v0.9.3: fixed Talent.onItemCollected not triggering in all cases
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@ -113,7 +113,6 @@ public class Item implements Bundlable {
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GameScene.pickUp( this, hero.pos );
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Sample.INSTANCE.play( Assets.Sounds.ITEM );
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Talent.onItemCollected( hero, this );
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hero.spendAndNext( TIME_TO_PICK_UP );
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return true;
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@ -206,6 +205,7 @@ public class Item implements Bundlable {
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if (isSimilar( item )) {
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item.merge( this );
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item.updateQuickslot();
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Talent.onItemCollected( Dungeon.hero, item );
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return true;
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}
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}
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@ -213,6 +213,7 @@ public class Item implements Bundlable {
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if (Dungeon.hero != null && Dungeon.hero.isAlive()) {
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Badges.validateItemLevelAquired( this );
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Talent.onItemCollected( Dungeon.hero, this );
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}
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items.add( this );
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