v0.7.3: fixed multiplicity glyph causing doorways to close incorrectly

This commit is contained in:
Evan Debenham 2019-05-09 15:22:03 -04:00
parent 3d000ece25
commit 133a39026e

View File

@ -79,6 +79,7 @@ public class Multiplicity extends Armor.Glyph {
Bundle store = new Bundle(); Bundle store = new Bundle();
attacker.storeInBundle(store); attacker.storeInBundle(store);
m.restoreFromBundle(store); m.restoreFromBundle(store);
m.pos = 0;
m.HP = m.HT; m.HP = m.HT;
if (m.buff(PinCushion.class) != null){ if (m.buff(PinCushion.class) != null){
m.remove(m.buff(PinCushion.class)); m.remove(m.buff(PinCushion.class));