v0.2.4a: further corrections to descending on floor 26

This commit is contained in:
Evan Debenham 2015-02-26 02:53:49 -05:00
parent bfd3dd7088
commit 1f16b16637

View File

@ -1076,7 +1076,7 @@ public class Hero extends Char {
curAction = new HeroAction.Unlock( cell );
} else if (cell == Dungeon.level.exit) {
} else if (cell == Dungeon.level.exit && Dungeon.depth < 26) {
curAction = new HeroAction.Descend( cell );