v0.8.0a: DM-300 balance changes:

- Now takes 3 turns to move through rock, up from 2.5
- Pylons now resist damage above 15, up from 10
This commit is contained in:
Evan Debenham 2020-04-27 19:53:19 -04:00
parent 8f0abdb7d2
commit 1de6a1e10a
2 changed files with 4 additions and 4 deletions

View File

@ -552,7 +552,7 @@ public class NewDM300 extends Mob {
}
Dungeon.level.cleanWalls();
Dungeon.observe();
spend(2.5f);
spend(3f);
for (int i : PathFinder.NEIGHBOURS8){
if (Actor.findChar(pos+i) == null &&

View File

@ -157,9 +157,9 @@ public class Pylon extends Mob {
if (alignment == Alignment.NEUTRAL){
return;
}
if (dmg >= 5){
//takes 10/11/12/13/14/15 dmg at 10/12/15/19/24/31 incoming dmg
dmg = 9 + (int)(Math.sqrt(8*(dmg - 9) + 1) - 1)/2;
if (dmg >= 15){
//takes 15/16/17/18/19/20 dmg at 15/17/20/24/29/36 incoming dmg
dmg = 14 + (int)(Math.sqrt(8*(dmg - 14) + 1) - 1)/2;
}
super.damage(dmg, src);
}