From 107033eb62d2d8c83e0a64b9d8b6bb7cebe86913 Mon Sep 17 00:00:00 2001 From: Evan Debenham <Evan.SHPX@gmail.com> Date: Tue, 23 Jun 2015 22:45:33 -0400 Subject: [PATCH] v0.3.1: modified floating text on characters to be more dependant on the character's true position than the sprite's current position. --- .../shatteredpixeldungeon/sprites/CharSprite.java | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/com/shatteredpixel/shatteredpixeldungeon/sprites/CharSprite.java b/src/com/shatteredpixel/shatteredpixeldungeon/sprites/CharSprite.java index 93ab40f21..cb1231948 100644 --- a/src/com/shatteredpixel/shatteredpixeldungeon/sprites/CharSprite.java +++ b/src/com/shatteredpixel/shatteredpixeldungeon/sprites/CharSprite.java @@ -130,7 +130,8 @@ public class CharSprite extends MovieClip implements Tweener.Listener, MovieClip text = Utils.format( text, args ); } if (ch != null) { - FloatingText.show( x + width * 0.5f, y, ch.pos, text, color ); + PointF tile = DungeonTilemap.tileCenterToWorld(ch.pos); + FloatingText.show( tile.x, tile.y-(width*0.5f), ch.pos, text, color ); } else { FloatingText.show( x + width * 0.5f, y, text, color ); }