v0.3.5a: rot heart can no longer be feared
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@ -25,6 +25,7 @@ import com.shatteredpixel.shatteredpixeldungeon.actors.Char;
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import com.shatteredpixel.shatteredpixeldungeon.actors.blobs.Blob;
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import com.shatteredpixel.shatteredpixeldungeon.actors.blobs.Blob;
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import com.shatteredpixel.shatteredpixeldungeon.actors.blobs.ToxicGas;
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import com.shatteredpixel.shatteredpixeldungeon.actors.blobs.ToxicGas;
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import com.shatteredpixel.shatteredpixeldungeon.actors.buffs.Burning;
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import com.shatteredpixel.shatteredpixeldungeon.actors.buffs.Burning;
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import com.shatteredpixel.shatteredpixeldungeon.actors.buffs.Terror;
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import com.shatteredpixel.shatteredpixeldungeon.plants.Rotberry;
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import com.shatteredpixel.shatteredpixeldungeon.plants.Rotberry;
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import com.shatteredpixel.shatteredpixeldungeon.scenes.GameScene;
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import com.shatteredpixel.shatteredpixeldungeon.scenes.GameScene;
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import com.shatteredpixel.shatteredpixeldungeon.sprites.RotHeartSprite;
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import com.shatteredpixel.shatteredpixeldungeon.sprites.RotHeartSprite;
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@ -109,6 +110,7 @@ public class RotHeart extends Mob {
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private static final HashSet<Class<?>> IMMUNITIES = new HashSet<>();
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private static final HashSet<Class<?>> IMMUNITIES = new HashSet<>();
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static {
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static {
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IMMUNITIES.add( ToxicGas.class );
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IMMUNITIES.add( ToxicGas.class );
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IMMUNITIES.add( Terror.class );
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}
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}
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@Override
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@Override
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