From 1a3eade25589925290ef2ebe3284dad9067bbe24 Mon Sep 17 00:00:00 2001 From: Evan Debenham Date: Mon, 12 Oct 2020 19:34:38 -0400 Subject: [PATCH] v0.9.0b: fixed "+1 Talent Point" displaying after hero level 6 --- .../shatteredpixel/shatteredpixeldungeon/actors/hero/Hero.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/actors/hero/Hero.java b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/actors/hero/Hero.java index 7ccfbd66a..7e4ced70b 100644 --- a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/actors/hero/Hero.java +++ b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/actors/hero/Hero.java @@ -1449,7 +1449,7 @@ public class Hero extends Char { GLog.p( Messages.get(this, "new_level") ); sprite.showStatus( CharSprite.POSITIVE, Messages.get(Hero.class, "level_up") ); Sample.INSTANCE.play( Assets.Sounds.LEVELUP ); - if (talentPointsAvailable() > 0){ + if (lvl <= 6){ GLog.newLine(); GLog.p( Messages.get(this, "new_talent") ); StatusPane.talentBlink = 10f;