v0.3.0: Added shading to the toolbar, and slightly repositioned it.
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539d2442a4
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Before Width: | Height: | Size: 3.2 KiB After Width: | Height: | Size: 4.0 KiB |
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@ -72,7 +72,7 @@ public class Toolbar extends Component {
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@Override
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protected void createChildren() {
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add( btnWait = new Tool( 0, 7, 20, 24 ) {
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add( btnWait = new Tool( 0, 7, 20, 25 ) {
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@Override
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protected void onClick() {
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Dungeon.hero.rest( false );
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@ -83,14 +83,14 @@ public class Toolbar extends Component {
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};
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} );
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add( btnSearch = new Tool( 20, 7, 20, 24 ) {
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add( btnSearch = new Tool( 20, 7, 20, 25 ) {
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@Override
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protected void onClick() {
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Dungeon.hero.search( true );
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}
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} );
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add( btnInfo = new Tool( 40, 7, 21, 24 ) {
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add( btnInfo = new Tool( 40, 7, 21, 25 ) {
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@Override
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protected void onClick() {
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GameScene.selectCell( informer );
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@ -106,7 +106,7 @@ public class Toolbar extends Component {
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} );
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*/
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add( btnInventory = new Tool( 82, 7, 23, 24 ) {
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add( btnInventory = new Tool( 82, 7, 23, 25 ) {
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private GoldIndicator gold;
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@Override
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protected void onClick() {
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@ -129,9 +129,9 @@ public class Toolbar extends Component {
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};
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} );
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add( btnQuick = new QuickslotTool( 105, 7, 22, 24, 0) );
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add( btnQuick = new QuickslotTool( 105, 7, 22, 25, 0) );
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btnQuick2 = new QuickslotTool( 105, 7, 22, 24, 1);
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btnQuick2 = new QuickslotTool( 105, 7, 22, 25, 1);
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add( pickedUp = new PickedUpItem() );
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}
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