From 1ef5d2c634f822a1bd46ce5eb6b266052783f271 Mon Sep 17 00:00:00 2001 From: Evan Debenham Date: Wed, 27 Nov 2019 20:18:06 -0500 Subject: [PATCH] v0.8.0: slightly tightened mob count ranges. A bit less random now --- .../shatteredpixeldungeon/levels/RegularLevel.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/levels/RegularLevel.java b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/levels/RegularLevel.java index e5ed7c965..5f648f16c 100644 --- a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/levels/RegularLevel.java +++ b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/levels/RegularLevel.java @@ -159,7 +159,7 @@ public abstract class RegularLevel extends Level { //mobs are not randomly spawned on floor 1. return 0; default: - return 2 + Dungeon.depth % 5 + Random.Int(5); + return 3 + Dungeon.depth % 5 + Random.Int(3); } }