From 18580f7f0bc6b977dc2067f9ce7c6e9454ca6ce9 Mon Sep 17 00:00:00 2001
From: Evan Debenham <Evan@ShatteredPixel.com>
Date: Tue, 20 Jan 2015 16:50:23 -0500
Subject: [PATCH] v0.2.3e: scrolls can no longer appear on top of fire traps

---
 .../shatteredpixeldungeon/levels/RegularLevel.java            | 4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)

diff --git a/src/com/shatteredpixel/shatteredpixeldungeon/levels/RegularLevel.java b/src/com/shatteredpixel/shatteredpixeldungeon/levels/RegularLevel.java
index 7319a69b3..edac2a734 100644
--- a/src/com/shatteredpixel/shatteredpixeldungeon/levels/RegularLevel.java
+++ b/src/com/shatteredpixel/shatteredpixeldungeon/levels/RegularLevel.java
@@ -28,7 +28,7 @@ import com.shatteredpixel.shatteredpixeldungeon.items.Generator;
 import com.shatteredpixel.shatteredpixeldungeon.items.Heap;
 import com.shatteredpixel.shatteredpixeldungeon.items.Item;
 import com.shatteredpixel.shatteredpixeldungeon.items.rings.RingOfWealth;
-import com.shatteredpixel.shatteredpixeldungeon.items.scrolls.ScrollOfUpgrade;
+import com.shatteredpixel.shatteredpixeldungeon.items.scrolls.Scroll;
 import com.shatteredpixel.shatteredpixeldungeon.levels.Room.Type;
 import com.shatteredpixel.shatteredpixeldungeon.levels.painters.Painter;
 import com.shatteredpixel.shatteredpixeldungeon.levels.painters.ShopPainter;
@@ -635,7 +635,7 @@ public abstract class RegularLevel extends Level {
 
 		for (Item item : itemsToSpawn) {
 			int cell = randomDropCell();
-			if (item instanceof ScrollOfUpgrade) {
+			if (item instanceof Scroll) {
 				while (map[cell] == Terrain.FIRE_TRAP || map[cell] == Terrain.SECRET_FIRE_TRAP) {
 					cell = randomDropCell();
 				}