v0.2.4a: further corrections to descending on floor 26
This commit is contained in:
parent
bfd3dd7088
commit
1f16b16637
|
@ -1076,7 +1076,7 @@ public class Hero extends Char {
|
||||||
|
|
||||||
curAction = new HeroAction.Unlock( cell );
|
curAction = new HeroAction.Unlock( cell );
|
||||||
|
|
||||||
} else if (cell == Dungeon.level.exit) {
|
} else if (cell == Dungeon.level.exit && Dungeon.depth < 26) {
|
||||||
|
|
||||||
curAction = new HeroAction.Descend( cell );
|
curAction = new HeroAction.Descend( cell );
|
||||||
|
|
||||||
|
|
Loading…
Reference in New Issue
Block a user