v0.8.0: reduced ripper demon damage by 20%
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@ -46,7 +46,7 @@ public class RipperDemon extends Mob {
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@Override
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public int damageRoll() {
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return Random.NormalIntRange( 20, 25 );
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return Random.NormalIntRange( 12, 24 );
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}
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@Override
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