Merging 1.7.5 Source: levels/features changes
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/*
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* Pixel Dungeon
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* Copyright (C) 2012-2015 Oleg Dolya
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>
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*/
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package com.shatteredpixel.shatteredpixeldungeon.levels.features;
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import com.watabou.noosa.audio.Sample;
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import com.shatteredpixel.shatteredpixeldungeon.Assets;
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import com.shatteredpixel.shatteredpixeldungeon.Dungeon;
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import com.shatteredpixel.shatteredpixeldungeon.effects.CellEmitter;
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import com.shatteredpixel.shatteredpixeldungeon.effects.particles.ElmoParticle;
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import com.shatteredpixel.shatteredpixeldungeon.levels.DeadEndLevel;
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import com.shatteredpixel.shatteredpixeldungeon.levels.Level;
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import com.shatteredpixel.shatteredpixeldungeon.levels.Terrain;
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import com.shatteredpixel.shatteredpixeldungeon.scenes.GameScene;
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import com.shatteredpixel.shatteredpixeldungeon.utils.GLog;
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import com.shatteredpixel.shatteredpixeldungeon.windows.WndMessage;
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public class Sign {
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private static final String TXT_DEAD_END =
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"What are you doing here?!";
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private static final String TXT_DEMON =
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"The text is written in demonic language. As you stare, the symbols morph into letters and the sign bursts "
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+ "into flame!\n\n Before the sign burns to ash, you can make out some cryptic words:\n\n";
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private static final String[] TIPS = {
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"Almost all equipment has a strength requirement. Don't overestimate your strength, using equipment you can't " +
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"handle has big penalties!\n\nRaising your strength is not the only way to access better equipment, " +
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"you can also lower equipment strength requirements with Scrolls of Upgrade.\n\n\n" +
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"Items found in the dungeon will often be unidentified. Some items will have unknown effects, others " +
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"may be upgraded, or degraded and cursed! Unidentified items are unpredictable, so be careful!",
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"Charging forward recklessly is a great way to get killed.\n\n" +
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"Slowing down a bit to examine enemies and use the environment and items to your advantage can make a" +
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" big difference.\n\nThe dungeon is full of traps and hidden passageways as well, keep your eyes open!",
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"Levelling up is important!\n\nBeing about the same level as the floor you are on is a good idea. " +
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"Hunger may keep you moving in search of more food, but don't be afraid to slow down a little and train." +
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"\n\n\nHunger and health are both resources, and using them well can mean starving yourself in order" +
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" to help conserve food, if you have some health to spare.",
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"The rogue isn't the only character that benefits from being sneaky. You can retreat to the other side of a " +
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"door to ambush a chasing opponent for a guaranteed hit!" +
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"\n\nAny attack on an unaware opponent is guaranteed to hit them.",
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"Note to all sewer maintenance & cleaning crews: TURN BACK NOW. Some sort of sludge monster has made its home" +
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" here and several crews have been lost trying to deal with it.\n\n" +
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"Approval has been given to seal off the lower sewers, this area has been condemned, LEAVE NOW.",
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"Pixel-Mart - all you need for successful adventure!",
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"Identify your potions and scrolls as soon as possible. Don't put it off to the moment " +
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"when you actually need them.",
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"Being hungry doesn't hurt, but starving does hurt.",
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"Surprise attack has a better chance to hit. For example, you can ambush your enemy behind " +
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"a closed door when you know it is approaching.",
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"Don't let The Tengu out!",
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"Pixel-Mart. Spend money. Live longer.",
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"When you're attacked by several monsters at the same time, try to retreat behind a door.",
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"If you are burning, you can't put out the fire in the water while levitating.",
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"There is no sense in possessing more than one unblessed Ankh at the same time, " +
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"because you will lose them upon resurrecting.",
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"DANGER! Heavy machinery can cause injury, loss of limbs or death!",
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"Pixel-Mart. A safer life in dungeon.",
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"When you upgrade an enchanted weapon, there is a chance to destroy that enchantment.",
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"In a Well of Transmutation you can get an item, that cannot be obtained otherwise.",
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"The only way to enchant a weapon is by upgrading it with a Scroll of Weapon Upgrade.",
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"No weapons allowed in the presence of His Majesty!",
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"Pixel-Mart. Special prices for demon hunters!",
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//hmm.. I wonder what this is?
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TXT_DEMON + "standOfF roW",
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TXT_DEMON + "fraCtion doWnpOur",
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TXT_DEMON + "gaffe MaSts"
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};
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private static final String TXT_BURN =
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"As you try to read the sign it bursts into greenish flames.";
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public static void read( int pos ) {
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if (Dungeon.level instanceof DeadEndLevel) {
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GameScene.show( new WndMessage( TXT_DEAD_END ) );
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} else {
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int index = Dungeon.depth - 1;
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if (index < TIPS.length) {
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GameScene.show( new WndMessage( TIPS[index] ) );
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} else {
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Level.set( pos, Terrain.EMBERS );
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GameScene.updateMap( pos );
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GameScene.discoverTile( pos, Terrain.SIGN );
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CellEmitter.get( pos ).burst( ElmoParticle.FACTORY, 6 );
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Sample.INSTANCE.play( Assets.SND_BURNING );
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GLog.w( TXT_BURN );
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}
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}
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}
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}
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