v1.1.0: lightly buffed prismatic images: +2 hp, +20% avg dmg

This commit is contained in:
Evan Debenham 2021-09-19 23:03:40 -04:00
parent dcbc12ae98
commit 14ee498967
2 changed files with 4 additions and 4 deletions

View File

@ -102,7 +102,7 @@ public class PrismaticGuard extends Buff {
} }
public static int maxHP( Hero hero ){ public static int maxHP( Hero hero ){
return 8 + (int)Math.floor(hero.lvl * 2.5f); return 10 + (int)Math.floor(hero.lvl * 2.5f); //half of hero's HP
} }
@Override @Override

View File

@ -48,7 +48,7 @@ public class PrismaticImage extends NPC {
{ {
spriteClass = PrismaticSprite.class; spriteClass = PrismaticSprite.class;
HP = HT = 8; HP = HT = 10;
defenseSkill = 1; defenseSkill = 1;
alignment = Alignment.ALLY; alignment = Alignment.ALLY;
@ -145,9 +145,9 @@ public class PrismaticImage extends NPC {
@Override @Override
public int damageRoll() { public int damageRoll() {
if (hero != null) { if (hero != null) {
return Random.NormalIntRange( 1 + hero.lvl/8, 4 + hero.lvl/2 ); return Random.NormalIntRange( 2 + hero.lvl/4, 4 + hero.lvl/2 );
} else { } else {
return Random.NormalIntRange( 1, 4 ); return Random.NormalIntRange( 2, 4 );
} }
} }