v0.7.0c: manifest commit
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9ac4ab1669
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@ -1,8 +1,8 @@
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<?xml version="1.0" encoding="utf-8"?>
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<manifest xmlns:android="http://schemas.android.com/apk/res/android"
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package="com.shatteredpixel.shatteredpixeldungeon"
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android:versionCode="310"
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android:versionName="0.7.0b"
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android:versionCode="311"
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android:versionName="0.7.0c"
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android:installLocation="auto">
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<uses-feature
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@ -148,7 +148,7 @@ public class ChangesScene extends PixelScene {
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changes.hardlight( Window.TITLE_COLOR );
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infos.add(changes);
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changes = new ChangeInfo("v0.7.0b", false, null);
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changes = new ChangeInfo("v0.7.0b & v0.7.0c", false, null);
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changes.hardlight( Window.TITLE_COLOR );
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infos.add(changes);
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@ -164,6 +164,7 @@ public class ChangesScene extends PixelScene {
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"_-_ Adjusted bone pile functionality to make it more clear that a spawning wraith means an item is cursed. Also fixed an exploit where items could be thrown into bone piles to check if they were cursed."));
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changes.addButton( new ChangeButton(new Image(Assets.SPINNER, 144, 0, 16, 16), Messages.get(this, "bugfixes"),
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"v0.7.0b:\n" +
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"Fixed (Caused by v0.7.0):\n" +
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"_-_ Exotic items not being identified in rankings (will not fix old rankings)\n" +
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"_-_ Toolkit rarely being able to go above 100% charge\n" +
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@ -172,7 +173,13 @@ public class ChangesScene extends PixelScene {
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"_-_ Bolas incorrectly requiring 15 strength\n" +
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"_-_ Non-heroes being able to use reach weapons through walls\n" +
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"_-_ Antimagic glyph applying to more effects when used by the sad ghost\n" +
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"_-_ Some items not being known as uncursed when sold from shops"));
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"_-_ Some items not being known as uncursed when sold from shops\n\n" +
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"v0.7.0c:\n" +
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"Fixed (Caused by v0.7.0):\n" +
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"_-_ Non-heroes not using reach weapons properly\n\n" +
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"Fixed (Existed before v0.7.0):\n" +
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"_-_ Obfuscation glyph not improving every upgrade\n" +
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"_-_ Magical sleep rarely cancelling paralysis"));
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changes.addButton( new ChangeButton(Icons.get(Icons.LANGS), Messages.get(this, "language"),
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"Updated Translations"));
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