v0.9.3: Yog's fists are now immune to sleep

This commit is contained in:
Evan Debenham 2021-05-12 22:21:42 -04:00
parent d4bbaaf688
commit 1559aab6d9

View File

@ -35,6 +35,7 @@ import com.shatteredpixel.shatteredpixeldungeon.actors.buffs.Cripple;
import com.shatteredpixel.shatteredpixeldungeon.actors.buffs.Light;
import com.shatteredpixel.shatteredpixeldungeon.actors.buffs.Ooze;
import com.shatteredpixel.shatteredpixeldungeon.actors.buffs.Roots;
import com.shatteredpixel.shatteredpixeldungeon.actors.buffs.Sleep;
import com.shatteredpixel.shatteredpixeldungeon.effects.CellEmitter;
import com.shatteredpixel.shatteredpixeldungeon.effects.Speck;
import com.shatteredpixel.shatteredpixeldungeon.effects.particles.LeafParticle;
@ -150,6 +151,10 @@ public abstract class YogFist extends Mob {
return Random.NormalIntRange(0, 15);
}
{
immunities.add( Sleep.class );
}
@Override
public String description() {
return Messages.get(YogFist.class, "desc") + "\n\n" + Messages.get(this, "desc");