v0.7.3: bugfixes:
- vampiric overhealing - spirit bow generating scrolls of upgrade when curse infused - armor kit not interacting correctly with curse infuse - duplication bugs with reclaim trap - new alchemy items not being craftable - ring of wealth rarely generating items blocked by challenges
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@ -62,7 +62,7 @@ public class ArmorKit extends Item {
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super.execute( hero, action );
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if (action == AC_APPLY) {
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if (action.equals(AC_APPLY)) {
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curUser = hero;
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GameScene.selectItem( itemSelector, WndBag.Mode.ARMOR, Messages.get(this, "prompt") );
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@ -34,6 +34,7 @@ import com.shatteredpixel.shatteredpixeldungeon.items.potions.brews.CausticBrew;
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import com.shatteredpixel.shatteredpixeldungeon.items.potions.brews.InfernalBrew;
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import com.shatteredpixel.shatteredpixeldungeon.items.potions.brews.ShockingBrew;
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import com.shatteredpixel.shatteredpixeldungeon.items.potions.elixirs.ElixirOfAquaticRejuvenation;
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import com.shatteredpixel.shatteredpixeldungeon.items.potions.elixirs.ElixirOfArcaneArmor;
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import com.shatteredpixel.shatteredpixeldungeon.items.potions.elixirs.ElixirOfDragonsBlood;
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import com.shatteredpixel.shatteredpixeldungeon.items.potions.elixirs.ElixirOfHoneyedHealing;
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import com.shatteredpixel.shatteredpixeldungeon.items.potions.elixirs.ElixirOfIcyTouch;
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@ -53,9 +54,9 @@ import com.shatteredpixel.shatteredpixeldungeon.items.spells.MagicalPorter;
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import com.shatteredpixel.shatteredpixeldungeon.items.spells.PhaseShift;
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import com.shatteredpixel.shatteredpixeldungeon.items.spells.ReclaimTrap;
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import com.shatteredpixel.shatteredpixeldungeon.items.spells.Recycle;
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import com.shatteredpixel.shatteredpixeldungeon.items.spells.WildEnergy;
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import com.shatteredpixel.shatteredpixeldungeon.items.wands.Wand;
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import com.shatteredpixel.shatteredpixeldungeon.items.weapon.missiles.darts.Dart;
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import com.shatteredpixel.shatteredpixeldungeon.items.weapon.missiles.darts.TippedDart;
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import java.util.ArrayList;
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@ -180,6 +181,7 @@ public abstract class Recipe {
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new Bomb.EnhanceBomb(),
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new AlchemicalCatalyst.Recipe(),
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new ArcaneCatalyst.Recipe(),
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new ElixirOfArcaneArmor.Recipe(),
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new ElixirOfAquaticRejuvenation.Recipe(),
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new ElixirOfDragonsBlood.Recipe(),
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new ElixirOfIcyTouch.Recipe(),
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@ -200,6 +202,7 @@ public abstract class Recipe {
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new PhaseShift.Recipe(),
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new ReclaimTrap.Recipe(),
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new Recycle.Recipe(),
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new WildEnergy.Recipe(),
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new StewedMeat.twoMeat()
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};
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@ -71,10 +71,12 @@ abstract public class ClassArmor extends Armor {
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break;
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}
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classArmor.level(armor.level());
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classArmor.level(armor.level() - (armor.curseInfusionBonus ? 1 : 0));
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classArmor.armorTier = armor.tier;
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classArmor.augment = armor.augment;
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classArmor.inscribe( armor.glyph );
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classArmor.cursed = armor.cursed;
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classArmor.curseInfusionBonus = armor.curseInfusionBonus;
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classArmor.identify();
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return classArmor;
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@ -21,6 +21,7 @@
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package com.shatteredpixel.shatteredpixeldungeon.items.rings;
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import com.shatteredpixel.shatteredpixeldungeon.Challenges;
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import com.shatteredpixel.shatteredpixeldungeon.Dungeon;
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import com.shatteredpixel.shatteredpixeldungeon.actors.Char;
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import com.shatteredpixel.shatteredpixeldungeon.items.Generator;
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@ -110,11 +111,19 @@ public class RingOfWealth extends Ring {
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triesToDrop -= dropProgression(target, tries);
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while ( triesToDrop <= 0 ){
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if (dropsToRare <= 0){
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drops.add(genRareDrop());
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Item i;
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do {
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i = genRareDrop();
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} while (Challenges.isItemBlocked(i));
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drops.add(i);
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latestDropWasRare = true;
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dropsToRare = Random.NormalIntRange(0, 20);
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} else {
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drops.add(genStandardDrop());
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Item i;
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do {
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i = genStandardDrop();
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} while (Challenges.isItemBlocked(i));
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drops.add(i);
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dropsToRare--;
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}
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triesToDrop += Random.NormalIntRange(0, 60);
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@ -25,6 +25,7 @@ import com.shatteredpixel.shatteredpixeldungeon.Assets;
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import com.shatteredpixel.shatteredpixeldungeon.Dungeon;
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import com.shatteredpixel.shatteredpixeldungeon.ShatteredPixelDungeon;
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import com.shatteredpixel.shatteredpixeldungeon.actors.hero.Hero;
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import com.shatteredpixel.shatteredpixeldungeon.items.Item;
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import com.shatteredpixel.shatteredpixeldungeon.items.quest.MetalShard;
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import com.shatteredpixel.shatteredpixeldungeon.items.scrolls.ScrollOfMagicMapping;
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import com.shatteredpixel.shatteredpixeldungeon.items.scrolls.ScrollOfRecharging;
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@ -84,6 +85,15 @@ public class ReclaimTrap extends TargetedSpell {
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return desc;
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}
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@Override
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public Item split(int amount) {
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Item split = super.split(amount);
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if (split != null){
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((ReclaimTrap)split).storedTrap = null;
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}
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return split;
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}
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private static final ItemSprite.Glowing[] COLORS = new ItemSprite.Glowing[]{
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new ItemSprite.Glowing( 0xFF0000 ),
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new ItemSprite.Glowing( 0xFF8000 ),
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@ -198,10 +198,9 @@ public class SpiritBow extends Weapon {
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+ (curseInfusionBonus ? 1 : 0);
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}
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//for fetching upgrades from a boomerang from pre-0.7.0
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//TODO implement on this
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//for fetching upgrades from a boomerang from pre-0.7.1
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public int spentUpgrades() {
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return super.level();
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return super.level() - (curseInfusionBonus ? 1 : 0);
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}
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@Override
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@ -44,6 +44,7 @@ public class Vampiric extends Weapon.Enchantment {
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//heals for 50% of damage dealt
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int healAmt = Math.round(damage * 0.5f);
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healAmt = Math.min( healAmt, attacker.HT - attacker.HP );
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if (healAmt > 0 && attacker.isAlive()) {
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