v0.3.4: implemented new welcome scene

This commit is contained in:
Evan Debenham 2016-02-01 05:13:43 -05:00 committed by Evan Debenham
parent d71e3dceee
commit 1b28281f2c
3 changed files with 138 additions and 49 deletions

View File

@ -40,7 +40,7 @@ import java.util.Locale;
public class ShatteredPixelDungeon extends Game { public class ShatteredPixelDungeon extends Game {
public ShatteredPixelDungeon() { public ShatteredPixelDungeon() {
super( TitleScene.class ); super( WelcomeScene.class );
// 0.2.4 // 0.2.4
com.watabou.utils.Bundle.addAlias( com.watabou.utils.Bundle.addAlias(

View File

@ -22,19 +22,15 @@ package com.shatteredpixel.shatteredpixeldungeon.scenes;
import android.opengl.GLES20; import android.opengl.GLES20;
import com.shatteredpixel.shatteredpixeldungeon.Assets; import com.shatteredpixel.shatteredpixeldungeon.Assets;
import com.shatteredpixel.shatteredpixeldungeon.Badges;
import com.shatteredpixel.shatteredpixeldungeon.ShatteredPixelDungeon; import com.shatteredpixel.shatteredpixeldungeon.ShatteredPixelDungeon;
import com.shatteredpixel.shatteredpixeldungeon.effects.BannerSprites; import com.shatteredpixel.shatteredpixeldungeon.effects.BannerSprites;
import com.shatteredpixel.shatteredpixeldungeon.effects.Fireball; import com.shatteredpixel.shatteredpixeldungeon.effects.Fireball;
import com.shatteredpixel.shatteredpixeldungeon.messages.Messages; import com.shatteredpixel.shatteredpixeldungeon.messages.Messages;
import com.shatteredpixel.shatteredpixeldungeon.sprites.ItemSprite;
import com.shatteredpixel.shatteredpixeldungeon.sprites.ItemSpriteSheet;
import com.shatteredpixel.shatteredpixeldungeon.ui.Archs; import com.shatteredpixel.shatteredpixeldungeon.ui.Archs;
import com.shatteredpixel.shatteredpixeldungeon.ui.ChangesButton; import com.shatteredpixel.shatteredpixeldungeon.ui.ChangesButton;
import com.shatteredpixel.shatteredpixeldungeon.ui.ExitButton; import com.shatteredpixel.shatteredpixeldungeon.ui.ExitButton;
import com.shatteredpixel.shatteredpixeldungeon.ui.LanguageButton; import com.shatteredpixel.shatteredpixeldungeon.ui.LanguageButton;
import com.shatteredpixel.shatteredpixeldungeon.ui.PrefsButton; import com.shatteredpixel.shatteredpixeldungeon.ui.PrefsButton;
import com.shatteredpixel.shatteredpixeldungeon.windows.WndHardNotification;
import com.watabou.noosa.BitmapText; import com.watabou.noosa.BitmapText;
import com.watabou.noosa.Camera; import com.watabou.noosa.Camera;
import com.watabou.noosa.Game; import com.watabou.noosa.Game;
@ -53,7 +49,6 @@ public class TitleScene extends PixelScene {
super.create(); super.create();
Music.INSTANCE.play( Assets.THEME, true ); Music.INSTANCE.play( Assets.THEME, true );
Music.INSTANCE.volume( ShatteredPixelDungeon.musicVol() / 10f ); Music.INSTANCE.volume( ShatteredPixelDungeon.musicVol() / 10f );
@ -163,45 +158,6 @@ public class TitleScene extends PixelScene {
ExitButton btnExit = new ExitButton(); ExitButton btnExit = new ExitButton();
btnExit.setPos( w - btnExit.width(), 0 ); btnExit.setPos( w - btnExit.width(), 0 );
add( btnExit ); add( btnExit );
int gameversion = ShatteredPixelDungeon.version();
if (gameversion != Game.versionCode) {
if (gameversion < 65){
//TODO special code for 0.3.2 update to notify people about mastery book changes. Remove when not needed
Badges.loadGlobal();
if (Badges.isUnlocked(Badges.Badge.MASTERY_WARRIOR) ||
Badges.isUnlocked(Badges.Badge.MASTERY_ROGUE) ||
Badges.isUnlocked(Badges.Badge.MASTERY_MAGE) ||
Badges.isUnlocked(Badges.Badge.MASTERY_HUNTRESS) ){
add(new WndHardNotification(new ItemSprite(ItemSpriteSheet.MASTERY, null),
"Mastery Book Changes",
"v0.3.2 brings new prison content and some big balance changes to subclasses:\n" +
"\n" +
"_The Book of Mastery is no longer given at floor 1, it is only dropped by Tengu._\n" +
"\n" +
"There have been balance tweaks to accommodate this, so the difficulty should be similar.\n" +
"\n" +
"This change is necessary to allow for more interesting subclasses in the future, " +
"apologies for any frustration.",
"See All Changes", 10){
@Override
public void hide() {
super.hide();
Game.switchScene(ChangesScene.class);
}
}
);
} else {
Game.switchScene(ChangesScene.class);
return;
}
} else {
Game.switchScene(ChangesScene.class);
return;
}
}
fadeIn(); fadeIn();
} }

View File

@ -1,7 +1,140 @@
package com.shatteredpixel.shatteredpixeldungeon.scenes; package com.shatteredpixel.shatteredpixeldungeon.scenes;
/** import android.opengl.GLES20;
* Created by Evan on 31/01/2016. import com.shatteredpixel.shatteredpixeldungeon.Assets;
*/ import com.shatteredpixel.shatteredpixeldungeon.Badges;
public class WelcomeScene { import com.shatteredpixel.shatteredpixeldungeon.Rankings;
import com.shatteredpixel.shatteredpixeldungeon.ShatteredPixelDungeon;
import com.shatteredpixel.shatteredpixeldungeon.effects.BannerSprites;
import com.shatteredpixel.shatteredpixeldungeon.effects.Fireball;
import com.shatteredpixel.shatteredpixeldungeon.ui.RedButton;
import com.watabou.noosa.Camera;
import com.watabou.noosa.Game;
import com.watabou.noosa.Image;
import com.watabou.noosa.RenderedTextMultiline;
import com.watabou.noosa.audio.Sample;
import javax.microedition.khronos.opengles.GL10;
public class WelcomeScene extends PixelScene {
private static final String TXT_Welcome =
"Shattered Pixel Dungeon is a roguelike RPG, with randomly generated enemies, levels, items, and traps!\n" +
"\n" +
"Each run is a new challenging experience, but be careful, death is permanent!\n" +
"\n" +
"Happy Dungeoneering!";
private static final String TXT_Update =
"add something here on next update.";
@Override
public void create() {
super.create();
final int previousVersion = ShatteredPixelDungeon.version();
if (ShatteredPixelDungeon.versionCode == previousVersion) {
ShatteredPixelDungeon.switchNoFade(TitleScene.class);
return;
}
uiCamera.visible = false;
int w = Camera.main.width;
int h = Camera.main.height;
Image title = BannerSprites.get( BannerSprites.Type.PIXEL_DUNGEON );
title.brightness(0.5f);
add( title );
float height = title.height +
(ShatteredPixelDungeon.landscape() ? 48 : 96);
title.x = (w - title.width()) / 2;
title.y = (h - height) / 2;
placeTorch(title.x + 18, title.y + 20);
placeTorch(title.x + title.width - 18, title.y + 20);
Image signs = new Image( BannerSprites.get( BannerSprites.Type.PIXEL_DUNGEON_SIGNS ) ) {
private float time = 0;
@Override
public void update() {
super.update();
am = (float)Math.sin( -(time += Game.elapsed) );
}
@Override
public void draw() {
GLES20.glBlendFunc( GL10.GL_SRC_ALPHA, GL10.GL_ONE );
super.draw();
GLES20.glBlendFunc(GL10.GL_SRC_ALPHA, GL10.GL_ONE_MINUS_SRC_ALPHA);
}
};
signs.x = title.x;
signs.y = title.y;
add( signs );
RedButton okay = new RedButton("Continue"){
{
bg.brightness(0.4f);
}
@Override
protected void onTouchDown() {
bg.brightness(0.5f);
Sample.INSTANCE.play( Assets.SND_CLICK );
}
@Override
protected void onClick() {
super.onClick();
if (previousVersion <= 32){
//removes all bags bought badge from pre-0.2.4 saves.
Badges.disown(Badges.Badge.ALL_BAGS_BOUGHT);
Badges.saveGlobal();
//imports new ranking data for pre-0.2.3 saves.
if (previousVersion <= 29){
Rankings.INSTANCE.load();
Rankings.INSTANCE.save();
}
}
ShatteredPixelDungeon.version(ShatteredPixelDungeon.versionCode);
ShatteredPixelDungeon.switchScene(TitleScene.class);
}
@Override
protected void onTouchUp() {
super.onTouchUp();
bg.brightness(0.4f);
}
};
okay.setRect(title.x, h-22, title.width(), 20);
okay.textColor(0xBBBB33);
add(okay);
RenderedTextMultiline text = PixelScene.renderMultiline(6);
if (previousVersion == 0) {
text.text(TXT_Welcome, w - 20);
} else {
text.text(TXT_Update, w - 20);
}
float textSpace = h - title.y - (title.height() - 10) - okay.height() - 2;
text.setPos(10, title.y+(title.height() - 10) + ((textSpace - text.height()) / 2));
text.hardlight(0xAAAAAA);
add(text);
}
private void placeTorch( float x, float y ) {
Fireball fb = new Fireball();
fb.setPos( x, y );
add( fb );
}
} }