v0.5.0: updated tile textures, several still WIP
Before Width: | Height: | Size: 10 KiB |
Before Width: | Height: | Size: 12 KiB |
Before Width: | Height: | Size: 8.7 KiB |
Before Width: | Height: | Size: 8.9 KiB |
Before Width: | Height: | Size: 7.7 KiB |
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core/src/main/assets/tiles_caves.png
Normal file
After Width: | Height: | Size: 10 KiB |
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core/src/main/assets/tiles_city.png
Normal file
After Width: | Height: | Size: 10 KiB |
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core/src/main/assets/tiles_halls.png
Normal file
After Width: | Height: | Size: 9.0 KiB |
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core/src/main/assets/tiles_prison.png
Normal file
After Width: | Height: | Size: 15 KiB |
Before Width: | Height: | Size: 42 KiB |
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core/src/main/assets/tiles_sewers.png
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After Width: | Height: | Size: 14 KiB |
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@ -100,11 +100,11 @@ public class Assets {
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public static final String ITEMS = "items.png";
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public static final String TERRAIN_FEATURES = "terrain_features.png";
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public static final String TILES_SEWERS = "tiles_sewer.png";
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public static final String TILES_PRISON = "tiles1.png";
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public static final String TILES_CAVES = "tiles2.png";
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public static final String TILES_CITY = "tiles3.png";
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public static final String TILES_HALLS = "tiles4.png";
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public static final String TILES_SEWERS = "tiles_sewers.png";
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public static final String TILES_PRISON = "tiles_prison.png";
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public static final String TILES_CAVES = "tiles_caves.png";
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public static final String TILES_CITY = "tiles_city.png";
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public static final String TILES_HALLS = "tiles_halls.png";
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public static final String WATER_SEWERS = "water0.png";
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public static final String WATER_PRISON = "water1.png";
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