v0.9.1: fixed errors with room merge limits
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@ -248,14 +248,8 @@ public abstract class RegularPainter extends Painter {
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if (roomMerges.get(r) == n) return true;
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if (roomMerges.get(n) == r) return true;
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//normal sized rooms can be merged at most once. Large and Giant rooms can be merged many times
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if (roomMerges.containsKey(r) || roomMerges.containsValue(r)){
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if (((StandardRoom) r).sizeCat == StandardRoom.SizeCategory.NORMAL) return false;
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}
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if (roomMerges.containsKey(n) || roomMerges.containsValue(n)){
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if (((StandardRoom) n).sizeCat == StandardRoom.SizeCategory.NORMAL) return false;
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}
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if (roomMerges.containsKey(r)) return false;
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if (roomMerges.containsKey(n)) return false;
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//TODO maybe more limitations here, such as limiting maximum width/height for normal sized rooms?
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@ -283,7 +277,9 @@ public abstract class RegularPainter extends Painter {
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Painter.fill( l, w.left, w.top, w.width(), 1, Terrain.EMPTY );
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}
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roomMerges.put(r, n);
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//normal sized rooms can be merged at most once. Large and Giant rooms can be merged many times
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if (((StandardRoom) r).sizeCat == StandardRoom.SizeCategory.NORMAL) roomMerges.put(r, n);
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if (((StandardRoom) n).sizeCat == StandardRoom.SizeCategory.NORMAL) roomMerges.put(n, r);
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return true;
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}
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