v0.3.2b: fixed a bug where wands bought from the shop would sometimes have excess charges.

This commit is contained in:
Evan Debenham 2015-11-07 17:52:06 -05:00
parent ec49a78bc4
commit 1c1c7dc4b1

View File

@ -234,7 +234,7 @@ public class ShopPainter extends Painter {
switch (Random.Int(10)){ switch (Random.Int(10)){
case 0: case 0:
rare = Generator.random( Generator.Category.WAND ); rare = Generator.random( Generator.Category.WAND );
rare.level = 0; if (rare.level > 0 ) rare.degrade( rare.level );
break; break;
case 1: case 1:
rare = Generator.random(Generator.Category.RING); rare = Generator.random(Generator.Category.RING);