From 2105802d890f2a906d3e37f245c4fd3854fbba7f Mon Sep 17 00:00:00 2001 From: Evan Debenham Date: Fri, 11 Oct 2019 22:05:26 -0400 Subject: [PATCH] v0.7.5b: reduced wraith corruption resistance slightly --- .../shatteredpixeldungeon/items/wands/WandOfCorruption.java | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/items/wands/WandOfCorruption.java b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/items/wands/WandOfCorruption.java index 8322669ee..90b17bac6 100644 --- a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/items/wands/WandOfCorruption.java +++ b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/items/wands/WandOfCorruption.java @@ -139,8 +139,8 @@ public class WandOfCorruption extends Wand { } else if (ch instanceof Piranha || ch instanceof Bee) { enemyResist = 1 + Dungeon.depth/2f; } else if (ch instanceof Wraith) { - //this is so low because wraiths are always at max hp - enemyResist = 0.5f + Dungeon.depth/8f; + //divide by 3 as wraiths are always at full HP and are therefore ~3x harder to corrupt + enemyResist = (1f + Dungeon.depth/3f) / 3f; } else if (ch instanceof Yog.BurningFist || ch instanceof Yog.RottingFist) { enemyResist = 1 + 30; } else if (ch instanceof Yog.Larva || ch instanceof King.Undead){