v0.9.4: spirit hawk and shadow clone now correctly ignore corruption

This commit is contained in:
Evan Debenham 2021-08-11 15:19:01 -04:00
parent 6bb9be6e6b
commit 0f8c5126e7
2 changed files with 6 additions and 0 deletions

View File

@ -31,6 +31,8 @@ import com.shatteredpixel.shatteredpixeldungeon.actors.buffs.Bleeding;
import com.shatteredpixel.shatteredpixeldungeon.actors.buffs.Blindness;
import com.shatteredpixel.shatteredpixeldungeon.actors.buffs.BlobImmunity;
import com.shatteredpixel.shatteredpixeldungeon.actors.buffs.Buff;
import com.shatteredpixel.shatteredpixeldungeon.actors.buffs.Corrosion;
import com.shatteredpixel.shatteredpixeldungeon.actors.buffs.Corruption;
import com.shatteredpixel.shatteredpixeldungeon.actors.buffs.Invisibility;
import com.shatteredpixel.shatteredpixeldungeon.actors.hero.Hero;
import com.shatteredpixel.shatteredpixeldungeon.actors.hero.Talent;
@ -150,6 +152,7 @@ public class SpiritHawk extends ArmorAbility {
attacksAutomatically = false;
immunities.addAll(new BlobImmunity().immunities());
immunities.add(Corruption.class);
}
@Override

View File

@ -25,6 +25,7 @@ import com.shatteredpixel.shatteredpixeldungeon.Assets;
import com.shatteredpixel.shatteredpixeldungeon.Dungeon;
import com.shatteredpixel.shatteredpixeldungeon.actors.Actor;
import com.shatteredpixel.shatteredpixeldungeon.actors.Char;
import com.shatteredpixel.shatteredpixeldungeon.actors.buffs.Corruption;
import com.shatteredpixel.shatteredpixeldungeon.actors.buffs.Invisibility;
import com.shatteredpixel.shatteredpixeldungeon.actors.hero.Hero;
import com.shatteredpixel.shatteredpixeldungeon.actors.hero.Talent;
@ -142,6 +143,8 @@ public class ShadowClone extends ArmorAbility {
spriteClass = ShadowSprite.class;
HP = HT = 100;
immunities.add(Corruption.class);
}
public ShadowAlly(){