From 1ad866e0ef1a7b1b66064784bb1c759dee1c03bb Mon Sep 17 00:00:00 2001 From: Evan Debenham Date: Wed, 3 Dec 2014 16:58:27 -0500 Subject: [PATCH] v0.2.3: unarmored rogues now gain evasion as if they were wearing cloth --- .../shatteredpixel/shatteredpixeldungeon/actors/hero/Hero.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/com/shatteredpixel/shatteredpixeldungeon/actors/hero/Hero.java b/src/com/shatteredpixel/shatteredpixeldungeon/actors/hero/Hero.java index bccaf59f9..d0f42d83d 100644 --- a/src/com/shatteredpixel/shatteredpixeldungeon/actors/hero/Hero.java +++ b/src/com/shatteredpixel/shatteredpixeldungeon/actors/hero/Hero.java @@ -287,7 +287,7 @@ public class Hero extends Char { evasion /= 2; } - int aEnc = belongings.armor != null ? belongings.armor.STR - STR() : 0; + int aEnc = belongings.armor != null ? belongings.armor.STR - STR() : 9 - STR(); if (aEnc > 0) { return (int)(defenseSkill * evasion / Math.pow( 1.5, aEnc ));