.brews.blizzardbrew.desc=Quando frantumata, questa miscela scatenerà una turbinante bufera che si espande come un gas.
@ -581,13 +581,13 @@ items.potions.brews.shockingbrew.desc=Quando frantumata, questa miscela scatener
###elixirs
items.potions.elixirs.elixirofarcanearmor.name=elixir of arcane armor
items.potions.elixirs.elixirofarcanearmor.desc=This elixir will grant the drinker a long lasting resistance to magical damage.
items.potions.elixirs.elixirofarcanearmor.name=elisir dell'armatura arcana
items.potions.elixirs.elixirofarcanearmor.desc=questo elisir donerà al suo bevitore una durevole resistenza agli attacchi magici.
items.potions.elixirs.elixirofaquaticrejuvenation.name=elisir del rinvigorimento acquatico
items.potions.elixirs.elixirofaquaticrejuvenation.desc=This elixir contains the remains of Goo enhanced with a healing potion. While it will not provide immediate healing, it will steadily restore a greater amount of health while you are standing in water.
items.potions.elixirs.elixirofaquaticrejuvenation.desc=Questo elisir contiene le spoglie di Goo, potenziate con una pozione di guarigione. Sebbene non fornisca una guarigione immediata, ripristinerà costantemente una superiore quantità di salute mentre resti in acqua.
items.potions.elixirs.elixirofaquaticrejuvenation$aquahealing.name=Guarigione Acquatica
items.potions.elixirs.elixirofaquaticrejuvenation$aquahealing.desc=You have temporarily gained restorative properties similar to that of Goo.\n\nWhile standing in water, you will recover a small amount of health per turn. The effect is paused when you are at full health or are out of water.\n\nhealing left: %d.
items.potions.elixirs.elixirofaquaticrejuvenation$aquahealing.desc=Hai temporaneamente ottenuto proprietà di ripristino simili a quelle di Goo.\n\nMentre sei in acqua, recupererai una piccola quantità di salute per turno. L'effetto verrà sospeso quando sei in piena salute o fuori dall'acqua.\n\nturni rimanenti: %d.
items.potions.elixirs.elixirofdragonsblood.name=elisir del sangue di drago
items.potions.elixirs.elixirofdragonsblood.desc=Quando tracannato, questo elisir irradierà un impetuoso potere nelle vene del suo bevitore. Questo effetto renderà il bevitore immune al fuoco e gli consentirà di incendiare i nemici tramite l'uso degli attacchi fisici.
@ -855,7 +855,7 @@ items.scrolls.scrollofupgrade.name=pergamena del miglioramento
items.scrolls.scrollofupgrade.inv_title=Migliora un oggetto
items.scrolls.scrollofupgrade.weaken_curse=La pergamena del miglioramento indebolisce la maledizione sul tuo oggetto.
items.scrolls.scrollofupgrade.remove_curse=La pergamena di miglioramento rimuove la maledizione dal tuo oggetto!
items.scrolls.scrollofupgrade.desc=Questa pergamena migliorerà un singolo oggetto, incrementandone la qualità. Una bacchetta magica aumenterà in potenza e in numero di cariche, armi ed armature infliggeranno o bloccheranno più danni e gli effetti degli anelli si rafforzeranno. \n\nQuesta pergamena inoltre è in grado di mitigare o talvolta dissipare totalmente maledizioni, sebbene non sia potente quanto una pergamena di "rimuovi maledizione".\n\nLa magia della pergamena può anche interferire e cancellare gli incantamenti sulle armi e i glifi sulle armature. La possibilità che questo accada comincia dai miglioramenti a +4 e sarà garantita a +8 ed oltre.
items.scrolls.scrollofupgrade.desc=Questa pergamena migliorerà un singolo oggetto, incrementandone la qualità. Una bacchetta magica aumenterà in potenza e in numero di cariche, armi ed armature infliggeranno o bloccheranno più danni e gli effetti degli anelli si rafforzeranno. \n\nQuesta pergamena inoltre è in grado di mitigare o talvolta dissipare totalmente maledizioni, sebbene non sia potente quanto una pergamena di "rimuovi maledizione".\n\nLa magia della pergamena può anche interferire e cancellare gli incantamenti sulle armi e i glifi sulle armature. La possibilità che questo accada inizia dai miglioramenti a +4 e sarà garantita a +8 ed oltre.
@ -943,7 +943,7 @@ items.spells.beaconofreturning.desc=Questa complicata magia permette a chi la us
items.spells.curseinfusion.name=infusione del maleficio
items.spells.curseinfusion.inv_title=Maledici un oggetto
items.spells.curseinfusion.desc=This spell infuses a piece of equipment with the same powerful malignant magic present within DM-300. The item it is used on will immediately be cursed, and any enchantment or glyph it may have had will be overridden.\n\n In the case of weapons, armor, and wands, the item will be upgraded in addition to being cursed. Curse infusion upgrades do not stack, and the upgrade is lost of the item becomes uncursed.
items.spells.curseinfusion.desc=Questa formula magica infonde un pezzo dell'equipaggiamento con la stessa magia malevola presente in DM-300. L'oggetto su cui è usata verrà immediatamente maledetto e ogni incantamento o glifo possa esso possedere verrà sovrascritto.\n\nNel caso di armi, armature e bacchette l'oggetto verrà migliorato oltre a venire maledetto. I miglioramenti da infusione del maleficio non si accumulano e il miglioramento sarà perduto se il maleficio viene rimosso.
items.spells.featherfall.name=caduta piumata
items.spells.featherfall.light=Ti senti leggero come una piuma!
@ -968,8 +968,8 @@ items.spells.phaseshift.desc=Questa caotica formula magica teletrasporterà qual
items.spells.reclaimtrap.name=bonifica trappola
items.spells.reclaimtrap.no_trap=Non c'è nessuna trappola lì.
items.spells.reclaimtrap.desc_trap=The spell is currently imbued with a _%s._
items.spells.reclaimtrap.desc=This spell contains remnants of the mechanical energy of DM-300. When cast on an active trap, the power of the trap will be absorbed into the spell, allowing you to trigger the trap's effect at any location you like.\n\nHowever, some traps may not function in all places, and the spell can only store one trap at a time.
items.spells.reclaimtrap.desc_trap=La formula magica è attualmente instillata con un _%s._
items.spells.reclaimtrap.desc=Questa formula magica contiene i resti dell'energia meccanica di DM-300. Quando lanciata su una trappola attiva il potere della trappola verrà assorbito nella formula magica, permettendoti di innescare l'effetto della trappola in qualsiasi posizione tu voglia.\n\nComunque sia, alcune trappole non potranno funzionare in tutti i luoghi e la formula può contenere solo una trappola alla volta.
items.spells.recycle.name=riciclo
items.spells.recycle.inv_title=Ricicla un oggetto
@ -979,8 +979,8 @@ items.spells.recycle.desc=Questa formula magica contiene una forma minore di mag
items.spells.targetedspell.prompt=Scegli un bersaglio
items.spells.targetedspell.inv_title=Infondi un oggetto
items.spells.wildenergy.name=wild energy
items.spells.wildenergy.desc=This spell contains some of the cursed energy which powered DM-300. When cast, it will grant you several turns of recharging and mystical energy, while also triggering a random cursed wand effect. You are able to choose a direction for this cursed magic to shoot in, however.
items.spells.wildenergy.name=energia selvaggia
items.spells.wildenergy.desc=Questa formula magica contiene un po' dell'energia malefica che alimenta DM-300. Quando lanciata ti concederà molti turni di ricarica ed energia mistica, scatenando inoltre un effetto di bacchetta maledetta casuale. Sei comunque in grado di scegliere una direzione di lancio del maleficio.
###runestones
@ -1013,7 +1013,7 @@ items.stones.stoneofblink.name=pietra del guizzo
items.stones.stoneofblink.desc=Questa pietra runica teletrasporterà l'utilizzatore nel posto in cui viene lanciata.
items.stones.stoneofclairvoyance.name=pietra della chiaroveggenza
items.stones.stoneofclairvoyance.desc=Questa pietra scoprirà istantaneamente ogni casella in un'ampia area dove essa viene lanciata. I suoi effetti possono perfino estendersi oltre i muri.
items.stones.stoneofclairvoyance.desc=Questa pietra rivelerà istantaneamente ogni casella in un'ampia area attorno al luogo di lancio. I suoi effetti possono perfino estendersi oltre i muri.
items.stones.stoneofdeepenedsleep.name=pietra del sonno profondo
items.stones.stoneofdeepenedsleep.desc=Quando questa pietra viene lanciata vicino ad un nemico dormiente, essa intensificherà magicamente il suo sonno. I nemici addormentati magicamente dormiranno per sempre se non disturbati.
@ -1046,7 +1046,7 @@ items.wands.cursedwand.nothing=Non succede nulla.
items.wands.cursedwand.grass=Dell'erba spunta tutto intorno a te!
items.wands.cursedwand.fire=Senti puzza di bruciato...
items.wands.cursedwand.transmogrify_wand=La tua bacchetta si trasmuta in un oggetto diverso!
items.wands.cursedwand.transmogrify_other=Your item transmogrifies into something different!
items.wands.cursedwand.transmogrify_other=La tua bacchetta si trasmuta in qualcosa di diverso!
items.wands.wand.ac_zap=COLPISCI
items.wands.wand.fizzles=La tua bacchetta emette fievoli scoppiettii; sarà scarica.
@ -1146,7 +1146,7 @@ items.weapon.curses.friendly.name=%s amichevole
items.weapon.curses.friendly.desc=Le armi amichevoli sono le più appropriate per i pacifisti, scatenando talvolta una magia che rende impossibile combattere.
items.weapon.curses.polarized.name=%s polarizzata
items.weapon.curses.polarized.desc=Un'arma polarizzata è influenzata da una magia che causa i suoi attacchi arrecare il 50% dei danni in più, o nessun danno del tutto.
items.weapon.curses.polarized.desc=Un'arma polarizzata è affetta da una magia che rende i suoi attacchi infliggere il 50% dei danni in più, o nessun danno del tutto.
items.weapon.curses.sacrificial.name=%s sacrificale
items.weapon.curses.sacrificial.desc=Le armi sacrificali esigeranno il sangue del portatore come compenso per l'attacco degli avversari. Più in salute è il portatore, più sangue si prenderà la maledizione.
@ -1170,13 +1170,13 @@ items.weapon.enchantments.blooming.desc=Le armi fiorenti contengono una magia ch
items.weapon.enchantments.chilling.name=%s ghiacciante
items.weapon.enchantments.chilling.desc=I nemici colpiti con questo incantamento vengono raffreddati, rallentando i loro movimenti ed attacchi.
items.weapon.enchantments.kinetic.name=kinetic %s
items.weapon.enchantments.kinetic.desc=When an enemy is killed with a kinetic weapon, any excess force is stored in the weapon and will be applied to the next successful attack.
items.weapon.enchantments.kinetic$conserveddamage.name=Conserved Damage
items.weapon.enchantments.kinetic$conserveddamage.desc=Your weapon has stored the excess force from a previous killing blow, and will apply it as bonus damage to your next attack. The energy will slowly fade over time, however.\n\nConserved Damage: %d.
items.weapon.enchantments.kinetic.name=%s cinetico/a
items.weapon.enchantments.kinetic.desc=Quando un nemico viene ucciso da un'arma cinetica, ogni forza residua viene immagazzinata nell'arma e verrà applicata al prossimo attacco a segno.
items.weapon.enchantments.kinetic$conserveddamage.name=Danno Conservato
items.weapon.enchantments.kinetic$conserveddamage.desc=La tua arma ha immagazzinato la forza in eccesso da un precedente colpo mortale e verrà inflitta come danno bonus al tuo prossimo attacco. L'energia, comunque sia, svanirà lentamente nel tempo.\n\nDanno Conservato: %d.
items.weapon.enchantments.corrupting.name=corrupting %s
items.weapon.enchantments.corrupting.desc=This powerful enchantment posses similar power to the wand of corruption. When an enemy is killed with a corrupting weapon, there is a chance they will become corrupted.
items.weapon.enchantments.corrupting.name=%s corrompente
items.weapon.enchantments.corrupting.desc=Questo potente incantamento possiede l'abilità di far piegare i nemici al tuo volere. Quando un nemico viene ucciso da quest'arma, c'è una probabilità che venga corrotto invece di morire.
items.weapon.enchantments.elastic.name=%s elastico
items.weapon.enchantments.elastic.desc=Le armi elastiche hanno la possibilità di spedire i nemici all'indietro per brevi distanze.
@ -1185,9 +1185,9 @@ items.weapon.enchantments.grim.name=%s feroce
items.weapon.enchantments.grim.desc=Questo potente incantamento possiede il potere di uccidere instantaneamente un nemico. L'effetto è tanto più probabile quanto più debole è il nemico.
items.weapon.enchantments.lucky.name=%s fortunata
items.weapon.enchantments.lucky.desc=Enemies which are killed by a lucky weapon have a chance to drop extra loot.
items.weapon.enchantments.lucky.desc=Nemici uccisi con un'arma fortunata hanno la possibilità di lasciare del bottino aggiuntivo.
items.weapon.enchantments.precise.name=%s precisa
items.weapon.enchantments.precise.name=%s preciso/a
items.weapon.enchantments.precise.desc=Un'arma precisa ha la possibilità di garantire un colpo a segno sul nemico, a prescindere dalle circostanze.
items.weapon.enchantments.projecting.name=%s prominente
@ -1347,14 +1347,14 @@ items.weapon.missiles.darts.chillingdart.name=dardo ghiacciante
items.weapon.missiles.darts.chillingdart.desc=Questi dardi sono intinti con un composto di calotta glaciale che gelerà sensibilmente il loro bersaglio.
items.weapon.missiles.darts.dart.name=dardo
items.weapon.missiles.darts.dart.ac_tip=TIP
items.weapon.missiles.darts.dart.tip_title=Tip Darts
items.weapon.missiles.darts.dart.tip_desc=A seed can be combined with one or two darts to tip them. Each type of seed produces its own type of tipped dart, with a unique single-use effect.\n\nTipping a dart with these seeds will produce a _%s._
items.weapon.missiles.darts.dart.tip_all=tip %d darts with %d seeds
items.weapon.missiles.darts.dart.tip_two=tip 2 darts with 1 seed
items.weapon.missiles.darts.dart.tip_one=tip 1 dart with 1 seed
items.weapon.missiles.darts.dart.ac_tip=INTINGI
items.weapon.missiles.darts.dart.tip_title=Dardi Intinti
items.weapon.missiles.darts.dart.tip_desc=Un seme può essere combinato con uno o due dardi per intingerne le punte. Ogni tipo di seme produce un suo genere di dardo intinto, con uno specifico effetto che dura per un solo uso.\n\nIntingere un dardo con questi semi produrrà un _%s._
items.weapon.missiles.darts.dart.tip_all=Intingi %d dardi con %d semi
items.weapon.missiles.darts.dart.tip_two=intingi 2 dardi con 1 seme
items.weapon.missiles.darts.dart.tip_one=intingi 1 dardo con 1 seme
items.weapon.missiles.darts.dart.tip_cancel=annulla
items.weapon.missiles.darts.dart.desc=These simple shafts of spike-tipped wood are weighted to fly true and sting their prey with a flick of the wrist. They can tipped with seeds to gain bonus effects when thrown.
items.weapon.missiles.darts.dart.desc=Queste semplici aste di legno puntute sono bilanciate per volare dritte e trafiggere le loro prede con un semplice movimento del polso. Possono inoltre venire intinti con i semi per acquisire un effetto bonus quando lanciati.
items.weapon.missiles.darts.dart.unlimited_uses=A ogni modo, data la loro struttura semplice i dardi avranno una durata praticamente eterna.
items.weapon.missiles.darts.displacingdart.name=dardo dislocante
@ -1384,11 +1384,11 @@ items.weapon.missiles.darts.shockingdart.desc=Questi dardi sono intinti con un c
items.weapon.missiles.darts.sleepdart.name=dardo del sonno
items.weapon.missiles.darts.sleepdart.desc=Questi dardi sono intinti con un composto di sognofoglia che porrà il loro bersaglio in uno stato di sonno leggero.
items.weapon.missiles.darts.tippeddart.ac_clean=CLEAN
items.weapon.missiles.darts.tippeddart.clean_title=Clean Darts
items.weapon.missiles.darts.tippeddart.clean_desc=This action will remove the seed tipping on your darts, reverting them back to regular darts.
items.weapon.missiles.darts.tippeddart.clean_all=clean all
items.weapon.missiles.darts.tippeddart.clean_one=clean one
items.weapon.missiles.darts.tippeddart.ac_clean=RIPULISCI
items.weapon.missiles.darts.tippeddart.clean_title=Dardi Semplici
items.weapon.missiles.darts.tippeddart.clean_desc=Questa azione rimuoverà il seme intinto sui tuoi dardi, rendendoli di nuovo dei semplici dardi.
items.weapon.missiles.darts.tippeddart.clean_all=ripulisci tutto
items.weapon.missiles.darts.tippeddart.clean_one=ripuliscine uno
items.weapon.missiles.darts.tippeddart.cancel=annulla
items.weapon.missiles.darts.tippeddart.durability=I dardi intinti perderanno il loro potere e diverranno dardi comuni una volta usati.
items.weapon.missiles.darts.tippeddart.uses_left=Questa pila di dardi ha _%d/%d_ usi restanti prima che una punta si consumi.
@ -1406,17 +1406,18 @@ items.weapon.missiles.boomerang.durability=Data la sua robusta struttura, questo
items.weapon.missiles.fishingspear.name=fiocina da pesca
items.weapon.missiles.fishingspear.desc=Piccole fiocine da lancio progettate per pescare. Funzionano bene anche come armi improvvisate.
items.weapon.missiles.forcecube.name=force cube
items.weapon.missiles.forcecube.desc=This oddly-shaped weapon is small enough to hold in your hand, but is incredibly heavy. When thrown, it will spread the force of its impact over a small area, damaging everything in the blast.
items.weapon.missiles.forcecube.name=cubo di forza
items.weapon.missiles.forcecube.ondeath=Ti sei ucciso con il tuo stesso Cubo di Forza...
items.weapon.missiles.forcecube.desc=Questo cubo dalla forma strana è piccolo abbastanza da poter essere tenuto in mano, ma è incredibilmente pesante. Quando lanciato sprigionerà la forza del suo impatto in una piccola area, danneggiando qualunque cosa coinvolta nell'esplosione.
items.weapon.missiles.heavyboomerang.name=heavy boomerang
items.weapon.missiles.heavyboomerang.desc=This large boomerang is difficult to wield effectively, but will deal considerable damage. After a few turns, it will fly back to the location it was thrown from.
items.weapon.missiles.heavyboomerang.name=boomerang pesante
items.weapon.missiles.heavyboomerang.desc=Questo grande boomerang è difficile da brandire efficacemente, ma infliggerà danni considerevoli. Dopo qualche turno volerà indietro nella posizione da cui è stato lanciato.
items.weapon.missiles.javelin.name=giavellotto
items.weapon.missiles.javelin.desc=Questi grossi arpioni da lancio sono bilanciati per mantenere in avanti la punta mentre volano nell'aria.
items.weapon.missiles.kunai.name=kunai
items.weapon.missiles.kunai.desc=These small knives are very powerful in the hands of a skilled user. They are most effective against unaware enemies.
items.weapon.missiles.kunai.desc=Questi piccoli coltelli sono molto potenti nelle mani di un abile utilizzatore. Sono più efficaci contro nemici ignari.
items.weapon.missiles.missileweapon.stats=Quest'arma da lancio _di categoria-%1$d_ infligge _%2$d-%3$d punti danno_ e richiede _ %4$d punti forza_ per essere usata correttamente.
items.weapon.missiles.missileweapon.distance=Quest'arma è progettata per essere usata da lontano, è più precisa contro i nemici distanti ma molto meno accurata a distanza ravvicinata.
@ -1428,8 +1429,8 @@ items.weapon.missiles.missileweapon.about_to_break=La tua arma da lancio sta per
items.weapon.missiles.shuriken.name=shuriken
items.weapon.missiles.shuriken.desc=Pezzi di metallo a forma di stella con lame affilate. Sono leggere e facili da usare in movimento. Una shuriken singola può essere lanciata immediatamente dopo uno spostamento.
items.weapon.missiles.throwingclub.name=throwing club
items.weapon.missiles.throwingclub.desc=A fairly simply thrown weapon, essentially a large rock fastened to a stick. While they are a bit lacking in damage, their solid stone head means they are quite durable, and won't stick to enemies.
items.weapon.missiles.throwingclub.name=mazza da lancio
items.weapon.missiles.throwingclub.desc=Un'arma da lancio piuttosto semplice, essenzialmente una grossa pietra legata ad un bastone. Sebbene siano un po' carenti nei danni, grazie alla loro solida testa di pietra sono piuttosto durevoli e non si agganceranno ai nemici.
items.weapon.missiles.throwinghammer.name=martello da lancio
items.weapon.missiles.throwinghammer.desc=Questi pesanti martelli sono progettati per essere lanciati ai nemici. Nonostante siano un po' carenti sul fronte del danno, la loro realizzazione interamente metallica li rende piuttosto durevoli, e non si incastreranno sui nemici.

View File

@ -29,7 +29,7 @@ items.armor.glyphs.affection.name=애정의 %s
items.armor.glyphs.affection.desc=이 강력한 상형문자는 공격자의 마음을 조종하여, 잠시 동안 매혹에 빠트립니다.
items.armor.glyphs.antimagic.name=항마의 %s
items.armor.glyphs.antimagic.desc=This powerful glyph allows armor to defend its wearer against magical attacks as well as physical ones. This magical defence is not affected by the armor's tier.
items.armor.glyphs.antimagic.desc=이 강력한 상형문자가 부여된 갑옷은 착용자를 물리 공격뿐만 아니라 마법 공격으로부터도 보호합니다. 마법 방어는 갑옷의 등급에 영향을 받지 않습니다.
items.armor.glyphs.brimstone.name=유황불의 %s
items.armor.glyphs.brimstone.desc=이 상형문자는 불로부터 착용자와 그 소지품을 보호합니다. 충분히 강화하면 열을 일시적인 방어막으로 바꿀 수도 있습니다.
@ -38,7 +38,7 @@ items.armor.glyphs.camouflage.name=위장의 %s
items.armor.glyphs.camouflage.desc=이 상형문자는 착용자를 기다란 풀에 숨어들어, 일시적으로 투명화시킬 수 있습니다.
items.armor.glyphs.entanglement.name=속박의 %s
items.armor.glyphs.entanglement.desc=This glyph grows earthen armor around the wearer to absorb damage, but this armor will break if the wearer moves.
items.armor.glyphs.entanglement.desc=이 상형문자는 착용자를 자연의 갑옷으로 감싸 피해를 흡수하지만, 착용자가 움직이면 자연의 갑옷은 부서질 것입니다.
items.armor.glyphs.flow.name=흐름의 %s
items.armor.glyphs.flow.desc=이 상형문자는 물결의 흐름을 조종하여, 물 위를 이동하는 걸 훨씬 빠르게 합니다.
@ -48,7 +48,7 @@ items.armor.glyphs.obfuscation.desc=이 상형문자는 착용자를 눈에 잘
items.armor.glyphs.potential.name=전위의 %s
items.armor.glyphs.potential.rankings_desc=사망 원인: 전위의 상형문자
items.armor.glyphs.potential.desc=This glyph builds energy when struck, granting charge to the wearer's wand when it activates.
items.armor.glyphs.potential.desc=이 상형문자는 공격받을 때 전기 에너지를 충전하며, 발동할 때 착용자의 마법 막대에 충전량을 제공합니다.
items.armor.glyphs.repulsion.name=반발의 %s
items.armor.glyphs.repulsion.desc=이 상형문자는 공격자를 튕겨내며, 뒤로 날려 보냅니다.
@ -60,7 +60,7 @@ items.armor.glyphs.swiftness.name=신속함의 %s
items.armor.glyphs.swiftness.desc=이 상형문자는 적과 가까이 있지 않을 때마다 착용자의 속도를 높여 줍니다.
items.armor.glyphs.thorns.name=가시의 %s
items.armor.glyphs.thorns.desc=This powerful glyph harms attackers, causing them to slowly bleed when they attack the wearer.
items.armor.glyphs.thorns.desc=이 강력한 상형문자는 공격자를 상처 내며, 착용자를 공격한 대상에게 느린 출혈 효과를 줍니다.
items.armor.glyphs.viscosity.name=점성의 %s
items.armor.glyphs.viscosity.deferred=%d의 피해 지연
@ -567,7 +567,7 @@ items.potions.potionoftoxicgas.desc=이 유리병을 열거나 깨는 순간 내
###brews
items.potions.brews.causticbrew.name=산성 혼합물
items.potions.brews.causticbrew.desc=This brew will spread corrosive ooze in a wide area around the location it shatters in. Anything caught by the ooze will slowly melt if it can't wash it off in water.
items.potions.brews.causticbrew.desc=이 혼합물은 깨진 지점을 중심으로 산성 점액을 넓게 흩뿌립니다. 점액을 뒤집어 쓴 대상은 물에서 씻어내기 전까지 몸이 서서히 녹을 것입니다.
items.potions.brews.blizzardbrew.name=눈보라 혼합물
items.potions.brews.blizzardbrew.desc=이 혼합물은 깨지는 순간 가스처럼 퍼져나가는 매서운 눈보라를 방출할 것입니다.
@ -581,13 +581,13 @@ items.potions.brews.shockingbrew.desc=이 혼합물은 깨지는 순간 주변
###elixirs
items.potions.elixirs.elixirofarcanearmor.name=elixir of arcane armor
items.potions.elixirs.elixirofarcanearmor.desc=This elixir will grant the drinker a long lasting resistance to magical damage.
items.potions.elixirs.elixirofarcanearmor.name=마법 갑옷 영약
items.potions.elixirs.elixirofarcanearmor.desc=이 영약은 마신 사람에게 오랫동안 지속되는 마법 저항 효과를 부여합니다.
items.potions.elixirs.elixirofaquaticrejuvenation.name=수상 회복의 영약
items.potions.elixirs.elixirofaquaticrejuvenation.desc=This elixir contains the remains of Goo enhanced with a healing potion. While it will not provide immediate healing, it will steadily restore a greater amount of health while you are standing in water.
items.potions.elixirs.elixirofaquaticrejuvenation.desc=이 영약은 치유 물약에 구의 조각을 섞어 향상시킨 것입니다. 즉각적인 치유 효과를 주지는 않지만, 이 영약을 마시면 당신이 물 위에 서 있는 동안 지속적으로 많은 양의 체력을 회복할 것입니다.
items.potions.elixirs.elixirofaquaticrejuvenation$aquahealing.name=수상 회복
items.potions.elixirs.elixirofaquaticrejuvenation$aquahealing.desc=You have temporarily gained restorative properties similar to that of Goo.\n\nWhile standing in water, you will recover a small amount of health per turn. The effect is paused when you are at full health or are out of water.\n\nhealing left: %d.
items.potions.elixirs.elixirofaquaticrejuvenation$aquahealing.desc=당신은 일시적으로 구와 비슷한 재생 능력을 얻었습니다.\n\n물 위에 서 있는 동안, 당신은 매 턴마다 약간의 체력을 회복합니다. 이 효과는 당신의 체력이 꽉 차 있거나 물 위에 있지 않다면 일시적으로 멈춥니다.\n\n남은 치유량: %d.
items.potions.elixirs.elixirofdragonsblood.name=용의 피 영약
items.potions.elixirs.elixirofdragonsblood.desc=이 영약을 마시는 순간 음용자의 정맥에 맹렬한 힘을 흘려보낼 것입니다. 이 효과는 음용자가 화염에 면역을 갖도록 하며, 물리적 공격에 적을 불태워버릴 수 있는 힘을 실어보낼 것입니다.
@ -943,7 +943,7 @@ items.spells.beaconofreturning.desc=이 복잡한 주문은 사용가에게 지
items.spells.curseinfusion.name=저주 융합
items.spells.curseinfusion.inv_title=저주를 걸 아이템을 선택하세요
items.spells.curseinfusion.desc=This spell infuses a piece of equipment with the same powerful malignant magic present within DM-300. The item it is used on will immediately be cursed, and any enchantment or glyph it may have had will be overridden.\n\n In the case of weapons, armor, and wands, the item will be upgraded in addition to being cursed. Curse infusion upgrades do not stack, and the upgrade is lost of the item becomes uncursed.
items.spells.curseinfusion.desc=이 주문은 장비 하나에 DM-300 내부에 존재하던 강력한 악성 마법을 주입합니다. 이 주문을 사용한 아이템은 즉시 저주받으며, 마법이나 상형문자가 있었다면 덮어씌워질 것입니다.\n\n무기, 방어구, 마법 막대에 사용한 경우, 그 아이템은 저주받음과 동시에 강화됩니다. 이 주문으로 얻는 강화는 중첩되지 않으며, 저주가 사라지면 강화 효과 역시 사라질 것입니다.
items.spells.featherfall.name=안전한 착지
items.spells.featherfall.light=당신은 깃털과도 같이 가벼워짐을 느낀다!
@ -968,8 +968,8 @@ items.spells.phaseshift.desc=이 혼돈 주문은 대상 캐릭터를 현재 층
items.spells.reclaimtrap.name=함정 흡수기
items.spells.reclaimtrap.no_trap=그곳에는 함정이 없다.
items.spells.reclaimtrap.desc_trap=The spell is currently imbued with a _%s._
items.spells.reclaimtrap.desc=This spell contains remnants of the mechanical energy of DM-300. When cast on an active trap, the power of the trap will be absorbed into the spell, allowing you to trigger the trap's effect at any location you like.\n\nHowever, some traps may not function in all places, and the spell can only store one trap at a time.
items.spells.reclaimtrap.desc_trap=이 주문은 현재 _%s_ 와 융합했습니다.
items.spells.reclaimtrap.desc=이 주문은 DM-300 내부에 존재하던 기계적 에너지를 담고 있습니다. 발동 가능한 함정에 시전하면, 그 함정의 힘이 주문에 스며들어 당신이 해당 함정 효과를 원하는 장소에 발휘할 수 있게 합니다.\n\n그러나, 일부 함정은 어떤 곳에서는 작동하지 않을 수 있으며 주문은 한 번에 단 하나의 함정만 저장할 수 있습니다.
items.spells.recycle.name=재활용
items.spells.recycle.inv_title=재활용할 아이템을 선택하세요
@ -979,8 +979,8 @@ items.spells.recycle.desc=이 주문에는 덜 변형된 마법이 있습니다.
items.spells.targetedspell.prompt=대상을 선택하세요
items.spells.targetedspell.inv_title=융합할 아이템을 선택하세요
items.spells.wildenergy.name=wild energy
items.spells.wildenergy.desc=This spell contains some of the cursed energy which powered DM-300. When cast, it will grant you several turns of recharging and mystical energy, while also triggering a random cursed wand effect. You are able to choose a direction for this cursed magic to shoot in, however.
items.spells.wildenergy.name=격렬한 에너지
items.spells.wildenergy.desc=이 주문은 DM-300의 동력이었던 저주받은 에너지의 일부를 담고 있습니다. 이 주문을 시전하면 당신에게 충전과 신비한 에너지 효과를 주지만 임의의 저주받은 마법 막대 효과 또한 발휘할 것입니다. 그러나 저주받은 마법을 발사할 위치 정도는 정할 수 있습니다.
###runestones
@ -1046,7 +1046,7 @@ items.wands.cursedwand.nothing=아무일도 일어나지 않았다.
items.wands.cursedwand.grass=당신 주변에서 풀이 마구 자라났다!
items.wands.cursedwand.fire=뭔가 타는 냄새가 나는데...
items.wands.cursedwand.transmogrify_wand=당신의 마법 막대가 다른 종류로 변했다!
items.wands.cursedwand.transmogrify_other=Your item transmogrifies into something different!
items.wands.cursedwand.transmogrify_other=당신의 아이템이 다른 것으로 변했다!
items.wands.wand.ac_zap=발사한다
items.wands.wand.fizzles=당신의 마법 막대는 움찔할 뿐이었다. 충전 횟수가 남아 있지 않은 것 같다.
@ -1170,13 +1170,13 @@ items.weapon.enchantments.blooming.desc=생장의 무기는 맞은 대상이나
items.weapon.enchantments.chilling.name=차가운 %s
items.weapon.enchantments.chilling.desc=이 무기에 맞은 적은 냉동되어 움직임과 공격이 느려집니다.
items.weapon.enchantments.kinetic.name=kinetic %s
items.weapon.enchantments.kinetic.desc=When an enemy is killed with a kinetic weapon, any excess force is stored in the weapon and will be applied to the next successful attack.
items.weapon.enchantments.kinetic$conserveddamage.name=Conserved Damage
items.weapon.enchantments.kinetic$conserveddamage.desc=Your weapon has stored the excess force from a previous killing blow, and will apply it as bonus damage to your next attack. The energy will slowly fade over time, however.\n\nConserved Damage: %d.
items.weapon.enchantments.kinetic.name=관성의 %s
items.weapon.enchantments.kinetic.desc=관성의 무기로 적을 처치하면, 남은 힘이 무기에 보관되어 다음 공격이 명중할 때 추가 피해를 줍니다.
items.weapon.enchantments.kinetic$conserveddamage.name=저장된 피해
items.weapon.enchantments.kinetic$conserveddamage.desc=당신의 무기가 결정타를 가하고 남은 피해를 보관했으며, 이 피해는 다음 공격에 추가 피해로 들어갈 것입니다. 그러나 이 에너지는 시간이 지남에 따라 서서히 사라져 갈 것입니다.\n\n저장된 피해량: %d.
items.weapon.enchantments.corrupting.name=corrupting %s
items.weapon.enchantments.corrupting.desc=This powerful enchantment posses similar power to the wand of corruption. When an enemy is killed with a corrupting weapon, there is a chance they will become corrupted.
items.weapon.enchantments.corrupting.name=타락의 %s
items.weapon.enchantments.corrupting.desc=이 강력한 마법은 적들을 당신의 의지대로 부릴 수 있게 하는 능력을 담고 있습니다. 이 마법이 깃든 무기로 적을 처치하면, 대상이 죽는 대신 타락할 확률이 존재합니다.
items.weapon.enchantments.elastic.name=탄성의 %s
items.weapon.enchantments.elastic.desc=탄성의 무기는 일정 확률로 적을 뒤쪽으로 짧게 밀쳐냅니다.
@ -1185,7 +1185,7 @@ items.weapon.enchantments.grim.name=음침한 %s
items.weapon.enchantments.grim.desc=이 강력한 마법 무기는 적을 단번에 처치할 힘을 가지고 있습니다. 적이 약해질수록 단번에 처치할 확률이 증가합니다.
items.weapon.enchantments.lucky.name=행운의 %s
items.weapon.enchantments.lucky.desc=Enemies which are killed by a lucky weapon have a chance to drop extra loot.
items.weapon.enchantments.lucky.desc=행운의 무기에 죽은 적은 일정 확률로 또 다른 전리품을 떨어뜨릴 수 있습니다.
items.weapon.enchantments.precise.name=정확한 %s
items.weapon.enchantments.precise.desc=정확한 무기는 어떤 상황에서라도 일정 확률로 반드시 적에게 명중합니다.
@ -1347,14 +1347,14 @@ items.weapon.missiles.darts.chillingdart.name=냉동 다트
items.weapon.missiles.darts.chillingdart.desc=이 다트의 끝부분은 눈꽃송이 추출물이 발려 있어 맞은 적을 잠시 동안 냉동시킵니다.
items.weapon.missiles.darts.dart.name=다트
items.weapon.missiles.darts.dart.ac_tip=TIP
items.weapon.missiles.darts.dart.tip_title=Tip Darts
items.weapon.missiles.darts.dart.tip_desc=A seed can be combined with one or two darts to tip them. Each type of seed produces its own type of tipped dart, with a unique single-use effect.\n\nTipping a dart with these seeds will produce a _%s._
items.weapon.missiles.darts.dart.tip_all=tip %d darts with %d seeds
items.weapon.missiles.darts.dart.tip_two=tip 2 darts with 1 seed
items.weapon.missiles.darts.dart.tip_one=tip 1 dart with 1 seed
items.weapon.missiles.darts.dart.ac_tip=바르기
items.weapon.missiles.darts.dart.tip_title=다트에 씨앗 바르기
items.weapon.missiles.darts.dart.tip_desc=씨앗은 하나 또는 두 개의 다트의 끝에 바를 수 있습니다. 각 종류의 씨앗은 대응하는 고유의 일회성 효괄르 가진 특수 다트를 만들어냅니다.\n\n다트에 이 씨앗을 바르면 _%s_를 만들어낼 것입니다.
items.weapon.missiles.darts.dart.tip_all=%d 다트에 %d 씨앗 바르기
items.weapon.missiles.darts.dart.tip_two=다트 2개에 씨앗 추출물을 바르기
items.weapon.missiles.darts.dart.tip_one=다트 1개에 씨앗 추출물을 바르기
items.weapon.missiles.darts.dart.tip_cancel=취소
items.weapon.missiles.darts.dart.desc=These simple shafts of spike-tipped wood are weighted to fly true and sting their prey with a flick of the wrist. They can tipped with seeds to gain bonus effects when thrown.
items.weapon.missiles.darts.dart.desc=끝부분에 금속 가시가 달린 나무 막대로써 손목의 튕김으로 쉽게 날려보내 적들에게 꽂을 수 있도록 만들어졌습니다. 여기에 씨앗 추출물을 발라 던질 때 추가 효과를 얻을 수 있습니다.
items.weapon.missiles.darts.dart.unlimited_uses=그러나, 단순한 구조 때문에 다트는 효율적으로 영원히 지속될 것입니다.
items.weapon.missiles.darts.displacingdart.name=변위 다트
@ -1384,11 +1384,11 @@ items.weapon.missiles.darts.shockingdart.desc=이 다트의 끝부분은 폭풍
items.weapon.missiles.darts.sleepdart.name=수면 다트
items.weapon.missiles.darts.sleepdart.desc=이 다트의 끝부분은 꿈풀 추출물이 달려 있어 맞은 대상을 얕은 잠에 빠지게 합니다.
items.weapon.missiles.darts.tippeddart.ac_clean=CLEAN
items.weapon.missiles.darts.tippeddart.clean_title=Clean Darts
items.weapon.missiles.darts.tippeddart.clean_desc=This action will remove the seed tipping on your darts, reverting them back to regular darts.
items.weapon.missiles.darts.tippeddart.clean_all=clean all
items.weapon.missiles.darts.tippeddart.clean_one=clean one
items.weapon.missiles.darts.tippeddart.ac_clean=지우기
items.weapon.missiles.darts.tippeddart.clean_title=추출물 지우기
items.weapon.missiles.darts.tippeddart.clean_desc=이 행동은 당신의 다트에 발라진 씨앗 효과를 제거하여, 원래의 일반적인 다트로 되돌릴 것입니다.
items.weapon.missiles.darts.tippeddart.clean_all=모두 지우기
items.weapon.missiles.darts.tippeddart.clean_one=하나만 지우기
items.weapon.missiles.darts.tippeddart.cancel=취소
items.weapon.missiles.darts.tippeddart.durability=끝을 붙인 다트는 사용했을 때 효과를 잃고 일반적인 다트가 될 것입니다.
items.weapon.missiles.darts.tippeddart.uses_left=이 다트 더미는 하나의 효과가 사라지기까지 _%d/%d_ 번 사용할 수 있습니다.
@ -1406,17 +1406,18 @@ items.weapon.missiles.boomerang.durability=부메랑은 단단한 구조로 인
items.weapon.missiles.fishingspear.name=작살
items.weapon.missiles.fishingspear.desc=물고기들을 잡기 위한 작은 투창입니다. 무기로도 그럭저럭 사용할 수 있습니다.
items.weapon.missiles.forcecube.name=force cube
items.weapon.missiles.forcecube.desc=This oddly-shaped weapon is small enough to hold in your hand, but is incredibly heavy. When thrown, it will spread the force of its impact over a small area, damaging everything in the blast.
items.weapon.missiles.forcecube.name=힘의 큐브
items.weapon.missiles.forcecube.ondeath=당신은 당신의 힘의 큐브로 인해 죽었다...
items.weapon.missiles.forcecube.desc=이 기묘한 외형의 무기는 당신이 손에 쥘 수 있을 정도로 작지만 엄청나게 무겁습니다. 이 무기를 던지면 목표 지점을 중심으로 작은 범위에 힘을 방출하여, 범위 내의 모든 대상에게 피해를 줄 것입니다.
items.weapon.missiles.heavyboomerang.name=heavy boomerang
items.weapon.missiles.heavyboomerang.desc=This large boomerang is difficult to wield effectively, but will deal considerable damage. After a few turns, it will fly back to the location it was thrown from.
items.weapon.missiles.heavyboomerang.name=무거운 부메랑
items.weapon.missiles.heavyboomerang.desc=이 커다란 부메랑은 제대로 쓰기 어렵지만, 꽤 쓸만한 피해를 줍니다. 이 무기는 던지고 수 턴이 지나면 처음 던졌던 위치로 다시 돌아올 것입니다.
items.weapon.missiles.javelin.name=투창
items.weapon.missiles.javelin.desc=이 기다란 투창의 무게 중심은 가시가 있는 앞 부분에 쏠려 있어 날아가는 동안 힘을 실을 수 있게 됩니다.
items.weapon.missiles.kunai.name=kunai
items.weapon.missiles.kunai.desc=These small knives are very powerful in the hands of a skilled user. They are most effective against unaware enemies.
items.weapon.missiles.kunai.name=쿠나이
items.weapon.missiles.kunai.desc=이 조그마한 칼들은 노련한 사용자의 손에 쥐여주면 매우 강력합니다. 이 무기는 무방비 상태의 적들에게 가장 효과적입니다.
items.weapon.missiles.missileweapon.stats=이 _%1$d단계_ 투척 무기는 _%2$d-%3$d의 피해_ 를 입히며 _힘이 %4$d이상_ 이어야 제대로 다룰 수 있습니다.
items.weapon.missiles.missileweapon.distance=이 무기는 원거리 투척용으로 만들어졌으며, 먼 거리의 적에게는 더 정확하고, 가까운 거리에서는 훨씬 덜 정확해집니다.
@ -1428,8 +1429,8 @@ items.weapon.missiles.missileweapon.about_to_break=당신의 투척 무기가
items.weapon.missiles.shuriken.name=수리검
items.weapon.missiles.shuriken.desc=날카로운 날이 달려 있는 별 모양의 쇳조각입니다. 가볍기 때문에 재빠르게 던질 수 있습니다. 이동한 직후 즉시 수리검 하나를 던질 수 있습니다.
items.weapon.missiles.throwingclub.name=throwing club
items.weapon.missiles.throwingclub.desc=A fairly simply thrown weapon, essentially a large rock fastened to a stick. While they are a bit lacking in damage, their solid stone head means they are quite durable, and won't stick to enemies.
items.weapon.missiles.throwingclub.name=투척용 몽둥이
items.weapon.missiles.throwingclub.desc=꽤 간단한 구조의 투척 무기로, 본질적으로는 막대기에 큰 돌을 끼워 고정한 것입니다. 주는 피해는 조금 약할 수 있지만, 단단한 돌 부분으로 인해 내구성이 꽤 높으며 적에게 달라붙지 않을 것입니다.
items.weapon.missiles.throwinghammer.name=투척용 망치
items.weapon.missiles.throwinghammer.desc=이 묵직한 망치는 적에게 던지기 위해 만들어졌습니다. 주는 피해는 비교적 부족하지만, 튼튼하고 매끈한 무쇠로 만들어져 내구성이 높고 적에게 달라붙지 않습니다.

View File

@ -29,7 +29,7 @@ items.armor.glyphs.affection.name=%s zauroczenia
items.armor.glyphs.affection.desc=Ten potężny glif manipuluje umysłem atakujących, chwilowo ich zauroczając.
items.armor.glyphs.antimagic.name=%s antymagii
items.armor.glyphs.antimagic.desc=This powerful glyph allows armor to defend its wearer against magical attacks as well as physical ones. This magical defence is not affected by the armor's tier.
items.armor.glyphs.antimagic.desc=Ten potężny glif pozwala zbroi chronić nosiciela przed atakami magicznymi jak i fizycznymi. Poziom zbroi nie ma wpływu na ów magiczną ochronę.
items.armor.glyphs.brimstone.name=%s siarki
items.armor.glyphs.brimstone.desc=Ten glif chroni nosiciela i jego mienie przed ogniem, gdy ulepszony może nawet przemienić ciepło w tymczasową osłonę.
@ -38,7 +38,7 @@ items.armor.glyphs.camouflage.name=%s kamuflażu
items.armor.glyphs.camouflage.desc=Ten glif umożliwia ubierającemu wtopienie się w wysoką trawę, dając mu czasową niewidzialność.
items.armor.glyphs.entanglement.name=%s splątania
items.armor.glyphs.entanglement.desc=This glyph grows earthen armor around the wearer to absorb damage, but this armor will break if the wearer moves.
items.armor.glyphs.entanglement.desc=Ten glif wytworzy glinianą barierę wchłaniającą obrażenia, która ulegnie zniszczeniu w momencie poruszenia.
items.armor.glyphs.flow.name=%s przepływu
items.armor.glyphs.flow.desc=Ten glif manipuluje przepływem wody wokół ubierającego, sprawiając że porusza się w niej znacznie szybciej.
@ -60,7 +60,7 @@ items.armor.glyphs.swiftness.name=%s szybkości
items.armor.glyphs.swiftness.desc=Ten glif wzmacnia prędkość noszącego gdy nie są obok wroga.
items.armor.glyphs.thorns.name=%s cierni
items.armor.glyphs.thorns.desc=This powerful glyph harms attackers, causing them to slowly bleed when they attack the wearer.
items.armor.glyphs.thorns.desc=Ten potężny glif rani atakujących, wywołując ich powolne wykrwawanie po zaatakowaniu nosiciela.
items.armor.glyphs.viscosity.name=%s opóźnienia
items.armor.glyphs.viscosity.deferred=opóźnione %d
@ -582,7 +582,7 @@ items.potions.brews.shockingbrew.desc=Po roztrzaskaniu, zostanie stworzony pioru
###elixirs
items.potions.elixirs.elixirofarcanearmor.name=elixir of arcane armor
items.potions.elixirs.elixirofarcanearmor.desc=This elixir will grant the drinker a long lasting resistance to magical damage.
items.potions.elixirs.elixirofarcanearmor.desc=Ten eliksir przyznaje pijącemu długotrwałą odporność na magiczne obrażenia.
items.potions.elixirs.elixirofaquaticrejuvenation.name=eliksir wodnego odmłodzenia
items.potions.elixirs.elixirofaquaticrejuvenation.desc=This elixir contains the remains of Goo enhanced with a healing potion. While it will not provide immediate healing, it will steadily restore a greater amount of health while you are standing in water.
@ -943,7 +943,7 @@ items.spells.beaconofreturning.desc=Ten skomplikowany czar pozwala użytkownikow
items.spells.curseinfusion.name=nasycenie klątwą
items.spells.curseinfusion.inv_title=Przeklnij przedmiot
items.spells.curseinfusion.desc=This spell infuses a piece of equipment with the same powerful malignant magic present within DM-300. The item it is used on will immediately be cursed, and any enchantment or glyph it may have had will be overridden.\n\n In the case of weapons, armor, and wands, the item will be upgraded in addition to being cursed. Curse infusion upgrades do not stack, and the upgrade is lost of the item becomes uncursed.
items.spells.curseinfusion.desc=This spell infuses a piece of equipment with the same powerful malignant magic present within DM-300. The item it is used on will immediately be cursed, and any enchantment or glyph it may have had will be overridden.\n\nIn the case of weapons, armor, and wands, the item will be upgraded in addition to being cursed. Curse infusion upgrades do not stack, and the upgrade is lost if the item becomes uncursed.
items.spells.featherfall.name=lekki jak piórko
items.spells.featherfall.light=Czujesz się lekki jak piórko!
@ -1170,13 +1170,13 @@ items.weapon.enchantments.blooming.desc=Kwitnące bronie zawierają magię powod
items.weapon.enchantments.chilling.name=mrożący %s
items.weapon.enchantments.chilling.desc=Wrogowie trzaśnięci tym czarem są otumanieni, a ich ruchy i ciosy są spowolnione.
items.weapon.enchantments.kinetic.name=kinetic %s
items.weapon.enchantments.kinetic.name=%s kinetyki
items.weapon.enchantments.kinetic.desc=When an enemy is killed with a kinetic weapon, any excess force is stored in the weapon and will be applied to the next successful attack.
items.weapon.enchantments.kinetic$conserveddamage.name=Conserved Damage
items.weapon.enchantments.kinetic$conserveddamage.name=Zachowane obrażenia
items.weapon.enchantments.kinetic$conserveddamage.desc=Your weapon has stored the excess force from a previous killing blow, and will apply it as bonus damage to your next attack. The energy will slowly fade over time, however.\n\nConserved Damage: %d.
items.weapon.enchantments.corrupting.name=corrupting %s
items.weapon.enchantments.corrupting.desc=This powerful enchantment posses similar power to the wand of corruption. When an enemy is killed with a corrupting weapon, there is a chance they will become corrupted.
items.weapon.enchantments.corrupting.desc=This powerful enchantment possesses the ability to turn enemies to your will. When an enemy is killed with this weapon, there is a chance they will become corrupted instead of dieing.
items.weapon.enchantments.elastic.name=%s z gumy.
items.weapon.enchantments.elastic.desc=Elastyczna broń ma szansę odepchnąć wrogów na krótki dystans.
@ -1185,7 +1185,7 @@ items.weapon.enchantments.grim.name=ponury %s
items.weapon.enchantments.grim.desc=Ten potężny czar niesie moc natychmiastowego uśmiercenia wroga. Im słabszy jest przeciwnik, tym bardziej prawdopodobny jest efekt.
items.weapon.enchantments.lucky.name=hazardowy %s
items.weapon.enchantments.lucky.desc=Enemies which are killed by a lucky weapon have a chance to drop extra loot.
items.weapon.enchantments.lucky.desc=Przeciwnicy pokonani z użyciem szczęśliwej broni mają szansę upuścić dodatkowy łup.
items.weapon.enchantments.precise.name=dokładny %s
items.weapon.enchantments.precise.desc=Precyzyjna broń ma szansę trafić wroga, niezależnie od innych czynników.
@ -1347,14 +1347,14 @@ items.weapon.missiles.darts.chillingdart.name=chłodząca strzałka
items.weapon.missiles.darts.chillingdart.desc=Groty tych strzałek są nasiąknięte substancją z nasion lodowego bąbla, które wywołają zmrożenie u celu.
items.weapon.missiles.darts.dart.name=strzałka
items.weapon.missiles.darts.dart.ac_tip=TIP
items.weapon.missiles.darts.dart.tip_title=Tip Darts
items.weapon.missiles.darts.dart.tip_desc=A seed can be combined with one or two darts to tip them. Each type of seed produces its own type of tipped dart, with a unique single-use effect.\n\nTipping a dart with these seeds will produce a _%s._
items.weapon.missiles.darts.dart.tip_all=tip %d darts with %d seeds
items.weapon.missiles.darts.dart.tip_two=tip 2 darts with 1 seed
items.weapon.missiles.darts.dart.tip_one=tip 1 dart with 1 seed
items.weapon.missiles.darts.dart.ac_tip=GROT
items.weapon.missiles.darts.dart.tip_title=Nasącz grot strzałki
items.weapon.missiles.darts.dart.tip_desc=Nasionko może być połączone z jedną czy dwiema strzałkami, by nasączyć ich końce. Każdy rodzaj nasion tworzy inny typ strzałek, z unikalnymi jednorazowymi efektami.\n\nZakończenie strzałki tymi nasionami wytworzy _%s._
items.weapon.missiles.darts.dart.tip_all=nasącz %d strzałki/ek %d nasionkami
items.weapon.missiles.darts.dart.tip_two=nasącz 2 strzałki 1 nasionkiem
items.weapon.missiles.darts.dart.tip_one=nasącz 1 strzałkę 1 nasionkiem
items.weapon.missiles.darts.dart.tip_cancel=pomiń
items.weapon.missiles.darts.dart.desc=These simple shafts of spike-tipped wood are weighted to fly true and sting their prey with a flick of the wrist. They can tipped with seeds to gain bonus effects when thrown.
items.weapon.missiles.darts.dart.desc=These simple shafts of spike-tipped wood are weighted to fly true and sting their prey with a flick of the wrist. They can be tipped with seeds to gain bonus effects when thrown.
items.weapon.missiles.darts.dart.unlimited_uses=Na szczęście dzięki prostej konstrukcji strzałek, nie niszczą się one.
items.weapon.missiles.darts.displacingdart.name=przenosząca strzałka
@ -1384,11 +1384,11 @@ items.weapon.missiles.darts.shockingdart.desc=Groty tych strzałek są nasiąkni
items.weapon.missiles.darts.sleepdart.name=usypiająca strzałka
items.weapon.missiles.darts.sleepdart.desc=Groty tych strzałek są nasiąknięte substancją z nasion śniącego puchu, które wywołają lekki sen u celu.
items.weapon.missiles.darts.tippeddart.ac_clean=CLEAN
items.weapon.missiles.darts.tippeddart.clean_title=Clean Darts
items.weapon.missiles.darts.tippeddart.clean_desc=This action will remove the seed tipping on your darts, reverting them back to regular darts.
items.weapon.missiles.darts.tippeddart.clean_all=clean all
items.weapon.missiles.darts.tippeddart.clean_one=clean one
items.weapon.missiles.darts.tippeddart.ac_clean=OCZYŚĆ
items.weapon.missiles.darts.tippeddart.clean_title=Oczyść Strzałki
items.weapon.missiles.darts.tippeddart.clean_desc=Ta akcja usunie nasienne zakończenie twoich strzałek, zmieniając je znów w zwykłe strzałki.
items.weapon.missiles.darts.tippeddart.clean_all=oczyść wszystko
items.weapon.missiles.darts.tippeddart.clean_one=oczyść jedną
items.weapon.missiles.darts.tippeddart.cancel=pomiń
items.weapon.missiles.darts.tippeddart.durability=Zakańczane strzałki tracą specjalne właściwości i stają się zwykłymi strzałkami po użyciu.
items.weapon.missiles.darts.tippeddart.uses_left=Te rzutki mają _%d/%d_ użyć zanim jedna z nich się uszkodzi.
@ -1407,10 +1407,11 @@ items.weapon.missiles.fishingspear.name=Włócznia wędkarska
items.weapon.missiles.fishingspear.desc=Małe włócznie do miotania specjalnie zaprojektowane do łowienia ryb. Mogą służyć również jako improwizowana broń.
items.weapon.missiles.forcecube.name=force cube
items.weapon.missiles.forcecube.ondeath=You killed yourself with your own Force Cube...
items.weapon.missiles.forcecube.desc=This oddly-shaped weapon is small enough to hold in your hand, but is incredibly heavy. When thrown, it will spread the force of its impact over a small area, damaging everything in the blast.
items.weapon.missiles.heavyboomerang.name=heavy boomerang
items.weapon.missiles.heavyboomerang.desc=This large boomerang is difficult to wield effectively, but will deal considerable damage. After a few turns, it will fly back to the location it was thrown from.
items.weapon.missiles.heavyboomerang.name=ciężki bumerang
items.weapon.missiles.heavyboomerang.desc=Ten wielki bumerang wymaga wprawy, ale wywołuje znaczne obrażenia. Po kilku turach powróci w miejsce z którego został rzucony.
items.weapon.missiles.javelin.name=oszczep
items.weapon.missiles.javelin.desc=Te większe włócznie do rzucania wyważone zostały aby ich zaostrzona końcówka znajdowała się z przodu podczas lotu w powietrzu.
@ -1428,8 +1429,8 @@ items.weapon.missiles.missileweapon.about_to_break=Twoja rzucana broń zaraz si
items.weapon.missiles.shuriken.name=shuriken
items.weapon.missiles.shuriken.desc=Te gwiaździste kawałki metalu z ostrymi jak brzytwa krawędziami są proste do użycia w trakcie ruchu, i są lekkie. Jeden szuriken można rzucić natychmiast po ruchu.
items.weapon.missiles.throwingclub.name=throwing club
items.weapon.missiles.throwingclub.desc=A fairly simply thrown weapon, essentially a large rock fastened to a stick. While they are a bit lacking in damage, their solid stone head means they are quite durable, and won't stick to enemies.
items.weapon.missiles.throwingclub.name=maczuga do rzucania
items.weapon.missiles.throwingclub.desc=A fairly simple thrown weapon, essentially a large rock fastened to a stick. While they are a bit lacking in damage, their solid stone head means they are quite durable, and won't stick to enemies.
items.weapon.missiles.throwinghammer.name=Młot do rzucania
items.weapon.missiles.throwinghammer.desc=Te ciężkie młoty zostały zaprojektowane do rzucania. Nie zadają zbyt dużo obrażeń, ale ich konstrukcja z metalu powoduje że są wytrzymałe i nie przyczepiają się do wrogów.

View File

@ -29,7 +29,7 @@ items.armor.glyphs.affection.name=%s da afeição
items.armor.glyphs.affection.desc=Este poderoso glifo manipula a mente dos atacantes, encantando-os temporariamente.
items.armor.glyphs.antimagic.name=%s de anti-magia
items.armor.glyphs.antimagic.desc=This powerful glyph allows armor to defend its wearer against magical attacks as well as physical ones. This magical defence is not affected by the armor's tier.
items.armor.glyphs.antimagic.desc=Este poderoso glifo permite que a armadura defenda seu usuário contra ataques mágicos e físicos. Esta defesa mágica não é afetada pelo nível da armadura.
items.armor.glyphs.brimstone.name=%s do repelimento
items.armor.glyphs.brimstone.desc=Este glifo protege o usuário e seus pertences do fogo, com aprimoramentos pode até converter o calor num escudo temporário.
@ -38,7 +38,7 @@ items.armor.glyphs.camouflage.name=%s de camuflagem
items.armor.glyphs.camouflage.desc=Este glifo permite que o usuário se camufle em grama alta, garantindo invisibilidade temporária.
items.armor.glyphs.entanglement.name=%s do emaranhamento
items.armor.glyphs.entanglement.desc=This glyph grows earthen armor around the wearer to absorb damage, but this armor will break if the wearer moves.
items.armor.glyphs.entanglement.desc=Este glifo cresce armadura de terra ao redor do usuário para absorver dano, mas esta armadura vai quebrar se o usuário se mover.
items.armor.glyphs.flow.name=%s de fluxo
items.armor.glyphs.flow.desc=Este glifo manipula a água em volta do usuário, fazendo com que ele se movimente mais rápido.
@ -48,7 +48,7 @@ items.armor.glyphs.obfuscation.desc=Esse glifo obscurece o usuário, dificultand
items.armor.glyphs.potential.name=%s do potencial
items.armor.glyphs.potential.rankings_desc=Morto por: glifo do potencial
items.armor.glyphs.potential.desc=This glyph builds energy when struck, granting charge to the wearer's wand when it activates.
items.armor.glyphs.potential.desc=Esse glifo gera energia quando atingido, concedendo carga à varinha do usuário quando ela é ativada.
items.armor.glyphs.repulsion.name=%s de repulsão
items.armor.glyphs.repulsion.desc=Este glifo rebate força contra atacantes, fazendo-os voarem para trás.
@ -60,7 +60,7 @@ items.armor.glyphs.swiftness.name=%s de rapidez
items.armor.glyphs.swiftness.desc=Esse glifo aumenta a velocidade do usuário sempre que não estão ao lado de um inimigo.
items.armor.glyphs.thorns.name=%s de espinhos
items.armor.glyphs.thorns.desc=This powerful glyph harms attackers, causing them to slowly bleed when they attack the wearer.
items.armor.glyphs.thorns.desc=Esse poderoso glifo prejudica os atacantes, fazendo com que eles sangrem lentamente quando atacarem o usuário.
items.armor.glyphs.viscosity.name=%s da viscosidade
items.armor.glyphs.viscosity.deferred=%d adiado
@ -567,7 +567,7 @@ items.potions.potionoftoxicgas.desc=Removendo a rolha ou quebrando esse vidro pr
###brews
items.potions.brews.causticbrew.name=fermentação cáustica
items.potions.brews.causticbrew.desc=This brew will spread corrosive ooze in a wide area around the location it shatters in. Anything caught by the ooze will slowly melt if it can't wash it off in water.
items.potions.brews.causticbrew.desc=Essa bebida vai espalhar uma lama corrosiva em uma área ampla em torno do local em que ela se estilhaça. Qualquer coisa pega pelo limo irá derreter lentamente se não puder lavá-la na água.
items.potions.brews.blizzardbrew.name=Bebida da nevasca
items.potions.brews.blizzardbrew.desc=Quando quebrada, esta bebida vai desencadear uma tempestade rodopiante que se espalha como um gás.
@ -581,13 +581,13 @@ items.potions.brews.shockingbrew.desc=Quando quebrada, esta bebida irá desencad
###elixirs
items.potions.elixirs.elixirofarcanearmor.name=elixir of arcane armor
items.potions.elixirs.elixirofarcanearmor.desc=This elixir will grant the drinker a long lasting resistance to magical damage.
items.potions.elixirs.elixirofarcanearmor.name=elixir de armadura arcana
items.potions.elixirs.elixirofarcanearmor.desc=Este elixir proporcionará ao bebedor uma resistência duradoura a danos mágicos.
items.potions.elixirs.elixirofaquaticrejuvenation.name=elixir de rejuvenescimento aquático
items.potions.elixirs.elixirofaquaticrejuvenation.desc=This elixir contains the remains of Goo enhanced with a healing potion. While it will not provide immediate healing, it will steadily restore a greater amount of health while you are standing in water.
items.potions.elixirs.elixirofaquaticrejuvenation.desc=Este elixir contém os restos de Goo aumentados com uma poção de cura. Embora não proporcione cura imediata, ela restaurará constantemente uma quantidade maior de saúde enquanto você estiver na água.
items.potions.elixirs.elixirofaquaticrejuvenation$aquahealing.name=Cura Aquática
items.potions.elixirs.elixirofaquaticrejuvenation$aquahealing.desc=You have temporarily gained restorative properties similar to that of Goo.\n\nWhile standing in water, you will recover a small amount of health per turn. The effect is paused when you are at full health or are out of water.\n\nhealing left: %d.
items.potions.elixirs.elixirofaquaticrejuvenation$aquahealing.desc=Você ganhou temporariamente propriedades restaurativas semelhantes às da Goo.\n \n Enquanto estiver na água, você recuperará uma pequena quantidade de vida por turno. O efeito é pausado quando você está com a saúde completa ou está sem água.\n \n curas restantes: %d.
items.potions.elixirs.elixirofdragonsblood.name=elixir do sangue de dragão
items.potions.elixirs.elixirofdragonsblood.desc=Quando consumido, esse elixir enviará poder impetuoso pelas veias do bebedor. Esse efeito deixará o bebedor imune ao fogo e permitirá que ataquem os inimigos com ataques físicos.
@ -943,7 +943,7 @@ items.spells.beaconofreturning.desc=Essa magia intricada concede ao usuário a c
items.spells.curseinfusion.name=infusão de maldição
items.spells.curseinfusion.inv_title=Amaldiçoar um item
items.spells.curseinfusion.desc=This spell infuses a piece of equipment with the same powerful malignant magic present within DM-300. The item it is used on will immediately be cursed, and any enchantment or glyph it may have had will be overridden.\n\n In the case of weapons, armor, and wands, the item will be upgraded in addition to being cursed. Curse infusion upgrades do not stack, and the upgrade is lost of the item becomes uncursed.
items.spells.curseinfusion.desc=Esta magia infunde um equipamento com a mesma poderosa magia maligna presente no DM-300. O item em que é usado será imediatamente amaldiçoado e qualquer encantamento ou glifo que ele possa ter será substituído.\n \nNo caso de armas, armaduras e varinhas, o item será atualizado além de ser amaldiçoado. Upgrades de infusão de maldição não acumulam e a atualização é perdida se o item se tornar não-armazenado.
items.spells.featherfall.name=queda de penas
items.spells.featherfall.light=Você se sente leve como uma pena!
@ -968,8 +968,8 @@ items.spells.phaseshift.desc=Este feitiço caótico irá teleportar qualquer per
items.spells.reclaimtrap.name=recuperar armadilha
items.spells.reclaimtrap.no_trap=Não há armadilha lá.
items.spells.reclaimtrap.desc_trap=The spell is currently imbued with a _%s._
items.spells.reclaimtrap.desc=This spell contains remnants of the mechanical energy of DM-300. When cast on an active trap, the power of the trap will be absorbed into the spell, allowing you to trigger the trap's effect at any location you like.\n\nHowever, some traps may not function in all places, and the spell can only store one trap at a time.
items.spells.reclaimtrap.desc_trap=A mágica está imbuída de um _%s._
items.spells.reclaimtrap.desc=Esta magia contém remanescentes da energia mecânica do DM-300. Quando lançado em uma armadilha ativa, o poder da armadilha será absorvido pela magia, permitindo que você dispare o efeito da armadilha em qualquer lugar que você goste.\n \n No entanto, algumas armadilhas podem não funcionar em todos os lugares, e a magia só pode armazenar uma armadilha de cada vez.
items.spells.recycle.name=reciclar
items.spells.recycle.inv_title=Reciclar um item
@ -979,8 +979,8 @@ items.spells.recycle.desc=Este feitiço contém uma forma menor de magia de tran
items.spells.targetedspell.prompt=Escolha um alvo
items.spells.targetedspell.inv_title=Fundir um item
items.spells.wildenergy.name=wild energy
items.spells.wildenergy.desc=This spell contains some of the cursed energy which powered DM-300. When cast, it will grant you several turns of recharging and mystical energy, while also triggering a random cursed wand effect. You are able to choose a direction for this cursed magic to shoot in, however.
items.spells.wildenergy.name=energia selvagem
items.spells.wildenergy.desc=Este feitiço contém parte da energia amaldiçoada que alimentou o DM-300. Quando lançado, ele lhe concederá várias voltas de recarga e energia mística, enquanto também ativará um efeito aleatório de varinha amaldiçoada. Você é capaz de escolher uma direção para essa magia amaldiçoada, no entanto.
###runestones
@ -1046,7 +1046,7 @@ items.wands.cursedwand.nothing=Nada acontece.
items.wands.cursedwand.grass=Grama cresce violentamente ao seu redor!
items.wands.cursedwand.fire=Você sente cheiro de queimado...
items.wands.cursedwand.transmogrify_wand=Sua varinha foi transmigrada para um item diferente!
items.wands.cursedwand.transmogrify_other=Your item transmogrifies into something different!
items.wands.cursedwand.transmogrify_other=Seu item transmogrifica em algo diferente!
items.wands.wand.ac_zap=ATIRAR
items.wands.wand.fizzles=Sua varinha falha; ela não deve ter cargas suficiente.
@ -1170,13 +1170,13 @@ items.weapon.enchantments.blooming.desc=Armas florescentes contêm magia que far
items.weapon.enchantments.chilling.name=%s arrepiante
items.weapon.enchantments.chilling.desc=Inimigos atingidos com este encantamento são resfriados, diminuindo seus movimentos e ataques.
items.weapon.enchantments.kinetic.name=kinetic %s
items.weapon.enchantments.kinetic.desc=When an enemy is killed with a kinetic weapon, any excess force is stored in the weapon and will be applied to the next successful attack.
items.weapon.enchantments.kinetic$conserveddamage.name=Conserved Damage
items.weapon.enchantments.kinetic$conserveddamage.desc=Your weapon has stored the excess force from a previous killing blow, and will apply it as bonus damage to your next attack. The energy will slowly fade over time, however.\n\nConserved Damage: %d.
items.weapon.enchantments.kinetic.name=cinético %s
items.weapon.enchantments.kinetic.desc=Quando um inimigo é morto com uma arma cinética, qualquer excesso de força é armazenado na arma e será aplicado ao próximo ataque bem-sucedido.
items.weapon.enchantments.kinetic$conserveddamage.name=Dano Conservado
items.weapon.enchantments.kinetic$conserveddamage.desc=Sua arma armazenou o excesso de força de um golpe mortal anterior e aplicará isso como dano adicional ao seu próximo ataque. A energia irá desaparecer lentamente com o tempo, no entanto.\n \n Dano Conservado: %d.
items.weapon.enchantments.corrupting.name=corrupting %s
items.weapon.enchantments.corrupting.desc=This powerful enchantment posses similar power to the wand of corruption. When an enemy is killed with a corrupting weapon, there is a chance they will become corrupted.
items.weapon.enchantments.corrupting.name=corrompendo %s
items.weapon.enchantments.corrupting.desc=Este poderoso encantamento possui a capacidade de transformar os inimigos a seu favor. Quando um inimigo é morto com esta arma, há uma chance de que ele seja corrompido em vez de morrer.
items.weapon.enchantments.elastic.name=elástico %s
items.weapon.enchantments.elastic.desc=Armas elásticas têm a chance de enviar inimigos voando de volta por curtas distâncias.
@ -1185,7 +1185,7 @@ items.weapon.enchantments.grim.name=%s mortal
items.weapon.enchantments.grim.desc=Este poderoso encantamento possui o poder de instantaneamente executar um inimigo. O efeito é mais comum de ocorrer quanto mais fraco o inimigo estiver.
items.weapon.enchantments.lucky.name=%s de sorte
items.weapon.enchantments.lucky.desc=Enemies which are killed by a lucky weapon have a chance to drop extra loot.
items.weapon.enchantments.lucky.desc=Inimigos que são mortos por uma arma de sorte têm a chance de soltar itens extras.
items.weapon.enchantments.precise.name=precisa %s
items.weapon.enchantments.precise.desc=Uma arma precisa tem a chance de garantir um golpe em um inimigo, independentemente das circunstâncias.
@ -1347,14 +1347,14 @@ items.weapon.missiles.darts.chillingdart.name=dardo arrepiante
items.weapon.missiles.darts.chillingdart.desc=Estes dardos são derrubados com um composto à base de gelo que irá congelar significativamente o seu alvo.
items.weapon.missiles.darts.dart.name=dardo
items.weapon.missiles.darts.dart.ac_tip=TIP
items.weapon.missiles.darts.dart.tip_title=Tip Darts
items.weapon.missiles.darts.dart.tip_desc=A seed can be combined with one or two darts to tip them. Each type of seed produces its own type of tipped dart, with a unique single-use effect.\n\nTipping a dart with these seeds will produce a _%s._
items.weapon.missiles.darts.dart.tip_all=tip %d darts with %d seeds
items.weapon.missiles.darts.dart.tip_two=tip 2 darts with 1 seed
items.weapon.missiles.darts.dart.tip_one=tip 1 dart with 1 seed
items.weapon.missiles.darts.dart.ac_tip=GORJETA
items.weapon.missiles.darts.dart.tip_title=Dardos de Ponta
items.weapon.missiles.darts.dart.tip_desc=Uma semente pode ser combinada com um ou dois dardos para derrubá-los. Cada tipo de semente produz seu próprio tipo de dardo com ponta, com um efeito único de uso único.\n \n Derrubar um dardo com essas sementes produzirá um _%s._
items.weapon.missiles.darts.dart.tip_all=ponta %d dardos com %d sementes
items.weapon.missiles.darts.dart.tip_two=apontar 2 dardos com 1 semente
items.weapon.missiles.darts.dart.tip_one=apontar 1 dardo com 1 semente
items.weapon.missiles.darts.dart.tip_cancel=cancelar
items.weapon.missiles.darts.dart.desc=These simple shafts of spike-tipped wood are weighted to fly true and sting their prey with a flick of the wrist. They can tipped with seeds to gain bonus effects when thrown.
items.weapon.missiles.darts.dart.desc=Estes eixos simples de madeira pontiaguda são pesados para voar e ferir suas presas com um movimento do pulso. Eles podem ser derrubados com sementes para ganhar efeitos de bônus quando lançados.
items.weapon.missiles.darts.dart.unlimited_uses=No entanto, devido à sua construção simples, os dardos irão durar para sempre.
items.weapon.missiles.darts.displacingdart.name=deslocar o dardo
@ -1384,11 +1384,11 @@ items.weapon.missiles.darts.shockingdart.desc=Estes dardos são derrubados com u
items.weapon.missiles.darts.sleepdart.name=dardo do sono
items.weapon.missiles.darts.sleepdart.desc=Estes dardos são embebidos em um composto de folha do sono que instantaneamente colocará seu alvo em um sono leve.
items.weapon.missiles.darts.tippeddart.ac_clean=CLEAN
items.weapon.missiles.darts.tippeddart.clean_title=Clean Darts
items.weapon.missiles.darts.tippeddart.clean_desc=This action will remove the seed tipping on your darts, reverting them back to regular darts.
items.weapon.missiles.darts.tippeddart.clean_all=clean all
items.weapon.missiles.darts.tippeddart.clean_one=clean one
items.weapon.missiles.darts.tippeddart.ac_clean=LIMPAR
items.weapon.missiles.darts.tippeddart.clean_title=Dardos Limpos
items.weapon.missiles.darts.tippeddart.clean_desc=Esta ação removerá a derrubada de sementes nos seus dardos, revertendo-os de volta aos dardos normais.
items.weapon.missiles.darts.tippeddart.clean_all=limpar tudo
items.weapon.missiles.darts.tippeddart.clean_one=limpar um
items.weapon.missiles.darts.tippeddart.cancel=cancelar
items.weapon.missiles.darts.tippeddart.durability=Dardos derrubados perderão suas pontas e se tornarão dardos regulares quando usados.
items.weapon.missiles.darts.tippeddart.uses_left=Esta pilha de dardos usa _%d/%d_ antes de uma ponta expirar.
@ -1406,17 +1406,18 @@ items.weapon.missiles.boomerang.durability=Devido à sua construção sólida, e
items.weapon.missiles.fishingspear.name=lança de pesca
items.weapon.missiles.fishingspear.desc=Pequenas lanças de arremesso projetadas para a pesca. Eles funcionam bem como uma arma improvisada também.
items.weapon.missiles.forcecube.name=force cube
items.weapon.missiles.forcecube.desc=This oddly-shaped weapon is small enough to hold in your hand, but is incredibly heavy. When thrown, it will spread the force of its impact over a small area, damaging everything in the blast.
items.weapon.missiles.forcecube.name=cubo de força
items.weapon.missiles.forcecube.ondeath=Você se matou com o seu próprio Force Cube...
items.weapon.missiles.forcecube.desc=Esta arma de formato estranho é pequena o suficiente para segurar em sua mão, mas é incrivelmente pesada. Quando jogado, espalhará a força do impacto sobre uma pequena área, danificando tudo na explosão.
items.weapon.missiles.heavyboomerang.name=heavy boomerang
items.weapon.missiles.heavyboomerang.desc=This large boomerang is difficult to wield effectively, but will deal considerable damage. After a few turns, it will fly back to the location it was thrown from.
items.weapon.missiles.heavyboomerang.name=bumerangue pesado
items.weapon.missiles.heavyboomerang.desc=Este bumerangue grande é difícil de manejar efetivamente, mas causará danos consideráveis. Depois de alguns turnos, ele voará de volta para o local de onde foi lançado.
items.weapon.missiles.javelin.name=javelim
items.weapon.missiles.javelin.desc=Essas lanças de arremesso maiores são pesadas para manter a ponta da ponta em primeiro lugar enquanto navegam pelo ar.
items.weapon.missiles.kunai.name=kunai
items.weapon.missiles.kunai.desc=These small knives are very powerful in the hands of a skilled user. They are most effective against unaware enemies.
items.weapon.missiles.kunai.desc=Essas pequenas facas são muito poderosas nas mãos de um usuário experiente. Eles são mais eficazes contra inimigos desconhecidos.
items.weapon.missiles.missileweapon.stats=Este _camada-%1$d_ ofertas de armas jogadas _%2$d-%3$d de dano_ e exigi _%4$d de força_ para usar corretamente.
items.weapon.missiles.missileweapon.distance=Esta arma é projetada para ser usada a distância, é mais precisa contra inimigos distantes, mas também muito menos precisa no alcance de corpo a corpo.
@ -1428,8 +1429,8 @@ items.weapon.missiles.missileweapon.about_to_break=Sua arma de arremesso está p
items.weapon.missiles.shuriken.name=shuriken
items.weapon.missiles.shuriken.desc=Peças em forma de estrela de metal com lâminas afiadas. Eles são leves e fáceis de usar em movimento. Um único shuriken pode ser lançado instantaneamente depois de se mover.
items.weapon.missiles.throwingclub.name=throwing club
items.weapon.missiles.throwingclub.desc=A fairly simply thrown weapon, essentially a large rock fastened to a stick. While they are a bit lacking in damage, their solid stone head means they are quite durable, and won't stick to enemies.
items.weapon.missiles.throwingclub.name=jogando clube
items.weapon.missiles.throwingclub.desc=Uma arma jogada com simplicidade, essencialmente uma grande rocha presa a um bastão. Enquanto eles estão um pouco carentes de danos, sua cabeça de pedra sólida significa que eles são bem duráveis e não se prendem a inimigos.
items.weapon.missiles.throwinghammer.name=martelo de arremesso
items.weapon.missiles.throwinghammer.desc=Esses martelos pesados são projetados para serem jogados em um inimigo. Enquanto eles são um pouco carente de danos, sua construção lisa toda em metal significa que eles são bastante duráveis, e não vão ficar com os inimigos.

View File

@ -943,7 +943,7 @@ items.spells.beaconofreturning.desc=Это сложное заклинание
items.spells.curseinfusion.name=Проклятие
items.spells.curseinfusion.inv_title=Проклясть предмет
items.spells.curseinfusion.desc=This spell infuses a piece of equipment with the same powerful malignant magic present within DM-300. The item it is used on will immediately be cursed, and any enchantment or glyph it may have had will be overridden.\n\n In the case of weapons, armor, and wands, the item will be upgraded in addition to being cursed. Curse infusion upgrades do not stack, and the upgrade is lost of the item becomes uncursed.
items.spells.curseinfusion.desc=This spell infuses a piece of equipment with the same powerful malignant magic present within DM-300. The item it is used on will immediately be cursed, and any enchantment or glyph it may have had will be overridden.\n\nIn the case of weapons, armor, and wands, the item will be upgraded in addition to being cursed. Curse infusion upgrades do not stack, and the upgrade is lost if the item becomes uncursed.
items.spells.featherfall.name=Антигравитация
items.spells.featherfall.light=Вы чувствуете себя легким, как пёрышко!
@ -1176,7 +1176,7 @@ items.weapon.enchantments.kinetic$conserveddamage.name=Conserved Damage
items.weapon.enchantments.kinetic$conserveddamage.desc=Your weapon has stored the excess force from a previous killing blow, and will apply it as bonus damage to your next attack. The energy will slowly fade over time, however.\n\nConserved Damage: %d.
items.weapon.enchantments.corrupting.name=corrupting %s
items.weapon.enchantments.corrupting.desc=This powerful enchantment posses similar power to the wand of corruption. When an enemy is killed with a corrupting weapon, there is a chance they will become corrupted.
items.weapon.enchantments.corrupting.desc=This powerful enchantment possesses the ability to turn enemies to your will. When an enemy is killed with this weapon, there is a chance they will become corrupted instead of dieing.
items.weapon.enchantments.elastic.name=%s отталкивания
items.weapon.enchantments.elastic.desc=Отталкивающее оружие дает шанс отбросить противника на некоторое расстояние.
@ -1354,7 +1354,7 @@ items.weapon.missiles.darts.dart.tip_all=tip %d darts with %d seeds
items.weapon.missiles.darts.dart.tip_two=tip 2 darts with 1 seed
items.weapon.missiles.darts.dart.tip_one=tip 1 dart with 1 seed
items.weapon.missiles.darts.dart.tip_cancel=отменить
items.weapon.missiles.darts.dart.desc=These simple shafts of spike-tipped wood are weighted to fly true and sting their prey with a flick of the wrist. They can tipped with seeds to gain bonus effects when thrown.
items.weapon.missiles.darts.dart.desc=These simple shafts of spike-tipped wood are weighted to fly true and sting their prey with a flick of the wrist. They can be tipped with seeds to gain bonus effects when thrown.
items.weapon.missiles.darts.dart.unlimited_uses=Однако, несмотря на их простую конструкцию, дротики не сломаются никогда.
items.weapon.missiles.darts.displacingdart.name=телепортирующий дротик
@ -1407,6 +1407,7 @@ items.weapon.missiles.fishingspear.name=рыболовное копьё
items.weapon.missiles.fishingspear.desc=Маленькие метательные копья, предназначенные для рыбалки. Вполне годятся и в качестве импровизированного оружия.
items.weapon.missiles.forcecube.name=force cube
items.weapon.missiles.forcecube.ondeath=You killed yourself with your own Force Cube...
items.weapon.missiles.forcecube.desc=This oddly-shaped weapon is small enough to hold in your hand, but is incredibly heavy. When thrown, it will spread the force of its impact over a small area, damaging everything in the blast.
items.weapon.missiles.heavyboomerang.name=heavy boomerang
@ -1429,7 +1430,7 @@ items.weapon.missiles.shuriken.name=сюрикен
items.weapon.missiles.shuriken.desc=Заточенные в форме звёздочек кусочки металла. Они мало весят и удобно использовать на ходу - один сюрикен можно метнуть сразу после перемещения.
items.weapon.missiles.throwingclub.name=throwing club
items.weapon.missiles.throwingclub.desc=A fairly simply thrown weapon, essentially a large rock fastened to a stick. While they are a bit lacking in damage, their solid stone head means they are quite durable, and won't stick to enemies.
items.weapon.missiles.throwingclub.desc=A fairly simple thrown weapon, essentially a large rock fastened to a stick. While they are a bit lacking in damage, their solid stone head means they are quite durable, and won't stick to enemies.
items.weapon.missiles.throwinghammer.name=метательный молот
items.weapon.missiles.throwinghammer.desc=Эти здоровенные молоты предназначены для метания во врага. Хотя им немного недостаёт урона, их гладкая цельнометаллическая конструкция обеспечивает особенную прочность и не даёт им застрять в теле противника.

View File

@ -943,7 +943,7 @@ items.spells.beaconofreturning.desc=This intricate spell grants the user the abi
items.spells.curseinfusion.name=curse infusion
items.spells.curseinfusion.inv_title=Bir eşyayı lanetle
items.spells.curseinfusion.desc=This spell infuses a piece of equipment with the same powerful malignant magic present within DM-300. The item it is used on will immediately be cursed, and any enchantment or glyph it may have had will be overridden.\n\n In the case of weapons, armor, and wands, the item will be upgraded in addition to being cursed. Curse infusion upgrades do not stack, and the upgrade is lost of the item becomes uncursed.
items.spells.curseinfusion.desc=This spell infuses a piece of equipment with the same powerful malignant magic present within DM-300. The item it is used on will immediately be cursed, and any enchantment or glyph it may have had will be overridden.\n\nIn the case of weapons, armor, and wands, the item will be upgraded in addition to being cursed. Curse infusion upgrades do not stack, and the upgrade is lost if the item becomes uncursed.
items.spells.featherfall.name=tüy düşüşü
items.spells.featherfall.light=Bir tüy gibi hafif hissediyorsun!
@ -1176,7 +1176,7 @@ items.weapon.enchantments.kinetic$conserveddamage.name=Conserved Damage
items.weapon.enchantments.kinetic$conserveddamage.desc=Your weapon has stored the excess force from a previous killing blow, and will apply it as bonus damage to your next attack. The energy will slowly fade over time, however.\n\nConserved Damage: %d.
items.weapon.enchantments.corrupting.name=corrupting %s
items.weapon.enchantments.corrupting.desc=This powerful enchantment posses similar power to the wand of corruption. When an enemy is killed with a corrupting weapon, there is a chance they will become corrupted.
items.weapon.enchantments.corrupting.desc=This powerful enchantment possesses the ability to turn enemies to your will. When an enemy is killed with this weapon, there is a chance they will become corrupted instead of dieing.
items.weapon.enchantments.elastic.name=elastik %s
items.weapon.enchantments.elastic.desc=Elastic weapons have a chance to send enemies flying back short distances.
@ -1354,7 +1354,7 @@ items.weapon.missiles.darts.dart.tip_all=tip %d darts with %d seeds
items.weapon.missiles.darts.dart.tip_two=tip 2 darts with 1 seed
items.weapon.missiles.darts.dart.tip_one=tip 1 dart with 1 seed
items.weapon.missiles.darts.dart.tip_cancel=iptal et
items.weapon.missiles.darts.dart.desc=These simple shafts of spike-tipped wood are weighted to fly true and sting their prey with a flick of the wrist. They can tipped with seeds to gain bonus effects when thrown.
items.weapon.missiles.darts.dart.desc=These simple shafts of spike-tipped wood are weighted to fly true and sting their prey with a flick of the wrist. They can be tipped with seeds to gain bonus effects when thrown.
items.weapon.missiles.darts.dart.unlimited_uses=Fakat, basit üretilişleri sebebiyle dartlar asla kırılmayacaktır.
items.weapon.missiles.darts.displacingdart.name=yer değiştirici dart
@ -1407,6 +1407,7 @@ items.weapon.missiles.fishingspear.name=balık tutma mızrağı
items.weapon.missiles.fishingspear.desc=Balık tutmak için tasarlanmış minik mızraklar. Doğaçlama bir silah olarak ta kullanılabilirler.
items.weapon.missiles.forcecube.name=force cube
items.weapon.missiles.forcecube.ondeath=You killed yourself with your own Force Cube...
items.weapon.missiles.forcecube.desc=This oddly-shaped weapon is small enough to hold in your hand, but is incredibly heavy. When thrown, it will spread the force of its impact over a small area, damaging everything in the blast.
items.weapon.missiles.heavyboomerang.name=heavy boomerang
@ -1429,7 +1430,7 @@ items.weapon.missiles.shuriken.name=ninja yıldızı
items.weapon.missiles.shuriken.desc=Jilet keskinliğindeki bıçaklarla kuşanmış yıldız şeklindeki metal parçaları. Hafif ve hareket ederken kullanılmak için birebir. Bir ninja yıldızı hareket sona erir ermez anında fırlatılabilir.
items.weapon.missiles.throwingclub.name=throwing club
items.weapon.missiles.throwingclub.desc=A fairly simply thrown weapon, essentially a large rock fastened to a stick. While they are a bit lacking in damage, their solid stone head means they are quite durable, and won't stick to enemies.
items.weapon.missiles.throwingclub.desc=A fairly simple thrown weapon, essentially a large rock fastened to a stick. While they are a bit lacking in damage, their solid stone head means they are quite durable, and won't stick to enemies.
items.weapon.missiles.throwinghammer.name=fırlatma çekici
items.weapon.missiles.throwinghammer.desc=Bu ağır çekiçler bir düşmana atılmak için tasarlanmış. Hasar konusunda birazcık eksikler, temiz, tamamı metal yapıları onları gayet uzun ömürlü hale getirir ve düşmanlara saplanmazlar.

View File

@ -29,7 +29,7 @@ items.armor.glyphs.affection.name=魅惑%s
items.armor.glyphs.affection.desc=这个强大的刻印能够操控攻击者的心智,暂时地魅惑他们。
items.armor.glyphs.antimagic.name=敌法%s
items.armor.glyphs.antimagic.desc=This powerful glyph allows armor to defend its wearer against magical attacks as well as physical ones. This magical defence is not affected by the armor's tier.
items.armor.glyphs.antimagic.desc=这个强大的刻印使护甲能够像防御物理攻击那样防御魔法攻击。这种魔法防御不受护甲的阶数影响。
items.armor.glyphs.brimstone.name=狱火%s
items.armor.glyphs.brimstone.desc=这个刻印会保护穿戴者和其道具免受火焰的伤害,被升级后甚至还能将热量转化成临时护盾。
@ -38,7 +38,7 @@ items.armor.glyphs.camouflage.name=迷彩%s
items.armor.glyphs.camouflage.desc=这个刻印能让使用者与高草融为一体,得到短暂的隐身效果。
items.armor.glyphs.entanglement.name=缠绕%s
items.armor.glyphs.entanglement.desc=This glyph grows earthen armor around the wearer to absorb damage, but this armor will break if the wearer moves.
items.armor.glyphs.entanglement.desc=这个刻印会在使用者周围生出能吸收伤害的地根护甲。这种地根护甲会在使用者移动后散落失效。
items.armor.glyphs.flow.name=涌流%s
items.armor.glyphs.flow.desc=这个刻印能操控使用者周身的水流,让使用者在水中移动时速度大大加快。
@ -48,7 +48,7 @@ items.armor.glyphs.obfuscation.desc=这个刻印会掩盖使用者的气息,
items.armor.glyphs.potential.name=电势%s
items.armor.glyphs.potential.rankings_desc=死于潜能刻印
items.armor.glyphs.potential.desc=This glyph builds energy when struck, granting charge to the wearer's wand when it activates.
items.armor.glyphs.potential.desc=这个刻印在被击中时会积蓄能量,在生效时为使用者的法杖充能。
items.armor.glyphs.repulsion.name=反斥%s
items.armor.glyphs.repulsion.desc=这个刻印会将敌人攻击的冲击力反弹回去,使攻击者飞至远处。
@ -60,7 +60,7 @@ items.armor.glyphs.swiftness.name=迅捷%s
items.armor.glyphs.swiftness.desc=这个刻印会在旁边没有敌人时使提高使用者的移动速度。
items.armor.glyphs.thorns.name=荆棘%s
items.armor.glyphs.thorns.desc=This powerful glyph harms attackers, causing them to slowly bleed when they attack the wearer.
items.armor.glyphs.thorns.desc=这个强大的刻印会杀伤攻击者,使其在攻击穿戴者时缓慢失血。
items.armor.glyphs.viscosity.name=粘稠%s
items.armor.glyphs.viscosity.deferred=延缓%d点伤害
@ -567,7 +567,7 @@ items.potions.potionoftoxicgas.desc=打开或摔碎这个密封的药瓶将导
###brews
items.potions.brews.causticbrew.name=淤泥魔药
items.potions.brews.causticbrew.desc=This brew will spread corrosive ooze in a wide area around the location it shatters in. Anything caught by the ooze will slowly melt if it can't wash it off in water.
items.potions.brews.causticbrew.desc=这瓶魔药在打碎时会大范围地溅出腐蚀淤泥。被腐蚀淤泥影响的单位将会缓慢融化,除非他们能及时在水中冲洗掉淤泥。
items.potions.brews.blizzardbrew.name=冰暴魔药
items.potions.brews.blizzardbrew.desc=当瓶子破裂时,这瓶魔药会使周围卷起一阵不断扩散的暴风雪。
@ -581,13 +581,13 @@ items.potions.brews.shockingbrew.desc=当瓶子破裂时,这瓶魔药会在附
###elixirs
items.potions.elixirs.elixirofarcanearmor.name=elixir of arcane armor
items.potions.elixirs.elixirofarcanearmor.desc=This elixir will grant the drinker a long lasting resistance to magical damage.
items.potions.elixirs.elixirofarcanearmor.name=抗魔秘药
items.potions.elixirs.elixirofarcanearmor.desc=这瓶秘药会赋予饮用者持续时间很长的魔法抗性。
items.potions.elixirs.elixirofaquaticrejuvenation.name=水灵秘药
items.potions.elixirs.elixirofaquaticrejuvenation.desc=This elixir contains the remains of Goo enhanced with a healing potion. While it will not provide immediate healing, it will steadily restore a greater amount of health while you are standing in water.
items.potions.elixirs.elixirofaquaticrejuvenation.desc=这瓶秘药中包含着被粘咕力量强化的治疗液体。它不会为你提供立即的治疗效果,而会当你站在水中时逐渐为你恢复总量更大的生命值。
items.potions.elixirs.elixirofaquaticrejuvenation$aquahealing.name=水灵恢复
items.potions.elixirs.elixirofaquaticrejuvenation$aquahealing.desc=You have temporarily gained restorative properties similar to that of Goo.\n\nWhile standing in water, you will recover a small amount of health per turn. The effect is paused when you are at full health or are out of water.\n\nhealing left: %d.
items.potions.elixirs.elixirofaquaticrejuvenation$aquahealing.desc=你暂时获得了如同粘咕一样的恢复能力。\n\n当站在水面上时你每回合都能够回复少量生命值。生命值全满或离开水面时会暂停该效果。\n\n水灵恢复持续时长%d.
items.potions.elixirs.elixirofdragonsblood.name=龙血秘药
items.potions.elixirs.elixirofdragonsblood.desc=饮用后,这瓶秘药会使饮用者的血管里充斥着烈焰的力量。这个效果能让引用者对火焰完全免疫,并且还能通过物理攻击点燃敌人。
@ -943,7 +943,7 @@ items.spells.beaconofreturning.desc=这个复杂的菱晶给予了使用者无
items.spells.curseinfusion.name=诅咒菱晶
items.spells.curseinfusion.inv_title=诅咒一件物品
items.spells.curseinfusion.desc=This spell infuses a piece of equipment with the same powerful malignant magic present within DM-300. The item it is used on will immediately be cursed, and any enchantment or glyph it may have had will be overridden.\n\n In the case of weapons, armor, and wands, the item will be upgraded in addition to being cursed. Curse infusion upgrades do not stack, and the upgrade is lost of the item becomes uncursed.
items.spells.curseinfusion.desc=这个菱晶可以向一件装备注入和DM-300内部相同的的邪恶魔法。目标物品会立刻被诅咒且原有的附魔与刻印会被覆盖。\n\n对武器、护甲和法杖使用时诅咒菱晶在诅咒的基础上还会升级目标物品。诅咒菱晶造成的升级不会叠加而且去除诅咒后升级也随之消失。
items.spells.featherfall.name=羽落晶核
items.spells.featherfall.light=你觉得自己身轻如燕!
@ -968,8 +968,8 @@ items.spells.phaseshift.desc=这个充满混沌的结晶法术会将目标单位
items.spells.reclaimtrap.name=陷阱晶核
items.spells.reclaimtrap.no_trap=这里没有陷阱。
items.spells.reclaimtrap.desc_trap=The spell is currently imbued with a _%s._
items.spells.reclaimtrap.desc=This spell contains remnants of the mechanical energy of DM-300. When cast on an active trap, the power of the trap will be absorbed into the spell, allowing you to trigger the trap's effect at any location you like.\n\nHowever, some traps may not function in all places, and the spell can only store one trap at a time.
items.spells.reclaimtrap.desc_trap=菱晶内当前存储着一个_%s。_
items.spells.reclaimtrap.desc=这个菱晶蕴含着DM-300残余的机械能力。当它被投掷到一个有效陷阱上时陷阱的力量会被菱晶吸收储存让你可以在任何地方释放这个陷阱的效果。\n\n不过有的陷阱会在特殊地域失效而且菱晶一次只能储存一个陷阱。
items.spells.recycle.name=回收菱晶
items.spells.recycle.inv_title=回收一件物品
@ -979,8 +979,8 @@ items.spells.recycle.desc=这个菱晶蕴含着弱化的嬗变魔法。虽然不
items.spells.targetedspell.prompt=选择一个目标
items.spells.targetedspell.inv_title=灌注一件物品/道具
items.spells.wildenergy.name=wild energy
items.spells.wildenergy.desc=This spell contains some of the cursed energy which powered DM-300. When cast, it will grant you several turns of recharging and mystical energy, while also triggering a random cursed wand effect. You are able to choose a direction for this cursed magic to shoot in, however.
items.spells.wildenergy.name=强能晶柱
items.spells.wildenergy.desc=这个结晶中含有驱动DM-300的诅咒之力。当释放时它会给与你几回合的充能与神器充能效果但同时也会随机触发一种诅咒法杖的效果。不过你可以指定这种诅咒能量的施放方向。
###runestones
@ -1046,7 +1046,7 @@ items.wands.cursedwand.nothing=什么事都没发生。
items.wands.cursedwand.grass=草木在你周围疯长而出!
items.wands.cursedwand.fire=你闻到了烧烤的味道……
items.wands.cursedwand.transmogrify_wand=你的法杖变形成了另一样东西!
items.wands.cursedwand.transmogrify_other=Your item transmogrifies into something different!
items.wands.cursedwand.transmogrify_other=你的道具变成了另一样东西!
items.wands.wand.ac_zap=释放
items.wands.wand.fizzles=你的法杖滋滋作响;一定是没能量了。
@ -1170,13 +1170,13 @@ items.weapon.enchantments.blooming.desc=繁茂武器具有催生植物的魔力
items.weapon.enchantments.chilling.name=寒霜%s
items.weapon.enchantments.chilling.desc=受该附魔成功影响的敌人会被冻伤,导致移动和攻击速度降低。
items.weapon.enchantments.kinetic.name=kinetic %s
items.weapon.enchantments.kinetic.desc=When an enemy is killed with a kinetic weapon, any excess force is stored in the weapon and will be applied to the next successful attack.
items.weapon.enchantments.kinetic$conserveddamage.name=Conserved Damage
items.weapon.enchantments.kinetic$conserveddamage.desc=Your weapon has stored the excess force from a previous killing blow, and will apply it as bonus damage to your next attack. The energy will slowly fade over time, however.\n\nConserved Damage: %d.
items.weapon.enchantments.kinetic.name=恒动%s
items.weapon.enchantments.kinetic.desc=使用恒动附魔的武器击杀敌人时,武器会储存溢出的威力并在下一次成功攻击时释放。
items.weapon.enchantments.kinetic$conserveddamage.name=伤害储存
items.weapon.enchantments.kinetic$conserveddamage.desc=你的武器储存了上个杀敌一击的过剩能量,用来加强你的下次攻击以造成额外伤害。这份能量会慢慢随时间减弱。\n\n储存伤害%d。
items.weapon.enchantments.corrupting.name=corrupting %s
items.weapon.enchantments.corrupting.desc=This powerful enchantment posses similar power to the wand of corruption. When an enemy is killed with a corrupting weapon, there is a chance they will become corrupted.
items.weapon.enchantments.corrupting.name=腐化%s
items.weapon.enchantments.corrupting.desc=这种强大的附魔拥有将敌人扭曲为你的奴仆的能力。使用腐化附魔的武器击杀敌人时有概率将其腐化。
items.weapon.enchantments.elastic.name=弹性%s
items.weapon.enchantments.elastic.desc=弹性武器在攻击时有几率把敌人击退较短的距离。
@ -1185,7 +1185,7 @@ items.weapon.enchantments.grim.name=死神%s
items.weapon.enchantments.grim.desc=这个强大的附魔拥有瞬间斩杀敌人的力量。敌人越弱,附魔的触发几率越大。
items.weapon.enchantments.lucky.name=幸运%s
items.weapon.enchantments.lucky.desc=Enemies which are killed by a lucky weapon have a chance to drop extra loot.
items.weapon.enchantments.lucky.desc=被幸运附魔武器击杀的敌人有几率掉落额外的道具。
items.weapon.enchantments.precise.name=精准%s
items.weapon.enchantments.precise.desc=精准武器有几率无视一切条件打出必定命中敌人的一击。
@ -1347,14 +1347,14 @@ items.weapon.missiles.darts.chillingdart.name=寒霜飞镖
items.weapon.missiles.darts.chillingdart.desc=这些飞镖上涂着一种由冰冠花制成的药物,能显著地冻伤目标。
items.weapon.missiles.darts.dart.name=飞镖
items.weapon.missiles.darts.dart.ac_tip=TIP
items.weapon.missiles.darts.dart.tip_title=Tip Darts
items.weapon.missiles.darts.dart.tip_desc=A seed can be combined with one or two darts to tip them. Each type of seed produces its own type of tipped dart, with a unique single-use effect.\n\nTipping a dart with these seeds will produce a _%s._
items.weapon.missiles.darts.dart.tip_all=tip %d darts with %d seeds
items.weapon.missiles.darts.dart.tip_two=tip 2 darts with 1 seed
items.weapon.missiles.darts.dart.tip_one=tip 1 dart with 1 seed
items.weapon.missiles.darts.dart.ac_tip=涂药
items.weapon.missiles.darts.dart.tip_title=为飞镖涂药
items.weapon.missiles.darts.dart.tip_desc=一个种子可以向1-2个飞镖涂药。每种种子都能产生对应的涂药飞镖。涂药飞镖具有一次性的独特效果。\n\n将这些种子涂抹在飞镖上能得到 _%s_。
items.weapon.missiles.darts.dart.tip_all=用 %d 颗种子为 %d 枚飞镖涂药
items.weapon.missiles.darts.dart.tip_two=用 1 颗种子为 2 枚飞镖涂药
items.weapon.missiles.darts.dart.tip_one=用 1 颗种子为 1 枚飞镖涂药
items.weapon.missiles.darts.dart.tip_cancel=取消
items.weapon.missiles.darts.dart.desc=These simple shafts of spike-tipped wood are weighted to fly true and sting their prey with a flick of the wrist. They can tipped with seeds to gain bonus effects when thrown.
items.weapon.missiles.darts.dart.desc=由短木杆和金属尖头简易制成,手腕轻抖就会精准地飞向目标。使用种子可以为飞镖涂药,使其对目标造成额外效果。
items.weapon.missiles.darts.dart.unlimited_uses=然而,由于飞镖及其简易的构造,飞镖本身可以永久使用而不损坏。
items.weapon.missiles.darts.displacingdart.name=传送飞镖
@ -1384,11 +1384,11 @@ items.weapon.missiles.darts.shockingdart.desc=这些飞镖上涂着一种由风
items.weapon.missiles.darts.sleepdart.name=催眠飞镖
items.weapon.missiles.darts.sleepdart.desc=这些飞镖上涂着一种由梦夜花制成的药物,能瞬间让目标进入梦乡。药效比新鲜的梦夜花弱,目标过一阵时间会自己醒过来。
items.weapon.missiles.darts.tippeddart.ac_clean=CLEAN
items.weapon.missiles.darts.tippeddart.clean_title=Clean Darts
items.weapon.missiles.darts.tippeddart.clean_desc=This action will remove the seed tipping on your darts, reverting them back to regular darts.
items.weapon.missiles.darts.tippeddart.clean_all=clean all
items.weapon.missiles.darts.tippeddart.clean_one=clean one
items.weapon.missiles.darts.tippeddart.ac_clean= 清洗
items.weapon.missiles.darts.tippeddart.clean_title=清洗飞镖
items.weapon.missiles.darts.tippeddart.clean_desc=这项操作会去除飞镖上的涂药,将其变回普通飞镖。
items.weapon.missiles.darts.tippeddart.clean_all=清洗全部
items.weapon.missiles.darts.tippeddart.clean_one=清洗一枚
items.weapon.missiles.darts.tippeddart.cancel=取消
items.weapon.missiles.darts.tippeddart.durability=涂药飞镖在使用一定次数后会失去药效变为普通飞镖。
items.weapon.missiles.darts.tippeddart.uses_left=这些涂药飞镖再使用_%d/%d_次就会有一个失去药效。
@ -1406,17 +1406,18 @@ items.weapon.missiles.boomerang.durability=这个回旋镖造得非常结实,
items.weapon.missiles.fishingspear.name=捕鱼矛
items.weapon.missiles.fishingspear.desc=小巧的投掷用短矛,本来是用来捕鱼的,不过也能当个武器用。
items.weapon.missiles.forcecube.name=force cube
items.weapon.missiles.forcecube.desc=This oddly-shaped weapon is small enough to hold in your hand, but is incredibly heavy. When thrown, it will spread the force of its impact over a small area, damaging everything in the blast.
items.weapon.missiles.forcecube.name=原力方石
items.weapon.missiles.forcecube.ondeath=你被自己的原力方石震成了碎片...
items.weapon.missiles.forcecube.desc=这种奇形怪状的武器小到可以握在掌心,但极其沉重。命中目的地后,这种武器会把冲击力发散到一个小范围内,对波及区域内的所有单位造成伤害。
items.weapon.missiles.heavyboomerang.name=heavy boomerang
items.weapon.missiles.heavyboomerang.desc=This large boomerang is difficult to wield effectively, but will deal considerable damage. After a few turns, it will fly back to the location it was thrown from.
items.weapon.missiles.heavyboomerang.name=重型回旋镖
items.weapon.missiles.heavyboomerang.desc=这把大块头回旋镖使用起来困难,但能造成可观的伤害。被扔出的几回合后,它会飞回到扔出的地点。
items.weapon.missiles.javelin.name=标枪
items.weapon.missiles.javelin.desc=这些大号投掷用长枪上的配重保证它们会以尖端为首飞向目标。
items.weapon.missiles.kunai.name=kunai
items.weapon.missiles.kunai.desc=These small knives are very powerful in the hands of a skilled user. They are most effective against unaware enemies.
items.weapon.missiles.kunai.name=苦无
items.weapon.missiles.kunai.desc=技巧高深者能用这种小刀造成可观的伤害。这种武器在对付未察觉你的敌人时更为有效。
items.weapon.missiles.missileweapon.stats=这件_%1$d阶_投掷武器能造成_%2$d~%3$d点伤害_并需要_%4$d点力量_来正常使用。
items.weapon.missiles.missileweapon.distance=这种武器被专门设计用于远程攻击,在远程攻击目标时获得额外的命中加成,当然近战范围使用它时精准会大幅降低。
@ -1428,8 +1429,8 @@ items.weapon.missiles.missileweapon.about_to_break=你的投掷武器快要损
items.weapon.missiles.shuriken.name=手里剑
items.weapon.missiles.shuriken.desc=锋利的星形金属刃片,非常轻便。在移动后即可瞬间投出。
items.weapon.missiles.throwingclub.name=throwing club
items.weapon.missiles.throwingclub.desc=A fairly simply thrown weapon, essentially a large rock fastened to a stick. While they are a bit lacking in damage, their solid stone head means they are quite durable, and won't stick to enemies.
items.weapon.missiles.throwingclub.name=飞槌
items.weapon.missiles.throwingclub.desc=简单粗暴的投掷武器,说白了就是一块绑着根木棍的大石头。伤害稍低,但结实的石槌头让它们非常耐用,而且不会留在敌人身上。
items.weapon.missiles.throwinghammer.name=投掷锤
items.weapon.missiles.throwinghammer.desc=这些沉甸甸的锤子是用来扔向敌人的。伤害稍低,但平滑的纯金属的制作工艺让它们非常结实,而且不会留在敌人身上。

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@ -82,15 +82,15 @@ levels.traps.oozetrap.name=trampa de llot
levels.traps.oozetrap.desc=Aquesta trampa esquitxarà amb un llot càustic quan sigui activada, aquest llot cremarà fins que sigui rentat.
levels.traps.pitfalltrap.name=trampa de caiguda
levels.traps.pitfalltrap.no_pit=the ground is too solid for a pitfall trap to work here.
levels.traps.pitfalltrap.desc=This trap will cause anything that triggers it to slip right through the ground and fall! It won't work in areas with especially solid floors though.
levels.traps.pitfalltrap.no_pit=El terra és massa sòlid perquè una trampa de caiguda funcioni aquí.
levels.traps.pitfalltrap.desc=Aquesta trampa farà que el que l'hagi activat sigui empassat per la terra i caigui amb aquesta! No funcionarà en àrees on el terra és especialment sòlid però.
levels.traps.poisondarttrap.name=trampa de dard verinós
levels.traps.poisondarttrap.desc=Una petita sarbatana deu estar amagada per aquí prop, activar aquesta trampa farà que aquesta dispari un dard verinós al seu objectiu més proper.\n\nPer sort el mecanisme d'activació no està amagat.
levels.traps.rockfalltrap.name=trampa d'allau
levels.traps.rockfalltrap.ondeath=Has sigut aplastat per la trampa d'allau...
levels.traps.rockfalltrap.desc=This trap is connected to a series of loose rocks above, triggering it will cause them to come crashing down over the entire room! If the trap isn't in a specific room, rocks will fall in an area around the trap instead.\n\nThankfully the trigger mechanism isn't hidden.
levels.traps.rockfalltrap.desc=Aquesta trampa està connectada amb una sèrie de roques poc estables, activar-la farà que caiguin per tota l'habitació! Si la trampa no està en una habitació específica, les roques cauran en l'àrea al voltant de la trampa.\n\nPer sort el mecanisme d'activació no està ocult.
levels.traps.shockingtrap.name=trampa elèctrica
levels.traps.shockingtrap.desc=Un mecanisme amb una gran quantitat d'energia emmagatzemada a dins. Activar aquesta trampa descarregarà aquesta energia al seu voltant.
@ -116,7 +116,7 @@ levels.traps.warpingtrap.name=trampa de distorsió
levels.traps.warpingtrap.desc=El que activi aquesta trampa serà teletransportat a un altre lloc d'aquest pis.
levels.traps.weakeningtrap.name=trampa de debilitació
levels.traps.weakeningtrap.desc=Dark magic in this trap sucks the energy out of anything that comes into contact with it. Powerful enemies may resist the effect, however.
levels.traps.weakeningtrap.desc=La màgia fosca d'aquesta trampa aspira l'energia de qualsevol cosa amb què entri en contacte. Els enemics poderosos poden resistir l'efecte però.
levels.traps.worndarttrap.name=trampa de dard desgastada
levels.traps.worndarttrap.desc=Una petita sarbatana deu estar amagada per aquí prop, activar aquesta trampa farà que aquesta dispari un dard al seu objectiu més proper.\n\nA causa de la seva edat ja no fa tant de mal, ni tan sols està oculta...

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@ -82,15 +82,15 @@ levels.traps.oozetrap.name=Slizká past
levels.traps.oozetrap.desc=Tato past při aktivaci vystříkne žíravý sliz, který bude pálit dokud nebude smyt.
levels.traps.pitfalltrap.name=Jámová past
levels.traps.pitfalltrap.no_pit=the ground is too solid for a pitfall trap to work here.
levels.traps.pitfalltrap.desc=This trap will cause anything that triggers it to slip right through the ground and fall! It won't work in areas with especially solid floors though.
levels.traps.pitfalltrap.no_pit=Země je příliš pevná, aby zde jámová past fungovala.
levels.traps.pitfalltrap.desc=Tato past způsobí, že cokoliv co ji spustí projde přímo skrz podlahu a spadne! Nebude ovšem fungovat v oblastech s obzvláště pevnou podlahou.
levels.traps.poisondarttrap.name=Jedovatá šipková past
levels.traps.poisondarttrap.desc=Někde poblíž musí být ukryt malý vystřelovač šipek. Aktivování této pasti způsobí že vystřelí jedovatou šipku na nejbližší cíl.\n\nNaštěstí, spouštěcí mechanismus není skrytý.
levels.traps.rockfalltrap.name=Zasypávající past
levels.traps.rockfalltrap.ondeath=Byl jsi rozdrcen zasypávající pastí...
levels.traps.rockfalltrap.desc=This trap is connected to a series of loose rocks above, triggering it will cause them to come crashing down over the entire room! If the trap isn't in a specific room, rocks will fall in an area around the trap instead.\n\nThankfully the trigger mechanism isn't hidden.
levels.traps.rockfalltrap.desc=Tato past je napojena na řadu uvolněných kamenů výše. Spuštění způsobí že se zřítí dolů přes celou místnost! Pokud past není v konkrétní místnosti, kameny místo toho spadnou do oblasti okolo pasti.\n\nNaštěstí, spouštěcí mechanismus není skrytý.
levels.traps.shockingtrap.name=Elektrická past
levels.traps.shockingtrap.desc=Mechanismus s velkým množstvím energie uloženým uvnitř. Spuštění této pasti vypustí energii do oblasti okolo ní.
@ -116,7 +116,7 @@ levels.traps.warpingtrap.name=Přemísťovací past
levels.traps.warpingtrap.desc=Cokoliv spustí tuto past bude přemístěno na jiné místo v tomto podlaží.
levels.traps.weakeningtrap.name=Oslabující past
levels.traps.weakeningtrap.desc=Dark magic in this trap sucks the energy out of anything that comes into contact with it. Powerful enemies may resist the effect, however.
levels.traps.weakeningtrap.desc=Temná magie v této pasti vysává energii z čehokoliv co s ní přijde do kontaktu. Silní nepřátele mohou ovšem tomuto efektu odolat.
levels.traps.worndarttrap.name=Opotřebená šipková past
levels.traps.worndarttrap.desc=Někde poblíž musí být ukryt malý vystřelovač šipek. Aktivování této pasti způsobí že vystřelí na nejbližší cíl.\n\nVzhledem ke svému věku není past příliš škodlivá, natož aby byla skrytá...

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@ -25,7 +25,7 @@ levels.traps.alarmtrap.alarm=La kaptilo aŭdigas trairantan sonegon, kiu eĥiĝa
levels.traps.alarmtrap.desc=Tiu ĉi kaptilo estas ligita kun laŭta alarma meĥanismo. Aktivigo de ĝi verŝajne ekalarmos ĉiujn en tiu ĉi keletaĝo.
levels.traps.blazingtrap.name=incendia kaptilo
levels.traps.blazingtrap.desc=Enpaŝo al tiu ĉi kaptilo ekbruligos potencan ĥemian miksaĵon kovrantan vestan areon per la fajro.
levels.traps.blazingtrap.desc=Enpaŝo al tiu ĉi kaptilo ekbruligos potencan ĥemian miksaĵon kovrantan vastan areon per la fajro.
levels.traps.burningtrap.name=fajra kaptilo
levels.traps.burningtrap.desc=Enpaŝo al tiu ĉi kaptilo ekbruligos ĥemian miksaĵon, kiu kovros la ĉirkaŭaĵon per fajro.
@ -82,15 +82,15 @@ levels.traps.oozetrap.name=acida kaptilo
levels.traps.oozetrap.desc=Tiu ĉi kaptilo elŝprucos mordan ĥemiaĵon je aktivigo, kiu estos mordanta ĝis ĝi estos forlavita.
levels.traps.pitfalltrap.name=abisma kaptilo
levels.traps.pitfalltrap.no_pit=the ground is too solid for a pitfall trap to work here.
levels.traps.pitfalltrap.desc=This trap will cause anything that triggers it to slip right through the ground and fall! It won't work in areas with especially solid floors though.
levels.traps.pitfalltrap.no_pit=La grundo tie ĉi estas tro firma por abisma kaptilo.
levels.traps.pitfalltrap.desc=Tiu ĉi kaptilo kaŭzos ĉiun kaptiton degliti tra la grundo kaj fali enprofunden! Tamen ĝi ne funkcios en areoj kun sufiĉe firma grundo.
levels.traps.poisondarttrap.name=venen-sageta kaptilo
levels.traps.poisondarttrap.desc=Eta saget-ellasilo estas kaŝita proksime, do aktivigo de tiu ĉi kaptilo pafos venenan sageton al la plej proksima celo.\n\nBonŝance la aktivigilo ne estas kaŝita.
levels.traps.rockfalltrap.name=rok-falanta kaptilo
levels.traps.rockfalltrap.ondeath=Vi estis dispremita de la falanta roko…
levels.traps.rockfalltrap.desc=This trap is connected to a series of loose rocks above, triggering it will cause them to come crashing down over the entire room! If the trap isn't in a specific room, rocks will fall in an area around the trap instead.\n\nThankfully the trigger mechanism isn't hidden.
levels.traps.rockfalltrap.desc=Tiu ĉi kaptilo estas ligita al serio da malstreĉaj rokoj, aktivigi ĝin igos ilin fali malsupren tra la tuta ĉambro. Se la kaptilo ne troviĝas en speciala ĉambro, rokoj falos en la areon ĉirkaŭ la kaptilo.\n\nBonŝance la aktivigilo ne estas kaŝita.
levels.traps.shockingtrap.name=elektroŝoka kaptilo
levels.traps.shockingtrap.desc=Meĥanikaĵo kun granda kvanto da energio konservata ene. Aktivigo de tiu ĉi kaptilo malŝargos tiun energion al kampo ĉirkaŭen.
@ -116,7 +116,7 @@ levels.traps.warpingtrap.name=for-teleporta kaptilo
levels.traps.warpingtrap.desc=Tiu, kiu aktivigos tiun ĉi kaptilon estos translokita al iu alia loko en tiu ĉi keletaĝo.
levels.traps.weakeningtrap.name=malfortiga kaptilo
levels.traps.weakeningtrap.desc=Dark magic in this trap sucks the energy out of anything that comes into contact with it. Powerful enemies may resist the effect, however.
levels.traps.weakeningtrap.desc=Malluma magio en tiu ĉi kaptilo elsuĉos energion el io ajn, kio tuŝos ĝin. Tamen potencaj monstroj povos rezisti la efikon.
levels.traps.worndarttrap.name=eluzita pikila kaptilo
levels.traps.worndarttrap.desc=Eta saget-ellasilo estas kaŝita proksime, do aktivigo de tiu ĉi kaptilo pafos al la plej proksima celo.\n\nTamen pro ĝia aĝo ĝi ne estas tre danĝera, eĉ ne estas kaŝita…

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@ -82,7 +82,7 @@ levels.traps.oozetrap.name=Piège de vase
levels.traps.oozetrap.desc=Ce piège aspergera de limon caustique ce qui l'aura activé. Le limon brûlera jusqu'à ce qu'il soit nettoyé.
levels.traps.pitfalltrap.name=Piège à trappe
levels.traps.pitfalltrap.no_pit=the ground is too solid for a pitfall trap to work here.
levels.traps.pitfalltrap.no_pit=Le sol est ici trop solide pour y mettre un piège.
levels.traps.pitfalltrap.desc=This trap will cause anything that triggers it to slip right through the ground and fall! It won't work in areas with especially solid floors though.
levels.traps.poisondarttrap.name=Piège à fléchettes empoisonnées

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@ -82,15 +82,15 @@ levels.traps.oozetrap.name=szivárgó csapda
levels.traps.oozetrap.desc=A csapda maró váladékot fröcsköl szét, amely addig éget, amíg le nem mossák.
levels.traps.pitfalltrap.name=veremcsapda
levels.traps.pitfalltrap.no_pit=the ground is too solid for a pitfall trap to work here.
levels.traps.pitfalltrap.desc=This trap will cause anything that triggers it to slip right through the ground and fall! It won't work in areas with especially solid floors though.
levels.traps.pitfalltrap.no_pit=a padló itt túl szilárd egy veremcsapdához.
levels.traps.pitfalltrap.desc=Ezen a csapdán keresztül azonnal a mélybe zuhan bárki aki beindította! Nem működik azokon a területeken, ahol szilárd padlózat van.
levels.traps.poisondarttrap.name=mérgezett nyíl csapda
levels.traps.poisondarttrap.desc=Egy kis fúvócső lehet elrejtve valahol a közelben, ezt a csapdát aktiválva egy mérgezett nyíl lő a legközelebbi célpontra.\n\nHála égnek a működtető mechanizmus nincs elrejtve.
levels.traps.rockfalltrap.name=kőomlás csapda
levels.traps.rockfalltrap.ondeath=A kőomlás agyonzúzott...
levels.traps.rockfalltrap.desc=This trap is connected to a series of loose rocks above, triggering it will cause them to come crashing down over the entire room! If the trap isn't in a specific room, rocks will fall in an area around the trap instead.\n\nThankfully the trigger mechanism isn't hidden.
levels.traps.rockfalltrap.desc=Ez a csapda egy sor laza sziklához van rögzítve fentebb, ami beindításakor az egész helyiségre rázúdul! Ha a csapda nem egy konkrét helyiségben van, a sziklák a csapda köré zuhannak.\n\nHála égnek, a működtető mechanizmus nincs elrejtve.
levels.traps.shockingtrap.name=sokkoló csapda
levels.traps.shockingtrap.desc=Nagy mennyiségű energiát tároló mechanizmus. Beindításakor kisüti ezt az energiát önmaga körül.
@ -116,7 +116,7 @@ levels.traps.warpingtrap.name=örvénycsapda
levels.traps.warpingtrap.desc=Bármi is hozza működésbe ezt a csapdát, az ennek a szintnek egy másik pontjára kerül át.
levels.traps.weakeningtrap.name=gyengítő csapda
levels.traps.weakeningtrap.desc=Dark magic in this trap sucks the energy out of anything that comes into contact with it. Powerful enemies may resist the effect, however.
levels.traps.weakeningtrap.desc=A csapdában lévő fekete mágia bármiből kiszívja az energiát, ami csak hozzáér. Erős ellenfelek azért ellenállhatnak a hatásának.
levels.traps.worndarttrap.name=kopott nyíl csapda
levels.traps.worndarttrap.desc=Egy kis fúvócső lehet elrejtve valahol a közelben, ezt a csapdát aktiválva egy mérgezett nyíl lő a legközelebbi célpontra.\n\nA korára tekintettel nem is nagyon ártalmas, és nincs is elrejtve...

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@ -82,15 +82,15 @@ levels.traps.oozetrap.name=trappola melma
levels.traps.oozetrap.desc=Questa trappola quando attivata schizzerà melma caustica, che brucerà finché non viene lavata via.
levels.traps.pitfalltrap.name=trappola fossa
levels.traps.pitfalltrap.no_pit=the ground is too solid for a pitfall trap to work here.
levels.traps.pitfalltrap.desc=This trap will cause anything that triggers it to slip right through the ground and fall! It won't work in areas with especially solid floors though.
levels.traps.pitfalltrap.no_pit=Il terreno qui è troppo compatto perché una trappola fossa funzioni.
levels.traps.pitfalltrap.desc=Questa trappola inghiottirà qualunque cosa la faccia scattare, facendola cadere! Non funzionerà comunque nelle aree con pavimenti particolarmente compatti.
levels.traps.poisondarttrap.name=trappola a dardi avvelenati
levels.traps.poisondarttrap.desc=Un piccolo spara-dardi dev'essere nascosto nelle vicinanze, attivando questa trappola sparerà un dardo velenoso al bersaglio più vicino.\n\nFortunatamente il meccanismo d'innesco non è nascosto.
levels.traps.rockfalltrap.name=trappola caduta massi
levels.traps.rockfalltrap.ondeath=Sei stato schiacciato dai massi caduti da una trappola...
levels.traps.rockfalltrap.desc=This trap is connected to a series of loose rocks above, triggering it will cause them to come crashing down over the entire room! If the trap isn't in a specific room, rocks will fall in an area around the trap instead.\n\nThankfully the trigger mechanism isn't hidden.
levels.traps.rockfalltrap.desc=Questa trappola è collegata a una serie di rocce pericolanti: innescandosi le farà franare giù per tutta la stanza! Se la trappola non è posta in una stanza specifica invece, le rocce cadranno in un'area attorno alla trappola.\n\nFortunatamente il meccanismo d'innesco non è nascosto.
levels.traps.shockingtrap.name=trappola fulminante
levels.traps.shockingtrap.desc=Un meccanismo con un enorme quantitativo di energia immagazzinata in esso. Attivare questa trappola scaricherà quell'energia in un campo ad essa circostante.
@ -116,7 +116,7 @@ levels.traps.warpingtrap.name=trappola deformante
levels.traps.warpingtrap.desc=Qualsiasi cosa faccia scattare questa trappola verrà teletrasportata in un altro posto di questo piano.
levels.traps.weakeningtrap.name=trappola indebolente
levels.traps.weakeningtrap.desc=Dark magic in this trap sucks the energy out of anything that comes into contact with it. Powerful enemies may resist the effect, however.
levels.traps.weakeningtrap.desc=La magia nera in questa trappola risucchia l'energia da qualsiasi cosa venga in contatto con essa. I nemici più potenti comunque potranno resistervi.
levels.traps.worndarttrap.name=trappola a dardi consumata
levels.traps.worndarttrap.desc=Un piccolo spara-dardi dev'essere nascosto nelle vicinanze, attivare questa trappola lo porterà a fare fuoco verso il bersaglio più vicino.\n\nEssendo vecchia non è tuttavia molto pericolosa, non è nemmeno nascosta...

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@ -82,15 +82,15 @@ levels.traps.oozetrap.name=산성 함정
levels.traps.oozetrap.desc=이 함정을 밟으면 산성 덩어리를 내뿜는다. 물에 씻어낼 때 까지 계속해서 살을 녹인다.
levels.traps.pitfalltrap.name=낭떠러지 함정
levels.traps.pitfalltrap.no_pit=the ground is too solid for a pitfall trap to work here.
levels.traps.pitfalltrap.desc=This trap will cause anything that triggers it to slip right through the ground and fall! It won't work in areas with especially solid floors though.
levels.traps.pitfalltrap.no_pit=이곳에 낭떠러지 함정을 사용하기엔 지반이 너무 단단하다.
levels.traps.pitfalltrap.desc=이 함정은 발동한 대상이 무엇이었든 간에 지반을 무너뜨려 대상을 추락시킨다! 그러나 이 함정은 지반이 특히 단단한 곳에서는 작동하지 않을 것이다.
levels.traps.poisondarttrap.name=독 다트 함정
levels.traps.poisondarttrap.desc=작은 다트 발사기가 주변에 숨겨져 있다. 함정을 작동시키면 가장 가까운 대상에 독 다트를 발사할 것이다.\n\n다행히도 이 장치는 항상 드러나 있다.
levels.traps.rockfalltrap.name=낙석 함정
levels.traps.rockfalltrap.ondeath=당신은 낙석 함정의 돌에 깔려 죽었다...
levels.traps.rockfalltrap.desc=This trap is connected to a series of loose rocks above, triggering it will cause them to come crashing down over the entire room! If the trap isn't in a specific room, rocks will fall in an area around the trap instead.\n\nThankfully the trigger mechanism isn't hidden.
levels.traps.rockfalltrap.desc=이 함정은 위쪽에 느슨하게 매여 있는 바위들에 연결되어 있으며, 발동하면 바위가 떨어져 방 전체를 덮칠 것이다! 만약 이 함정이 특정 방 안에 있지 않았다면, 바위는 함정 주변의 일부 공간에만 떨어질 것이다.\n\n다행히도 이 장치는 항상 드러나 있다.
levels.traps.shockingtrap.name=전격 함정
levels.traps.shockingtrap.desc=이 장치에는 강력한 에너지가 응축되어 있는 것 같다. 함정을 작동시키면 주변 지역에 전격을 발생시킬 것이다.
@ -116,7 +116,7 @@ levels.traps.warpingtrap.name=순간이동 함정
levels.traps.warpingtrap.desc=이 함정을 밟은 대상은 현재 층의 다른 위치로 공간이동한다.
levels.traps.weakeningtrap.name=약화 함정
levels.traps.weakeningtrap.desc=Dark magic in this trap sucks the energy out of anything that comes into contact with it. Powerful enemies may resist the effect, however.
levels.traps.weakeningtrap.desc=이 함정에 깃든 암흑 마법이 함정을 건드린 대상의 에너지를 빼앗아 간다. 그러나 강력한 적은 이 효과에 저항할 것이다.
levels.traps.worndarttrap.name=오래된 다트 함정
levels.traps.worndarttrap.desc=작은 다트 발사기가 주변이 숨겨져 있다. 함정을 작동시키면 가장 가까운 대상에게 다트를 발사할 것이다.\n\n오래 방치되어 있어 위험해 보이지도 않고, 숨겨져 있지도 않다.

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@ -82,15 +82,15 @@ levels.traps.oozetrap.name=pułapka szlamowa
levels.traps.oozetrap.desc=Ta pułapka wystrzeli żrący szlam gdy zostanie aktywowana, substancja będzie wypalać twoją skórę, dopóki jej nie zmyjesz.
levels.traps.pitfalltrap.name=zapadnia
levels.traps.pitfalltrap.no_pit=the ground is too solid for a pitfall trap to work here.
levels.traps.pitfalltrap.desc=This trap will cause anything that triggers it to slip right through the ground and fall! It won't work in areas with especially solid floors though.
levels.traps.pitfalltrap.no_pit=Ziemia jest tu zbyt twarda by zapadnia mogła działać.
levels.traps.pitfalltrap.desc=Ta pułapka spowoduje zapadnięcie się pod ziemię czegokolwiek co na nią wpadnie. Pułapka nie zadziała jednak w miejscach z solidną podłogą.
levels.traps.poisondarttrap.name=strzałkowa pułapka z trucizną
levels.traps.poisondarttrap.desc=Mała wyrzutnia rzutek musi być ukryta w pobliżu, pozwalając pułapce wystrzelić trującą rzutkę w najbliższy cel.\n\nNa szczęście mechanizm aktywujący nie jest ukryty.
levels.traps.rockfalltrap.name=pułapka lawinowa
levels.traps.rockfalltrap.ondeath=Zostałeś zgnieciony przez spadającą lawinę...
levels.traps.rockfalltrap.desc=This trap is connected to a series of loose rocks above, triggering it will cause them to come crashing down over the entire room! If the trap isn't in a specific room, rocks will fall in an area around the trap instead.\n\nThankfully the trigger mechanism isn't hidden.
levels.traps.rockfalltrap.desc=Ta pułapka jest połączona z luźnymi skałami w suficie. Wywołanie jej spowoduje zasypanie nimi całego pokoju! Jeżeli pułapka nie znajduje się w pomieszczeniu, zasypany zostanie obszar dookoła niej.\n\nNa szczęście mechanizm inicjujący nie jest ukryty.
levels.traps.shockingtrap.name=szokująca pułapka
levels.traps.shockingtrap.desc=Mechanizm z zakumulowaną dużą ilością energii. Aktywacja pułapki spowoduje wyładowanie tej energii w pole elektryczne wokół niej.
@ -116,7 +116,7 @@ levels.traps.warpingtrap.name=pułapka przenosząca
levels.traps.warpingtrap.desc=Cokolwiek wejdzie na tę pułapkę zostanie przeniesione do zupełnie innego miejsca na tym poziomie.
levels.traps.weakeningtrap.name=pułapka osłabiająca
levels.traps.weakeningtrap.desc=Dark magic in this trap sucks the energy out of anything that comes into contact with it. Powerful enemies may resist the effect, however.
levels.traps.weakeningtrap.desc=Czarna magia zaszyta w tej pułapce wyciągnie energię z czgokolwiek co jej dotknie. Silni przeciwnicy mogą być jednak w stanie powstrzymać ten efekt.
levels.traps.worndarttrap.name=stara strzałkowa pułapka
levels.traps.worndarttrap.desc=Mała wyrzutnia rzutek musi być ukryta w pobliżu, pozwalając pułapce wystrzelić rzutkę w najbliższy cel.\n\nJest taka stara, że jej siła drastycznie spadła. Nie jest nawet ukryta...

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@ -82,15 +82,15 @@ levels.traps.oozetrap.name=armadilha de lodo
levels.traps.oozetrap.desc=Esta armadilha irá derrubar lodo cáustico quando ativada, que irá queimar até ser lavada na água.
levels.traps.pitfalltrap.name=armadilha de queda
levels.traps.pitfalltrap.no_pit=the ground is too solid for a pitfall trap to work here.
levels.traps.pitfalltrap.desc=This trap will cause anything that triggers it to slip right through the ground and fall! It won't work in areas with especially solid floors though.
levels.traps.pitfalltrap.no_pit=o chão é muito sólido para que uma armadilha de queda funcione aqui.
levels.traps.pitfalltrap.desc=Essa armadilha fará com que qualquer coisa que a faça escorregar pelo chão e caia! Não vai funcionar em áreas com pisos especialmente sólidos embora.
levels.traps.poisondarttrap.name=armadilha de dardo veneno
levels.traps.poisondarttrap.desc=Uma pequena zarabatana deve estar escondida nas redondezas. Ativar essa armadilha fará com que um dardo envenenado seja atirado ao alvo mais próximo.\n\nFelizmente, o mecanismo de ativação não está escondido
levels.traps.rockfalltrap.name=armadilha de avalanche
levels.traps.rockfalltrap.ondeath=Você foi esmagado pela armadilha da avalanche...
levels.traps.rockfalltrap.desc=This trap is connected to a series of loose rocks above, triggering it will cause them to come crashing down over the entire room! If the trap isn't in a specific room, rocks will fall in an area around the trap instead.\n\nThankfully the trigger mechanism isn't hidden.
levels.traps.rockfalltrap.desc=Esta armadilha está conectada a uma série de pedras soltas acima, provocando que elas caiam sobre a sala inteira! Se a armadilha não estiver em uma sala específica, as rochas cairão em uma área ao redor da armadilha.\n \n Felizmente o mecanismo de gatilho não está oculto.
levels.traps.shockingtrap.name=armadilha chocante
levels.traps.shockingtrap.desc=Um mecanismo contendo uma grande quantidade de energia está posicionado dentro dela. Ativar essa armadilha irá descarregar a energia nas redondezas.
@ -116,7 +116,7 @@ levels.traps.warpingtrap.name=armadilha de entortar
levels.traps.warpingtrap.desc=O que ativar esta armadilha será enviado a outro lugar deste nível.
levels.traps.weakeningtrap.name=armadilha de enfraquecimento
levels.traps.weakeningtrap.desc=Dark magic in this trap sucks the energy out of anything that comes into contact with it. Powerful enemies may resist the effect, however.
levels.traps.weakeningtrap.desc=A magia negra nesta armadilha suga a energia de qualquer coisa que entre em contato com ela. Inimigos poderosos podem resistir ao efeito, no entanto.
levels.traps.worndarttrap.name=armadilha de dardos
levels.traps.worndarttrap.desc=Uma pequena zarabatana deve estar escondido nas proximidades, ativando essa armadilha para atirar no alvo mais próximo.\n\nDevido à sua idade, não é muito prejudicial, nem sequer está escondido...

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@ -82,15 +82,15 @@ levels.traps.oozetrap.name=淤泥陷阱
levels.traps.oozetrap.desc=这个陷阱将会洒出腐蚀性的淤泥,它将烧灼你的皮肤直到被洗掉。
levels.traps.pitfalltrap.name=塌方陷阱
levels.traps.pitfalltrap.no_pit=the ground is too solid for a pitfall trap to work here.
levels.traps.pitfalltrap.desc=This trap will cause anything that triggers it to slip right through the ground and fall! It won't work in areas with especially solid floors though.
levels.traps.pitfalltrap.no_pit=这里的地面太结实了,塌方陷阱在这里无效。
levels.traps.pitfalltrap.desc=这种陷阱会让触发它的任何物体直接穿过地层向下落去!不过这类陷阱在坚实的地面上会失效。
levels.traps.poisondarttrap.name=毒镖陷阱
levels.traps.poisondarttrap.desc=附近一定藏着一个小型飞镖发射器,激活这个陷阱会导致它向最近的目标射出一个毒镖。\n\n幸好的是触发机关并没有被隐藏起来。
levels.traps.rockfalltrap.name=落石陷阱
levels.traps.rockfalltrap.ondeath=你被落石砸扁了……
levels.traps.rockfalltrap.desc=This trap is connected to a series of loose rocks above, triggering it will cause them to come crashing down over the entire room! If the trap isn't in a specific room, rocks will fall in an area around the trap instead.\n\nThankfully the trigger mechanism isn't hidden.
levels.traps.rockfalltrap.desc=这个陷阱和头顶上一片松散的岩石相连,触发它会导致石块崩塌砸向整个房间!如果这种陷阱不是在某个房间内,石块会砸向陷阱周围的一定区域。\n\n幸运的是触发机关并没有被隐藏起来。
levels.traps.shockingtrap.name=电击陷阱
levels.traps.shockingtrap.desc=一种储存着大量电能的机关。触发这个陷阱会让它把能量释放出来在附近形成小范围的电能场。
@ -116,7 +116,7 @@ levels.traps.warpingtrap.name=扭曲陷阱
levels.traps.warpingtrap.desc=任何接触这个陷阱的东西都会被传送到本层的其它地方。
levels.traps.weakeningtrap.name=虚弱陷阱
levels.traps.weakeningtrap.desc=Dark magic in this trap sucks the energy out of anything that comes into contact with it. Powerful enemies may resist the effect, however.
levels.traps.weakeningtrap.desc=陷阱中的黑暗魔法能够吸取任何接触物里的能量,不过强大的敌人能抵抗这种效果。
levels.traps.worndarttrap.name=老化的飞镖陷阱
levels.traps.worndarttrap.desc=附近一定藏着一个小型飞镖发射器,激活这个陷阱会导致它向最近的目标射出一个飞镖。\n\n年久失修导致它并不怎么危险触发机关甚至没有被隐藏起来……

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@ -62,7 +62,7 @@ scenes.titlescene.about=About
scenes.welcomescene.welcome_msg=Shattered Pixel Dungeon is a roguelike RPG, with randomly generated enemies, levels, items, and traps!\n\nEach run is a new challenging experience, but be careful, death is permanent!\n\nHappy Dungeoneering!
scenes.welcomescene.update_intro=Shattered Pixel Dungeon has been updated!
scenes.welcomescene.update_msg=This update adjusts the balance of various aspects of the game.\n\nEnchantments have been significantly adjusted, high-tier alchemy recipes now use flexible 'catalysts', and many items or mechanics have been adjusted or rebalanced.\n\nBe sure to check out the changes list for full details.
scenes.welcomescene.update_msg=This update makes additions and improvements that are mostly based on addressing feedback.\n\nEnchantments have received further adjustments, boss-based alchemy recipes have been overhauled, 4 new thrown weapons have been added, and the warrior's subclasses have been buffed.\n\nBe sure to check out the changes list for full details.
scenes.welcomescene.patch_intro=Shattered Pixel Dungeon has been patched!
scenes.welcomescene.patch_bugfixes=This patch contains bugfixes.
scenes.welcomescene.patch_translations=This patch contains translation updates.

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@ -62,7 +62,7 @@ scenes.titlescene.about=Sobre
scenes.welcomescene.welcome_msg=Shattered Pixel Dungeon és un RPG roguelike, amb enemics, nivells, ítems i trampes generats a l'atzar!\n\nCada sessió és una nova experiència desafiant, però vigila, la mort és permanent!\n\nFeliç masmorreig!
scenes.welcomescene.update_intro=Shattered Pixel Dungeon s'ha actualitzat!
scenes.welcomescene.update_msg=Aquesta actualització ajusta l'equilibri de diversos aspectes del joc.\n\nEls encanteris s'han ajustat significativament, les receptes d'alquímia d'alta qualitat ara utilitzen "catalitzadors" flexibles, i molts ítems o mecàniques s'han ajustat o reequilibrat.\n\nAssegura't de consultar la llista de canvis per obtenir informació completa.
scenes.welcomescene.update_msg=Aquesta actualització fa addicions i millores que es basen principalment a dirigir-se als vostres comentaris.\n\nEls encanteris han rebut ajustaments addicionals, s'han revisat receptes d'alquímia basades en els líders, s'han afegit 4 noves armes llancívoles i les subclasses del guerrer s'han enfortit.\n\nAssegura't de veure la llista de canvis per obtenir més detalls.
scenes.welcomescene.patch_intro=S'ha afegit un nou pedaç a Shattered Pixel Dungeon!
scenes.welcomescene.patch_bugfixes=Aquest pedaç conté correcció d'errors.
scenes.welcomescene.patch_translations=Aquest pedaç conté actualitzacions de traducció.

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@ -62,7 +62,7 @@ scenes.titlescene.about=O aplikaci
scenes.welcomescene.welcome_msg=Shattered Pixel Dungeon je rouguelike RPG s náhodně generovanými nepřáteli, úrovněmi, předměty a pastmi!\n\nKaždá hra je nová výzva, ovšem pozor! Smrt je permanentní!\n\nŠťastné Prozkoumávání!
scenes.welcomescene.update_intro=Shattered Pixel Dungeon byl aktualizován!
scenes.welcomescene.update_msg=Tato aktualizace vylaďuje vyváženost různých aspektů hry.\n\nOkouzlení zbraní byla výrazně upravena, recepty alchymie na vyšší úrovni nyní používají flexibilní katalyzátory a mnoho předmětů nebo mechanik bylo upraveno či vyváženo.\n\nUrčitě se podívej na seznam změn pro všechny detaily.
scenes.welcomescene.update_msg=Tato aktualizace přidává doplňky a vylepšení, které jsou většinou založené na zpětné vazbě.\n\nOkouzlení obdržela několik úprav, byly přepracovány alchymické recepty obsahující boss-ingredienci, byly přidány 4 nové vrhací zbraně a válečníkovi podtřídy byly posíleny.\n\nUrčitě se podívej na seznam změn pro všechny detaily.
scenes.welcomescene.patch_intro=Shattered Pixel Dungeon byl opatchován!
scenes.welcomescene.patch_bugfixes=Tento patch obsahuje opravy drobných chyb.
scenes.welcomescene.patch_translations=Tento patch obsahuje aktualizace jazykových překladů.

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@ -62,7 +62,7 @@ scenes.titlescene.about=Über
scenes.welcomescene.welcome_msg=Shattered Pixel Dungeon ist ein Rougelike-RPG mit zufällig genererierten Gegnern, Leveln, Gegenständen und Fallen!\n\nJedes Spiel ist ein neues, herausforderndes Erlebnis, aber sei vorsichtig, denn der Tod ist unwiderruflich!\n\nViel Spaß beim Erkunden des Untergrunds!
scenes.welcomescene.update_intro=Es gab ein Update für Shattered Pixel Dungeon!
scenes.welcomescene.update_msg=Dieses Update gleicht die Balance des Spiels in vielerlei Hinsicht aus.\n\nVerzauberungen wurden wesentlich ausgeglichen, höherrangige Alchemierezepte machen nun von flexiblen Katalysatoren Gebrauch und viele Gegenstände oder Mechanismen wurden neu ausgewogen gestaltet.\n\nSchau in die Veränderungen, um eine vollständige Liste mit allen Details zu bekommen.
scenes.welcomescene.update_msg=This update makes additions and improvements that are mostly based on addressing feedback.\n\nEnchantments have received further adjustments, boss-based alchemy recipes have been overhauled, 4 new thrown weapons have been added, and the warrior's subclasses have been buffed.\n\nBe sure to check out the changes list for full details.
scenes.welcomescene.patch_intro=Es gab Patches für Shattered Pixel Dungeon!
scenes.welcomescene.patch_bugfixes=Dieser Patch enthält Fehlerkorrekturen.
scenes.welcomescene.patch_translations=Dieser Patch enthält Updates.

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@ -62,7 +62,7 @@ scenes.titlescene.about=Pri
scenes.welcomescene.welcome_msg=Shattered Pixel Dungeon estas labirint-esplorada rolludo, kun hazarde generitaj monstroj, niveloj, objektoj kaj kaptiloj!\n\nIu ajn ludo estas nova defiplena sperto, do estu singardema, morto neinversigeblas!\n\nPlezuran labirintadon!
scenes.welcomescene.update_intro=Shattered Pixel Dungeon estas ĝisdatigita!
scenes.welcomescene.update_msg=Tiu ĉi ĝisdatigo ekvilibras diversajn nuancojn de la ludo.\n\nEnsorĉoj estas signife alĝustigitaj, altnivelaj alĥemiaj receptoj nun uzas “kataliziloj”, kaj multaj aĵoj kaj lud-meĥanismoj estas alĝustigitaj aŭ ekvilibrigitaj.\n\nLegu la liston de ŝanĝoj por plenan liston de detaloj.
scenes.welcomescene.update_msg=Tiu ĉi ĝisdatigo liveras aldonojn kaj plibonigoj precipe surbaze de senditaj opinioj.\n\nEnsorĉoj estas alĝustigitaj, alĥemiaj receptoj bazitaj sur ĉefmonstraj aĵoj estas rekonstruigitaj; aldonis 4 novajn ĵetarmilojn kaj malplifortigis subprofesiojn de Batalisto.\n\nLegu la liston de ŝanĝoj (angle) por plenan liston de detaloj.
scenes.welcomescene.patch_intro=Shattered Pixel Dungeon estas flikita!
scenes.welcomescene.patch_bugfixes=Tiu ĉi ĝisdatigo riparas erarojn.
scenes.welcomescene.patch_translations=Tiu ĉi ĝisdatigo liveras plibonigojn por tradukoj.

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@ -62,7 +62,7 @@ scenes.titlescene.about=Acerca de
scenes.welcomescene.welcome_msg=¡Shattered Pixel Dungeon es un RPG "roguelike", con enemigos, niveles, ítems y trampas generados aleatoriamente!\n\nCada partida es una nueva experiencia desafiante, pero ten cuidado, ¡la muerte es permanente!\n\n¡Feliz mazmorreo!
scenes.welcomescene.update_intro=¡Shattered Pixel Dungeon ha sido actualizado!
scenes.welcomescene.update_msg=Esta actualización ajusta el balance de varios aspectos del juego.\n\nLos encantamientos han sido ajustados de manera significativa, las recetas de alquimia de alto nivel ahora usan 'catalizadores' flexibles, y muchos ítems y mecánicas han sido ajustadas o rebalanceadas. \n\nAsegúrate de leer la lista de cambios para ver todos los detalles.
scenes.welcomescene.update_msg=This update makes additions and improvements that are mostly based on addressing feedback.\n\nEnchantments have received further adjustments, boss-based alchemy recipes have been overhauled, 4 new thrown weapons have been added, and the warrior's subclasses have been buffed.\n\nBe sure to check out the changes list for full details.
scenes.welcomescene.patch_intro=¡Shattered Pixel Dungeon ha sido parcheado!
scenes.welcomescene.patch_bugfixes=Este parche contiene corrección de errores.
scenes.welcomescene.patch_translations=Este parche contiene actualizaciones de traducción.

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@ -62,7 +62,7 @@ scenes.titlescene.about=Honi buruz
scenes.welcomescene.welcome_msg=Shattered Pixel Dungeon (Birrindutako pixel ziega) Roguelike motako RPG bat, ausaz sortutako arerio, maila, objektu eta tranpekin!\n\nPartida bakoitza erronka eta esperientzia desberdin bat da, baina kontuz, heriotza betirako baita!\n\nOndo ibili ziegatan!
scenes.welcomescene.update_intro=Shattered Pixel Dungeon eguneratu da!
scenes.welcomescene.update_msg=Eguneraketa jolasaren hainbat ataletako oreka doitzen du.\n\nSorginkeriak nabarmen findu dira, maila goreneko alkimia errezetak orain katalizatzaile malguak darabiltzate, eta objektu eta mekanika asko berriro orekatu dira.\n\nEgiaztatu aldaketen zerrenda xehetasun guztietarako.
scenes.welcomescene.update_msg=This update makes additions and improvements that are mostly based on addressing feedback.\n\nEnchantments have received further adjustments, boss-based alchemy recipes have been overhauled, 4 new thrown weapons have been added, and the warrior's subclasses have been buffed.\n\nBe sure to check out the changes list for full details.
scenes.welcomescene.patch_intro=Shattered Pixel Dungeon partxeatu da!
scenes.welcomescene.patch_bugfixes=Partxe honek arazoen konponketak dauzka.
scenes.welcomescene.patch_translations=Partxe honek itzulpenetan eguneraketak ditu.

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@ -62,7 +62,7 @@ scenes.titlescene.about=Tietoja
scenes.welcomescene.welcome_msg=Shattered Pixel Dungeon on roguelike RPG satunnaisesi generoiduilla vihollisilla, tasoilla, esineillä ja ansoilla!\n\nJokainen pelikerta on uusi haastava kokemus, mutta ole varovainen, sillä kuolema on peruuttamaton!\n\nHauskaa Luolailua!
scenes.welcomescene.update_intro=Shattered Pixel Dungeon on päivitetty!
scenes.welcomescene.update_msg=This update adjusts the balance of various aspects of the game.\n\nEnchantments have been significantly adjusted, high-tier alchemy recipes now use flexible 'catalysts', and many items or mechanics have been adjusted or rebalanced.\n\nBe sure to check out the changes list for full details.
scenes.welcomescene.update_msg=This update makes additions and improvements that are mostly based on addressing feedback.\n\nEnchantments have received further adjustments, boss-based alchemy recipes have been overhauled, 4 new thrown weapons have been added, and the warrior's subclasses have been buffed.\n\nBe sure to check out the changes list for full details.
scenes.welcomescene.patch_intro=Shattered Pixel Dungeon on päivitetty!
scenes.welcomescene.patch_bugfixes=Tämä päivitys sisältää bugikorjauksia.
scenes.welcomescene.patch_translations=Tämä päivitys sisältää käännöspäivityksiä.

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@ -62,7 +62,7 @@ scenes.titlescene.about=A propos
scenes.welcomescene.welcome_msg=Shattered Pixel Dungeon est un jeu de rôle du genre roguelike, c'est à dire que les ennemis rencontrés, les niveaux, les objets et les pièges du jeu sont générés de manière aléatoire.\n\nChaque partie est donc la fois une nouvelle expérience et un défi, mais soyez prudents, la mort est aussi irréversible.\n\nBonne aventure !
scenes.welcomescene.update_intro=Shattered Pixel Dungeon à été mis à jour !
scenes.welcomescene.update_msg=Cette mise à jour ajuste certains aspects du jeu\n\nLes Enchantements ont été significativement ajustés, les récipients d'alchimie de haut-rang peuvent maintenant utiliser des catalyseurs et de nombreux objets et mécaniques ont été ajustés ou équilibrés\n\nSoyez sûr·e·s de vérifier les changements en détail
scenes.welcomescene.update_msg=Cette mise à jour donne quelques ajouts et modifications suite aux retours des joueurs\n\nles enchantements reçoivent quelques ajustements, l'alchimie utilisant des restes de boss a été révisée, 4 nouvelles armes de jet ont été ajoutées et les sous classes du guerrier ont été buffés.\n\nSoyez sûr·e·s de vérifier les changements en détail
scenes.welcomescene.patch_intro=Shattered Pixel Dungeon à bénéficié d'un correctif logiciel !
scenes.welcomescene.patch_bugfixes=Ce correctif contient des corrections de bugs.
scenes.welcomescene.patch_translations=Ce correctif contient des mises à jour de traductions.

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@ -62,7 +62,7 @@ scenes.titlescene.about=Névjegy
scenes.welcomescene.welcome_msg=A Shattered Pixel Dungeon egy roguelike RPG, véletlenszerűen generált ellenségekkel, pályákkal, tárgyakkal és csapdákkal!\n\nMinden játék egy új kihívás, de vigyázz, ha meghalsz, nincs visszaút!\n\nÉlvezd a bolyongást a várbörtönben!
scenes.welcomescene.update_intro=Frissült a Shattered Pixel Dungeon!
scenes.welcomescene.update_msg=Ez a frissítés kiegyensúlyozza játék különböző részeit.\n\nA fejlesztések szignifikánsan beállításra kerültek, a magas szintű alkímia receptek mostantól flexibilis katalizátorokat használnak és több tárgy vagy mechanizmus beállításra került vagy újra kiegyenlítésre.\n\nNézd át a változtatások teljes listáját.
scenes.welcomescene.update_msg=Ez a frissítés kiegészítéseket és javításokat tartalmaz amik főként a címzési visszajelzéseken alapulnak.\n\nA bűbájolások további fejlesztéseket kaptak, főellenség-alapú alkímia receptek nagyjavításon estek át, 4 új dobófegyver jelent meg, és a harcos alosztály erősebb lett.\n\nNézd át a változtatások listáját az összes részlethez.
scenes.welcomescene.patch_intro=A Shattered Pixel Dungeon javítást kapott!
scenes.welcomescene.patch_bugfixes=Ez a javítás hibákat orvosol.
scenes.welcomescene.patch_translations=Ez a javítás fordításokat frissít.

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@ -62,7 +62,7 @@ scenes.titlescene.about=Tentang
scenes.welcomescene.welcome_msg=Shattered Pixel Dungeon adalah sebuah RPG roguelike, dengan musuh, level, item, dan jebakan yang muncul secara acak!\n\nSetiap main kau akan mengalami tantangan baru, tapi berhati-hatilah, kematiannya permanen!\n\nSelamat Ber-dungeon Ria!
scenes.welcomescene.update_intro=Shattered Pixel Dungeon telah di-update!
scenes.welcomescene.update_msg=This update adjusts the balance of various aspects of the game.\n\nEnchantments have been significantly adjusted, high-tier alchemy recipes now use flexible 'catalysts', and many items or mechanics have been adjusted or rebalanced.\n\nBe sure to check out the changes list for full details.
scenes.welcomescene.update_msg=This update makes additions and improvements that are mostly based on addressing feedback.\n\nEnchantments have received further adjustments, boss-based alchemy recipes have been overhauled, 4 new thrown weapons have been added, and the warrior's subclasses have been buffed.\n\nBe sure to check out the changes list for full details.
scenes.welcomescene.patch_intro=Shattered Pixel Dungeon telah di-patch!
scenes.welcomescene.patch_bugfixes=Patch ini berisi bugfix.
scenes.welcomescene.patch_translations=Patch ini berisi update terjemahan.

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@ -62,7 +62,7 @@ scenes.titlescene.about=Info
scenes.welcomescene.welcome_msg=Shattered Pixel Dungeon è un gioco RPG simile a Rogue, con nemici, livelli, oggetti e trappole generate casualmente!\n\nOgni partita è una nuova eccitante esperienza, ma attenzione, la morte è permanente!\n\nBuon dungeonamento!
scenes.welcomescene.update_intro=Shattered Pixel Dungeon è stato aggiornato!
scenes.welcomescene.update_msg=Questo aggiornamento sistema il bilanciamento di vari aspetti del gioco.\n\nGli incantamenti sono stati sensibilmente adattati, le ricette alchemiche di grado superiore ora usano catalizzatori flessibili e molti oggetti o meccaniche sono state modificate o ri-bilanciate.\n\nAssicurati di consultare la lista dei cambiamenti per i dettagli completi.
scenes.welcomescene.update_msg=Questo aggiornamento introduce aggiunte e miglioramenti basati perlopiù sul feedback ricevuto.\n\nGli incantamenti hanno ricevuto ulteriori aggiustamenti, le ricette alchemiche basate sui boss sono state completamente riviste, 4 nuove armi da lancio sono state aggiunte e le sotto-classi del guerriero sono state potenziate.\n\nAssicurati di consultare la lista dei cambiamenti per i dettagli completi.
scenes.welcomescene.patch_intro=Shattered Pixel Dungeon è stato modificato!
scenes.welcomescene.patch_bugfixes=La modifica contiene correzioni di errori.
scenes.welcomescene.patch_translations=La modifica contiene aggiornamenti nelle traduzioni.

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@ -62,7 +62,7 @@ scenes.titlescene.about=소개
scenes.welcomescene.welcome_msg=Shattered Pixel Dungeon은 무작위로 출현하는 적들과 아이템, 그리고함정이 도사리고 있는 던전을 돌파하는 로그라이크 RPG입니다!\n\n매 플레이마다 새로운 도전이 기다리고 있습니다. 하지만 조심하세요. 한번 죽으면 그걸로 끝이니까요!\n\n즐거운 플레이 되십시오!
scenes.welcomescene.update_intro=Shattered Pixel Dungeon이 업데이트되었습니다!
scenes.welcomescene.update_msg=이번 업데이트는 게임의 다양한 방면에서의 밸런스를 조정했습니다.\n\n마법부여를 상당히 조정했으며 높은 등급의 연금술 제조법은 이제 다방면에 사용 가능한 '촉매제'를 사용하고, 많은 아이템이나 매커니즘에 조정과 밸런싱이 되었습니다.\n\n자세한 내용은 변경 사항 목록을 확인하십시오.
scenes.welcomescene.update_msg=이번 업데이트는 받아온 피드백을 기반으로 내용 추가와 개선을 진행했습니다.\n\n마법 부여에 추가적인 수정이 가해졌고 보스 전리품 기반의 연금술 제작법이 크게 바뀌었으며, 4종류의 새로운 투척 무기가 추가되었고 또한 전사의 세부 직업들을 상향했습니다.\n\n변경 내역을 확인하여 모든 세부 사항을 확인하는 것을 잊지 마세요.
scenes.welcomescene.patch_intro=Shattered Pixel Dungeon이 패치되었습니다!
scenes.welcomescene.patch_bugfixes=버그 수정이 있습니다.
scenes.welcomescene.patch_translations=번역 업데이트가 있습니다.

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@ -62,7 +62,7 @@ scenes.titlescene.about=O grze
scenes.welcomescene.welcome_msg=Shattered Pixel Dungeon to gra RPG typu roguelike z losowo generowanymi przeciwnikami, poziomami, przedmiotami i pułapkami!\n\nKażda gra jest nowym, wymagającym doświadczeniem, ale bądź ostrożny, śmierć jest trwała!\n\nMiłego lochowania!
scenes.welcomescene.update_intro=Shattered Pixel Dungeon został uaktualniony!
scenes.welcomescene.update_msg=Ta aktualizacja dostraja równowagę wielu aspektów gry.\n\nZaklęcia zostały znacznie skorygowane, receptury alchemiczne wysokiego poziomu wykorzystują teraz elastyczne "katalizatory", a wiele przedmiotów lub mechaniki zostało skorygowanych lub zrównoważonych.\n\nKoniecznie sprawdź listę zmian, aby uzyskać szczegółowe informacje.
scenes.welcomescene.update_msg=Ta aktualizacja składa się dodatków i poprawek zaproponowanych przez graczy.\n\nZaklęcia zostały skorygowane, przepisy opartej na bossach alchemii zostały przebudowane, dodano 4 nowe bronie rzucane, a specjalizacje wojowników zostały wzmocnione.\n\nKoniecznie sprawdź listę zmian, aby uzyskać szczegółowe informacje.
scenes.welcomescene.patch_intro=Shattered Pixel Dungeon został załatany!
scenes.welcomescene.patch_bugfixes=Ta łatka zawiera poprawy błędów.
scenes.welcomescene.patch_translations=Ta łatka zawiera aktualizacje tłumaczeń.

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@ -62,7 +62,7 @@ scenes.titlescene.about=Sobre
scenes.welcomescene.welcome_msg=Shattered Pixel Dungeon é um roguelike RPG com inimigos, armadilhas, niveis e itens gerados aléatoriamente!\n\nCada partida é uma nova experiencia desafiadora, mas tenha cuidado, a morte é permanente!\n\nFeliz Exploração!
scenes.welcomescene.update_intro=Shattered Pixel Dungeon foi actualizado!
scenes.welcomescene.update_msg=Esta atualização ajusta o equilíbrio de vários aspectos do jogo.\n\nOs encantamentos foram ajustados de maneira significativa, as receitas de alquimia de alto nível agora usam "catalisadores" flexíveis, e muitos itens ou mecânicas foram ajustados ou reequilibrados.\n\nNão deixe de conferir a lista de alterações para maiores detalhes.
scenes.welcomescene.update_msg=Esta atualização faz acréscimos e melhorias que são baseados principalmente no endereçamento de feedback.\n \n Encantamentos receberam ajustes adicionais, receitas de alquimia baseadas em chefes foram revisadas, 4 novas armas foram adicionadas e as subclasses do guerreiro foram aprimoradas.\n \n Não deixe de conferir a lista de alterações para maiores detalhes.
scenes.welcomescene.patch_intro=Shattered Pixel Dungeon foi actualizado!
scenes.welcomescene.patch_bugfixes=Esta actualização inclui correcções de erros.
scenes.welcomescene.patch_translations=Esta actualização contém melhorias de tradução.

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@ -62,7 +62,7 @@ scenes.titlescene.about=Об игре
scenes.welcomescene.welcome_msg=Shattered Pixel Dungeon - рпг-рогалик со случайно генерируемыми врагами, уровнями, предметами и ловушками!\n\nКаждая игра - новое испытание, но будьте осторожны, у вас всего одна жизнь!\n\nУдачи вам в этом подземелье!
scenes.welcomescene.update_intro=Shattered Pixel Dungeon обновлён!
scenes.welcomescene.update_msg=Настоящее обновление регулирует игровой баланс разных аспектов игры.\n\nЗачарования сначительно отрегулированы, рецепты более высокого уровня теперь используют гибкие 'катализаторы', и многие предметы и механизмы игры также были отрегулированы или приведены в баланс.\n\nПосмотри в списке обновлений, чтобы узнать все подробности.
scenes.welcomescene.update_msg=This update makes additions and improvements that are mostly based on addressing feedback.\n\nEnchantments have received further adjustments, boss-based alchemy recipes have been overhauled, 4 new thrown weapons have been added, and the warrior's subclasses have been buffed.\n\nBe sure to check out the changes list for full details.
scenes.welcomescene.patch_intro=Shattered Pixel Dungeon обновлён!
scenes.welcomescene.patch_bugfixes=Исправлены некоторые ошибки.
scenes.welcomescene.patch_translations=Обновлён перевод.

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@ -62,7 +62,7 @@ scenes.titlescene.about=Hakkında
scenes.welcomescene.welcome_msg=Shattered Pixel Dungeon düşmanların, seviyelerin, eşyaların ve tuzakların rastgele oluşturulduğu bir roguelike rol yapma oyunudur!\n\nHer oyun yeni ve zorlayıcı bir tecrübedir, fakat dikkatli olun, ölüm kalıcıdır.\n\nMutlu zindanlamalar!
scenes.welcomescene.update_intro=Shattered Pixel Dungeon güncellendi!
scenes.welcomescene.update_msg=This update adjusts the balance of various aspects of the game.\n\nEnchantments have been significantly adjusted, high-tier alchemy recipes now use flexible 'catalysts', and many items or mechanics have been adjusted or rebalanced.\n\nBe sure to check out the changes list for full details.
scenes.welcomescene.update_msg=This update makes additions and improvements that are mostly based on addressing feedback.\n\nEnchantments have received further adjustments, boss-based alchemy recipes have been overhauled, 4 new thrown weapons have been added, and the warrior's subclasses have been buffed.\n\nBe sure to check out the changes list for full details.
scenes.welcomescene.patch_intro=Shattered Pixel Dungeon yama aldı!
scenes.welcomescene.patch_bugfixes=Bu yama hata düzeltmeleri içerir.
scenes.welcomescene.patch_translations=Bu yama çeviri güncellemeleri içerir.

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@ -62,7 +62,7 @@ scenes.titlescene.about=关于
scenes.welcomescene.welcome_msg=破碎的像素地牢是一个roguelike类RPG游戏有着随机生成的敌人、关卡、物品和陷阱\n\n每一轮游戏都是一次全新的挑战注意死亡是永久的\n\n祝你在地牢一路顺风
scenes.welcomescene.update_intro=破碎的像素地牢已经更新!
scenes.welcomescene.update_msg=这次更新从多方面对游戏进行了平衡性调整。\n\n新版本大幅度调整了武器附魔加入更为灵活的“催化剂”作为高级炼金产物的原料调整或平衡了许多物品与机制。\n\n记得去查看更新列表以获取详细信息。
scenes.welcomescene.update_msg=这次更新主要根据反馈做出了游戏内容的补充与优化。\n\n附魔进一步调整与boss掉落物相关的炼金配方重做增加4投掷武器增强了战士的职业精通。\n\n记得去查看更新列表以获取详细信息。
scenes.welcomescene.patch_intro=破碎的像素地牢补丁已经成功安装!
scenes.welcomescene.patch_bugfixes=本次补丁包含少量Bug修复。
scenes.welcomescene.patch_translations=本次补丁包含翻译文本更新。